Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-core
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-core
Commits
0bdc4ead
Commit
0bdc4ead
authored
Nov 01, 2018
by
DailyShana
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix hand trigger
parent
2f2ea08f
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
14 additions
and
8 deletions
+14
-8
processor.cpp
processor.cpp
+14
-8
No files found.
processor.cpp
View file @
0bdc4ead
...
@@ -1740,8 +1740,9 @@ int32 field::process_point_event(int16 step, int32 skip_trigger, int32 skip_free
...
@@ -1740,8 +1740,9 @@ int32 field::process_point_event(int16 step, int32 skip_trigger, int32 skip_free
clit
->
set_triggering_place
(
phandler
);
clit
->
set_triggering_place
(
phandler
);
if
(
!
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
)
&&
(
peffect
->
type
&
EFFECT_TYPE_FIELD
)
if
(
!
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
)
&&
(
peffect
->
type
&
EFFECT_TYPE_FIELD
)
&&
(
peffect
->
range
&
LOCATION_HAND
)
&&
phandler
->
current
.
location
==
LOCATION_HAND
)
{
&&
(
peffect
->
range
&
LOCATION_HAND
)
&&
phandler
->
current
.
location
==
LOCATION_HAND
)
{
if
(
!
phandler
->
is_has_relation
(
*
clit
))
if
(
!
phandler
->
is_has_relation
(
*
clit
)
&&
peffect
->
is_condition_check
(
phandler
->
current
.
controler
,
clit
->
evt
)
)
phandler
->
create_relation
(
*
clit
);
phandler
->
create_relation
(
*
clit
);
peffect
->
set_activate_location
();
clit
->
triggering_player
=
phandler
->
current
.
controler
;
clit
->
triggering_player
=
phandler
->
current
.
controler
;
clit
->
set_triggering_place
(
phandler
);
clit
->
set_triggering_place
(
phandler
);
}
}
...
@@ -2075,8 +2076,9 @@ int32 field::process_quick_effect(int16 step, int32 skip_freechain, uint8 priori
...
@@ -2075,8 +2076,9 @@ int32 field::process_quick_effect(int16 step, int32 skip_freechain, uint8 priori
card
*
phandler
=
peffect
->
get_handler
();
card
*
phandler
=
peffect
->
get_handler
();
if
(
!
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
)
&&
(
peffect
->
type
&
EFFECT_TYPE_FIELD
)
if
(
!
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
)
&&
(
peffect
->
type
&
EFFECT_TYPE_FIELD
)
&&
(
peffect
->
range
&
LOCATION_HAND
)
&&
phandler
->
current
.
location
==
LOCATION_HAND
)
{
&&
(
peffect
->
range
&
LOCATION_HAND
)
&&
phandler
->
current
.
location
==
LOCATION_HAND
)
{
if
(
!
phandler
->
is_has_relation
(
ch
))
if
(
!
phandler
->
is_has_relation
(
ch
)
&&
peffect
->
is_condition_check
(
phandler
->
current
.
controler
,
ch
.
evt
)
)
phandler
->
create_relation
(
ch
);
phandler
->
create_relation
(
ch
);
peffect
->
set_activate_location
();
ch
.
triggering_player
=
phandler
->
current
.
controler
;
ch
.
triggering_player
=
phandler
->
current
.
controler
;
ch
.
set_triggering_place
(
phandler
);
ch
.
set_triggering_place
(
phandler
);
}
}
...
@@ -2263,7 +2265,8 @@ int32 field::process_instant_event() {
...
@@ -2263,7 +2265,8 @@ int32 field::process_instant_event() {
newchain
.
set_triggering_place
(
phandler
);
newchain
.
set_triggering_place
(
phandler
);
if
(
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
)
&&
(
ev
.
event_player
==
0
||
ev
.
event_player
==
1
))
if
(
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
)
&&
(
ev
.
event_player
==
0
||
ev
.
event_player
==
1
))
newchain
.
triggering_player
=
ev
.
event_player
;
newchain
.
triggering_player
=
ev
.
event_player
;
else
newchain
.
triggering_player
=
phandler
->
current
.
controler
;
else
newchain
.
triggering_player
=
phandler
->
current
.
controler
;
core
.
new_fchain
.
push_back
(
newchain
);
core
.
new_fchain
.
push_back
(
newchain
);
phandler
->
create_relation
(
newchain
);
phandler
->
create_relation
(
newchain
);
}
}
...
