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ygopro-core
Commits
480d8643
Commit
480d8643
authored
Jun 16, 2019
by
mercury233
Committed by
DailyShana
Jun 16, 2019
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Plain Diff
update magic number (#219)
parent
aa97d54e
Changes
1
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processor.cpp
processor.cpp
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processor.cpp
View file @
480d8643
...
@@ -4360,9 +4360,9 @@ int32 field::add_chain(uint16 step) {
...
@@ -4360,9 +4360,9 @@ int32 field::add_chain(uint16 step) {
} else {
} else {
uint32 sumplayer = clit.triggering_player;
uint32 sumplayer = clit.triggering_player;
// genarally setting op_player is unnecessary when the effect targets cards
// genarally setting op_player is unnecessary when the effect targets cards
// in the case of CATEGORY_SPECIAL_SUMMON(with EFFECT_FLAG_CARD_TARGET), op_player=
1
// in the case of CATEGORY_SPECIAL_SUMMON(with EFFECT_FLAG_CARD_TARGET), op_player=
0x10
// indecates that it is the opponent that special summons the target monsters
// indecates that it is the opponent that special summons the target monsters
if
(
peffect
->
is_flag
(
EFFECT_FLAG_CARD_TARGET
)
&&
optarget
.
op_player
==
1
)
if(peffect->is_flag(EFFECT_FLAG_CARD_TARGET) && optarget.op_player ==
0x10
)
sumplayer = 1 - sumplayer;
sumplayer = 1 - sumplayer;
for(auto& pcard : optarget.op_cards->container) {
for(auto& pcard : optarget.op_cards->container) {
if(pcard->spsummon_code) {
if(pcard->spsummon_code) {
...
@@ -4612,9 +4612,9 @@ int32 field::solve_chain(uint16 step, uint32 chainend_arg1, uint32 chainend_arg2
...
@@ -4612,9 +4612,9 @@ int32 field::solve_chain(uint16 step, uint32 chainend_arg1, uint32 chainend_arg2
} else {
} else {
uint32 sumplayer = cait->triggering_player;
uint32 sumplayer = cait->triggering_player;
// genarally setting op_player is unnecessary when the effect targets cards
// genarally setting op_player is unnecessary when the effect targets cards
// in the case of CATEGORY_SPECIAL_SUMMON(with EFFECT_FLAG_CARD_TARGET), op_player=
1
// in the case of CATEGORY_SPECIAL_SUMMON(with EFFECT_FLAG_CARD_TARGET), op_player=
0x10
// indecates that it is the opponent that special summons the target monsters
// indecates that it is the opponent that special summons the target monsters
if
(
cait
->
triggering_effect
->
is_flag
(
EFFECT_FLAG_CARD_TARGET
)
&&
optarget
.
op_player
==
1
)
if(cait->triggering_effect->is_flag(EFFECT_FLAG_CARD_TARGET) && optarget.op_player ==
0x10
)
sumplayer = 1 - sumplayer;
sumplayer = 1 - sumplayer;
for(auto& ptarget : optarget.op_cards->container) {
for(auto& ptarget : optarget.op_cards->container) {
if((core.global_flag & GLOBALFLAG_SPSUMMON_ONCE) && ptarget->spsummon_code)
if((core.global_flag & GLOBALFLAG_SPSUMMON_ONCE) && ptarget->spsummon_code)
...
...
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