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ygopro-2pick
Commits
db96ea29
Commit
db96ea29
authored
Sep 28, 2018
by
nanahira
Browse files
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Merge branch 'master' into server
parents
672c9b48
3f122605
Changes
5
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Showing
5 changed files
with
9 additions
and
15 deletions
+9
-15
gframe/drawing.cpp
gframe/drawing.cpp
+1
-1
gframe/event_handler.cpp
gframe/event_handler.cpp
+1
-7
gframe/game.cpp
gframe/game.cpp
+5
-5
script
script
+1
-1
system.conf
system.conf
+1
-1
No files found.
gframe/drawing.cpp
View file @
db96ea29
...
...
@@ -1023,7 +1023,7 @@ void Game::ShowElement(irr::gui::IGUIElement * win, int autoframe) {
FadingUnit
fu
;
fu
.
fadingSize
=
win
->
getRelativePosition
();
for
(
auto
fit
=
fadingList
.
begin
();
fit
!=
fadingList
.
end
();
++
fit
)
if
(
win
==
fit
->
guiFading
)
if
(
win
==
fit
->
guiFading
&&
win
!=
wOptions
)
// the size of wOptions is always setted by ClientField::ShowSelectOption before showing it
fu
.
fadingSize
=
fit
->
fadingSize
;
irr
::
core
::
position2di
center
=
fu
.
fadingSize
.
getCenter
();
fu
.
fadingDiff
.
X
=
fu
.
fadingSize
.
getWidth
()
/
10
;
...
...
gframe/event_handler.cpp
View file @
db96ea29
...
...
@@ -1416,13 +1416,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
break
;
if
(
event
.
MouseInput
.
isLeftPressed
())
break
;
s32
x
=
event
.
MouseInput
.
X
;
s32
y
=
event
.
MouseInput
.
Y
;
irr
::
core
::
position2di
pos
(
x
,
y
);
irr
::
gui
::
IGUIElement
*
root
=
mainGame
->
env
->
getRootGUIElement
();
if
(
root
->
getElementFromPoint
(
pos
)
==
mainGame
->
btnCancelOrFinish
)
mainGame
->
chkHideHintButton
->
setChecked
(
true
);
if
(
mainGame
->
gameConf
.
control_mode
==
1
&&
x
>
300
*
mainGame
->
xScale
)
{
if
(
mainGame
->
gameConf
.
control_mode
==
1
&&
event
.
MouseInput
.
X
>
300
*
mainGame
->
xScale
)
{
mainGame
->
ignore_chain
=
event
.
MouseInput
.
isRightPressed
();
mainGame
->
always_chain
=
false
;
mainGame
->
chain_when_avail
=
false
;
...
...
gframe/game.cpp
View file @
db96ea29
...
...
@@ -1324,6 +1324,8 @@ void Game::LoadConfig() {
gameConf
.
defaultOT
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"enable_bot_mode"
))
{
gameConf
.
enable_bot_mode
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"quick_animation"
))
{
gameConf
.
quick_animation
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"window_maximized"
))
{
gameConf
.
window_maximized
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"window_width"
))
{
...
...
@@ -1332,8 +1334,6 @@ void Game::LoadConfig() {
gameConf
.
window_height
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"resize_popup_menu"
))
{
gameConf
.
resize_popup_menu
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"quick_animation"
))
{
gameConf
.
quick_animation
=
atoi
(
valbuf
);
#ifdef YGOPRO_USE_IRRKLANG
}
else
if
(
!
strcmp
(
strbuf
,
"enable_sound"
))
{
gameConf
.
enable_sound
=
atoi
(
valbuf
)
>
0
;
...
...
@@ -1436,6 +1436,8 @@ void Game::LoadConfig() {
gameConf
.
defaultOT
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"enable_bot_mode"
))
{
gameConf
.
enable_bot_mode
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"quick_animation"
))
{
gameConf
.
quick_animation
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"window_maximized"
))
{
gameConf
.
window_maximized
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"window_width"
))
{
...
...
@@ -1444,8 +1446,6 @@ void Game::LoadConfig() {
gameConf
.
window_height
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"resize_popup_menu"
))
{
gameConf
.
resize_popup_menu
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"quick_animation"
))
{
gameConf
.
quick_animation
=
atoi
(
valbuf
);
#ifdef YGOPRO_USE_IRRKLANG
}
else
if
(
!
strcmp
(
strbuf
,
"enable_sound"
))
{
gameConf
.
enable_sound
=
atoi
(
valbuf
)
>
0
;
...
...
@@ -1534,11 +1534,11 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"ignore_deck_changes = %d
\n
"
,
(
chkIgnoreDeckChanges
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"default_ot = %d
\n
"
,
gameConf
.
defaultOT
);
fprintf
(
fp
,
"enable_bot_mode = %d
\n
"
,
gameConf
.
enable_bot_mode
);
fprintf
(
fp
,
"quick_animation = %d
\n
"
,
gameConf
.
quick_animation
);
fprintf
(
fp
,
"window_maximized = %d
\n
"
,
(
gameConf
.
window_maximized
?
1
:
0
));
fprintf
(
fp
,
"window_width = %d
\n
"
,
gameConf
.
window_width
);
fprintf
(
fp
,
"window_height = %d
\n
"
,
gameConf
.
window_height
);
fprintf
(
fp
,
"resize_popup_menu = %d
\n
"
,
gameConf
.
resize_popup_menu
?
1
:
0
);
fprintf
(
fp
,
"quick_animation = %d
\n
"
,
gameConf
.
quick_animation
);
#ifdef YGOPRO_USE_IRRKLANG
fprintf
(
fp
,
"enable_sound = %d
\n
"
,
(
chkEnableSound
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"enable_music = %d
\n
"
,
(
chkEnableMusic
->
isChecked
()
?
1
:
0
));
...
...
script
@
5c5df883
Subproject commit
86165097b532ed1e2640f80e8d5376e4eefab77f
Subproject commit
5c5df8834951c68399dbc77c89f7f745bc98f0b9
system.conf
View file @
db96ea29
...
...
@@ -21,7 +21,7 @@ waitchain = 0
mute_opponent
=
0
mute_spectators
=
0
hide_setname
=
0
hide_hint_button
=
1
hide_hint_button
=
0
#control_mode = 0: Key A/S/D/R Chain Buttons. control_mode = 1: MouseLeft/MouseRight/NULL/F9 Without Chain Buttons
control_mode
=
0
draw_field_spell
=
1
...
...
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