Commit 55c542ec authored by nanahira's avatar nanahira

new name

parent 6ee8b0dd
......@@ -564,7 +564,7 @@ static const struct luaL_Reg duellib[] = {
{ "IsPlayerCanSendtoHand", scriptlib::duel_is_player_can_send_to_hand },
{ "IsPlayerCanSendtoGrave", scriptlib::duel_is_player_can_send_to_grave },
{ "IsPlayerCanSendtoDeck", scriptlib::duel_is_player_can_send_to_deck },
{ "CheckAdditionalSummon", scriptlib::duel_check_additional_summon },
{ "IsPlayerCanAdditionalSummon", scriptlib::duel_is_player_can_additional_summon },
{ "IsChainNegatable", scriptlib::duel_is_chain_negatable },
{ "IsChainDisablable", scriptlib::duel_is_chain_disablable },
{ "CheckChainTarget", scriptlib::duel_check_chain_target },
......
......@@ -3601,7 +3601,7 @@ int32 scriptlib::duel_is_player_can_send_to_deck(lua_State * L) {
lua_pushboolean(L, pduel->game_field->is_player_can_send_to_deck(playerid, pcard));
return 1;
}
int32 scriptlib::duel_check_additional_summon(lua_State * L) {
int32 scriptlib::duel_is_player_can_additional_summon(lua_State * L) {
check_param_count(L, 1);
int32 playerid = lua_tointeger(L, 1);
if(playerid != 0 && playerid != 1) {
......
......@@ -558,7 +558,7 @@ public:
static int32 duel_is_player_can_send_to_hand(lua_State *L);
static int32 duel_is_player_can_send_to_grave(lua_State *L);
static int32 duel_is_player_can_send_to_deck(lua_State *L);
static int32 duel_check_additional_summon(lua_State *L);
static int32 duel_is_player_can_additional_summon(lua_State *L);
static int32 duel_is_chain_negatable(lua_State *L);
static int32 duel_is_chain_disablable(lua_State *L);
static int32 duel_check_chain_target(lua_State *L);
......
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