Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-2pick
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-2pick
Commits
e326411e
Commit
e326411e
authored
Nov 19, 2018
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' into server
parents
7a5c75b5
325bd642
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
5 additions
and
20 deletions
+5
-20
gframe/deck_con.cpp
gframe/deck_con.cpp
+1
-1
gframe/game.cpp
gframe/game.cpp
+1
-15
gframe/game.h
gframe/game.h
+1
-2
script
script
+1
-1
strings.conf
strings.conf
+1
-1
No files found.
gframe/deck_con.cpp
View file @
e326411e
...
@@ -944,7 +944,7 @@ void DeckBuilder::FilterCards() {
...
@@ -944,7 +944,7 @@ void DeckBuilder::FilterCards() {
int
trycode
=
BufferIO
::
GetVal
(
elements_iterator
->
c_str
());
int
trycode
=
BufferIO
::
GetVal
(
elements_iterator
->
c_str
());
bool
tryresult
=
dataManager
.
GetData
(
trycode
,
0
);
bool
tryresult
=
dataManager
.
GetData
(
trycode
,
0
);
if
(
!
tryresult
&&
!
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
c_str
())
&&
text
.
text
.
find
(
elements_iterator
->
c_str
())
==
std
::
wstring
::
npos
if
(
!
tryresult
&&
!
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
c_str
())
&&
text
.
text
.
find
(
elements_iterator
->
c_str
())
==
std
::
wstring
::
npos
&&
!
mainGame
->
CheckRegEx
(
text
.
text
,
elements_iterator
->
c_str
()
)
&&
!
mainGame
->
CheckRegEx
(
text
.
text
,
*
elements_iterator
)
&&
(
!
set_code_map
[
*
elements_iterator
]
||
!
check_set_code
(
data
,
set_code_map
[
*
elements_iterator
])))
{
&&
(
!
set_code_map
[
*
elements_iterator
]
||
!
check_set_code
(
data
,
set_code_map
[
*
elements_iterator
])))
{
is_target
=
false
;
is_target
=
false
;
break
;
break
;
...
...
gframe/game.cpp
View file @
e326411e
...
@@ -2175,21 +2175,7 @@ void Game::takeScreenshot() {
...
@@ -2175,21 +2175,7 @@ void Game::takeScreenshot() {
}
else
}
else
device
->
getLogger
()
->
log
(
L"Failed to take screenshot."
,
irr
::
ELL_WARNING
);
device
->
getLogger
()
->
log
(
L"Failed to take screenshot."
,
irr
::
ELL_WARNING
);
}
}
bool
Game
::
CheckRegEx
(
const
wchar_t
*
text
,
const
wchar_t
*
exp
,
bool
exact
)
{
bool
Game
::
CheckRegEx
(
const
std
::
wstring
&
text
,
const
std
::
wstring
&
exp
,
bool
exact
)
{
if
(
!
gameConf
.
search_regex
)
return
false
;
bool
result
;
try
{
if
(
exact
)
result
=
std
::
regex_match
(
text
,
std
::
wregex
(
exp
));
else
result
=
std
::
regex_search
(
text
,
std
::
wregex
(
exp
));
}
catch
(...)
{
result
=
false
;
}
return
result
;
}
bool
Game
::
CheckRegEx
(
std
::
wstring
text
,
const
wchar_t
*
exp
,
bool
exact
)
{
if
(
!
gameConf
.
search_regex
)
if
(
!
gameConf
.
search_regex
)
return
false
;
return
false
;
bool
result
;
bool
result
;
...
...
gframe/game.h
View file @
e326411e
...
@@ -185,8 +185,7 @@ public:
...
@@ -185,8 +185,7 @@ public:
int
LocalPlayer
(
int
player
);
int
LocalPlayer
(
int
player
);
const
wchar_t
*
LocalName
(
int
local_player
);
const
wchar_t
*
LocalName
(
int
local_player
);
const
char
*
GetLocaleDir
(
const
char
*
dir
);
const
char
*
GetLocaleDir
(
const
char
*
dir
);
bool
CheckRegEx
(
const
wchar_t
*
text
,
const
wchar_t
*
exp
,
bool
exact
=
false
);
bool
CheckRegEx
(
const
std
::
wstring
&
text
,
const
std
::
wstring
&
exp
,
bool
exact
=
false
);
bool
CheckRegEx
(
std
::
wstring
text
,
const
wchar_t
*
exp
,
bool
exact
=
false
);
bool
HasFocus
(
EGUI_ELEMENT_TYPE
type
)
const
{
bool
HasFocus
(
EGUI_ELEMENT_TYPE
type
)
const
{
irr
::
gui
::
IGUIElement
*
focus
=
env
->
getFocus
();
irr
::
gui
::
IGUIElement
*
focus
=
env
->
getFocus
();
...
...
script
@
87b2a039
Subproject commit
9df625b2ab530f9f183cfc1b2971da802625ea6a
Subproject commit
87b2a039e3b02c8fad75aa53719095e60c866466
strings.conf
View file @
e326411e
...
@@ -766,7 +766,7 @@
...
@@ -766,7 +766,7 @@
#setname 0x8c 德鲁伊 ドルイド
#setname 0x8c 德鲁伊 ドルイド
!
setname
0
x8d
鬼计 ゴーストリック
!
setname
0
x8d
鬼计 ゴーストリック
!
setname
0
x8e
吸血鬼 ヴァンパイア
!
setname
0
x8e
吸血鬼 ヴァンパイア
!
setname
0
x8f
刷
啦啦
ズババ
!
setname
0
x8f
刷
拉拉
ズババ
!
setname
0
x90
森罗 森羅
!
setname
0
x90
森罗 森羅
!
setname
0
x91
王家长眠之谷 ネクロバレー
!
setname
0
x91
王家长眠之谷 ネクロバレー
!
setname
0
x92
纹章 メダリオン
!
setname
0
x92
纹章 メダリオン
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment