Commit ef2f5af6 authored by nanahira's avatar nanahira

pre

parent a205fcdd
......@@ -15,3 +15,4 @@
/gframe/dirent.h
ygopro
premake5.exe
/expansions/pics
--白棘鱏
--White Stingray
--Scripted by Eerie Code
function c100200134.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100200134)
e1:SetCondition(c100200134.spcon)
e1:SetOperation(c100200134.spop)
c:RegisterEffect(e1)
--Tuner
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,100200134+100)
e2:SetCondition(c100200134.tncon)
e2:SetOperation(c100200134.tnop)
c:RegisterEffect(e2)
end
function c100200134.cfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER)
end
function c100200134.spcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100200134.cfilter,c:GetControler(),LOCATION_HAND,0,1,c)
end
function c100200134.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,c100200134.cfilter,tp,LOCATION_HAND,0,1,1,c)
Duel.SendtoGrave(g,REASON_DISCARD+REASON_COST)
end
function c100200134.tncon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_GRAVE)
end
function c100200134.tnop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_ADD_TYPE)
e1:SetValue(TYPE_TUNER)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
--DDD超視王ゼロ・マクスウェル
--D/D/D Supersight King Zero Maxwell
--Scripted by Eerie Code
function c100200135.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--defdown
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200135,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100200135)
e1:SetTarget(c100200135.deftg)
e1:SetOperation(c100200135.defop)
c:RegisterEffect(e1)
--defdown
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100200135,1))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_CONFIRM)
e2:SetCondition(c100200135.defcon2)
e2:SetOperation(c100200135.defop2)
c:RegisterEffect(e2)
--pierce
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e3)
--no damage
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function c100200135.deftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and aux.nzdef(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.nzdef,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,aux.nzdef,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c100200135.defop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_DEFENSE_FINAL)
e1:SetValue(0)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
end
end
function c100200135.defcon2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttackTarget()
e:SetLabelObject(tc)
return Duel.GetAttacker()==e:GetHandler() and tc and tc:IsPosition(POS_FACEUP_DEFENSE) and tc:GetDefense()>0
end
function c100200135.defop2(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:IsFaceup() and tc:IsRelateToBattle() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_DEFENSE_FINAL)
e1:SetValue(0)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
tc:RegisterEffect(e1)
end
end
--サブテラーの導師
--Subterror Guru
--Scripted by Eerie Code
function c100200138.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200138,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100200138)
e1:SetTarget(c100200138.thtg)
e1:SetOperation(c100200138.thop)
c:RegisterEffect(e1)
--position
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100200138,1))
e2:SetCategory(CATEGORY_POSITION)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100200138+100)
e2:SetCondition(c100200138.setcon1)
e2:SetTarget(c100200138.settg)
e2:SetOperation(c100200138.setop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,0x1e0)
e3:SetCondition(c100200138.setcon2)
c:RegisterEffect(e3)
end
function c100200138.thfilter(c)
return c:IsSetCard(0xed) and not c:IsCode(100200138) and c:IsAbleToHand()
end
function c100200138.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100200138.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100200138.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100200138.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100200138.setcfilter(c)
return c:IsFaceup() and c:IsSetCard(0xed)
end
function c100200138.setcon1(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c100200138.setcfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
end
function c100200138.setcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100200138.setcfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
end
function c100200138.setfilter(c)
return c:IsFaceup() and c:IsCanTurnSet()
end
function c100200138.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc~=c and c100200138.setfilter(chkc) end
if chk==0 then return c100200138.setfilter(c)
and Duel.IsExistingTarget(c100200138.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectTarget(tp,c100200138.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,c)
g:AddCard(c)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,2,0,0)
end
function c100200138.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
local g=Group.FromCards(c,tc)
Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)
end
end
--超天新龍オッドアイズ・レボリューション・ドラゴン
--Odd-Eyes Revolution Dragon
--Scripted by Eerie Code
function c100221001.initial_effect(c)
c:EnableReviveLimit()
aux.EnablePendulumAttribute(c)
--splimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_PZONE)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e1:SetTargetRange(1,0)
e1:SetTarget(c100221001.psplimit)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100221001,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_PZONE)
e2:SetTarget(c100221001.sptg)
e2:SetOperation(c100221001.spop)
c:RegisterEffect(e2)
--spsummon condition
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_SPSUMMON_CONDITION)
e3:SetValue(c100221001.splimit)
c:RegisterEffect(e3)
--special summon rule
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_SPSUMMON_PROC)
e4:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e4:SetRange(LOCATION_HAND)
e4:SetCondition(c100221001.hspcon)
e4:SetOperation(c100221001.hspop)
c:RegisterEffect(e4)
--tohand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(100221001,1))
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_HAND)
e5:SetCost(c100221001.thcost)
e5:SetTarget(c100221001.thtg)
e5:SetOperation(c100221001.thop)
c:RegisterEffect(e5)
--atk/def
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_UPDATE_ATTACK)
e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e6:SetRange(LOCATION_MZONE)
e6:SetValue(c100221001.atkval)
c:RegisterEffect(e6)
local e7=e6:Clone()
e7:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e7)
--todeck
local e8=Effect.CreateEffect(c)
e8:SetCategory(CATEGORY_TODECK)
e8:SetType(EFFECT_TYPE_IGNITION)
e8:SetRange(LOCATION_MZONE)
e8:SetCountLimit(1)
e8:SetCost(c100221001.tdcost)
e8:SetTarget(c100221001.tdtg)
e8:SetOperation(c100221001.tdop)
c:RegisterEffect(e8)
end
function c100221001.psplimit(e,c,tp,sumtp,sumpos)
return not c:IsRace(RACE_DRAGON) and bit.band(sumtp,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM
end
function c100221001.spfilter(c,e,tp)
return c:IsRace(RACE_DRAGON) and c:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100221001.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c100221001.spfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c100221001.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100221001.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100221001.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and Duel.Destroy(c,REASON_EFFECT)~=0 and tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100221001.splimit(e,se,sp,st)
return bit.band(st,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM and e:GetHandler():IsLocation(LOCATION_HAND)
end
function c100221001.hspfilter1(c,g,ft)
local rg=Group.FromCards(c)
local ct=ft
if c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then ct=ct+1 end
return c:IsType(TYPE_FUSION) and g:IsExists(c100221001.hspfilter2,1,rg,g,rg,ft)
end
function c100221001.hspfilter2(c,g,rg,ft)
local rg2=rg:Clone()
rg2:AddCard(c)
local ct=ft
if c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then ct=ct+1 end
return c:IsType(TYPE_SYNCHRO) and g:IsExists(c100221001.hspfilter3,1,rg2,ft)
end
function c100221001.hspfilter3(c,ft)
local ct=ft
if c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5 then ct=ct+1 end
return c:IsType(TYPE_XYZ) and ct>0
end
function c100221001.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<-2 then return false end
local g=Duel.GetReleaseGroup(tp):Filter(Card.IsRace,nil,RACE_DRAGON)
return g:IsExists(c100221001.hspfilter1,1,nil,g,ft)
end
function c100221001.hspop(e,tp,eg,ep,ev,re,r,rp,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.GetReleaseGroup(tp):Filter(Card.IsRace,nil,RACE_DRAGON)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g1=g:FilterSelect(tp,c100221001.hspfilter1,1,1,nil,g,ft)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g2=g:FilterSelect(tp,c100221001.hspfilter2,1,1,g1,g,g1,ft)
g1:Merge(g2)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g3=g:FilterSelect(tp,c100221001.hspfilter3,1,1,g1,ft)
g1:Merge(g3)
Duel.Release(g1,REASON_COST+REASON_MATERIAL)
end
function c100221001.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() and Duel.CheckLPCost(tp,500) end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
Duel.PayLPCost(tp,500)
end
function c100221001.thfilter(c)
return c:IsType(TYPE_PENDULUM) and c:IsRace(RACE_DRAGON) and c:IsLevelBelow(8) and c:IsAbleToHand()
end
function c100221001.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100221001.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100221001.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100221001.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100221001.atkval(e,c)
return math.floor(Duel.GetLP(1-e:GetHandlerPlayer())/2)
end
function c100221001.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end
function c100221001.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,e:GetHandler())
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c100221001.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,e:GetHandler())
if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
end
--白闘気双頭神龍
--White Aura Biphamet
function c100222001.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_SYNCHRO),aux.NonTuner(nil),1)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100222001,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c100222001.tkcon)
e1:SetTarget(c100222001.tktg)
e1:SetOperation(c100222001.tkop)
c:RegisterEffect(e1)
--token
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100222001,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_BATTLE_START+TIMING_END_PHASE)
e2:SetCondition(c100222001.tkcon2)
e2:SetTarget(c100222001.tktg)
e2:SetOperation(c100222001.tkop2)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100222001,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c100222001.spcon)
e3:SetTarget(c100222001.sptg)
e3:SetOperation(c100222001.spop)
c:RegisterEffect(e3)
end
function c100222001.tkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and c:IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c100222001.tktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,100222001+100,0,0x4011,3300,3000,10,RACE_FISH,ATTRIBUTE_WATER) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c100222001.tkop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,100222001+100,0,0x4011,3300,3000,10,RACE_FISH,ATTRIBUTE_WATER) then
local token=Duel.CreateToken(tp,100222001+100)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c100222001.tkcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and not Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_MZONE,0,1,nil,TYPE_TOKEN)
end
function c100222001.tkop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,100222001+100,0,0x4011,3300,3000,10,RACE_FISH,ATTRIBUTE_WATER) then
local token=Duel.CreateToken(tp,100222001+100)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100222001.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and rp~=tp and c:IsReason(REASON_EFFECT)
and c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousControler()==tp
end
function c100222001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_MZONE,0,1,nil,100222001+100) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100222001.spop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
--武力の軍奏
--Tin Musical Battlemech
--Script by nekrozar
function c100230009.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100230009,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,100230009)
e1:SetCondition(c100230009.spcon)
e1:SetTarget(c100230009.sptg)
e1:SetOperation(c100230009.spop)
c:RegisterEffect(e1)
--add tuner
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCondition(c100230009.tncon)
e2:SetOperation(c100230009.tnop)
c:RegisterEffect(e2)
end
function c100230009.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c100230009.spfilter(c,e,tp)
return c:IsType(TYPE_TUNER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c100230009.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100230009.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100230009.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100230009.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100230009.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
end
Duel.SpecialSummonComplete()
end
function c100230009.tncon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_SYNCHRO
end
function c100230009.tnop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_TYPE)
e1:SetValue(TYPE_TUNER)
e1:SetReset(RESET_EVENT+0x1fe0000)
rc:RegisterEffect(e1)
end
--キキナガシ風鳥
--Disdainful Bird of Paradise
--Script by nekrozar
function c100230010.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,1,2)
c:EnableReviveLimit()
--immune
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c100230010.efilter)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100230010,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c100230010.indcost)
e2:SetOperation(c100230010.indop)
c:RegisterEffect(e2)
end
function c100230010.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
end
function c100230010.indcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
end
function c100230010.indop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
c:RegisterEffect(e2)
end
end
--イーバ
--EBE
--Scripted by Eerie Code
function c100305000.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100305000,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100305000)
e1:SetTarget(c100305000.thtg)
e1:SetOperation(c100305000.thop)
c:RegisterEffect(e1)
end
function c100305000.cfilter(c)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsRace(RACE_FAIRY) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsAbleToRemoveAsCost()
end
function c100305000.filter(c)
return c:IsLevelBelow(2) and c:IsRace(RACE_FAIRY) and c:IsAttribute(ATTRIBUTE_LIGHT) and not c:IsCode(100305000) and c:IsAbleToHand()
end
function c100305000.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100305000.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,e:GetHandler())
and Duel.IsExistingMatchingCard(c100305000.filter,tp,LOCATION_DECK,0,1,nil) end
local dg=Duel.GetMatchingGroup(c100305000.filter,tp,LOCATION_DECK,0,nil)
local ct=math.min(2,dg:GetClassCount(Card.GetCode))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rg=Duel.SelectMatchingCard(tp,c100305000.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,ct,e:GetHandler())
local rc=Duel.Remove(rg,POS_FACEUP,REASON_COST)
Duel.SetTargetParam(rc)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,rc,tp,LOCATION_DECK)
end
function c100305000.thop(e,tp,eg,ep,ev,re,r,rp)
local dg=Duel.GetMatchingGroup(c100305000.filter,tp,LOCATION_DECK,0,nil)
local ct=math.min(Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM),dg:GetClassCount(Card.GetCode))
if ct==0 then return end
local g=Group.CreateGroup()
for i=1,ct do
local tc=dg:Select(tp,1,1,nil):GetFirst()
g:AddCard(tc)
dg:Remove(Card.IsCode,nil,tc:GetCode())
end
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
--天空聖騎士アークパーシアス
--Angel Paladin Arch-Parshath
--Scripted by sahim
function c100305001.initial_effect(c)
--counter
local e01=Effect.CreateEffect(c)
e01:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e01:SetCode(EVENT_CHAINING)
e01:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e01:SetOperation(c100305001.chop1)
c:RegisterEffect(e01)
local e02=Effect.CreateEffect(c)
e02:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e02:SetCode(EVENT_CHAIN_SOLVED)
e02:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e02:SetOperation(c100305001.chop2)
c:RegisterEffect(e02)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100305001,0))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCode(EVENT_CHAIN_END)
e1:SetCondition(c100305001.spcon1)
e1:SetCost(c100305001.spcost)
e1:SetTarget(c100305001.sptg)
e1:SetOperation(c100305001.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_CHAIN_NEGATED)
e2:SetCondition(c100305001.spcon2)
c:RegisterEffect(e2)
e01:SetLabelObject(e1)
e02:SetLabelObject(e1)
--pierce
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e3)
--search
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100305001,1))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BATTLE_DAMAGE)
e4:SetCondition(c100305001.thcon)
e4:SetTarget(c100305001.thtg)
e4:SetOperation(c100305001.thop)
c:RegisterEffect(e4)
end
function c100305001.chop1(e,tp,eg,ep,ev,re,r,rp)
e:GetLabelObject():SetLabel(0)
end
function c100305001.chop2(e,tp,eg,ep,ev,re,r,rp)
if rp~=tp or not re:IsActiveType(TYPE_COUNTER) then return end
e:GetLabelObject():SetLabel(1)
end
function c100305001.spcon1(e,tp,eg,ep,ev,re,r,rp,chk)
return e:GetLabel()==1
end
function c100305001.spcon2(e,tp,eg,ep,ev,re,r,rp,chk)
local de,dp=Duel.GetChainInfo(ev,CHAININFO_DISABLE_REASON,CHAININFO_DISABLE_PLAYER)
return dp==tp
end
function c100305001.cfilter(c)
return c:IsRace(RACE_FAIRY) and c:IsAbleToRemoveAsCost()
end
function c100305001.mzfilter(c)
return c:IsLocation(LOCATION_MZONE) and c:GetSequence()<5
end
function c100305001.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local rg=Duel.GetMatchingGroup(c100305001.cfilter,tp,LOCATION_HAND+LOCATION_MZONE+LOCATION_GRAVE,0,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local ct=-ft+1
if chk==0 then return ft>-2 and rg:GetCount()>1 and (ft>0 or rg:IsExists(c100305001.mzfilter,ct,nil)) end
local g=nil
if ft>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
g=rg:Select(tp,2,2,nil)
elseif ft==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
g=rg:FilterSelect(tp,c100305001.mzfilter,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=rg:Select(tp,1,1,g:GetFirst())
g:Merge(g2)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
g=rg:FilterSelect(tp,c100305001.mzfilter,2,2,nil)
end
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c100305001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100305001.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100305001.thcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c100305001.thfilter(c)
return (c:IsSetCard(0x208) or c:IsCode(18036057,69514125,76925842,12510878) or c:IsType(TYPE_COUNTER)) and c:IsAbleToHand()
end
function c100305001.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100305001.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100305001.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100305001.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--天空賢者ミネルヴァ
--Angel Sage Minerva
--Scripted by Eerie Code
function c100305002.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVED)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c100305002.atkcon)
e1:SetOperation(c100305002.atkop)
c:RegisterEffect(e1)
end
function c100305002.atkcon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsType(TYPE_COUNTER)
end
function c100305002.thfilter(c,code)
return c:IsType(TYPE_COUNTER) and not c:IsCode(code) and c:IsAbleToHand()
end
function c100305002.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(500)
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
local rc=re:GetHandler()
if not rc then return end
local code=rc:GetCode()
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100305002.thfilter),tp,LOCATION_GRAVE,0,nil,code)
if Duel.IsEnvironment(56433456) and g:GetCount()>0 then
Duel.Hint(HINT_CARD,0,100305002)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
end
end
--力天使ヴァルキリア
--Power Angel Valkyria
--Scripted by Eerie Code
function c100305003.initial_effect(c)
--counter
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c100305003.chop1)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_NEGATED)
e2:SetRange(LOCATION_MZONE)
e2:SetOperation(c100305003.chop2)
c:RegisterEffect(e2)
e1:SetLabelObject(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100305003,0))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_CHAIN_END)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100305003)
e3:SetCondition(c100305003.thcon)
e3:SetTarget(c100305003.thtg)
e3:SetOperation(c100305003.thop)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
end
function c100305003.chop1(e,tp,eg,ep,ev,re,r,rp)
e:GetLabelObject():SetLabel(0)
end
function c100305003.chop2(e,tp,eg,ep,ev,re,r,rp)
local de,dp=Duel.GetChainInfo(ev,CHAININFO_DISABLE_REASON,CHAININFO_DISABLE_PLAYER)
if dp==tp then
e:SetLabel(1)
end
end
function c100305003.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()~=0
end
function c100305003.thfilter(c)
return c:IsRace(RACE_FAIRY) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsAbleToHand()
end
function c100305003.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100305003.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100305003.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--パーシアスの神域
--Sanctuary of Parshath
--Scripted by Eerie Code
function c100305025.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--change
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(EFFECT_CHANGE_CODE)
e2:SetRange(LOCATION_SZONE+LOCATION_GRAVE)
e2:SetValue(56433456)
c:RegisterEffect(e2)
--atk/def
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetRange(LOCATION_SZONE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_FAIRY))
e3:SetValue(300)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e4)
--cannot be target/indestructable
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e5:SetRange(LOCATION_SZONE)
e5:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE)
e5:SetTarget(aux.TargetBoolFunction(Card.IsPosition,POS_FACEDOWN))
e5:SetValue(1)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
c:RegisterEffect(e6)
--to deck
local e7=Effect.CreateEffect(c)
e7:SetCategory(CATEGORY_TODECK)
e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetRange(LOCATION_SZONE)
e7:SetProperty(EFFECT_FLAG_CARD_TARGET)
e7:SetCountLimit(1)
e7:SetTarget(c100305025.tdtg)
e7:SetOperation(c100305025.tdop)
c:RegisterEffect(e7)
end
function c100305025.tdfilter(c,e)
return (c:IsRace(RACE_FAIRY) or c:IsType(TYPE_COUNTER)) and c:IsAbleToDeck() and (not e or c:IsCanBeEffectTarget(e))
end
function c100305025.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local g=Duel.GetMatchingGroup(c100305025.tdfilter,tp,LOCATION_GRAVE,0,nil,e)
if chk==0 then return g:GetClassCount(Card.GetCode)>=3 end
local tg=Group.CreateGroup()
repeat
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=g:Select(tp,1,1,nil)
tg:Merge(sg)
g:Remove(Card.IsCode,nil,sg:GetFirst():GetCode())
until tg:GetCount()==3
Duel.SetTargetCard(tg)
Duel.SetOperationInfo(0,CATEGORY_TODECK,tg,tg:GetCount(),0,0)
end
function c100305025.tdop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()==0 then return end
local ct=Duel.SendtoDeck(tg,nil,0,REASON_EFFECT)
if ct>0 then Duel.SortDecktop(tp,tp,ct) end
end
--輪廻のパーシアス
--Reincarnating Parshath
--Scripted by Eerie Code
function c100305031.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c100305031.condition)
e1:SetCost(c100305031.cost)
e1:SetTarget(c100305031.target)
e1:SetOperation(c100305031.activate)
c:RegisterEffect(e1)
end
function c100305031.condition(e,tp,eg,ep,ev,re,r,rp)
return (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end
function c100305031.cfilter(c)
return c:IsType(TYPE_COUNTER) and not c:IsPublic()
end
function c100305031.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100305031.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler())
and (Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler())
or Duel.IsPlayerAffectedByEffect(tp,EFFECT_DISCARD_COST_CHANGE))
and Duel.CheckLPCost(tp,1000) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local cg=Duel.SelectMatchingCard(tp,c100305031.cfilter,tp,LOCATION_HAND,0,1,1,nil)
local tc=cg:GetFirst()
Duel.ConfirmCards(1-tp,cg)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PUBLIC)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_CHAIN)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_SOLVED)
e2:SetRange(LOCATION_HAND)
e2:SetOperation(c100305031.clearop)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_CHAIN)
e2:SetLabel(Duel.GetCurrentChain())
e2:SetLabelObject(e1)
tc:RegisterEffect(e2)
if not Duel.IsPlayerAffectedByEffect(tp,EFFECT_DISCARD_COST_CHANGE) then
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
Duel.PayLPCost(tp,1000)
end
function c100305031.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsAbleToDeck() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_TODECK,eg,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA)
end
end
function c100305031.spfilter(c,e,tp)
return c:IsSetCard(0x208) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100305031.activate(e,tp,eg,ep,ev,re,r,rp)
local ec=re:GetHandler()
if Duel.NegateActivation(ev) and ec:IsRelateToEffect(re) then
ec:CancelToGrave()
if Duel.SendtoDeck(ec,nil,2,REASON_EFFECT)~=0 and ec:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then
local loc=0
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then loc=loc+LOCATION_DECK end
if Duel.GetLocationCountFromEx(tp)>0 then loc=loc+LOCATION_EXTRA end
local g=Duel.GetMatchingGroup(c100305031.spfilter,tp,loc,0,nil,e,tp)
if loc~=0 and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100305031,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
end
function c100305031.clearop(e,tp,eg,ep,ev,re,r,rp)
if ev~=e:GetLabel() then return end
e:GetLabelObject():Reset()
e:Reset()
end
--ミレニアム・アイズ・イリュージョニスト
--Millennium-Eyes Illusionist
function c100407001.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100407001,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100407001)
e1:SetCost(c100407001.eqcost)
e1:SetTarget(c100407001.eqtg)
e1:SetOperation(c100407001.eqop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100407001,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100407001+100)
e2:SetCondition(c100407001.thcon)
e2:SetTarget(c100407001.thtg)
e2:SetOperation(c100407001.thop)
c:RegisterEffect(e2)
end
function c100407001.eqcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end
function c100407001.filter(c)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) and c:IsAbleToChangeControler()
end
function c100407001.eqfilter(c)
local m=_G["c"..c:GetCode()]
return c:IsFaceup() and ((c:IsSetCard(0x20a) and c:IsType(TYPE_FUSION)) or c:IsCode(64631466,63519819)) and m.CanEquipMonster(c)
end
function c100407001.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c100407001.filter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c100407001.filter,tp,0,LOCATION_MZONE,1,nil)
and Duel.IsExistingMatchingCard(c100407001.eqfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c100407001.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c100407001.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc1=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,c100407001.eqfilter,tp,LOCATION_MZONE,0,1,1,nil)
local tc2=g:GetFirst()
if not tc2 then return end
local m=_G["c"..tc2:GetCode()]
if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc1:IsControler(1-tp) then
m.EquipMonster(tc2,tp,tc1)
end
end
function c100407001.thfilter(c,e)
return (c:IsSetCard(0x20a) and c:IsType(TYPE_FUSION)) or c:IsCode(64631466,63519819)
end
function c100407001.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100407001.thfilter,1,nil)
end
function c100407001.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c100407001.thop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
end
end
--ミレニアム・アイズ・サクリファイス
--Millennium-Eyes Restrict
function c100407003.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,64631466,aux.FilterBoolFunction(Card.IsFusionType,TYPE_EFFECT),1,true,true)
--Equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100407003,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_CHAINING)
e1:SetCountLimit(1)
e1:SetCondition(c100407003.eqcon)
e1:SetTarget(c100407003.eqtg)
e1:SetOperation(c100407003.eqop)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c100407003.atkval)
c:RegisterEffect(e2)
-- def
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
e3:SetValue(c100407003.defval)
c:RegisterEffect(e3)
--disable
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_DISABLE)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e4:SetTarget(c100407003.distg)
c:RegisterEffect(e4)
--atk limit
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_CANNOT_ATTACK)
e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e5:SetTarget(c100407003.distg)
c:RegisterEffect(e5)
end
function c100407003.CanEquipMonster(c)
return true
end
function c100407003.eqcon(e,tp,eg,ep,ev,re,r,rp,chk)
return ep~=tp and re:IsActiveType(TYPE_MONSTER)
end
function c100407003.eqfilter(c)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsType(TYPE_EFFECT) and c:IsAbleToChangeControler()
end
function c100407003.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and chkc:IsControler(1-tp) and c100407003.eqfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c100407003.eqfilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c100407003.eqfilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c100407003.eqlimit(e,c)
return e:GetOwner()==c
end
function c100407003.EquipMonster(c,tp,tc)
if not Duel.Equip(tp,tc,c,false) then return end
--Add Equip limit
tc:RegisterFlagEffect(100407003,RESET_EVENT+0x1fe0000,0,0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c100407003.eqlimit)
tc:RegisterEffect(e1)
end
function c100407003.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and tc:IsControler(1-tp) then
if c:IsFaceup() and c:IsRelateToEffect(e) then
c100407003.EquipMonster(c,tp,tc)
else Duel.SendtoGrave(tc,REASON_EFFECT) end
end
end
function c100407003.atkval(e,c)
local atk=0
local g=c:GetEquipGroup()
local tc=g:GetFirst()
while tc do
if tc:GetFlagEffect(100407003)~=0 and tc:IsFaceup() and tc:GetAttack()>=0 then
atk=atk+tc:GetAttack()
end
tc=g:GetNext()
end
return atk
end
function c100407003.defval(e,c)
local atk=0
local g=c:GetEquipGroup()
local tc=g:GetFirst()
while tc do
if tc:GetFlagEffect(100407003)~=0 and tc:IsFaceup() and tc:GetDefense()>=0 then
atk=atk+tc:GetDefense()
end
tc=g:GetNext()
end
return atk
end
function c100407003.disfilter(c)
return c:IsFaceup() and c:GetFlagEffect(100407003)~=0
end
function c100407003.distg(e,c)
local g=e:GetHandler():GetEquipGroup():Filter(c100407003.disfilter,nil)
return c:IsFaceup() and g:IsExists(Card.IsCode,1,nil,c:GetCode())
end
--サクリファイス・フュージョン
--Relinquished Fusion