@@ -2272,7 +2275,8 @@ int32 field::process_instant_event() {
...
@@ -2272,7 +2275,8 @@ int32 field::process_instant_event() {
effect
*
peffect
=
eit
->
second
;
effect
*
peffect
=
eit
->
second
;
++
eit
;
++
eit
;
card
*
phandler
=
peffect
->
get_handler
();
card
*
phandler
=
peffect
->
get_handler
();
if
(
!
phandler
->
is_status
(
STATUS_EFFECT_ENABLED
)
||
!
peffect
->
is_condition_check
(
phandler
->
current
.
controler
,
ev
))
bool
act
=
phandler
->
is_status
(
STATUS_EFFECT_ENABLED
)
&&
peffect
->
is_condition_check
(
phandler
->
current
.
controler
,
ev
);
if
(
!
act
&&
!
(
peffect
->
range
&
LOCATION_HAND
))
continue
;
continue
;
peffect
->
set_activate_location
();
peffect
->
set_activate_location
();
newchain
.
flag
=
0
;
newchain
.
flag
=
0
;
...
@@ -2282,11 +2286,12 @@ int32 field::process_instant_event() {
...
@@ -2282,11 +2286,12 @@ int32 field::process_instant_event() {
newchain
.
set_triggering_place
(
phandler
);
newchain
.
set_triggering_place
(
phandler
);
if
(
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
)
&&
(
ev
.
event_player
==
0
||
ev
.
event_player
==
1
))
if
(
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
)
&&
(
ev
.
event_player
==
0
||
ev
.
event_player
==
1
))
newchain
.
triggering_player
=
ev
.
event_player
;
newchain
.
triggering_player
=
ev
.
event_player
;
else
newchain
.
triggering_player
=
phandler
->
current
.
controler
;
else
newchain
.
triggering_player
=
phandler
->
current
.
controler
;
core
.
new_ochain
.
push_back
(
newchain
);
core
.
new_ochain
.
push_back
(
newchain
);
if
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
)
if
(
peffect
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
)
||
((
peffect
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
peffect
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
)
)
||
!
(
peffect
->
range
&
LOCATION_HAND
)
||
!
(
peffect
->
range
&
LOCATION_HAND
)
||
(
peffect
->
range
&
phandler
->
current
.
location
)
)
||
(
peffect
->
range
&
phandler
->
current
.
location
)
&&
act
)
phandler
->
create_relation
(
newchain
);
phandler
->
create_relation
(
newchain
);
}
}
//instant_f
//instant_f
...
@@ -2304,7 +2309,8 @@ int32 field::process_instant_event() {
...
@@ -2304,7 +2309,8 @@ int32 field::process_instant_event() {
newchain
.
set_triggering_place
(
phandler
);
newchain
.
set_triggering_place
(
phandler
);
if
(
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
)
&&
(
ev
.
event_player
==
0
||
ev
.
event_player
==
1
))
if
(
peffect
->
is_flag
(
EFFECT_FLAG_EVENT_PLAYER
)
&&
(
ev
.
event_player
==
0
||
ev
.
event_player
==
1
))
newchain
.
triggering_player
=
ev
.
event_player
;
newchain
.
triggering_player
=
ev
.
event_player
;
else
newchain
.
triggering_player
=
phandler
->
current
.
controler
;
else
newchain
.
triggering_player
=
phandler
->
current
.
controler
;
core
.
quick_f_chain
[
peffect
]
=
newchain
;
core
.
quick_f_chain
[
peffect
]
=
newchain
;
phandler
->
create_relation
(
newchain
);
phandler
->
create_relation
(
newchain
);
}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment