Commit 3011093f authored by mercury233's avatar mercury233
parents 987c0e45 822e9784
...@@ -2899,8 +2899,8 @@ int32 card::is_fusion_summonable_card(uint32 summon_type) { ...@@ -2899,8 +2899,8 @@ int32 card::is_fusion_summonable_card(uint32 summon_type) {
effect_set eset; effect_set eset;
filter_effect(EFFECT_SPSUMMON_CONDITION, &eset); filter_effect(EFFECT_SPSUMMON_CONDITION, &eset);
for(int32 i = 0; i < eset.size(); ++i) { for(int32 i = 0; i < eset.size(); ++i) {
pduel->lua->add_param((void*)0, PARAM_TYPE_EFFECT); pduel->lua->add_param(pduel->game_field->core.reason_effect, PARAM_TYPE_EFFECT);
pduel->lua->add_param((void*)0, PARAM_TYPE_INT); pduel->lua->add_param(pduel->game_field->core.reason_player, PARAM_TYPE_INT);
pduel->lua->add_param(summon_type, PARAM_TYPE_INT); pduel->lua->add_param(summon_type, PARAM_TYPE_INT);
pduel->lua->add_param((void*)0, PARAM_TYPE_INT); pduel->lua->add_param((void*)0, PARAM_TYPE_INT);
pduel->lua->add_param((void*)0, PARAM_TYPE_INT); pduel->lua->add_param((void*)0, PARAM_TYPE_INT);
......
...@@ -281,9 +281,11 @@ int32 scriptlib::duel_summon(lua_State *L) { ...@@ -281,9 +281,11 @@ int32 scriptlib::duel_summon(lua_State *L) {
zone = (uint32)lua_tointeger(L, 6); zone = (uint32)lua_tointeger(L, 6);
pduel->game_field->core.summon_cancelable = FALSE; pduel->game_field->core.summon_cancelable = FALSE;
pduel->game_field->summon(playerid, pcard, peffect, ignore_count, min_tribute, zone); pduel->game_field->summon(playerid, pcard, peffect, ignore_count, min_tribute, zone);
pduel->game_field->core.reserved = pduel->game_field->core.subunits.back(); if(pduel->game_field->core.current_chain.size()) {
pduel->game_field->core.subunits.pop_back(); pduel->game_field->core.reserved = pduel->game_field->core.subunits.back();
pduel->game_field->core.summoning_card = pcard; pduel->game_field->core.subunits.pop_back();
pduel->game_field->core.summoning_card = pcard;
}
return lua_yield(L, 0); return lua_yield(L, 0);
} }
int32 scriptlib::duel_special_summon_rule(lua_State *L) { int32 scriptlib::duel_special_summon_rule(lua_State *L) {
...@@ -302,9 +304,11 @@ int32 scriptlib::duel_special_summon_rule(lua_State *L) { ...@@ -302,9 +304,11 @@ int32 scriptlib::duel_special_summon_rule(lua_State *L) {
sumtype = (uint32)lua_tointeger(L, 3); sumtype = (uint32)lua_tointeger(L, 3);
pduel->game_field->core.summon_cancelable = FALSE; pduel->game_field->core.summon_cancelable = FALSE;
pduel->game_field->special_summon_rule(playerid, pcard, sumtype); pduel->game_field->special_summon_rule(playerid, pcard, sumtype);
pduel->game_field->core.reserved = pduel->game_field->core.subunits.back(); if(pduel->game_field->core.current_chain.size()) {
pduel->game_field->core.subunits.pop_back(); pduel->game_field->core.reserved = pduel->game_field->core.subunits.back();
pduel->game_field->core.summoning_card = pcard; pduel->game_field->core.subunits.pop_back();
pduel->game_field->core.summoning_card = pcard;
}
return lua_yield(L, 0); return lua_yield(L, 0);
} }
int32 scriptlib::duel_synchro_summon(lua_State *L) { int32 scriptlib::duel_synchro_summon(lua_State *L) {
...@@ -344,9 +348,11 @@ int32 scriptlib::duel_synchro_summon(lua_State *L) { ...@@ -344,9 +348,11 @@ int32 scriptlib::duel_synchro_summon(lua_State *L) {
pduel->game_field->core.limit_syn_maxc = maxc; pduel->game_field->core.limit_syn_maxc = maxc;
pduel->game_field->core.summon_cancelable = FALSE; pduel->game_field->core.summon_cancelable = FALSE;
pduel->game_field->special_summon_rule(playerid, pcard, SUMMON_TYPE_SYNCHRO); pduel->game_field->special_summon_rule(playerid, pcard, SUMMON_TYPE_SYNCHRO);
