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ygopro-2pick
Commits
defe2223
Commit
defe2223
authored
Mar 07, 2019
by
nanahira
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Plain Diff
test auto watch mode
parent
8d671c2c
Changes
2
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2 changed files
with
14 additions
and
9 deletions
+14
-9
gframe/duelclient.cpp
gframe/duelclient.cpp
+11
-9
gframe/gframe.cpp
gframe/gframe.cpp
+3
-0
No files found.
gframe/duelclient.cpp
View file @
defe2223
...
@@ -728,14 +728,16 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -728,14 +728,16 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame->dInfo.isReplaySkiping = false;
mainGame->dInfo.isReplaySkiping = false;
mainGame->wSurrender->setVisible(false);
mainGame->wSurrender->setVisible(false);
mainGame->stMessage->setText(dataManager.GetSysString(1500));
mainGame->stMessage->setText(dataManager.GetSysString(1500));
mainGame
->
PopupElement
(
mainGame
->
wMessage
);
if(!auto_watch_mode) {
mainGame
->
gMutex
.
Unlock
();
mainGame->PopupElement(mainGame->wMessage);
mainGame
->
actionSignal
.
Reset
();
mainGame->gMutex.Unlock();
mainGame
->
actionSignal
.
Wait
();
mainGame->actionSignal.Reset();
mainGame
->
closeDoneSignal
.
Reset
();
mainGame->actionSignal.Wait();
mainGame
->
closeSignal
.
Set
();
mainGame->closeDoneSignal.Reset();
mainGame
->
closeDoneSignal
.
Wait
();
mainGame->closeSignal.Set();
mainGame
->
gMutex
.
Lock
();
mainGame->closeDoneSignal.Wait();
mainGame->gMutex.Lock();
}
mainGame->dInfo.isStarted = false;
mainGame->dInfo.isStarted = false;
mainGame->dInfo.isFinished = true;
mainGame->dInfo.isFinished = true;
mainGame->dInfo.announce_cache.clear();
mainGame->dInfo.announce_cache.clear();
...
@@ -2173,7 +2175,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -2173,7 +2175,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
}
}
mainGame->WaitFrameSignal(5);
mainGame->WaitFrameSignal(5);
}
}
if
(
panel_confirm
.
size
())
{
if (panel_confirm.size()
&& !auto_watch_mode
) {
std::sort(panel_confirm.begin(), panel_confirm.end(), ClientCard::client_card_sort);
std::sort(panel_confirm.begin(), panel_confirm.end(), ClientCard::client_card_sort);
mainGame->gMutex.Lock();
mainGame->gMutex.Lock();
mainGame->dField.selectable_cards = panel_confirm;
mainGame->dField.selectable_cards = panel_confirm;
...
...
gframe/gframe.cpp
View file @
defe2223
...
@@ -9,6 +9,7 @@
...
@@ -9,6 +9,7 @@
int
enable_log
=
0
;
int
enable_log
=
0
;
bool
exit_on_return
=
false
;
bool
exit_on_return
=
false
;
bool
auto_watch_mode
=
false
;
bool
open_file
=
false
;
bool
open_file
=
false
;
wchar_t
open_file_name
[
256
]
=
L""
;
wchar_t
open_file_name
[
256
]
=
L""
;
bool
bot_mode
=
false
;
bool
bot_mode
=
false
;
...
@@ -113,6 +114,8 @@ int main(int argc, char* argv[]) {
...
@@ -113,6 +114,8 @@ int main(int argc, char* argv[]) {
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"-k"
))
{
// Keep on return
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"-k"
))
{
// Keep on return
exit_on_return
=
false
;
exit_on_return
=
false
;
keep_on_return
=
true
;
keep_on_return
=
true
;
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"--auto-watch"
))
{
// Auto watch mode
auto_watch_mode
=
true
;
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"-d"
))
{
// Deck
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"-d"
))
{
// Deck
++
i
;
++
i
;
if
(
i
+
1
<
wargc
)
{
// select deck
if
(
i
+
1
<
wargc
)
{
// select deck
...
...
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