Commit 39ed882f authored by mycard's avatar mycard

Merge branch 'master' of https://github.com/purerosefallen/ygopro-core into 2pick

parents 8cb95d93 96821733
......@@ -287,7 +287,19 @@ uint32 card::get_info_location() {
return c + (l << 8) + (s << 16) + (ss << 24);
}
}
// get the current code
// mapping of double-name cards
uint32 card::second_code(uint32 code){
switch(code){
case CARD_MARINE_DOLPHIN:
return 17955766u;
case CARD_TWINKLE_MOSS:
return 17732278u;
default:
return 0;
}
}
// return: the current card name
// for double-name card, it returns printed name
uint32 card::get_code() {
if(assume_type == ASSUME_CODE)
return assume_value;
......@@ -306,21 +318,24 @@ uint32 card::get_code() {
} else {
card_data dat;
read_card(code, &dat);
if (dat.alias)
if (dat.alias && !second_code(code))
code = dat.alias;
}
return code;
}
// get the current second-code
// return: the current second card name
// for double-name cards, it returns the name in description
uint32 card::get_another_code() {
if(is_affected_by_effect(EFFECT_CHANGE_CODE))
return 0;
uint32 code = get_code();
if(code != data.code){
return second_code(code);
}
effect_set eset;
filter_effect(EFFECT_ADD_CODE, &eset);
if(!eset.size())
return 0;
uint32 otcode = eset.get_last()->get_value(this);
if(get_code() != otcode)
if(code != otcode)
return otcode;
return 0;
}
......@@ -3781,6 +3796,8 @@ int32 card::is_can_be_ritual_material(card* scard) {
return TRUE;
return FALSE;
}
if(current.location == LOCATION_EXTRA && is_affected_by_effect(EFFECT_MAP_OF_HEAVEN) && scard && scard->get_level() < 7)
return FALSE;
return TRUE;
}
int32 card::is_can_be_xyz_material(card* scard) {
......
......@@ -200,6 +200,7 @@ public:
uint32 get_infos(byte* buf, int32 query_flag, int32 use_cache = TRUE);
uint32 get_info_location();
uint32 second_code(uint32 code);
uint32 get_code();
uint32 get_another_code();
int32 is_set_card(uint32 set_code);
......@@ -383,4 +384,8 @@ public:
#define ASSUME_ATTACK 7
#define ASSUME_DEFENSE 8
//double-name cards
#define CARD_MARINE_DOLPHIN 78734254
#define CARD_TWINKLE_MOSS 13857930
#endif /* CARD_H_ */
......@@ -125,6 +125,7 @@ public:
#define EFFECT_CHANGE_SUMMON_LOCATION_KOISHI 37564161
#define EFFECT_LINK_SPELL_KOISHI 37564162
#define EFFECT_SEA_PULSE 37564163
#define EFFECT_MAP_OF_HEAVEN 77702007
//status
#define EFFECT_STATUS_AVAILABLE 0x0001
......@@ -456,9 +457,11 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
#define EFFECT_ADD_LINK_CODE 354
//#define EFFECT_ADD_LINK_SETCODE 355
#define EFFECT_ADD_LINK_ATTRIBUTE 356
#define EFFECT_ADD_LINK_RACE 357
#define EFFECT_ADD_LINK_RACE 357
#define EFFECT_EXTRA_LINK_MATERIAL 358
#define EFFECT_QP_ACT_IN_SET_TURN 359
#define EFFECT_EXTRA_PENDULUM_SUMMON 360
#define EFFECT_IRON_WALL 361
#define EVENT_STARTUP 1000
#define EVENT_FLIP 1001
......
......@@ -1814,6 +1814,9 @@ void field::get_ritual_material(uint8 playerid, effect* peffect, card_set* mater
for(auto& pcard : player[playerid].list_grave)
if((pcard->data.type & TYPE_MONSTER) && pcard->is_affected_by_effect(EFFECT_EXTRA_RITUAL_MATERIAL) && pcard->is_removeable(playerid))
material->insert(pcard);
for(auto& pcard : player[playerid].list_extra)
if(pcard && (pcard->get_level() || pcard->is_affected_by_effect(EFFECT_MINIATURE_GARDEN_GIRL)) && (pcard->data.type & TYPE_MONSTER) && pcard->is_affected_by_effect(EFFECT_MAP_OF_HEAVEN) && pcard->is_capable_send_to_grave(playerid))
material->insert(pcard);
}
void field::get_fusion_material(uint8 playerid, card_set* material) {
for(auto& pcard : player[playerid].list_mzone) {
......@@ -1831,13 +1834,17 @@ void field::get_fusion_material(uint8 playerid, card_set* material) {
void field::ritual_release(card_set* material) {
card_set rel;
card_set rem;
card_set tg;
for(auto& pcard : *material) {
if(pcard->current.location == LOCATION_GRAVE)
rem.insert(pcard);
else if (pcard->current.location == LOCATION_EXTRA && pcard->is_affected_by_effect(EFFECT_MAP_OF_HEAVEN))
tg.insert(pcard);
else
rel.insert(pcard);
}
release(&rel, core.reason_effect, REASON_RITUAL + REASON_EFFECT + REASON_MATERIAL, core.reason_player);
send_to(&tg, core.reason_effect, REASON_RITUAL + REASON_EFFECT + REASON_MATERIAL, core.reason_player, PLAYER_NONE, LOCATION_GRAVE, 0, POS_FACEUP);
send_to(&rem, core.reason_effect, REASON_RITUAL + REASON_EFFECT + REASON_MATERIAL, core.reason_player, PLAYER_NONE, LOCATION_REMOVED, 0, POS_FACEUP);
}
void field::get_xyz_material(card* scard, int32 findex, uint32 lv, int32 maxc, group* mg) {
......