function c100407004.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100407004.target)
e1:SetOperation(c100407004.activate)
c:RegisterEffect(e1)
--equip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100407004,0))
e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(c100407004.eqcost)
e2:SetTarget(c100407004.eqtg)
e2:SetOperation(c100407004.eqop)
c:RegisterEffect(e2)
end
function c100407004.filter0(c)
return c:IsAbleToRemove()
end
function c100407004.filter1(c,e)
return c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c100407004.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c)) and (c:IsSetCard(0x20a) or c:IsCode(63519819))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c100407004.filter3(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c100407004.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c100407004.filter0,nil)
local mg2=Duel.GetMatchingGroup(c100407004.filter3,tp,LOCATION_MZONE+LOCATION_HAND+LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c100407004.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c100407004.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100407004.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c100407004.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c100407004.filter3,tp,LOCATION_MZONE+LOCATION_HAND+LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c100407004.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c100407004.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c100407004.eqcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c100407004.filter(c)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) and c:IsAbleToChangeControler()
end
function c100407004.eqfilter(c)
local m=_G["c"..c:GetCode()]
return c:IsFaceup() and (c:IsSetCard(0x20a) or c:IsCode(64631466,63519819)) and m.CanEquipMonster(c)
end
function c100407004.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100407004.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100407004.filter,tp,0,LOCATION_MZONE,1,nil)
and Duel.IsExistingMatchingCard(c100407004.eqfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c100407004.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c100407004.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc1=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,c100407004.eqfilter,tp,LOCATION_MZONE,0,1,1,nil)
local tc2=g:GetFirst()
local m=_G["c"..tc2:GetCode()]
if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc1:IsControler(1-tp) and tc2 then
m.EquipMonster(tc2,tp,tc1)
end
end
--寄生虫パラノイド
--Parasite Paranoid
--Scripted by Eerie Code
function c100407007.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100407007)
e1:SetTarget(c100407007.eqtg)
e1:SetOperation(c100407007.eqop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100407007,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c100407007.spcon)
e2:SetTarget(c100407007.sptg)
e2:SetOperation(c100407007.spop)
c:RegisterEffect(e2)
end
function c100407007.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c100407007.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT)
return
end
Duel.Equip(tp,c,tc,true)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c100407007.eqlimit)
e1:SetLabelObject(tc)
c:RegisterEffect(e1)
--race
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_CHANGE_RACE)
e2:SetValue(RACE_INSECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2)
--cannot attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e3:SetValue(c100407007.atlimit)
e3:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e3)
--disable
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_CHAIN_SOLVING)
e4:SetRange(LOCATION_SZONE)
e4:SetLabelObject(tc)
e4:SetCondition(c100407007.discon)
e4:SetOperation(c100407007.disop)
e4:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e4)
end
function c100407007.eqlimit(e,c)
return c==e:GetLabelObject()
end
function c100407007.atlimit(e,c)
return c:IsRace(RACE_INSECT)
end
function c100407007.disfilter(c)
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsRace(RACE_INSECT)
end
function c100407007.discon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
local rc=re:GetHandler()
if not tc or rc~=tc then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g and g:IsExists(c100407007.disfilter,1,nil) and Duel.IsChainNegatable(ev)
end
function c100407007.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function c100407007.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_SZONE)
end
function c100407007.spfilter(c,e,tp)
return c:IsRace(RACE_INSECT) and c:IsLevelAbove(7) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c100407007.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100407007.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100407007.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100407007.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
--究極変異態・インセクト女王
--Ultimately Mutated Insect Queen
--Scripted by Eerie Code
function c100407008.initial_effect(c)
c:EnableUnsummonable()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100407008.splimit)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCondition(c100407008.indcon)
e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_INSECT))
e2:SetValue(c100407008.indval)
c:RegisterEffect(e2)
--cannot be target
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetRange(LOCATION_SZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetCondition(c100407008.indcon)
e3:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_INSECT))
e3:SetValue(aux.tgoval)
c:RegisterEffect(e3)
--chain attack
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100407008,0))
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DAMAGE_STEP_END)
e4:SetCondition(c100407008.atcon)
e4:SetCost(c100407008.atcost)
e4:SetOperation(c100407008.atop)
c:RegisterEffect(e4)
--spsummon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(91512835,0))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EVENT_PHASE+PHASE_END)
e5:SetCountLimit(1)
e5:SetTarget(c100407008.sptg)
e5:SetOperation(c100407008.spop)
c:RegisterEffect(e4)
end
function c100407008.splimit(e,se,sp,st)
return se:IsHasType(EFFECT_TYPE_ACTIONS)
end
function c100407008.indfilter(c)
return c:IsFaceup() and c:IsRace(RACE_INSECT)
end
function c100407008.indcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100407008.indfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c100407008.indval(e,re,rp)
return rp~=e:GetHandlerPlayer()
end
function c100407008.atcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetAttacker()==c and c:IsChainAttackable(0,true)
end
function c100407008.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,nil,1,e:GetHandler()) nd
local g=Duel.SelectReleaseGroup(tp,nil,1,1,e:GetHandler())
Duel.Release(g,REASON_COST)
end
function c100407008.atop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToBattle() then return end
Duel.ChainAttack()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE+PHASE_DAMAGE_CAL)
c:RegisterEffect(e1)
end
function c100407008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,91512836,0,0x4011,100,100,1,RACE_INSECT,ATTRIBUTE_EARTH) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c100407008.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,91512836,0,0x4011,100,100,1,RACE_INSECT,ATTRIBUTE_EARTH) then return end
local token=Duel.CreateToken(tp,91512836)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
--超進化の繭
--Super Cocoon of Evolution
--Scripted by Eerie Code
function c100407009.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_RELEASE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100407009.target)
e1:SetOperation(c100407009.activate)
c:RegisterEffect(e1)
--shuffle and draw
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,100407009)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100407009.tdtg)
e2:SetOperation(c100407009.tdop)
c:RegisterEffect(e2)
end
function c100407009.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_INSECT) and c:IsReleasableByEffect()
and c:GetEquipCount()>0
end
function c100407009.filter(c,e,tp)
return c:IsRace(RACE_INSECT) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c100407009.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local loc=LOCATION_MZONE
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then loc=0 end
return Duel.IsExistingMatchingCard(c100407009.cfilter,tp,LOCATION_MZONE,loc,1,nil)
and Duel.IsExistingMatchingCard(c100407009.filter,tp,LOCATION_DECK,0,1,nil,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_RELEASE,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c100407009.activate(e,tp,eg,ep,ev,re,r,rp)
local loc=LOCATION_MZONE
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then loc=0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectMatchingCard(tp,c100407009.cfilter,tp,LOCATION_MZONE,loc,1,1,nil)
if g:GetCount()>0 and Duel.Release(g,REASON_EFFECT)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,c100407009.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,true,false,POS_FACEUP)
end
end
end
function c100407009.tdfilter(c)
return c:IsRace(RACE_INSECT) and c:IsAbleToDeck()
end
function c100407009.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c100407009.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100407009.tdfilter,tp,LOCATION_GRAVE,0,1,nil)
and Duel.IsPlayerCanDraw(tp,1) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c100407009.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100407009.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)~=0
and tc:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
--BM-4 ボムスパイダー
--BM-4 Bomb Spider
--Scripted by Eerie Code
function c100407014.initial_effect(c)
--Destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100407014,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c100407014.destg)
e1:SetOperation(c100407014.desop)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100407014,0))
e2:SetCategory(CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYED)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100407014)
e2:SetCondition(c100407014.damcon1)
e2:SetTarget(c100407014.damtg)
e2:SetOperation(c100407014.damop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c100407014.damcon2)
c:RegisterEffect(e3)
end
function c100407014.desfilter(c)
return c:IsFaceup() and c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_DARK)
end
function c100407014.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c100407014.desfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g1=Duel.SelectTarget(tp,c100407014.desfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0)
end
function c100407014.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.Destroy(tg,REASON_EFFECT)
end
end
function c100407014.damcon1(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
local bc=tc:GetBattleTarget()
return tc:GetPreviousControler()~=tp and tc:IsLocation(LOCATION_GRAVE)
and bc:IsControler(tp) and bc:GetOriginalAttribute()==ATTRIBUTE_DARK and bc:GetOriginalRace()==RACE_MACHINE
end
function c100407014.damfilter1(c,tp)
return c:IsReason(REASON_EFFECT) and c:IsReason(REASON_DESTROY) and c:IsLocation(LOCATION_GRAVE) and c:GetPreviousControler()~=tp
end
function c100407014.damcon2(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
return rc:IsControler(tp) and rc:GetOriginalAttribute()==ATTRIBUTE_DARK
and rc:GetOriginalRace()==RACE_MACHINE
and eg:IsExists(c100407014.damfilter1,1,nil,tp)
end
function c100407014.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,0)
end
function c100407014.damfilter2(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsReason(REASON_DESTROY) and c:IsLocation(LOCATION_GRAVE) and c:GetPreviousControler()~=tp
end
function c100407014.damop(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(c100407014.damfilter2,nil,tp)
if g:GetCount()>0 then
if g:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
g=g:Select(tp,1,1,nil)
end
Duel.Damage(1-tp,math.ceil(g:GetFirst():GetBaseAttack()/2),REASON_EFFECT)
end
end
-- デスペラード・リボルバー・ドラゴン
--Desperado Barrel Dragon
function c100407015.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100407015,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_DESTROYED)
e1:SetCondition(c100407015.condition)
e1:SetTarget(c100407015.target)
e1:SetOperation(c100407015.operation)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100407015,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_COIN+CATEGORY_DRAW)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c100407015.descon)
e2:SetCost(c68450517.descost)
e2:SetTarget(c100407015.destg)
e2:SetOperation(c100407015.desop)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100407015,2))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetTarget(c100407015.thtg)
e3:SetOperation(c100407015.thop)
c:RegisterEffect(e3)
end
c100407015.toss_coin=true
function c100407015.filter(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT) and bit.band(c:GetPreviousRaceOnField(),RACE_MACHINE)~=0
and bit.band(c:GetPreviousAttributeOnField(),ATTRIBUTE_DARK)~=0 and c:GetPreviousControler()==tp
and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP)
end
function c100407015.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100407015.filter,1,nil,tp)
end
function c100407015.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100407015.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c100407015.descon(e,tp,eg,ep,ev,re,r,rp)
return (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE)
end
function c100407015.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c100407015.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,3)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100407015.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()==0 then return end
local c1,c2,c3=Duel.TossCoin(tp,3)
local ct=c1+c2+c3
if ct==0 then return end
if ct>g:GetCount() then ct=g:GetCount() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=g:Select(tp,1,ct,nil)
Duel.HintSelection(dg)
Duel.Destroy(dg,REASON_EFFECT)
if c1+c2+c3==3 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
function c100407015.thfilter(c)
return c.toss_coin and c:IsType(TYPE_MONSTER) and c:IsLevelBelow(7) and c:IsAbleToHand()
end
function c100407015.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100407015.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100407015.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100407015.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--銃砲撃
--Gun Cannon Shot
--Script by nekrozar
function c100407017.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--coin
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c100407017.regcon)
e2:SetOperation(c100407017.regop)
c:RegisterEffect(e2)
--coin result
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100407017,0))
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
e3:SetRange(LOCATION_GRAVE)
e3:SetCondition(c100407017.coincon1)
e3:SetCost(aux.bfgcost)
e3:SetOperation(c100407017.coinop1)
c:RegisterEffect(e3)
end
function c100407017.regcon(e,tp,eg,ep,ev,re,r,rp)
local ex=Duel.GetOperationInfo(ev,CATEGORY_COIN)
return ex
end
function c100407017.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TOSS_COIN)
e1:SetRange(LOCATION_SZONE)
e1:SetCondition(c100407017.effcon)
e1:SetOperation(c100407017.effop)
e1:SetLabelObject(re)
e1:SetReset(RESET_EVENT+0x1fc0000+RESET_CHAIN)
c:RegisterEffect(e1)
end
function c100407017.effcon(e,tp,eg,ep,ev,re,r,rp)
return re==e:GetLabelObject()
end
function c100407017.effop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,100407017)
local ct=0
local res={Duel.GetCoinResult()}
for i=1,ev do
if res[i]==1 then
ct=ct+1
end
end
if ct>0 then
Duel.Damage(1-tp,500,REASON_EFFECT)
