Commit 2eb5bc7a authored by mercury233's avatar mercury233
parents 00cd847b cc6a9a5a
...@@ -1812,12 +1812,12 @@ int32 field::get_draw_count(uint8 playerid) { ...@@ -1812,12 +1812,12 @@ int32 field::get_draw_count(uint8 playerid) {
} }
void field::get_ritual_material(uint8 playerid, effect* peffect, card_set* material) { void field::get_ritual_material(uint8 playerid, effect* peffect, card_set* material) {
for(auto& pcard : player[playerid].list_mzone) { for(auto& pcard : player[playerid].list_mzone) {
if(pcard && pcard->get_level() && pcard->is_affect_by_effect(peffect) if(pcard && pcard->is_affect_by_effect(peffect)
&& pcard->is_releasable_by_nonsummon(playerid) && pcard->is_releasable_by_effect(playerid, peffect)) && pcard->is_releasable_by_nonsummon(playerid) && pcard->is_releasable_by_effect(playerid, peffect))
material->insert(pcard); material->insert(pcard);
} }
for(auto& pcard : player[1 - playerid].list_mzone) { for(auto& pcard : player[1 - playerid].list_mzone) {
if(pcard && pcard->get_level() && pcard->is_affect_by_effect(peffect) if(pcard && pcard->is_affect_by_effect(peffect)
&& pcard->is_affected_by_effect(EFFECT_EXTRA_RELEASE) && pcard->is_affected_by_effect(EFFECT_EXTRA_RELEASE)
&& pcard->is_releasable_by_nonsummon(playerid) && pcard->is_releasable_by_effect(playerid, peffect)) && pcard->is_releasable_by_nonsummon(playerid) && pcard->is_releasable_by_effect(playerid, peffect))
material->insert(pcard); material->insert(pcard);
...@@ -2512,7 +2512,7 @@ int32 field::check_tuner_material(card* pcard, card* tuner, int32 findex1, int32 ...@@ -2512,7 +2512,7 @@ int32 field::check_tuner_material(card* pcard, card* tuner, int32 findex1, int32
ct++; ct++;
} }
if(min == 0) { if(min == 0) {
if(ct > 0 && check_with_sum_limit_m(nsyn, lv, 0, 0, 0, 2)) { if(ct > 0 && check_with_sum_limit_m(nsyn, lv, 0, 0, 0, 0xffff, 2)) {
pduel->restore_assumes(); pduel->restore_assumes();
return TRUE; return TRUE;
} }
...@@ -2592,7 +2592,7 @@ int32 field::check_tuner_material(card* pcard, card* tuner, int32 findex1, int32 ...@@ -2592,7 +2592,7 @@ int32 field::check_tuner_material(card* pcard, card* tuner, int32 findex1, int32
} }
int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int32 min, int32 max, int32 mcount) { int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int32 min, int32 max, int32 mcount) {
if(!(core.global_flag & GLOBALFLAG_SCRAP_CHIMERA)) { if(!(core.global_flag & GLOBALFLAG_SCRAP_CHIMERA)) {
if(check_with_sum_limit_m(nsyn, lv, 0, min, max, mcount)) { if(check_with_sum_limit_m(nsyn, lv, 0, min, max, 0xffff, mcount)) {
return TRUE; return TRUE;
} }
return FALSE; return FALSE;
...@@ -2604,7 +2604,7 @@ int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int ...@@ -2604,7 +2604,7 @@ int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int
break; break;
} }
if(!pscrap) { if(!pscrap) {
if(check_with_sum_limit_m(nsyn, lv, 0, min, max, mcount)) { if(check_with_sum_limit_m(nsyn, lv, 0, min, max, 0xffff, mcount)) {
return TRUE; return TRUE;
} }
return FALSE; return FALSE;
...@@ -2615,7 +2615,7 @@ int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int ...@@ -2615,7 +2615,7 @@ int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int
