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ygopro-core
Commits
2d5e888a
Commit
2d5e888a
authored
Oct 22, 2015
by
DailyShana
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SendPtoExtra
only send pendulum cards to owner's extra deck
parent
928e17fe
Changes
3
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Inline
Side-by-side
Showing
3 changed files
with
12 additions
and
11 deletions
+12
-11
interpreter.cpp
interpreter.cpp
+1
-1
libduel.cpp
libduel.cpp
+4
-7
operations.cpp
operations.cpp
+7
-3
No files found.
interpreter.cpp
View file @
2d5e888a
...
...
@@ -322,7 +322,7 @@ static const struct luaL_Reg duellib[] = {
{
"SendtoGrave"
,
scriptlib
::
duel_sendto_grave
},
{
"SendtoHand"
,
scriptlib
::
duel_sendto_hand
},
{
"SendtoDeck"
,
scriptlib
::
duel_sendto_deck
},
{
"SendtoExtra"
,
scriptlib
::
duel_sendto_extra
},
{
"Send
P
toExtra"
,
scriptlib
::
duel_sendto_extra
},
{
"GetOperatedGroup"
,
scriptlib
::
duel_get_operated_group
},
{
"Summon"
,
scriptlib
::
duel_summon
},
{
"SpecialSummonRule"
,
scriptlib
::
duel_special_summon_rule
},
...
...
libduel.cpp
View file @
2d5e888a
...
...
@@ -455,7 +455,7 @@ int32 scriptlib::duel_sendto_deck(lua_State *L) {
}
int32
scriptlib
::
duel_sendto_extra
(
lua_State
*
L
)
{
check_action_permission
(
L
);
check_param_count
(
L
,
3
);
check_param_count
(
L
,
2
);
card
*
pcard
=
0
;
group
*
pgroup
=
0
;
duel
*
pduel
=
0
;
...
...
@@ -467,14 +467,11 @@ int32 scriptlib::duel_sendto_extra(lua_State *L) {
pduel
=
pgroup
->
pduel
;
}
else
luaL_error
(
L
,
"Parameter %d should be
\"
Card
\"
or
\"
Group
\"
."
,
1
);
uint32
playerid
=
lua_tointeger
(
L
,
2
);
if
(
lua_isnil
(
L
,
2
)
||
(
playerid
!=
0
&&
playerid
!=
1
))
playerid
=
PLAYER_NONE
;
uint32
reason
=
lua_tointeger
(
L
,
3
);
uint32
reason
=
lua_tointeger
(
L
,
2
);
if
(
pcard
)
pduel
->
game_field
->
send_to
(
pcard
,
pduel
->
game_field
->
core
.
reason_effect
,
reason
,
pduel
->
game_field
->
core
.
reason_player
,
playerid
,
LOCATION_EXTRA
,
0
,
POS_FACEUP
);
pduel
->
game_field
->
send_to
(
pcard
,
pduel
->
game_field
->
core
.
reason_effect
,
reason
,
pduel
->
game_field
->
core
.
reason_player
,
PLAYER_NONE
,
LOCATION_EXTRA
,
0
,
POS_FACEUP
);
else
pduel
->
game_field
->
send_to
(
&
(
pgroup
->
container
),
pduel
->
game_field
->
core
.
reason_effect
,
reason
,
pduel
->
game_field
->
core
.
reason_player
,
playerid
,
LOCATION_EXTRA
,
0
,
POS_FACEUP
);
pduel
->
game_field
->
send_to
(
&
(
pgroup
->
container
),
pduel
->
game_field
->
core
.
reason_effect
,
reason
,
pduel
->
game_field
->
core
.
reason_player
,
PLAYER_NONE
,
LOCATION_EXTRA
,
0
,
POS_FACEUP
);
pduel
->
game_field
->
core
.
subunits
.
begin
()
->
type
=
PROCESSOR_SENDTO_S
;
return
lua_yield
(
L
,
0
);
}
...
...
operations.cpp
View file @
2d5e888a
...
...
@@ -235,8 +235,12 @@ void field::send_to(card_set* targets, effect* reason_effect, uint32 reason, uin
if
(
destination
&
LOCATION_ONFIELD
)
return
;
uint32
p
,
pos
;
for
(
auto
cit
=
targets
->
begin
();
cit
!=
targets
->
end
();
++
cit
)
{
card
*
pcard
=
*
cit
;
for
(
auto
cit
=
targets
->
begin
();
cit
!=
targets
->
end
();
)
{
card
*
pcard
=
*
cit
++
;
if
((
destination
&
LOCATION_EXTRA
)
&&
!
(
pcard
->
data
.
type
&
TYPE_PENDULUM
))
{
targets
->
erase
(
pcard
);
continue
;
}
pcard
->
temp
.
reason
=
pcard
->
current
.
reason
;
pcard
->
temp
.
reason_effect
=
pcard
->
current
.
reason_effect
;
pcard
->
temp
.
reason_player
=
pcard
->
current
.
reason_player
;
...
...
@@ -247,7 +251,7 @@ void field::send_to(card_set* targets, effect* reason_effect, uint32 reason, uin
// send to hand from deck & playerid not given => send to the hand of controler
if
(
p
==
PLAYER_NONE
&&
(
destination
&
LOCATION_HAND
)
&&
(
pcard
->
current
.
location
&
LOCATION_DECK
)
&&
pcard
->
current
.
controler
==
reason_player
)
p
=
reason_player
;
if
(
destination
&
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
||
p
==
PLAYER_NONE
)
if
(
destination
&
(
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
)
||
p
==
PLAYER_NONE
)
p
=
pcard
->
owner
;
if
(
destination
!=
LOCATION_REMOVED
)
pos
=
POS_FACEUP
;
...
...
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