end
if ct>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
if ct>2 then
local hg=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
if hg:GetCount()>0 then
Duel.ConfirmCards(tp,hg)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local sg=hg:Select(tp,1,1,nil)
Duel.SendtoGrave(sg,REASON_EFFECT+REASON_DISCARD)
Duel.ShuffleHand(1-tp)
end
end
end
function c100407017.coincon1(e,tp,eg,ep,ev,re,r,rp)
local ex,eg,et,cp,ct=Duel.GetOperationInfo(ev,CATEGORY_COIN)
if ex and ct>1 then
e:SetLabelObject(re)
return true
else return false end
end
function c100407017.coinop1(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_TOSS_COIN_NEGATE)
e1:SetCountLimit(1)
e1:SetCondition(c100407017.coincon2)
e1:SetOperation(c100407017.coinop2)
e1:SetLabelObject(e:GetLabelObject())
e1:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e1,tp)
end
function c100407017.coincon2(e,tp,eg,ep,ev,re,r,rp)
return re==e:GetLabelObject()
end
function c100407017.coinop2(e,tp,eg,ep,ev,re,r,rp)
local res={Duel.GetCoinResult()}
local ct=ev
for i=1,ct do
res[i]=1
end
Duel.SetCoinResult(table.unpack(res))
end
--Hallowhallow
--Script by nekrozar
function c101002000.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101002000,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1)
e1:SetTarget(c101002000.lvtg)
e1:SetOperation(c101002000.lvop)
c:RegisterEffect(e1)
end
function c101002000.lvfilter(c)
return c:IsFaceup() and c:GetLevel()>0
end
function c101002000.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101002000.lvfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101002000.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c101002000.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c101002000.lvop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local dc=Duel.TossDice(tp,1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(dc)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
--ロックアウト・ガードナー
--Lockout Gardna
--Script by nekrozar
function c101003002.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003002,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c101003002.spcon)
e1:SetTarget(c101003002.sptg)
e1:SetOperation(c101003002.spop)
c:RegisterEffect(e1)
--disable
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003002,1))
e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c101003002.discon)
e2:SetTarget(c101003002.distg)
e2:SetOperation(c101003002.disop)
c:RegisterEffect(e2)
end
function c101003002.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():GetControler()~=tp and Duel.GetAttackTarget()==nil
end
function c101003002.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c101003002.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_ATTACK)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c101003002.discon(e,tp,eg,ep,ev,re,r,rp)
if rp==tp or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
if not g or g:GetCount()~=1 then return false end
local tc=g:GetFirst()
e:SetLabelObject(tc)
return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsLocation(LOCATION_MZONE)
and tc:IsControler(tp) and tc:IsFaceup() and tc:IsRace(RACE_CYBERSE) and tc:IsLocation(LOCATION_MZONE)
end
function c101003002.distg(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=e:GetLabelObject()
if chk==0 then return true end
local g=Group.FromCards(tc,re:GetHandler())
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,2,0,0)
end
function c101003002.disfilter(c,e)
return c:IsFaceup() and c:IsRelateToEffect(e)
end
function c101003002.disop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c101003002.disfilter,nil,e)
local tc=g:GetFirst()
while tc do
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
--ビットルーパー
--Bitrooper
--Scripted by Eerie Code
function c101003005.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101003005)
e1:SetCost(c101003005.spcost)
e1:SetTarget(c101003005.sptg)
e1:SetOperation(c101003005.spop)
c:RegisterEffect(e1)
end
function c101003005.cfilter(c)
return c:IsLevelBelow(2) and c:IsAbleToGraveAsCost()
end
function c101003005.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c101003005.cfilter,tp,LOCATION_HAND,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c101003005.cfilter,tp,LOCATION_HAND,0,1,1,c)
Duel.SendtoGrave(g,REASON_COST)
end
function c101003005.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c101003005.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
--弾帯城壁龍
--Beltlink Wall Dragon
--Script by nekrozar
function c101003006.initial_effect(c)
c:EnableCounterPermit(0x44)
c:EnableReviveLimit()
--connot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003006,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c101003006.spcon)
e2:SetTarget(c101003006.sptg)
e2:SetOperation(c101003006.spop)
c:RegisterEffect(e2)
--cannot link summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(1,1)
e3:SetTarget(c101003006.splimit)
c:RegisterEffect(e3)
--cannot attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CANNOT_ATTACK)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e4:SetTarget(c101003006.atktg)
c:RegisterEffect(e4)
--counter
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(101003006,1))
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
e5:SetRange(LOCATION_MZONE)
e5:SetCondition(c101003006.ctcon1)
e5:SetOperation(c101003006.ctop1)
c:RegisterEffect(e5)
--counter
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(101003006,2))
e6:SetCategory(CATEGORY_COUNTER)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_PHASE+PHASE_STANDBY)
e6:SetCountLimit(1)
e6:SetRange(LOCATION_MZONE)
e6:SetOperation(c101003006.ctop2)
c:RegisterEffect(e6)
end
function c101003006.cfilter(c,tp)
return c:IsFaceup() and c:GetSummonPlayer()==tp and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c101003006.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101003006.cfilter,1,nil,tp)
end
function c101003006.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false)
and Duel.IsCanAddCounter(tp,0x44,1,e:GetHandler()) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101003006.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0 then
c:AddCounter(0x44,2)
c:CompleteProcedure()
end
end
function c101003006.splimit(e,c,tp,sumtp,sumpos)
return c:GetLink()>e:GetHandler():GetCounter(0x44) and bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK
end
function c101003006.atktg(e,c)
return not c:IsType(TYPE_LINK)
end
function c101003006.ctcon1(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsSummonType,1,nil,SUMMON_TYPE_LINK)
end
function c101003006.ctop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
c:RemoveCounter(tp,0x44,2,REASON_EFFECT)
end
end
function c101003006.ctop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
c:AddCounter(0x44,1)
end
end
--シェルヴァレット・ドラゴン
--Shellrokket Dragon
--Scripted by Eerie Code
function c101003007.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003007,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101003007)
e1:SetCondition(c101003007.descon)
e1:SetTarget(c101003007.destg)
e1:SetOperation(c101003007.desop)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetOperation(c101003007.regop)
c:RegisterEffect(e2)
end
function c101003007.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
if not g or not g:IsContains(c) then return false end
return re:IsActiveType(TYPE_LINK)
end
function c101003007.desfilter(c,g)
return g:IsContains(c)
end
function c101003007.desfilter2(c,s)
local seq=c:GetSequence()
return seq<5 and math.abs(seq-s)==1
end
function c101003007.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c101003007.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c:GetColumnGroup())
if chk==0 then return c:IsDestructable() and g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function c101003007.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local lg=c:GetColumnGroup()
if c:IsRelateToEffect(e) and Duel.Destroy(c,REASON_EFFECT)>0 then
local g=Duel.GetMatchingGroup(c101003007.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,lg)
if g:GetCount()==0 then return end
Duel.BreakEffect()
local tc=nil
if g:GetCount()==1 then
tc=g:GetFirst()
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
tc=g:Select(tp,1,1,nil)
end
local seq=tc:GetSequence()
local dg=Group.CreateGroup()
if seq<5 then dg=Duel.GetMatchingGroup(c101003007.desfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,nil,seq) end
if Duel.Destroy(tc,REASON_EFFECT)~=0 and dg:GetCount()>0 then
Duel.Destroy(dg,REASON_EFFECT)
end
end
end
function c101003007.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsReason(REASON_DESTROY) and c:IsPreviousLocation(LOCATION_ONFIELD) then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003007,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1,101003007+100)
e1:SetRange(LOCATION_GRAVE)
e1:SetTarget(c101003007.sptg)
e1:SetOperation(c101003007.spop)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c101003007.spfilter(c,e,tp)
return c:IsSetCard(0x102) and not c:IsCode(101003007) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003007.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101003007.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101003007.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101003007.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--ティンダングル・エンジェル
--Tindangle Angel
function c101003009.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003009,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,101003009)
e1:SetTarget(c101003009.target)
e1:SetOperation(c101003009.operation)
c:RegisterEffect(e1)
end
function c101003009.filter(c,e,tp)
return c:IsType(TYPE_FLIP) and not c:IsCode(101003009) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)
end
function c101003009.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101003009.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c101003009.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101003009.filter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
Duel.ConfirmCards(1-tp,g)
end
local ph=Duel.GetCurrentPhase()
if tp~=Duel.GetTurnPlayer() and ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE then
Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE,1)
end
end
--ティンダングル・ベース・ガードナー
--Tindangle Base Gardna
function c101003010.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM)
e1:SetRange(LOCATION_HAND)
e1:SetTargetRange(POS_FACEUP_DEFENSE,0)
e1:SetCountLimit(1,101003010)
e1:SetCondition(c101003010.condition)
c:RegisterEffect(e1)
--Special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003010,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c101003010.spcost)
e2:SetCondition(c101003010.spcon)
e2:SetTarget(c101003010.sptg)
e2:SetOperation(c101003010.spop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c101003010.filter(c)
return c:IsFacedown()
end
function c101003010.condition(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and
Duel.IsExistingMatchingCard(c101003010.filter,c:GetControler(),LOCATION_MZONE,0,1,nil)
end
function c101003010.cfilter(c,tp,zone)
local seq=c:GetSequence()
if c:IsControler(1-tp) then seq=seq+16 end
return bit.extract(zone,seq)~=0
end
function c101003010.lkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_LINK)
end
function c101003010.spcon(e,tp,eg,ep,ev,re,r,rp)
local zone=0
local lg=Duel.GetMatchingGroup(c101003010.lkfilter,tp,0,LOCATION_MZONE,nil)
for tc in aux.Next(lg) do
zone=bit.bor(zone,tc:GetLinkedZone())
end
return not eg:IsContains(e:GetHandler()) and eg:IsExists(c101003010.cfilter,1,nil,tp,zone)
end
function c101003010.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c101003010.spfilter(c,e,tp)
return c:IsSetCard(0x20b) and (c:IsCanBeSpecialSummoned(e,0,tp,false,false) or c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE))
end
function c101003010.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c101003010.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND)
end
function c101003010.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101003010.spfilter),tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
local spos=0
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) then spos=spos+POS_FACEUP_ATTACK end
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE) then spos=spos+POS_FACEDOWN_DEFENSE end
Duel.SpecialSummon(tc,0,tp,tp,false,false,spos)
if tc:IsFacedown() then
Duel.ConfirmCards(1-tp,tc)
end
end
end
--ティンダングル・ハウンド
--Tindangle Hound
function c101003011.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003011,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c101003011.target)
e1:SetOperation(c101003011.operation)
c:RegisterEffect(e1)
--atk down
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetValue(c101003011.val)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003011,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCategory(CATEGORY_POSITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c101003011.poscon)
e3:SetTarget(c101003011.postg)
e3:SetOperation(c101003011.posop)
c:RegisterEffect(e3)
end
function c101003011.filter(c)
return c:IsFaceup() and c:IsCanTurnSet() and c:GetBaseAttack()>0
end
function c101003011.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101003011.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003011.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c101003011.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler())
end
function c101003011.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc and c:IsRelateToEffect(e) and c:IsFaceup() then
local atk=tc:GetBaseAttack()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
end
end
function c101003011.val(e,c)
return c:GetLinkedGroupCount()*-1000
end
function c101003011.poscon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c101003011.posfilter(c)
return c:IsFacedown() and c:IsCanChangePosition()
end
function c101003011.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101003011.posfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003011.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
Duel.SelectTarget(tp,c101003011.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c101003011.posop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsPosition(POS_FACEUP_DEFENSE) then
Duel.ChangePosition(tc,POS_FACEUP_DEFENSE)
end
end
--ティンダングル・アポストル
--Tindangle Apostle
--Script by nekrozar
function c101003012.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003012,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,101003012)
e1:SetTarget(c101003012.target)
e1:SetOperation(c101003012.operation)
c:RegisterEffect(e1)
end
function c101003012.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFacedown,tp,LOCATION_MZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_POSITION,nil,1,0,0)
end
function c101003012.thfilter(c)
return c:IsSetCard(0x20b) and c:IsAbleToHand()
end
function c101003012.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectMatchingCard(tp,Card.IsFacedown,tp,LOCATION_MZONE,0,1,3,nil)
if g:GetCount()>0 then
local ct=Duel.ChangePosition(g,POS_FACEUP_DEFENSE)
if ct==g:GetCount() and g:IsExists(Card.IsSetCard,ct,nil,0x20b) then
local sg=Duel.GetMatchingGroup(c101003012.thfilter,tp,LOCATION_DECK,0,nil)
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(101003012,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=sg:Select(tp,1,ct,nil)
Duel.SendtoHand(tg,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
end
end
end
end
--ティンダングル・イントルーダー
--Tindangle Intruder
--Script by nekrozar
function c101003013.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003013,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,101003013)
e1:SetTarget(c101003013.target)
