Commit d1ce5e49 authored by nanahira's avatar nanahira

prescript

parent 9e9b0347
......@@ -6,7 +6,8 @@ function c100200138.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200138,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100200138)
e1:SetTarget(c100200138.thtg)
e1:SetOperation(c100200138.thop)
......@@ -34,7 +35,7 @@ function c100200138.thfilter(c)
return c:IsSetCard(0xed) and not c:IsCode(100200138) and c:IsAbleToHand()
end
function c100200138.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
if chk==0 then return Duel.IsExistingMatchingCard(c100200138.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100200138.thop(e,tp,eg,ep,ev,re,r,rp)
......@@ -49,10 +50,10 @@ function c100200138.setcfilter(c)
return c:IsFaceup() and c:IsSetCard(0xed)
end
function c100200138.setcon1(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c100200138.setcfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
return not Duel.IsExistingMatchingCard(c100200138.setcfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
end
function c100200138.setcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100200138.setcfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
return Duel.IsExistingMatchingCard(c100200138.setcfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
end
function c100200138.setfilter(c)
return c:IsFaceup() and c:IsCanTurnSet()
......
--寄生虫パラノイド
--Parasite Paranoid
--Scripted by Eerie Code
function c100419007.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100419007)
e1:SetTarget(c100419007.eqtg)
e1:SetOperation(c100419007.eqop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100419007,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c100419007.spcon)
e2:SetTarget(c100419007.sptg)
e2:SetOperation(c100419007.spop)
c:RegisterEffect(e2)
end
function c100419007.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c100419007.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT)
return
end
Duel.Equip(tp,c,tc,true)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c100419007.eqlimit)
e1:SetLabelObject(tc)
c:RegisterEffect(e1)
--race
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_CHANGE_RACE)
e2:SetValue(RACE_INSECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2)
--cannot attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e3:SetValue(c100419007.atlimit)
e3:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e3)
--disable
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_CHAIN_SOLVING)
e4:SetRange(LOCATION_SZONE)
e4:SetLabelObject(tc)
e4:SetCondition(c100419007.discon)
e4:SetOperation(c100419007.disop)
e4:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e4)
end
function c100419007.eqlimit(e,c)
return c==e:GetLabelObject()
end
function c100419007.atlimit(e,c)
return c:IsRace(RACE_INSECT)
end
function c100419007.disfilter(c)
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsRace(RACE_INSECT)
end
function c100419007.discon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
local rc=re:GetHandler()
if not tc or rc~=tc then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g and g:IsExists(c100419007.disfilter,1,nil) and Duel.IsChainNegatable(ev)
end
function c100419007.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function c100419007.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_SZONE)
end
function c100419007.spfilter(c,e,tp)
return c:IsRace(RACE_INSECT) and c:IsLevelAbove(7) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c100419007.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100419007.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100419007.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100419007.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
--究極変異態・インセクト女王
--Ultimately Mutated Insect Queen
--Scripted by Eerie Code
function c100419008.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100419008.splimit)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCondition(c100419008.indcon)
e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_INSECT))
e2:SetValue(c100419008.indval)
c:RegisterEffect(e2)
--cannot be target
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetRange(LOCATION_SZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetCondition(c100419008.indcon)
e3:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_INSECT))
e3:SetValue(aux.tgoval)
c:RegisterEffect(e3)
--chain attack
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100419008,0))
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DAMAGE_STEP_END)
e4:SetCondition(c100419008.atcon)
e4:SetCost(c100419008.atcost)
e4:SetOperation(c100419008.atop)
c:RegisterEffect(e4)
--spsummon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(91512835,0))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EVENT_PHASE+PHASE_END)
e5:SetCountLimit(1)
e5:SetTarget(c100419008.sptg)
e5:SetOperation(c100419008.spop)
c:RegisterEffect(e4)
end
function c100419008.splimit(e,se,sp,st)
return se
end
function c100419008.indfilter(c)
return c:IsFaceup() and c:IsRace(RACE_INSECT)
end
function c100419008.indcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100419008.indfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c100419008.indval(e,re,rp)
return rp~=e:GetHandlerPlayer()
end
function c100419008.atcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetAttacker()==c and c:IsChainAttackable(0,true)
end
function c100419008.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,nil,1,e:GetHandler()) nd
local g=Duel.SelectReleaseGroup(tp,nil,1,1,e:GetHandler())
Duel.Release(g,REASON_COST)
end
function c100419008.atop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToBattle() then return end
Duel.ChainAttack()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE+PHASE_DAMAGE_CAL)
c:RegisterEffect(e1)
end
function c100419008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,91512836,0,0x4011,100,100,1,RACE_INSECT,ATTRIBUTE_EARTH) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c100419008.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,91512836,0,0x4011,100,100,1,RACE_INSECT,ATTRIBUTE_EARTH) then return end
local token=Duel.CreateToken(tp,91512836)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end
-- デスペラード・リボルバー・ドラゴン
--Desperado Barrel Dragon
function c100419015.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100419015,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_DESTROYED)
e1:SetCondition(c100419015.condition)
e1:SetTarget(c100419015.target)
e1:SetOperation(c100419015.operation)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100419015,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_COIN+CATEGORY_DRAW)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c100419015.descon)
e2:SetCost(c68450517.descost)
e2:SetTarget(c100419015.destg)
e2:SetOperation(c100419015.desop)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100419015,2))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetTarget(c100419015.thtg)
e3:SetOperation(c100419015.thop)
c:RegisterEffect(e3)
end
c100419015.toss_coin=true
function c100419015.filter(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsSetCard(0x10db) and c:GetPreviousControler()==tp
and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP)
end
function c100419015.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100419015.filter,1,nil,tp)
end
function c100419015.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100419015.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c89238128.descon(e,tp,eg,ep,ev,re,r,rp)
return (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE)
end
function c68450517.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c100419015.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,3)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100419015.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()==0 then return end
local c1,c2,c3=Duel.TossCoin(tp,3)
local ct=c1+c2+c3
if ct==0 then return end
if ct>g:GetCount() then ct=g:GetCount() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=g:Select(tp,1,ct,nil)
Duel.HintSelection(dg)
Duel.Destroy(dg,REASON_EFFECT)
if c1+c2+c3==3 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
function c100419015.thfilter(c)
return c.toss_coin and c:IsType(TYPE_MONSTER) and c:IsLevelBelow(7) and c:IsAbleToHand()
end
function c100419015.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100419015.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100419015.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100419015.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
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