pduel->game_field->core.reserved = pduel->game_field->core.subunits.back(); if(pduel->game_field->core.current_chain.size()) {
pduel->game_field->core.subunits.pop_back(); pduel->game_field->core.reserved = pduel->game_field->core.subunits.back();
pduel->game_field->core.summoning_card = pcard; pduel->game_field->core.subunits.pop_back();
pduel->game_field->core.summoning_card = pcard;
}
return lua_yield(L, 0); return lua_yield(L, 0);
} }
int32 scriptlib::duel_xyz_summon(lua_State *L) { int32 scriptlib::duel_xyz_summon(lua_State *L) {
...@@ -378,9 +384,11 @@ int32 scriptlib::duel_xyz_summon(lua_State *L) { ...@@ -378,9 +384,11 @@ int32 scriptlib::duel_xyz_summon(lua_State *L) {
pduel->game_field->core.limit_xyz_maxc = maxc; pduel->game_field->core.limit_xyz_maxc = maxc;
pduel->game_field->core.summon_cancelable = FALSE; pduel->game_field->core.summon_cancelable = FALSE;
pduel->game_field->special_summon_rule(playerid, pcard, SUMMON_TYPE_XYZ); pduel->game_field->special_summon_rule(playerid, pcard, SUMMON_TYPE_XYZ);
pduel->game_field->core.reserved = pduel->game_field->core.subunits.back(); if(pduel->game_field->core.current_chain.size()) {
pduel->game_field->core.subunits.pop_back(); pduel->game_field->core.reserved = pduel->game_field->core.subunits.back();
pduel->game_field->core.summoning_card = pcard; pduel->game_field->core.subunits.pop_back();
pduel->game_field->core.summoning_card = pcard;
}
return lua_yield(L, 0); return lua_yield(L, 0);
} }
int32 scriptlib::duel_link_summon(lua_State *L) { int32 scriptlib::duel_link_summon(lua_State *L) {
...@@ -420,9 +428,11 @@ int32 scriptlib::duel_link_summon(lua_State *L) { ...@@ -420,9 +428,11 @@ int32 scriptlib::duel_link_summon(lua_State *L) {
pduel->game_field->core.limit_link_maxc = maxc; pduel->game_field->core.limit_link_maxc = maxc;
pduel->game_field->core.summon_cancelable = FALSE; pduel->game_field->core.summon_cancelable = FALSE;
pduel->game_field->special_summon_rule(playerid, pcard, SUMMON_TYPE_LINK); pduel->game_field->special_summon_rule(playerid, pcard, SUMMON_TYPE_LINK);
pduel->game_field->core.reserved = pduel->game_field->core.subunits.back(); if(pduel->game_field->core.current_chain.size()) {
pduel->game_field->core.subunits.pop_back(); pduel->game_field->core.reserved = pduel->game_field->core.subunits.back();
pduel->game_field->core.summoning_card = pcard; pduel->game_field->core.subunits.pop_back();
pduel->game_field->core.summoning_card = pcard;
}
return lua_yield(L, 0); return lua_yield(L, 0);
} }
int32 scriptlib::duel_setm(lua_State *L) { int32 scriptlib::duel_setm(lua_State *L) {
...@@ -450,9 +460,11 @@ int32 scriptlib::duel_setm(lua_State *L) { ...@@ -450,9 +460,11 @@ int32 scriptlib::duel_setm(lua_State *L) {
zone = (uint32)lua_tointeger(L, 6); zone = (uint32)lua_tointeger(L, 6);
pduel->game_field->core.summon_cancelable = FALSE; pduel->game_field->core.summon_cancelable = FALSE;
pduel->game_field->mset(playerid, pcard, peffect, ignore_count, min_tribute, zone); pduel->game_field->mset(playerid, pcard, peffect, ignore_count, min_tribute, zone);
pduel->game_field->core.reserved = pduel->game_field->core.subunits.back(); if(pduel->game_field->core.current_chain.size()) {
pduel->game_field->core.subunits.pop_back(); pduel->game_field->core.reserved = pduel->game_field->core.subunits.back();
pduel->game_field->core.summoning_card = pcard; pduel->game_field->core.subunits.pop_back();
pduel->game_field->core.summoning_card = pcard;
}
return lua_yield(L, 0); return lua_yield(L, 0);
} }
int32 scriptlib::duel_sets(lua_State *L) { int32 scriptlib::duel_sets(lua_State *L) {
......
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