e1:SetOperation(c101003013.operation)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003013,1))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCountLimit(1,101003113)
e2:SetTarget(c101003013.tgtg)
e2:SetOperation(c101003013.tgop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003013,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,101003213)
e3:SetCondition(c101003013.spcon)
e3:SetTarget(c101003013.sptg)
e3:SetOperation(c101003013.spop)
c:RegisterEffect(e3)
end
function c101003013.thfilter(c)
return c:IsSetCard(0x20b) and c:IsAbleToHand()
end
function c101003013.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003013.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101003013.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101003013.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c101003013.tgfilter(c)
return c:IsSetCard(0x20b) and c:IsAbleToGrave()
end
function c101003013.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003013.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c101003013.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c101003013.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function c101003013.cfilter(c,tp)
return c:IsPosition(POS_FACEDOWN_DEFENSE) and c:IsControler(tp)
end
function c101003013.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101003013.cfilter,1,nil,tp)
end
function c101003013.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsRelateToEffect(e) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101003013.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)~=0 then
Duel.ConfirmCards(1-tp,c)
end
end
--蒼穹の機界騎士
--Mekk-Knight of the Blue Sky
--Scripted by Eerie Code
function c101003014.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101003014)
e1:SetCondition(c101003014.hspcon)
e1:SetValue(c101003014.hspval)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003014,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,101003014+100)
e2:SetTarget(c101003014.thtg)
e2:SetOperation(c101003014.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCondition(c101003014.thcon)
c:RegisterEffect(e3)
end
function c101003014.cfilter(c,tp,seq)
local s=c:GetSequence()
if c:IsLocation(LOCATION_SZONE) and s==5 then return false end
if c:IsControler(tp) then
return s==seq or (seq==1 and s==5) or (seq==3 and s==6)
else
return s==4-seq or (seq==1 and s==6) or (seq==3 and s==5)
end
end
function c101003014.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003014.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
end
function c101003014.hspval(e,c)
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003014.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return 0,zone
end
function c101003014.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_HAND)
end
function c101003014.thfilter(c)
return c:IsSetCard(0x20c) and c:IsType(TYPE_MONSTER) and not c:IsCode(101003014) and c:IsAbleToHand()
end
function c101003014.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c101003014.thfilter,tp,LOCATION_DECK,0,nil)
local ct=e:GetHandler():GetColumnGroup():FilterCount(Card.IsControler,nil,1-tp)
if chk==0 then return ct>0 and g:GetClassCount(Card.GetCode)>=ct end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,ct,tp,LOCATION_DECK)
end
function c101003014.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c101003014.thfilter,tp,LOCATION_DECK,0,nil)
local ct=e:GetHandler():GetColumnGroup():FilterCount(Card.IsControler,nil,1-tp)
if ct<=0 or g:GetClassCount(Card.GetCode)<ct then return end
local hg=Group.CreateGroup()
for i=1,ct do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tc=g:Select(tp,1,1,nil):GetFirst()
hg:AddCard(tc)
g:Remove(Card.IsCode,nil,tc:GetCode())
end
Duel.SendtoHand(hg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,hg)
end
--翠嵐の機界騎士
--Mekk-Knight of the Green Heights
--Scripted by Eerie Code
function c101003015.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101003015)
e1:SetCondition(c101003015.hspcon)
e1:SetValue(c101003015.hspval)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003015,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c101003015.thcon)
e2:SetTarget(c101003015.thtg)
e2:SetOperation(c101003015.thop)
c:RegisterEffect(e2)
end
function c101003015.cfilter(c,tp,seq)
local s=c:GetSequence()
if c:IsLocation(LOCATION_SZONE) and s==5 then return false end
if c:IsControler(tp) then
return s==seq or (seq==1 and s==5) or (seq==3 and s==6)
else
return s==4-seq or (seq==1 and s==6) or (seq==3 and s==5)
end
end
function c101003015.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003015.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
end
function c101003015.hspval(e,c)
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003015.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return 0,zone
end
function c101003015.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=c:GetBattleTarget()
return (Duel.GetAttacker()==c or Duel.GetAttackTarget()==c) and tc and c:GetColumnGroup():IsContains(tc)
end
function c101003015.thfilter(c)
return c:IsSetCard(0x20c) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c101003015.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101003015.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003015.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c101003015.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101003015.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--燈影の機界騎士
--Mekk-Knight of the Flickering Flame
--Scripted by Eerie Code
function c101003016.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101003016)
e1:SetCondition(c101003016.hspcon)
e1:SetValue(c101003016.hspval)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003016,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCondition(c101003016.spcon)
e2:SetTarget(c101003016.sptg)
e2:SetOperation(c101003016.spop)
c:RegisterEffect(e2)
end
function c101003016.cfilter(c,tp,seq)
local s=c:GetSequence()
if c:IsLocation(LOCATION_SZONE) and s==5 then return false end
if c:IsControler(tp) then
return s==seq or (seq==1 and s==5) or (seq==3 and s==6)
else
return s==4-seq or (seq==1 and s==6) or (seq==3 and s==5)
end
end
function c101003016.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003016.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
end
function c101003016.hspval(e,c)
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003016.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return 0,zone
end
function c101003016.spcfilter(c,tp,seq)
local s=c:GetPreviousSequence()
return c:GetPreviousControler()~=tp and (s==4-seq or (seq==1 and s==6) or (seq==3 and s==5))
end
function c101003016.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101003016.spcfilter,1,nil,tp,e:GetHandler():GetSequence())
end
function c101003016.filter(c,e,tp)
return c:IsSetCard(0x20c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003016.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101003016.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c101003016.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101003016.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--黄華の機界騎士
--Mekk-Knight of the Yellow Bloom
--Scripted by Eerie Code
function c101003017.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101003017)
e1:SetCondition(c101003017.hspcon)
e1:SetValue(c101003017.hspval)
c:RegisterEffect(e1)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003017,0))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c101003017.cost)
e3:SetTarget(c101003017.target)
e3:SetOperation(c101003017.operation)
c:RegisterEffect(e3)
end
function c101003017.cfilter(c,tp,seq)
local s=c:GetSequence()
if c:IsLocation(LOCATION_SZONE) and s==5 then return false end
if c:IsControler(tp) then
return s==seq or (seq==1 and s==5) or (seq==3 and s==6)
else
return s==4-seq or (seq==1 and s==6) or (seq==3 and s==5)
end
end
function c101003017.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003017.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
end
function c101003017.hspval(e,c)
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003017.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return 0,zone
end
function c101003017.costfilter(c)
return c:IsSetCard(0x20c) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function c101003017.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003017.costfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c101003017.costfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c101003017.filter(c,g)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and g:IsContains(c)
end
function c101003017.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local cg=e:GetHandler():GetColumnGroup()
if chkc then return c101003017.filter(chkc,cg) and chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(c101003017.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,cg) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c101003017.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil,cg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c101003017.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--紅蓮の機界騎士
--Mekk-Knight of the Crimson Lotus
--Scripted by Eerie Code
function c101003018.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101003018)
e1:SetCondition(c101003018.hspcon)
e1:SetValue(c101003018.hspval)
c:RegisterEffect(e1)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003018,0))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c101003018.cost)
e3:SetTarget(c101003018.target)
e3:SetOperation(c101003018.operation)
c:RegisterEffect(e3)
end
function c101003018.cfilter(c,tp,seq)
local s=c:GetSequence()
if c:IsLocation(LOCATION_SZONE) and s==5 then return false end
if c:IsControler(tp) then
return s==seq or (seq==1 and s==5) or (seq==3 and s==6)
else
return s==4-seq or (seq==1 and s==6) or (seq==3 and s==5)
end
end
function c101003018.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003018.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
end
function c101003018.hspval(e,c)
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003018.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return 0,zone
end
function c101003018.costfilter(c)
return c:IsSetCard(0x20c) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function c101003018.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003018.costfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c101003018.costfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c101003018.filter(c,g)
return c:IsFaceup() and g:IsContains(c)
end
function c101003018.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
local cg=c:GetColumnGroup()
if chkc then return c101003018.filter(chkc,cg) and chkc:IsLocation(LOCATION_MZONE) and chkc~=c end
if chk==0 then return Duel.IsExistingTarget(c101003018.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,c,cg) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c101003018.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,c,cg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c101003018.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--紫宵の機界騎士
--Mekk-Knight of the Purple Dusk
--Scripted by Eerie Code
function c101003020.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101003020)
e1:SetCondition(c101003020.hspcon)
e1:SetValue(c101003020.hspval)
c:RegisterEffect(e1)
--banish & search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003020,0))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101003020+100)
e2:SetTarget(c101003020.thtg)
e2:SetOperation(c101003020.thop)
c:RegisterEffect(e2)
end
function c101003020.cfilter(c,tp,seq)
local s=c:GetSequence()
if c:IsLocation(LOCATION_SZONE) and s==5 then return false end
if c:IsControler(tp) then
return s==seq or (seq==1 and s==5) or (seq==3 and s==6)
else
return s==4-seq or (seq==1 and s==6) or (seq==3 and s==5)
end
end
function c101003020.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003020.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
end
function c101003020.hspval(e,c)
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003020.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return 0,zone
end
function c101003020.rmfilter(c)
return c:IsFaceup() and c:IsSetCard(0x20c) and c:IsAbleToRemove()
end
function c101003020.thfilter(c)
return c:IsSetCard(0x20c) and c:IsType(TYPE_MONSTER) and not c:IsCode(101003020) and c:IsAbleToHand()
end
function c101003020.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101003020.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003020.rmfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(c101003020.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c101003020.rmfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101003020.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_TEMPORARY)~=0
and tc:IsLocation(LOCATION_REMOVED) then
local ct=1
if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_STANDBY then ct=2 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetLabelObject(tc)
e1:SetCountLimit(1)
e1:SetCondition(c101003020.retcon)
e1:SetOperation(c101003020.retop)
if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_STANDBY then
e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,2)
e1:SetValue(Duel.GetTurnCount())
else
e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN)
e1:SetValue(0)
end
Duel.RegisterEffect(e1,tp)
tc:RegisterFlagEffect(101003020,RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,ct)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101003020.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
function c101003020.retcon(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetTurnPlayer()~=tp or Duel.GetTurnCount()==e:GetValue() then return false end
return e:GetLabelObject():GetFlagEffect(101003020)~=0
end
function c101003020.retop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.ReturnToField(tc)
end
--魔導獣 ジャッカル
--Mythical Beast Jackal
--Scripted by Eerie Code
function c101003022.initial_effect(c)
aux.EnablePendulumAttribute(c)
c:EnableCounterPermit(0x1)
--destroy & counter
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003022,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_COUNTER)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,101003022)
e1:SetCondition(c101003022.ctcon)
e1:SetTarget(c101003022.cttg)
e1:SetOperation(c101003022.ctop)
c:RegisterEffect(e1)
--add counter
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetOperation(aux.chainreg)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_CHAIN_SOLVING)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_MZONE)
e3:SetOperation(c101003022.acop)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101003022,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCost(c101003022.spcost)
e4:SetTarget(c101003022.sptg)
e4:SetOperation(c101003022.spop)
c:RegisterEffect(e4)
end
c101003022.spell_counter_permit=99
function c101003022.ctcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)
end
function c101003022.ctfilter(c)
return c:IsFaceup() and c:IsCanAddCounter(0x1,1)
end
function c101003022.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and chkc~=c and c101003022.ctfilter(chkc) end
if chk==0 then return e:GetHandler():IsDestructable()
and Duel.IsExistingTarget(c101003022.ctfilter,tp,LOCATION_ONFIELD,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(101003022,1))
Duel.SelectTarget(tp,c101003022.ctfilter,tp,LOCATION_ONFIELD,0,1,1,c)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x1)
end
function c101003022.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e)
and Duel.Destroy(c,REASON_EFFECT)~=0
and tc:IsFaceup() and tc:IsRelateToEffect(e) then
