Commit 06823024 authored by mercury233's avatar mercury233 Committed by GitHub

fix #55

parent 039ac37f
...@@ -11,7 +11,7 @@ Start by downloading the most parent of the source code. The team developing thi ...@@ -11,7 +11,7 @@ Start by downloading the most parent of the source code. The team developing thi
Download premake4.exe, put it in `c:\windows` or a similar folder that is globally accessiable via `cmd` or PowerShell. Install Visual Studio 2010, it is the system used for the guide because other parts of the project use C# and most the development team are Windows users. Download premake4.exe, put it in `c:\windows` or a similar folder that is globally accessiable via `cmd` or PowerShell. Install Visual Studio 2010, it is the system used for the guide because other parts of the project use C# and most the development team are Windows users.
###3.) Download dependencies ###3.) Download dependencies
Dependencies are absent from the main project. There is information on how to build them but the easist thing to do is to download the following folders from a `soarquin/ygopro` fork and simply copy them into the `Fluorohydride/ygopro` folder. Dependencies are absent from the main project. There is information on how to build them but the easist thing to do is to download the following folders from a [soarqin/ygopro](https://github.com/soarqin/ygopro) fork and simply copy them into the `Fluorohydride/ygopro` folder.
* event * event
* freetype * freetype
...@@ -66,4 +66,4 @@ These functions create the game itself and then manipulate it. ...@@ -66,4 +66,4 @@ These functions create the game itself and then manipulate it.
- `int32 preload_script(ptr pduel, char* script, int32 len);` - `int32 preload_script(ptr pduel, char* script, int32 len);`
#Lua functions #Lua functions
`interpreter.cpp` `interpreter.cpp`
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