nsyn_filtered.push_back(pm); nsyn_filtered.push_back(pm);
} }
if(nsyn_filtered.size() == nsyn.size()) { if(nsyn_filtered.size() == nsyn.size()) {
if(check_with_sum_limit_m(nsyn, lv, 0, min, max, mcount)) { if(check_with_sum_limit_m(nsyn, lv, 0, min, max, 0xffff, mcount)) {
return TRUE; return TRUE;
} }
} else { } else {
...@@ -2624,7 +2624,7 @@ int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int ...@@ -2624,7 +2624,7 @@ int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int
if(pscrap->get_value(nsyn[i])) if(pscrap->get_value(nsyn[i]))
mfiltered = false; mfiltered = false;
} }
if(mfiltered && check_with_sum_limit_m(nsyn_filtered, lv, 0, min, max, mcount)) { if(mfiltered && check_with_sum_limit_m(nsyn_filtered, lv, 0, min, max, 0xffff, mcount)) {
return TRUE; return TRUE;
} }
for(int32 i = 0; i < mcount; ++i) { for(int32 i = 0; i < mcount; ++i) {
...@@ -2637,7 +2637,7 @@ int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int ...@@ -2637,7 +2637,7 @@ int32 field::check_other_synchro_material(const card_vector& nsyn, int32 lv, int
if(!pm->is_affected_by_effect(EFFECT_SCRAP_CHIMERA)) if(!pm->is_affected_by_effect(EFFECT_SCRAP_CHIMERA))
nsyn_removed.push_back(pm); nsyn_removed.push_back(pm);
} }
if(check_with_sum_limit_m(nsyn_removed, lv, 0, min, max, mcount)) { if(check_with_sum_limit_m(nsyn_removed, lv, 0, min, max, 0xffff, mcount)) {
return TRUE; return TRUE;
} }
} }
...@@ -2678,34 +2678,34 @@ int32 field::check_tribute(card* pcard, int32 min, int32 max, group* mg, uint8 t ...@@ -2678,34 +2678,34 @@ int32 field::check_tribute(card* pcard, int32 min, int32 max, group* mg, uint8 t
return FALSE; return FALSE;
return TRUE; return TRUE;
} }
int32 field::check_with_sum_limit(const card_vector& mats, int32 acc, int32 index, int32 count, int32 min, int32 max) { int32 field::check_with_sum_limit(const card_vector& mats, int32 acc, int32 index, int32 count, int32 min, int32 max, int32 opmin) {
if(count > max) if(count > max)
return FALSE; return FALSE;
while(index < (int32)mats.size()) { while(index < (int32)mats.size()) {
int32 op1 = mats[index]->sum_param & 0xffff; int32 op1 = mats[index]->sum_param & 0xffff;
int32 op2 = (mats[index]->sum_param >> 16) & 0xffff; int32 op2 = (mats[index]->sum_param >> 16) & 0xffff;
if((op1 == acc || op2 == acc) && count >= min) if(((op1 == acc && acc + opmin > op1) || (op2 && op2 == acc && acc + opmin > op2)) && count >= min)
return TRUE; return TRUE;
index++; index++;
if(acc > op1 && check_with_sum_limit(mats, acc - op1, index, count + 1, min, max)) if(acc > op1 && check_with_sum_limit(mats, acc - op1, index, count + 1, min, max, std::min(opmin, op1)))
return TRUE; return TRUE;
if(op2 && acc > op2 && check_with_sum_limit(mats, acc - op2, index, count + 1, min, max)) if(op2 && acc > op2 && check_with_sum_limit(mats, acc - op2, index, count + 1, min, max, std::min(opmin, op2)))
return TRUE; return TRUE;
} }
return FALSE; return FALSE;
} }
int32 field::check_with_sum_limit_m(const card_vector& mats, int32 acc, int32 index, int32 min, int32 max, int32 must_count) { int32 field::check_with_sum_limit_m(const card_vector& mats, int32 acc, int32 index, int32 min, int32 max, int32 opmin, int32 must_count) {
if(acc == 0) if(acc == 0)
return index == must_count && 0 >= min && 0 <= max; return index == must_count && 0 >= min && 0 <= max;
if(index == must_count) if(index == must_count)
return check_with_sum_limit(mats, acc, index, 1, min, max); return check_with_sum_limit(mats, acc, index, 1, min, max, opmin);
if(index >= (int32)mats.size()) if(index >= (int32)mats.size())
return FALSE; return FALSE;
int32 op1 = mats[index]->sum_param & 0xffff; int32 op1 = mats[index]->sum_param & 0xffff;
int32 op2 = (mats[index]->sum_param >> 16) & 0xffff; int32 op2 = (mats[index]->sum_param >> 16) & 0xffff;
if(acc >= op1 && check_with_sum_limit_m(mats, acc - op1, index + 1, min, max, must_count)) if(acc >= op1 && check_with_sum_limit_m(mats, acc - op1, index + 1, min, max, std::min(opmin, op1), must_count))
return TRUE; return TRUE;
if(op2 && acc >= op2 && check_with_sum_limit_m(mats, acc - op2, index + 1, min, max, must_count)) if(op2 && acc >= op2 && check_with_sum_limit_m(mats, acc - op2, index + 1, min, max, std::min(opmin, op2), must_count))
return TRUE; return TRUE;
return FALSE; return FALSE;
} }
......
...@@ -447,8 +447,8 @@ public: ...@@ -447,8 +447,8 @@ public:
int32 check_tuner_material(card* pcard, card* tuner, int32 findex1, int32 findex2, int32 min, int32 max, card* smat, group* mg); int32 check_tuner_material(card* pcard, card* tuner, int32 findex1, int32 findex2, int32 min, int32 max, card* smat, group* mg);
int32 check_other_synchro_material(const card_vector& nsyn, int32 lv, int32 min, int32 max, int32 mcount); int32 check_other_synchro_material(const card_vector& nsyn, int32 lv, int32 min, int32 max, int32 mcount);
int32 check_tribute(card* pcard, int32 min, int32 max, group* mg, uint8 toplayer, uint32 zone = 0x1f, uint32 releasable = 0xff00ff, uint32 pos = 0x1); int32 check_tribute(card* pcard, int32 min, int32 max, group* mg, uint8 toplayer, uint32 zone = 0x1f, uint32 releasable = 0xff00ff, uint32 pos = 0x1);
static int32 check_with_sum_limit(const card_vector& mats, int32 acc, int32 index, int32 count, int32 min, int32 max); static int32 check_with_sum_limit(const card_vector& mats, int32 acc, int32 index, int32 count, int32 min, int32 max, int32 opmin);
static int32 check_with_sum_limit_m(const card_vector& mats, int32 acc, int32 index, int32 min, int32 max, int32 must_count); static int32 check_with_sum_limit_m(const card_vector& mats, int32 acc, int32 index, int32 min, int32 max, int32 opmin, int32 must_count);
static int32 check_with_sum_greater_limit(const card_vector& mats, int32 acc, int32 index, int32 opmin); static int32 check_with_sum_greater_limit(const card_vector& mats, int32 acc, int32 index, int32 opmin);
static int32 check_with_sum_greater_limit_m(const card_vector& mats, int32 acc, int32 index, int32 opmin, int32 must_count); static int32 check_with_sum_greater_limit_m(const card_vector& mats, int32 acc, int32 index, int32 opmin, int32 must_count);
int32 check_xyz_material(card* pcard, int32 findex, int32 lv, int32 min, int32 max, group* mg); int32 check_xyz_material(card* pcard, int32 findex, int32 lv, int32 min, int32 max, group* mg);
......
...@@ -1026,7 +1026,7 @@ int32 scriptlib::card_is_attack(lua_State *L) { ...@@ -1026,7 +1026,7 @@ int32 scriptlib::card_is_attack(lua_State *L) {
check_param_count(L, 2); check_param_count(L, 2);
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
if(!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE)) if(!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !pcard->is_affected_by_effect(EFFECT_PRE_MONSTER))
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else { else {
uint32 atk = pcard->get_attack(); uint32 atk = pcard->get_attack();
...@@ -1049,7 +1049,8 @@ int32 scriptlib::card_is_defense(lua_State *L) { ...@@ -1049,7 +1049,8 @@ int32 scriptlib::card_is_defense(lua_State *L) {
check_param_count(L, 2); check_param_count(L, 2);
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
if((pcard->data.type & TYPE_LINK) || (!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE))) if((pcard->data.type & TYPE_LINK)
|| (!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !pcard->is_affected_by_effect(EFFECT_PRE_MONSTER)))
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else { else {
uint32 def = pcard->get_defense(); uint32 def = pcard->get_defense();
...@@ -2465,11 +2466,11 @@ int32 scriptlib::card_is_level_below(lua_State *L) { ...@@ -2465,11 +2466,11 @@ int32 scriptlib::card_is_level_below(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
uint32 lvl = (uint32)lua_tointeger(L, 2); uint32 lvl = (uint32)lua_tointeger(L, 2);
if((pcard->data.type & (TYPE_XYZ | TYPE_LINK)) || (pcard->status & STATUS_NO_LEVEL) uint32 plvl = pcard->get_level();
|| (!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE))) if(plvl == 0)
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else else
lua_pushboolean(L, pcard->get_level() <= lvl); lua_pushboolean(L, plvl <= lvl);
return 1; return 1;
} }
int32 scriptlib::card_is_level_above(lua_State *L) { int32 scriptlib::card_is_level_above(lua_State *L) {
...@@ -2477,11 +2478,11 @@ int32 scriptlib::card_is_level_above(lua_State *L) { ...@@ -2477,11 +2478,11 @@ int32 scriptlib::card_is_level_above(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
uint32 lvl = (uint32)lua_tointeger(L, 2); uint32 lvl = (uint32)lua_tointeger(L, 2);
if((pcard->data.type & (TYPE_XYZ | TYPE_LINK)) || (pcard->status & STATUS_NO_LEVEL) uint32 plvl = pcard->get_level();
|| (!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE))) if(plvl == 0)
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else else
lua_pushboolean(L, pcard->get_level() >= lvl); lua_pushboolean(L, plvl >= lvl);
return 1; return 1;
} }
int32 scriptlib::card_is_rank_below(lua_State *L) { int32 scriptlib::card_is_rank_below(lua_State *L) {
...@@ -2489,11 +2490,11 @@ int32 scriptlib::card_is_rank_below(lua_State *L) { ...@@ -2489,11 +2490,11 @@ int32 scriptlib::card_is_rank_below(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
uint32 rnk = (uint32)lua_tointeger(L, 2); uint32 rnk = (uint32)lua_tointeger(L, 2);
if(!(pcard->data.type & TYPE_XYZ) || (pcard->status & STATUS_NO_LEVEL) uint32 prnk = pcard->get_rank();
|| (!(pcard->data.type & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE))) if(prnk == 0)
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else else
lua_pushboolean(L, pcard->get_rank() <= rnk); lua_pushboolean(L, prnk <= rnk);
return 1; return 1;
} }
int32 scriptlib::card_is_rank_above(lua_State *L) { int32 scriptlib::card_is_rank_above(lua_State *L) {
...@@ -2501,11 +2502,11 @@ int32 scriptlib::card_is_rank_above(lua_State *L) { ...@@ -2501,11 +2502,11 @@ int32 scriptlib::card_is_rank_above(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
uint32 rnk = (uint32)lua_tointeger(L, 2); uint32 rnk = (uint32)lua_tointeger(L, 2);
if(!(pcard->data.type & TYPE_XYZ) || (pcard->status & STATUS_NO_LEVEL) uint32 prnk = pcard->get_rank();
|| (!(pcard->data.type & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE))) if(prnk == 0)
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else else
lua_pushboolean(L, pcard->get_rank() >= rnk); lua_pushboolean(L, prnk >= rnk);
return 1; return 1;
} }
int32 scriptlib::card_is_link_below(lua_State *L) { int32 scriptlib::card_is_link_below(lua_State *L) {