tc:AddCounter(0x1,1)
end
end
function c101003022.acop(e,tp,eg,ep,ev,re,r,rp)
if re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_SPELL) and e:GetHandler():GetFlagEffect(1)>0 then
e:GetHandler():AddCounter(0x1,1)
end
end
function c101003022.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x1,3,REASON_COST) and c:IsReleasable() end
Duel.RemoveCounter(tp,1,0,0x1,3,REASON_COST)
Duel.Release(c,REASON_COST)
end
function c101003022.spfilter(c,e,tp)
return (c:IsSetCard(0x209) or c:IsCode(55424270)) and not c:IsCode(101003022)
and c:IsType(TYPE_EFFECT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003022.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c101003022.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101003022.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101003022.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--魔導獣 マスターケルベロス
--Mythical Beast Master Cerberus
--Scripted by Eerie Code
function c101003027.initial_effect(c)
aux.EnablePendulumAttribute(c)
c:EnableCounterPermit(0x1)
--destroy & search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003027,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,101003027)
e1:SetCondition(c101003027.thcon)
e1:SetTarget(c101003027.thtg)
e1:SetOperation(c101003027.thop)
c:RegisterEffect(e1)
--add counter
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetOperation(aux.chainreg)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_CHAIN_SOLVING)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_MZONE)
e3:SetOperation(c101003027.acop)
c:RegisterEffect(e3)
--cannot be destroyed
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c101003027.incon)
e4:SetValue(1)
c:RegisterEffect(e4)
--remove
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(101003027,1))
e5:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_REMOVE)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCost(c101003027.rmcost)
e5:SetTarget(c101003027.rmtg)
e5:SetOperation(c101003027.rmop)
c:RegisterEffect(e5)
end
c101003027.spell_counter_permit=99
function c101003027.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)
end
function c101003027.thfilter(c)
return (c:IsSetCard(0x209) or c:IsCode(55424270)) and c:IsLevelBelow(7)
and c:IsType(TYPE_EFFECT) and c:IsAbleToHand()
end
function c101003027.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsDestructable() and Duel.IsExistingMatchingCard(c101003027.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101003027.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.Destroy(c,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101003027.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
function c101003027.acop(e,tp,eg,ep,ev,re,r,rp)
if re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_SPELL) and e:GetHandler():GetFlagEffect(1)>0 then
e:GetHandler():AddCounter(0x1,2)
end
end
function c101003027.incon(e)
return Duel.GetCounter(e:GetHandlerPlayer(),1,0,0x1)>=4
end
function c101003027.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,0,0x1,4,REASON_COST) end
Duel.RemoveCounter(tp,1,0,0x1,4,REASON_COST)
end
function c101003027.rmfilter(c)
return c:IsAbleToRemove()
end
function c101003027.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c101003027.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003027.rmfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c101003027.rmfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c101003027.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=0 and c:IsFaceup() and c:IsRelateToEffect(e) then
local atk=tc:GetBaseAttack()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
c:RegisterEffect(e1)
end
end
--魅幽鳥
--Mikuratori
--Script by nekrozar
function c101003032.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c101003032.atkcon)
e1:SetValue(1000)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
--extra attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c101003032.eacon)
e3:SetValue(1)
c:RegisterEffect(e3)
--cannot target
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c101003032.indcon)
e4:SetValue(aux.tgoval)
c:RegisterEffect(e4)
--indes
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e5:SetRange(LOCATION_MZONE)
e5:SetCondition(c101003032.indcon)
e5:SetValue(c101003032.indval)
c:RegisterEffect(e5)
--cannot activate
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e6:SetCode(EFFECT_CANNOT_ACTIVATE)
e6:SetRange(LOCATION_MZONE)
e6:SetTargetRange(1,1)
e6:SetCondition(c101003032.actcon)
e6:SetValue(c101003032.aclimit)
c:RegisterEffect(e6)
end
function c101003032.atkcon(e)
return e:GetHandler():GetSequence()==0
end
function c101003032.eacon(e)
return e:GetHandler():GetSequence()==4
end
function c101003032.indcon(e)
return e:GetHandler():GetSequence()==2
end
function c101003032.indval(e,re,tp)
return tp~=e:GetHandlerPlayer()
end
function c101003032.actcon(e)
local c=e:GetHandler()
return c:GetSequence()==1 or c:GetSequence()==3
end
function c101003032.aclimit(e,re,tp)
local tc=re:GetHandler()
return tc:IsLocation(LOCATION_MZONE) and re:IsActiveType(TYPE_MONSTER) and e:GetHandler():GetColumnGroup():IsContains(tc) and not tc:IsImmuneToEffect(e)
end
--エクスコード・トーカー
--Excode Talker
--Scripted by Eerie Code
function c101003038.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_CYBERSE),2)
--lock zones
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003038,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,101003038)
e1:SetCondition(c101003038.lzcon)
e1:SetTarget(c101003038.lztg)
e1:SetOperation(c101003038.lzop)
c:RegisterEffect(e1)
--atk up/indestructable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(c101003038.tgtg)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetValue(500)
c:RegisterEffect(e3)
end
function c101003038.lzcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c101003038.lzfilter(c)
return c:GetSequence()>4
end
function c101003038.lztg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=Duel.GetMatchingGroupCount(c101003038.lzfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>=ct end
local dis=Duel.SelectDisableField(tp,ct,LOCATION_MZONE,LOCATION_MZONE,0)
e:SetLabel(dis)
end
function c101003038.lzop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_DISABLE_FIELD)
e1:SetOperation(c101003038.disop)
e1:SetReset(RESET_EVENT+0x1ff0000)
e1:SetLabel(e:GetLabel())
e:GetHandler():RegisterEffect(e1)
end
function c101003038.disop(e,tp)
return e:GetLabel()
end
function c101003038.tgtg(e,c)
return e:GetHandler():GetLinkedGroup():IsContains(c)
end
--アンダークロックテイカー
--Underclock Taker
--Script by nekrozar
function c101003039.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2,2)
c:EnableReviveLimit()
--atkdown
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003039,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c101003039.atktg)
e1:SetOperation(c101003039.atkop)
c:RegisterEffect(e1)
end
function c101003039.atkfilter(c,g)
return c:IsFaceup() and c:GetAttack()>0 and g:IsContains(c)
end
function c101003039.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local lg=e:GetHandler():GetLinkedGroup()
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c101003039.atkfilter,tp,LOCATION_MZONE,0,1,nil,lg)
and Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELF)
local g=Duel.SelectTarget(tp,c101003039.atkfilter,tp,LOCATION_MZONE,0,1,1,nil,lg)
e:SetLabelObject(g:GetFirst())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO)
Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
end
function c101003039.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc1=e:GetLabelObject()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc2=g:GetFirst()
if tc1==tc2 then tc2=g:GetNext() end
if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc2:IsFaceup() and tc2:IsRelateToEffect(e) then
local atk=tc1:GetAttack()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-atk)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc2:RegisterEffect(e1)
end
end
--スリーバーストショット・ドラゴン
--Three Burst Blast Dragon
--Scripted by Larry126
function c101003044.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.NOT(aux.FilterBoolFunction(Card.IsType,TYPE_TOKEN)),2)
c:EnableReviveLimit()
--Negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003044,0))
e1:SetCategory(CATEGORY_NEGATE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c101003044.negcon)
e1:SetTarget(c101003044.negtg)
e1:SetOperation(c101003044.negop)
c:RegisterEffect(e1)
--pierce
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e2)
--special summon
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_SPSUMMON_SUCCESS)
e0:SetOperation(c101003044.regop)
c:RegisterEffect(e0)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003044,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,101003044)
e3:SetCondition(c101003044.spcon)
e3:SetCost(c101003044.spcost)
e3:SetTarget(c101003044.sptg)
e3:SetOperation(c101003044.spop)
c:RegisterEffect(e3)
end
function c101003044.negcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_DAMAGE or ph==PHASE_DAMAGE_CAL) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end
function c101003044.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function c101003044.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateActivation(ev)
end
function c101003044.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(101003044,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
end
function c101003044.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(101003044)==0
end
function c101003044.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c101003044.spfilter1(c,e,tp)
return c:IsType(TYPE_LINK) and c:IsLinkBelow(2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003044.spfilter2(c,e,tp)
return c:IsRace(RACE_DRAGON) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003044.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c101003044.spfilter1(chkc,e,tp) end
if chk==0 then return (Duel.GetLocationCount(tp,LOCATION_MZONE)>0 or e:GetHandler():GetSequence()<5)
and Duel.IsExistingTarget(c101003044.spfilter1,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101003044.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101003044.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.GetMatchingGroup(c101003044.spfilter2,tp,LOCATION_HAND,0,nil,e,tp)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(101003044,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--ティンダングル・アキュート・ケルベロス
--Tindangle Acute Cerberus
function c101003045.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x20b),3,3)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c101003045.atkcon)
e1:SetValue(3000)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c101003045.atkval)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003045,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c101003045.spcon)
e3:SetTarget(c101003045.sptg)
e3:SetOperation(c101003045.spop)
c:RegisterEffect(e3)
end
function c101003045.cfilter(c)
return c:IsSetCard(0x20b) and c:IsType(TYPE_MONSTER)
end
function c101003045.atkcon(e)
local g=Duel.GetMatchingGroup(c101003045.cfilter,e:GetHandler():GetControler(),LOCATION_GRAVE,0,nil)
return g:GetClassCount(Card.GetCode)>=3 and g:IsExists(Card.IsCode,1,nil,101003010)
end
function c101003045.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x20b)
end
function c101003045.atkval(e,c)
return c:GetLinkedGroup():FilterCount(c101003045.atkfilter,nil)*600
end
function c101003045.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetAttackedCount()>0
end
function c101003045.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,101003145,0x20b,0x4011,0,0,1,RACE_FIEND,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c101003045.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,101003145,0x20b,0x4011,0,0,1,RACE_FIEND,ATTRIBUTE_DARK) then return end
local token=Duel.CreateToken(tp,101003145)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
--オルターガイスト・ヘクスティア
--Altergeist Hextia
--Scripted by Eerie Code
function c101003046.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x103),2,2)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c101003046.atkval)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003046,0))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c101003046.discon)
e2:SetCost(c101003046.discost)
e2:SetTarget(c101003046.distg)
e2:SetOperation(c101003046.disop)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003046,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,101003046)
e3:SetCondition(c101003046.thcon)
e3:SetTarget(c101003046.thtg)
e3:SetOperation(c101003046.thop)
c:RegisterEffect(e3)
end
function c101003046.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x103) and c:GetBaseAttack()>=0
end
function c101003046.atkval(e,c)
local lg=c:GetLinkedGroup():Filter(c101003046.atkfilter,nil)
return g:GetSum(Card.GetBaseAttack)
end
function c101003046.discon(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainNegatable(ev)
end
function c101003046.cfilter(c,g)
return c:IsFaceup() and c:IsSetCard(0x103)
and g:IsContains(c) and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function c101003046.discost(e,tp,eg,ep,ev,re,r,rp,chk)
local lg=e:GetHandler():GetLinkedGroup()
if chk==0 then return Duel.CheckReleaseGroup(tp,c101003046.cfilter,1,nil,lg) end
local g=Duel.SelectReleaseGroup(tp,c101003046.cfilter,1,1,nil,lg)
Duel.Release(g,REASON_COST)
end
function c101003046.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c101003046.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
function c101003046.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c101003046.thfilter(c)
return c:IsSetCard(0x103) and c:IsAbleToHand()
end
function c101003046.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003046.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101003046.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101003046.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--星痕の機界騎士
--Mekk-Knight of the World Remains
--Scripted by Eerie Code
function c101003047.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x20c),2)
--direct attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetCondition(c101003047.dircon)
c:RegisterEffect(e1)
--cannot be target/effect indestructable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c101003047.indcon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetValue(aux.tgoval)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101003047,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,101003047)
e4:SetCost(c101003047.spcost)
e4:SetTarget(c101003047.sptg)
e4:SetOperation(c101003047.spop)
c:RegisterEffect(e4)
end
function c101003047.dircon(e)
return e:GetHandler():GetColumnGroupCount()==0
end
function c101003047.indcon(e)
local c=e:GetHandler()
return c:GetSequence()>4 and c:GetLinkedGroupCount()==0
end
function c101003047.spcfilter(c,hc)
return c:GetColumnGroup():IsContains(hc) and c:IsAbleToGraveAsCost()
end
function c101003047.spfilter(c,e,tp)
return c:IsSetCard(0x20c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c101003047.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local loc=LOCATION_ONFIELD
if ft<=0 then loc=LOCATION_MZONE end
if chk==0 then return ft>-1 and Duel.IsExistingMatchingCard(c101003047.spcfilter,tp,loc,0,1,c,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c101003047.spcfilter,tp,loc,0,1,1,c,c)
Duel.SendtoGrave(g,REASON_COST)
end
function c101003047.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003047.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101003047.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101003047.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
--天火の牢獄
--Fire Prison
--Script by nekrozar