......@@ -109,6 +109,7 @@ static const struct luaL_Reg cardlib[] = {
{ "GetTurnID", scriptlib::card_get_turnid },
{ "GetFieldID", scriptlib::card_get_fieldid },
{ "GetRealFieldID", scriptlib::card_get_fieldidr },
{ "IsOriginalCodeRule", scriptlib::card_is_origin_code_rule },
{ "IsCode", scriptlib::card_is_code },
{ "IsType", scriptlib::card_is_type },
{ "IsFusionType", scriptlib::card_is_fusion_type },
......@@ -736,6 +737,8 @@ interpreter::interpreter(duel* pd): coroutines(256) {
lua_setglobal(lua_state, "EFFECT_LINK_SPELL_KOISHI");
lua_pushinteger(lua_state, EFFECT_SEA_PULSE);
lua_setglobal(lua_state, "EFFECT_SEA_PULSE");
lua_pushinteger(lua_state, EFFECT_MAP_OF_HEAVEN);
lua_setglobal(lua_state, "EFFECT_MAP_OF_HEAVEN");
//music hints
lua_pushinteger(lua_state, HINT_MUSIC);
......
......@@ -918,6 +918,37 @@ int32 scriptlib::card_get_fieldidr(lua_State *L) {
lua_pushinteger(L, pcard->fieldid_r);
return 1;
}
int32 scriptlib::card_is_origin_code_rule(lua_State *L) {
check_param_count(L, 2);
check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1);
uint32 code1 = 0;
uint32 code2 = 0;
effect_set eset;
pcard->filter_effect(EFFECT_ADD_CODE, &eset);
if(pcard->data.alias && !eset.size()){
code1 = pcard->data.alias;
code2 = 0;
}
else {
code1 = pcard->data.code;
if(eset.size())
code2 = eset.get_last()->get_value(pcard);
}
uint32 count = lua_gettop(L) - 1;
uint32 result = FALSE;
for(uint32 i = 0; i < count; ++i) {
if(lua_isnil(L, i + 2))
continue;
uint32 tcode = lua_tointeger(L, i + 2);
if(code1 == tcode || (code2 && code2 == tcode)) {
result = TRUE;
break;
}
}
lua_pushboolean(L, result);
return 1;
}
int32 scriptlib::card_is_code(lua_State *L) {
check_param_count(L, 2);
check_param(L, PARAM_TYPE_CARD, 1);
......
......@@ -825,8 +825,6 @@ int32 field::announce_attribute(int16 step, uint8 playerid, int32 count, int32 a
}
return TRUE;
}
#define CARD_MARINE_DOLPHIN 78734254
#define CARD_TWINKLE_MOSS 13857930
static int32 is_declarable(card_data const& cd, const std::vector<uint32>& opcode) {
std::stack<int32> stack;
for(auto& it : opcode) {
......
......@@ -692,7 +692,7 @@ int32 field::process() {
pduel->lua->add_param((void*)0, PARAM_TYPE_GROUP);
else {
card* pcard;
if(returns.bvalue[1] < core.select_cards.size())
if((uint8)returns.bvalue[1] < core.select_cards.size())
pcard = core.select_cards[returns.bvalue[1]];
else
pcard = core.unselect_cards[returns.bvalue[1] - core.select_cards.size()];
......
......@@ -129,6 +129,7 @@ public:
static int32 card_get_turnid(lua_State *L);
static int32 card_get_fieldid(lua_State *L);
static int32 card_get_fieldidr(lua_State *L);
static int32 card_is_origin_code_rule(lua_State *L);
static int32 card_is_code(lua_State *L);
static int32 card_is_type(lua_State *L);
static int32 card_is_fusion_type(lua_State *L);
......
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