...@@ -2513,11 +2514,11 @@ int32 scriptlib::card_is_link_below(lua_State *L) { ...@@ -2513,11 +2514,11 @@ int32 scriptlib::card_is_link_below(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
uint32 lnk = (uint32)lua_tointeger(L, 2); uint32 lnk = (uint32)lua_tointeger(L, 2);
if(!(pcard->data.type & TYPE_LINK) || (pcard->status & STATUS_NO_LEVEL) uint32 plnk = pcard->get_link();
|| (!(pcard->data.type & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE))) if(plnk == 0)
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else else
lua_pushboolean(L, pcard->get_link() <= lnk); lua_pushboolean(L, plnk <= lnk);
return 1; return 1;
} }
int32 scriptlib::card_is_link_above(lua_State *L) { int32 scriptlib::card_is_link_above(lua_State *L) {
...@@ -2525,11 +2526,11 @@ int32 scriptlib::card_is_link_above(lua_State *L) { ...@@ -2525,11 +2526,11 @@ int32 scriptlib::card_is_link_above(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
uint32 lnk = (uint32)lua_tointeger(L, 2); uint32 lnk = (uint32)lua_tointeger(L, 2);
if(!(pcard->data.type & TYPE_LINK) || (pcard->status & STATUS_NO_LEVEL) uint32 plnk = pcard->get_link();
|| (!(pcard->data.type & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE))) if(plnk == 0)
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else else
lua_pushboolean(L, pcard->get_link() >= lnk); lua_pushboolean(L, plnk >= lnk);
return 1; return 1;
} }
int32 scriptlib::card_is_attack_below(lua_State *L) { int32 scriptlib::card_is_attack_below(lua_State *L) {
...@@ -2537,7 +2538,7 @@ int32 scriptlib::card_is_attack_below(lua_State *L) { ...@@ -2537,7 +2538,7 @@ int32 scriptlib::card_is_attack_below(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
int32 atk = (int32)lua_tointeger(L, 2); int32 atk = (int32)lua_tointeger(L, 2);
if(!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE)) if(!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !pcard->is_affected_by_effect(EFFECT_PRE_MONSTER))
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else { else {
int32 _atk = pcard->get_attack(); int32 _atk = pcard->get_attack();
...@@ -2550,7 +2551,7 @@ int32 scriptlib::card_is_attack_above(lua_State *L) { ...@@ -2550,7 +2551,7 @@ int32 scriptlib::card_is_attack_above(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
int32 atk = (int32)lua_tointeger(L, 2); int32 atk = (int32)lua_tointeger(L, 2);
if(!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE)) if(!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !pcard->is_affected_by_effect(EFFECT_PRE_MONSTER))
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else { else {
int32 _atk = pcard->get_attack(); int32 _atk = pcard->get_attack();
...@@ -2563,7 +2564,8 @@ int32 scriptlib::card_is_defense_below(lua_State *L) { ...@@ -2563,7 +2564,8 @@ int32 scriptlib::card_is_defense_below(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
int32 def = (int32)lua_tointeger(L, 2); int32 def = (int32)lua_tointeger(L, 2);
if((pcard->data.type & TYPE_LINK) || (!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE))) if((pcard->data.type & TYPE_LINK)
|| (!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !pcard->is_affected_by_effect(EFFECT_PRE_MONSTER)))
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else { else {
int32 _def = pcard->get_defense(); int32 _def = pcard->get_defense();
...@@ -2576,7 +2578,8 @@ int32 scriptlib::card_is_defense_above(lua_State *L) { ...@@ -2576,7 +2578,8 @@ int32 scriptlib::card_is_defense_above(lua_State *L) {
check_param(L, PARAM_TYPE_CARD, 1); check_param(L, PARAM_TYPE_CARD, 1);
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
int32 def = (int32)lua_tointeger(L, 2); int32 def = (int32)lua_tointeger(L, 2);
if((pcard->data.type & TYPE_LINK) || (!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !(pcard->current.location & LOCATION_MZONE))) if((pcard->data.type & TYPE_LINK)
|| (!(pcard->data.type & TYPE_MONSTER) && !(pcard->get_type() & TYPE_MONSTER) && !pcard->is_affected_by_effect(EFFECT_PRE_MONSTER)))
lua_pushboolean(L, 0); lua_pushboolean(L, 0);
else { else {
int32 _def = pcard->get_defense(); int32 _def = pcard->get_defense();
......