function c101003052.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--defup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_DRAGON))
e2:SetValue(300)
c:RegisterEffect(e2)
--cannot link summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e3:SetRange(LOCATION_FZONE)
e3:SetTargetRange(1,1)
e3:SetTarget(c101003052.splimit)
c:RegisterEffect(e3)
--cannot attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CANNOT_ATTACK)
e4:SetRange(LOCATION_FZONE)
e4:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e4:SetTarget(c101003052.atktg)
c:RegisterEffect(e4)
--disable
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EVENT_CHAIN_SOLVING)
e5:SetRange(LOCATION_FZONE)
e5:SetCondition(c101003052.discon)
e5:SetOperation(c101003052.disop)
c:RegisterEffect(e5)
--cannot attack
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetCode(EFFECT_CANNOT_ATTACK)
e6:SetRange(LOCATION_FZONE)
e6:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e6:SetCondition(c101003052.limcon)
e6:SetTarget(c101003052.atlimit)
c:RegisterEffect(e6)
--cannot be battle target
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD)
e7:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e7:SetRange(LOCATION_FZONE)
e7:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e7:SetCondition(c101003052.limcon)
e7:SetValue(c101003052.atlimit)
c:RegisterEffect(e7)
--cannot be effect target
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_FIELD)
e8:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e8:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e8:SetRange(LOCATION_FZONE)
e8:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e8:SetCondition(c101003052.limcon)
e8:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_CYBERSE))
e8:SetValue(1)
c:RegisterEffect(e8)
end
function c101003052.limfilter(c)
return c:IsFaceup() and c:IsType(TYPE_LINK)
end
function c101003052.splimit(e,c,tp,sumtp,sumpos)
local g=Duel.GetMatchingGroup(c101003052.limfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()<=0 then return false end
local mg,lk=g:GetMinGroup(Card.GetLink)
return lk>c:GetLink() and bit.band(sumtp,SUMMON_TYPE_LINK)==SUMMON_TYPE_LINK
end
function c101003052.atktg(e,c)
return not c:IsType(TYPE_LINK)
end
function c101003052.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_CYBERSE) and c:IsType(TYPE_LINK)
end
function c101003052.discon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetMatchingGroupCount(c101003052.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)>1
and re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsRace(RACE_CYBERSE)
end
function c101003052.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function c101003052.limcon(e)
return Duel.GetMatchingGroupCount(c101003052.cfilter,e:GetHandler():GetControler(),LOCATION_MZONE,LOCATION_MZONE,nil)>1
end
function c101003052.atlimit(e,c)
return c:IsFaceup() and c:IsRace(RACE_CYBERSE)
end
--ナーゲルの守護天
--Protected Sky of Nagel
--Scripted by Eerie Code
function c101003054.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c101003054.indtg)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetValue(c101003054.indval)
c:RegisterEffect(e3)
--double damage
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CHANGE_DAMAGE)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetTargetRange(0,1)
e4:SetRange(LOCATION_SZONE)
e4:SetValue(c101003054.damval)
c:RegisterEffect(e4)
--search
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_GRAVE)
e5:SetCountLimit(1,101003054)
e5:SetCost(c101003054.thcost)
e5:SetTarget(c101003054.thtg)
e5:SetOperation(c101003054.thop)
c:RegisterEffect(e5)
end
function c101003054.indtg(e,c)
return c:IsSetCard(0x20b) and c:GetSequence()<5
end
function c101003054.damval(e,re,val,r,rp,rc)
local tp=e:GetHandlerPlayer()
if Duel.GetFlagEffect(tp,101003054)~=0 or bit.band(r,REASON_BATTLE)==0
or not rc:IsSetCard(0x20b) or not rc:IsControler(tp) then return val end
Duel.ResetFlagEffect(tp,101003054)
return val*2
end
function c101003054.cfilter(c)
return c:IsSetCard(0x20b) and c:IsDiscardable()
end
function c101003054.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(c101003054.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
Duel.DiscardHand(tp,c101003054.cfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c101003054.filter(c)
return c:IsCode(101003054) and c:IsAbleToHand()
end
function c101003054.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003054.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101003054.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstMatchingCard(c101003054.filter,tp,LOCATION_DECK,0,nil)
if tc then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--オイラーサーキット
--Euler Circuit
--Scripted by Eerie Code
function c101003055.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--cannot attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetCondition(c101003055.atkcon)
c:RegisterEffect(e2)
--give control
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_CONTROL)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1)
e3:SetCondition(c101003055.ctcon)
e3:SetTarget(c101003055.cttg)
e3:SetOperation(c101003055.ctop)
c:RegisterEffect(e3)
--search
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_GRAVE)
e5:SetCountLimit(1,101003055)
e5:SetCost(c101003055.thcost)
e5:SetTarget(c101003055.thtg)
e5:SetOperation(c101003055.thop)
c:RegisterEffect(e5)
end
function c101003055.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x20b)
end
function c101003055.atkcon(e)
return Duel.IsExistingMatchingCard(c101003055.atkfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,3,nil)
end
function c101003055.ctcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c101003055.ctfilter(c)
return c:IsFaceup() and c:IsSetCard(0x20b) and c:IsAbleToChangeControler()
end
function c101003055.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101003055.ctfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003055.ctfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,c101003055.ctfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c101003055.ctop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsControler(tp) then
Duel.GetControl(tc,1-tp)
end
end
function c101003055.cfilter(c)
return c:IsSetCard(0x20b) and c:IsDiscardable()
end
function c101003055.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(c101003055.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
Duel.DiscardHand(tp,c101003055.cfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c101003055.filter(c)
return c:IsCode(101003055) and c:IsAbleToHand()
end
function c101003055.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003055.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101003055.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstMatchingCard(c101003055.filter,tp,LOCATION_DECK,0,nil)
if tc then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--星遺物が刻む傷痕
--Wounds Carved on the World Legacy
--Script by nekrozar
function c101003056.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk/def
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_FZONE)
e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x20c))
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetValue(300)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
--draw
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101003056,0))
e4:SetCategory(CATEGORY_DRAW)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_FZONE)
e4:SetCountLimit(1)
e4:SetCost(c101003056.drcost)
e4:SetTarget(c101003056.drtg)
e4:SetOperation(c101003056.drop)
c:RegisterEffect(e4)
--to grave
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(101003056,1))
e5:SetCategory(CATEGORY_TOGRAVE)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_FZONE)
e5:SetCost(c101003056.tgcost)
e5:SetTarget(c101003056.tgtg)
e5:SetOperation(c101003056.tgop)
c:RegisterEffect(e5)
end
function c101003056.costfilter1(c)
return ((c:IsSetCard(0x20c) and c:IsType(TYPE_MONSTER)) or c:IsSetCard(0xfe)) and c:IsDiscardable()
end
function c101003056.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003056.costfilter1,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.DiscardHand(tp,c101003056.costfilter1,1,1,REASON_DISCARD+REASON_COST)
end
function c101003056.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c101003056.drop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
function c101003056.costfilter2(c)
return c:IsSetCard(0x20c) and c:IsType(TYPE_MONSTER) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsAbleToRemoveAsCost()
end
function c101003056.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c101003056.costfilter2,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
if chk==0 then return g:GetClassCount(Card.GetCode)>=6 end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
local rg=Group.CreateGroup()
for i=1,6 do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:Select(tp,1,1,nil)
rg:AddCard(sg:GetFirst())
g:Remove(Card.IsCode,nil,sg:GetFirst():GetCode())
end
Duel.Remove(rg,POS_FACEUP,REASON_COST)
end
function c101003056.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,0,LOCATION_HAND+LOCATION_EXTRA,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,0,LOCATION_HAND+LOCATION_EXTRA,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,g:GetCount(),0,0)
end
function c101003056.tgop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,0,LOCATION_HAND+LOCATION_EXTRA,nil)
Duel.SendtoGrave(g,REASON_EFFECT)
end
--星遺物へと至る鍵
--Key to World Legacy
--Script by nekrozar
function c101003057.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c101003057.target)
c:RegisterEffect(e1)
--disable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_SOLVING)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(c101003057.discon)
e2:SetOperation(c101003057.disop)
c:RegisterEffect(e2)
end
function c101003057.thfilter(c)
return ((c:IsSetCard(0x20c) and c:IsType(TYPE_MONSTER)) or c:IsSetCard(0xfe)) and c:IsAbleToHand()
end
function c101003057.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c101003057.thfilter(chkc) end
if chk==0 then return true end
if Duel.IsExistingTarget(c101003057.thfilter,tp,LOCATION_REMOVED,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(101003057,0)) then
e:SetCategory(CATEGORY_TOHAND)
e:SetProperty(EFFECT_FLAG_CARD_TARGET)
e:SetOperation(c101003057.activate)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c101003057.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
else
e:SetCategory(0)
e:SetProperty(0)
e:SetOperation(nil)
end
end
function c101003057.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c101003057.cfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsFaceup() and c:IsSetCard(0x20c)
end
function c101003057.discon(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and re:IsActiveType(TYPE_TRAP) and re:GetHandler():GetColumnGroup():FilterCount(c101003057.cfilter,nil,tp)>0
end
function c101003057.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
--魔導加速
--Magical Boost
--Scripted by Eerie Code
function c101003058.initial_effect(c)
--counter
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COUNTER)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,101003058+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c101003058.cost)
e1:SetTarget(c101003058.target)
e1:SetOperation(c101003058.activate)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DESTROYED)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCondition(c101003058.spcon)
e2:SetTarget(c101003058.sptg)
e2:SetOperation(c101003058.spop)
c:RegisterEffect(e2)
end
function c101003058.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,2) end
Duel.DiscardDeck(tp,2,REASON_COST)
end
function c101003058.filter(c)
return c:IsFaceup() and c:IsCanAddCounter(0x1,1)
end
function c101003058.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c101003058.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003058.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c101003058.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x1)
end
function c101003058.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then
if tc:IsCanAddCounter(0x1,2) and Duel.SelectYesNo(tp,aux.Stringid(101003058,0)) then
tc:AddCounter(0x1,2)
else
tc:AddCounter(0x1,1)
end
end
end
function c101003058.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return rp~=tp and c:IsReason(REASON_EFFECT) and c:GetPreviousControler()==tp
end
function c101003058.spfilter(c,e,tp)
return c:IsCanAddCounter(0x1,1,false,LOCATION_MZONE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003058.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101003058.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101003058.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,c101003058.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
if tc:IsCanAddCounter(0x1,2) and Duel.SelectYesNo(tp,aux.Stringid(101003058,0)) then
tc:AddCounter(0x1,2)
else
tc:AddCounter(0x1,1)
end
end
end
--栄光の聖騎士団
--Glory of the Noble Knights
--Script by nekrozar
function c101003059.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101003059+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c101003059.target)
e1:SetOperation(c101003059.activate)
c:RegisterEffect(e1)
end
function c101003059.filter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x107a)
and Duel.IsExistingMatchingCard(c101003059.eqfilter,tp,LOCATION_DECK,0,1,nil,c,tp)
end
function c101003059.eqfilter(c,tc,tp)
return c:IsType(TYPE_EQUIP) and c:CheckEquipTarget(tc) and c:CheckUniqueOnField(tp) and not c:IsForbidden()
end
function c101003059.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101003059.filter(chkc,tp) end
local ft=0
if e:GetHandler():IsLocation(LOCATION_HAND) then ft=1 end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>ft
and Duel.IsExistingTarget(c101003059.filter,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c101003059.filter,tp,LOCATION_MZONE,0,1,1,nil,tp)
end
function c101003059.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(tp) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,c101003059.eqfilter,tp,LOCATION_DECK,0,1,1,nil,tc,tp)
if g:GetCount()>0 then
Duel.Equip(tp,g:GetFirst(),tc)
end
end
end
--ペンデュラム・パラドックス
--Pendulum Paradox
--Scripted by Eerie Code
function c101003061.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101003061+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c101003061.target)
e1:SetOperation(c101003061.activate)
c:RegisterEffect(e1)
end
function c101003061.filter1(c,tp)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
and Duel.IsExistingMatchingCard(c101003061.filter2,tp,LOCATION_EXTRA,0,1,c,c:GetLeftScale(),c:GetCode())
end
function c101003061.filter2(c,sc,cd)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
and c:GetLeftScale()==sc and not c:IsCode(cd)
end
function c101003061.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003061.filter1,tp,LOCATION_EXTRA,0,1,nil,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_EXTRA)
end
function c101003061.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tc1=Duel.SelectMatchingCard(tp,c101003061.filter1,tp,LOCATION_EXTRA,0,1,1,nil,tp):GetFirst()
if not tc1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tc2=Duel.SelectMatchingCard(tp,c101003061.filter2,tp,LOCATION_EXTRA,0,1,1,tc1,tc1:GetLeftScale(),tc1:GetCode()):GetFirst()
Duel.SendtoHand(Group.FromCards(tc1,tc2),nil,REASON_EFFECT)
end
--ダウンビート
--Downbeat
--Script by nekrozar
function c101003063.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101003063+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c101003063.cost)
e1:SetTarget(c101003063.target)
e1:SetOperation(c101003063.activate)
e1:SetLabel(0)
c:RegisterEffect(e1)
end
