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ygopro-core
Commits
3b8bde1f
Commit
3b8bde1f
authored
Aug 06, 2019
by
mercury233
Committed by
GitHub
Aug 06, 2019
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enable EFFECT_TYPE_SINGLE + EVENT_FLIP effect at damage step as default (#235)
parent
2b95d2a3
Changes
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effect.cpp
effect.cpp
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effect.cpp
View file @
3b8bde1f
...
@@ -271,7 +271,7 @@ int32 effect::is_activateable(uint8 playerid, const tevent& e, int32 neglect_con
...
@@ -271,7 +271,7 @@ int32 effect::is_activateable(uint8 playerid, const tevent& e, int32 neglect_con
return
FALSE
;
return
FALSE
;
}
}
if
(
!
(
type
&
(
EFFECT_TYPE_FLIP
|
EFFECT_TYPE_TRIGGER_F
))
if
(
!
(
type
&
(
EFFECT_TYPE_FLIP
|
EFFECT_TYPE_TRIGGER_F
))
&&
!
((
type
&
EFFECT_TYPE_SINGLE
)
&&
(
code
==
EVENT_TO_GRAVE
||
code
==
EVENT_DESTROYED
||
code
==
EVENT_SPSUMMON_SUCCESS
||
code
==
EVENT_TO_HAND
||
code
==
EVENT_REMOVE
)))
{
&&
!
((
type
&
EFFECT_TYPE_SINGLE
)
&&
(
code
==
EVENT_TO_GRAVE
||
code
==
EVENT_DESTROYED
||
code
==
EVENT_SPSUMMON_SUCCESS
||
code
==
EVENT_TO_HAND
||
code
==
EVENT_REMOVE
||
code
==
EVENT_FLIP
)))
{
if
((
code
<
1132
||
code
>
1149
)
&&
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE
&&
!
is_flag
(
EFFECT_FLAG_DAMAGE_STEP
))
if
((
code
<
1132
||
code
>
1149
)
&&
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE
&&
!
is_flag
(
EFFECT_FLAG_DAMAGE_STEP
))
return
FALSE
;
return
FALSE
;
if
((
code
<
1134
||
code
>
1136
)
&&
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE_CAL
&&
!
is_flag
(
EFFECT_FLAG_DAMAGE_CAL
))
if
((
code
<
1134
||
code
>
1136
)
&&
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE_CAL
&&
!
is_flag
(
EFFECT_FLAG_DAMAGE_CAL
))
...
...
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