...@@ -416,7 +416,7 @@ int32 scriptlib::group_check_with_sum_equal(lua_State *L) { ...@@ -416,7 +416,7 @@ int32 scriptlib::group_check_with_sum_equal(lua_State *L) {
pduel->game_field->core.must_select_cards.clear(); pduel->game_field->core.must_select_cards.clear();
for(auto& pcard : cv) for(auto& pcard : cv)
pcard->sum_param = pduel->lua->get_operation_value(pcard, 2, extraargs); pcard->sum_param = pduel->lua->get_operation_value(pcard, 2, extraargs);
lua_pushboolean(L, field::check_with_sum_limit_m(cv, acc, 0, min, max, mcount)); lua_pushboolean(L, field::check_with_sum_limit_m(cv, acc, 0, min, max, 0xffff, mcount));
return 1; return 1;
} }
int32 scriptlib::group_select_with_sum_equal(lua_State *L) { int32 scriptlib::group_select_with_sum_equal(lua_State *L) {
...@@ -447,7 +447,7 @@ int32 scriptlib::group_select_with_sum_equal(lua_State *L) { ...@@ -447,7 +447,7 @@ int32 scriptlib::group_select_with_sum_equal(lua_State *L) {
cv.insert(cv.end(), pduel->game_field->core.select_cards.begin(), pduel->game_field->core.select_cards.end()); cv.insert(cv.end(), pduel->game_field->core.select_cards.begin(), pduel->game_field->core.select_cards.end());
for(auto& pcard : cv) for(auto& pcard : cv)
pcard->sum_param = pduel->lua->get_operation_value(pcard, 3, extraargs); pcard->sum_param = pduel->lua->get_operation_value(pcard, 3, extraargs);
if(!field::check_with_sum_limit_m(cv, acc, 0, min, max, mcount)) { if(!field::check_with_sum_limit_m(cv, acc, 0, min, max, 0xffff, mcount)) {
pduel->game_field->core.must_select_cards.clear(); pduel->game_field->core.must_select_cards.clear();
group* empty_group = pduel->new_group(); group* empty_group = pduel->new_group();
interpreter::group2value(L, empty_group); interpreter::group2value(L, empty_group);
......
...@@ -5242,7 +5242,7 @@ int32 field::select_synchro_material(int16 step, uint8 playerid, card* pcard, in ...@@ -5242,7 +5242,7 @@ int32 field::select_synchro_material(int16 step, uint8 playerid, card* pcard, in
nsyn.push_back(smat); nsyn.push_back(smat);
tuner->sum_param = tuner->get_synchro_level(pcard); tuner->sum_param = tuner->get_synchro_level(pcard);
smat->sum_param = smat->get_synchro_level(pcard); smat->sum_param = smat->get_synchro_level(pcard);
if(check_with_sum_limit_m(nsyn, lv, 0, 0, 0, 2)) if(check_with_sum_limit_m(nsyn, lv, 0, 0, 0, 0xffff, 2))
core.units.begin()->step = 8; core.units.begin()->step = 8;
} }
return FALSE; return FALSE;
...@@ -5416,8 +5416,8 @@ int32 field::select_synchro_material(int16 step, uint8 playerid, card* pcard, in ...@@ -5416,8 +5416,8 @@ int32 field::select_synchro_material(int16 step, uint8 playerid, card* pcard, in
if(nsyn[i]->is_affected_by_effect(EFFECT_SCRAP_CHIMERA)) if(nsyn[i]->is_affected_by_effect(EFFECT_SCRAP_CHIMERA))
mremoved = false; mremoved = false;
} }
if(mfiltered && check_with_sum_limit_m(nsyn_filtered, lv, 0, min, max, mcount)) { if(mfiltered && check_with_sum_limit_m(nsyn_filtered, lv, 0, min, max, 0xffff, mcount)) {
if(mremoved && check_with_sum_limit_m(nsyn_removed, lv, 0, min, max, mcount)) { if(mremoved && check_with_sum_limit_m(nsyn_removed, lv, 0, min, max, 0xffff, mcount)) {
add_process(PROCESSOR_SELECT_YESNO, 0, 0, 0, playerid, peffect->description); add_process(PROCESSOR_SELECT_YESNO, 0, 0, 0, playerid, peffect->description);
core.units.begin()->step = 9; core.units.begin()->step = 9;
return FALSE; return FALSE;
......
...@@ -599,15 +599,15 @@ int32 field::select_counter(uint16 step, uint8 playerid, uint16 countertype, uin ...@@ -599,15 +599,15 @@ int32 field::select_counter(uint16 step, uint8 playerid, uint16 countertype, uin
} }
return TRUE; return TRUE;
} }
static int32 select_sum_check1(const int32* oparam, int32 size, int32 index, int32 acc) { static int32 select_sum_check1(const int32* oparam, int32 size, int32 index, int32 acc, int32 opmin) {
if(acc == 0 || index == size) if(acc == 0 || index == size)
return FALSE; return FALSE;
int32 o1 = oparam[index] & 0xffff; int32 o1 = oparam[index] & 0xffff;
int32 o2 = oparam[index] >> 16; int32 o2 = oparam[index] >> 16;
if(index == size - 1) if(index == size - 1)
return acc == o1 || acc == o2; return (acc == o1 && acc + opmin > o1) || (o2 && acc == o2 && acc + opmin > o2);
return (acc > o1 && select_sum_check1(oparam, size, index + 1, acc - o1)) return (acc > o1 && select_sum_check1(oparam, size, index + 1, acc - o1, std::min(o1, opmin)))
|| (o2 > 0 && acc > o2 && select_sum_check1(oparam, size, index + 1, acc - o2)); || (o2 > 0 && acc > o2 && select_sum_check1(oparam, size, index + 1, acc - o2, std::min(o2, opmin)));
} }
int32 field::select_with_sum_limit(int16 step, uint8 playerid, int32 acc, int32 min, int32 max) { int32 field::select_with_sum_limit(int16 step, uint8 playerid, int32 acc, int32 min, int32 max) {
if(step == 0) { if(step == 0) {
...@@ -664,7 +664,7 @@ int32 field::select_with_sum_limit(int16 step, uint8 playerid, int32 acc, int32 ...@@ -664,7 +664,7 @@ int32 field::select_with_sum_limit(int16 step, uint8 playerid, int32 acc, int32
c[v] = 1; c[v] = 1;
oparam[i] = core.select_cards[v]->sum_param; oparam[i] = core.select_cards[v]->sum_param;
} }
if(!select_sum_check1(oparam, returns.bvalue[0], 0, acc)) { if(!select_sum_check1(oparam, returns.bvalue[0], 0, acc, 0xffff)) {
pduel->write_buffer8(MSG_RETRY); pduel->write_buffer8(MSG_RETRY);
return FALSE; return FALSE;
} }
......
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