function c101003063.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
if chk==0 then return true end
end
function c101003063.costfilter(c,e,tp)
return c:IsFaceup() and c:GetOriginalLevel()>0 and Duel.IsExistingMatchingCard(c101003063.spfilter,tp,LOCATION_DECK,0,1,nil,c,e,tp)
end
function c101003063.spfilter(c,tc,e,tp)
return c:GetOriginalLevel()==tc:GetOriginalLevel()-1
and c:GetOriginalRace()==tc:GetOriginalRace()
and c:GetOriginalAttribute()==tc:GetOriginalAttribute()
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003063.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()~=100 then return false end
e:SetLabel(0)
return e:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.CheckReleaseGroup(tp,c101003063.costfilter,1,nil,e,tp)
end
e:SetLabel(0)
local g=Duel.SelectReleaseGroup(tp,c101003063.costfilter,1,1,nil,e,tp)
Duel.Release(g,REASON_COST)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101003063.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101003063.spfilter,tp,LOCATION_DECK,0,1,1,nil,tc,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--パラレルポート・アーマー
--Parallel Port Armor
--Scripted by Larry126
function c101003066.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c101003066.target)
e1:SetOperation(c101003066.operation)
c:RegisterEffect(e1)
--extra attack
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003066,0))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCondition(c101003066.atcon)
e2:SetCost(c101003066.atkcost)
e2:SetTarget(c101003066.atktg)
e2:SetOperation(c101003066.atkop)
c:RegisterEffect(e2)
end
function c101003066.filter(c)
return c:IsFaceup() and c:IsType(TYPE_LINK)
end
function c101003066.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101003066.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003066.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c101003066.filter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c101003066.eqlimit(e,c)
return c:GetControler()==e:GetHandlerPlayer() and c:IsType(TYPE_LINK)
end
function c101003066.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsLocation(LOCATION_SZONE) then return end
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
c:CancelToGrave()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(1)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetValue(aux.tgoval)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EQUIP_LIMIT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(c101003066.eqlimit)
e3:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e3)
end
end
function c101003066.atcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP() or (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE)
end
function c101003066.cfilter(c)
return c:IsType(TYPE_LINK) and c:IsAbleToRemoveAsCost()
end
function c101003066.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost()
and Duel.IsExistingMatchingCard(c101003066.cfilter,tp,LOCATION_GRAVE,0,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c101003066.cfilter,tp,LOCATION_GRAVE,0,2,2,nil)
g:AddCard(e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c101003066.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_LINK) and not c:IsHasEffect(EFFECT_EXTRA_ATTACK)
end
function c101003066.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101003066.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003066.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c101003066.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c101003066.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
--ティンダングル・ドロネー
--Tindangle Dalaunay
--Script by nekrozar
function c101003069.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCondition(c101003069.condition)
e1:SetTarget(c101003069.target)
e1:SetOperation(c101003069.activate)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003069,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_GRAVE)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetCondition(c101003069.spcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c101003069.sptg)
e2:SetOperation(c101003069.spop)
c:RegisterEffect(e2)
end
function c101003069.cfilter1(c)
return c:IsSetCard(0x20b) and c:IsType(TYPE_MONSTER)
end
function c101003069.condition(e,tp,eg,ep,ev,re,r,rp)
return ep==tp and Duel.GetAttacker():IsControler(1-tp)
and Duel.IsExistingMatchingCard(c101003069.cfilter1,tp,LOCATION_GRAVE,0,3,nil)
end
function c101003069.filter(c,e,tp)
return c:IsCode(101003045) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003069.target(e,tp,eg,ep,ev,re,r,rp,chk)
local tg=Duel.GetAttacker()
if chk==0 then return tg:IsOnField()
and Duel.GetLocationCountFromEx(tp)>0
and Duel.IsExistingMatchingCard(c101003069.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetTargetCard(tg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,tg,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101003069.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsRelateToBattle() and Duel.Destroy(tc,REASON_EFFECT)~=0 then
if Duel.GetLocationCountFromEx(tp)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101003069.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function c101003069.cfilter2(c)
return c:GetSequence()>=5
end
function c101003069.spcon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c101003069.cfilter2,tp,LOCATION_MZONE,0,1,nil)
end
function c101003069.spfilter(c,e,tp)
return c:IsSetCard(0x20b) and c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)
end
function c101003069.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
local g=Duel.GetMatchingGroup(c101003069.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>2
and g:GetClassCount(Card.GetCode)>2 end
local tg=Group.CreateGroup()
for i=1,3 do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
tg:Merge(sg)
g:Remove(Card.IsCode,nil,sg:GetFirst():GetCode())
end
Duel.SetTargetCard(tg)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tg,tg:GetCount(),0,0)
end
function c101003069.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if ft<=0 or g:GetCount()==0 or (g:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133)) then return end
if g:GetCount()<=ft then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
Duel.ConfirmCards(1-tp,g)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,ft,ft,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
Duel.ConfirmCards(1-tp,sg)
end
end
--オルターガイスト・マテリアリゼーション
--Altergeist Materialization
--Scripted by Eerie Code
function c101003070.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c101003070.target)
e1:SetOperation(c101003070.operation)
c:RegisterEffect(e1)
--Destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetOperation(c101003070.desop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,101003070)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c101003070.thtg)
e3:SetOperation(c101003070.thop)
c:RegisterEffect(e3)
end
function c101003070.spfilter(c,e,tp)
return c:IsSetCard(0x103) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK)
end
function c101003070.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101003070.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101003070.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101003070.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c101003070.eqlimit(e,c)
return e:GetLabelObject()==c
end
function c101003070.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK)==0 then return end
Duel.Equip(tp,c,tc)
c:CancelToGrave()
--Add Equip limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c101003070.eqlimit)
e1:SetLabelObject(tc)
c:RegisterEffect(e1)
end
end
function c101003070.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=c:GetFirstCardTarget()
if tc and tc:IsLocation(LOCATION_MZONE) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c101003070.thfilter(c)
return c:IsType(TYPE_TRAP) and c:IsSetCard(0x103) and c:IsAbleToHand()
end
function c101003070.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101003070.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003070.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c101003070.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101003070.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--星遺物の囁き
--Whisper of the World Legacy
--Script by nekrozar
function c101003071.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetTarget(c101003071.target)
c:RegisterEffect(e1)
--disable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_SOLVING)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(c101003071.discon)
e2:SetOperation(c101003071.disop)
c:RegisterEffect(e2)
end
function c101003071.atkfilter(c)
return c:IsFaceup() and c:IsLevelBelow(6)
end
function c101003071.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101003071.atkfilter(chkc) end
if chk==0 then
if Duel.GetCurrentPhase()==PHASE_DAMAGE then
return Duel.IsExistingTarget(c101003071.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end
return true
end
if Duel.GetCurrentPhase()==PHASE_DAMAGE
or (Duel.IsExistingTarget(c101003071.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(101003071,0))) then
e:SetCategory(CATEGORY_ATKCHANGE)
e:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET)
e:SetOperation(c101003071.activate)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c101003071.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
else
e:SetCategory(0)
e:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e:SetOperation(nil)
end
end
function c101003071.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
end
end
function c101003071.cfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsFaceup() and c:IsSetCard(0x20c)
end
function c101003071.discon(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and re:IsActiveType(TYPE_SPELL) and re:GetHandler():GetColumnGroup():FilterCount(c101003071.cfilter,nil,tp)>0
end
function c101003071.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
--星遺物に眠る深層
--Deep Depths of the World Legacy's Slumber
--Script by nekrozar
function c101003072.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetTarget(c101003072.target)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_LEAVE_FIELD_P)
e2:SetOperation(c101003072.checkop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetOperation(c101003072.desop)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
--disable
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_CHAIN_SOLVING)
e4:SetRange(LOCATION_SZONE)
e4:SetCondition(c101003072.discon)
e4:SetOperation(c101003072.disop)
c:RegisterEffect(e4)
end
function c101003072.spfilter(c,e,tp)
return c:IsLevelAbove(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003072.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101003072.spfilter(chkc,e,tp) end
if chk==0 then return true end
if Duel.IsExistingTarget(c101003072.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(101003072,0)) then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
e:SetProperty(EFFECT_FLAG_CARD_TARGET)
e:SetOperation(c101003072.activate)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101003072.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
else
e:SetCategory(0)
e:SetProperty(0)
e:SetOperation(nil)
end
end
function c101003072.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e)
and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK) then
c:SetCardTarget(tc)
Duel.SpecialSummonComplete()
end
end
function c101003072.checkop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsDisabled() then
e:SetLabel(1)
else e:SetLabel(0) end
end
function c101003072.desop(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabelObject():GetLabel()~=0 then return end
local tc=e:GetHandler():GetFirstCardTarget()
if tc and tc:IsLocation(LOCATION_MZONE) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c101003072.cfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsFaceup() and c:IsSetCard(0x20c)
end
function c101003072.discon(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and re:IsActiveType(TYPE_MONSTER) and re:GetHandler():GetColumnGroup():FilterCount(c101003072.cfilter,nil,tp)>0
end
function c101003072.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
--魔導変換
--Magical Burst
--Scripted by Eerie Code
function c101003073.initial_effect(c)
c:EnableCounterPermit(0x1)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--add counter
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_SZONE)
e2:SetOperation(aux.chainreg)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_CHAIN_SOLVED)
e3:SetRange(LOCATION_SZONE)
e3:SetOperation(c101003073.acop)
c:RegisterEffect(e3)
--search
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_SZONE)
e4:SetCountLimit(1,101003073)
e4:SetCondition(c101003073.thcon)
e4:SetCost(c101003073.thcost)
e4:SetTarget(c101003073.thtg)
e4:SetOperation(c101003073.thop)
c:RegisterEffect(e4)
end
c101003073.spell_counter_permit=99
function c101003073.acop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_PLAYER)
local c=e:GetHandler()
if re:IsActiveType(TYPE_MONSTER) and p~=tp and c:GetFlagEffect(1)>0 then
c:AddCounter(0x1,1)
end
end
function c101003073.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetCounter(0x1)>=6
end
function c101003073.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c101003073.thfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c101003073.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003073.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101003073.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101003073.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
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--雷の天気模様
--Thunder Weathery Pattern
--Scripted by Eerie Code
--Prototype, might require a core update for full functionality
function c16849715.initial_effect(c)
c:SetUniqueOnField(1,0,16849715)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--adjust
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_ADJUST)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetRange(LOCATION_SZONE)
e2:SetOperation(c16849715.effop)
c:RegisterEffect(e2)
end
function c16849715.efffilter(c,g,ignore_flag)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) and c:IsSetCard(0x109)
and c:GetSequence()<5 and g:IsContains(c) and (ignore_flag or c:GetFlagEffect(16849715)==0)
end
function c16849715.effop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local cg=c:GetColumnGroup(1,1)
local g=Duel.GetMatchingGroup(c16849715.efffilter,tp,LOCATION_MZONE,0,nil,cg)
if c:IsDisabled() then return end
for tc in aux.Next(g) do
tc:RegisterFlagEffect(16849715,RESET_EVENT+0x1fe0000,0,1)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(16849715,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_START)
e1:SetLabelObject(c)
e1:SetCost(aux.bfgcost)
e1:SetTarget(c16849715.thtg)
e1:SetOperation(c16849715.thop)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
end
end
function c16849715.thfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c16849715.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local gc=e:GetLabelObject()
if chk==0 then return gc and gc:IsFaceup() and gc:IsLocation(LOCATION_SZONE)
and not gc:IsDisabled() and c16849715.efffilter(c,gc:GetColumnGroup(1,1),true)
and (Duel.GetAttackTarget()==c or (Duel.GetAttacker()==c and Duel.GetAttackTarget()~=nil)) end
local tc=Duel.GetAttacker()
if tc==c then tc=Duel.GetAttackTarget() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,tc,1,0,0)
end
function c16849715.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetAttacker()
if tc==c then tc=Duel.GetAttackTarget() end
if tc and tc:IsRelateToBattle() then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
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