Commit c0597fb8 authored by Momobako's avatar Momobako

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parent 146b2f27
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--奇迹糕点 旋转餐厅
function c12000001.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c12000001.target)
e1:SetOperation(c12000001.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_TOKEN))
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(c12000001.spcon)
e3:SetTarget(c12000001.sptg)
e3:SetOperation(c12000001.spop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_GRAVE)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCost(aux.bfgcost)
e4:SetTarget(c12000001.thtg)
e4:SetOperation(c12000001.thop)
c:RegisterEffect(e4)
end
function c12000001.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP_DEFENSE,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c12000001.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP_DEFENSE,tp) then
local token=Duel.CreateToken(tp,12000011)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e1,true)
Duel.SpecialSummonComplete()
end
end
function c12000001.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return rp~=tp and c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c12000001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ft1=Duel.GetLocationCount(tp,LOCATION_MZONE)
local ft2=Duel.GetLocationCount(1-tp,LOCATION_MZONE)
if chk==0 then return (ft1+ft2)>0 and not ((ft1+ft2)>1 and Duel.IsPlayerAffectedByEffect(tp,59822133)) and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,tp) and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,1-tp) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,ft1+ft2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,ft1+ft2,0,0)
end
function c12000001.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ft1=Duel.GetLocationCount(tp,LOCATION_MZONE)
local ft2=Duel.GetLocationCount(1-tp,LOCATION_MZONE)
if (ft1+ft2)>0 and not ((ft1+ft2)>1 and Duel.IsPlayerAffectedByEffect(tp,59822133))
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,tp) and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,1-tp) then
local fid=c:GetFieldID()
for i=1,ft1 do
local token=Duel.CreateToken(tp,12000011)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
end
for i=1,ft2 do
local token=Duel.CreateToken(tp,12000011)
Duel.SpecialSummonStep(token,0,tp,1-tp,false,false,POS_FACEUP)
end
Duel.SpecialSummonComplete()
end
end
function c12000001.thfilter(c,lv,race)
return c:IsType(TYPE_MONSTER) and c:GetLevel()==lv and c:GetRace()==race and c:IsAbleToHand() and c:IsLevelAbove(5)
end
function c12000001.filter(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0xfbe) and Duel.IsExistingMatchingCard(c12000001.thfilter,tp,LOCATION_DECK,0,1,nil,c:GetLevel(),c:GetRace())
end
function c12000001.chkfilter(c,lv,race)
return c:IsFaceup() and c:GetLevel()==lv
end
function c12000001.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c42000001.chkfilter(chkc,e:GetLabel()) end
if chk==0 then return Duel.IsExistingTarget(c12000001.filter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c12000001.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
e:SetLabel(g:GetFirst():GetAttribute())
end
function c12000001.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
local lv=tc:GetLevel()
local race=tc:GetRace()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectMatchingCard(tp,c12000001.thfilter,tp,LOCATION_DECK,0,1,1,nil,lv,race)
if sg:GetCount()>0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
--奇迹糕点 糕点突进
function c12000002.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,12000002+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c12000002.target)
e1:SetOperation(c12000002.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c12000002.spcon)
e2:SetTarget(c12000002.sptg)
e2:SetOperation(c12000002.spop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1)
e3:SetCondition(c12000002.descon)
e3:SetCost(c12000002.descost)
e3:SetTarget(c12000002.destg)
e3:SetOperation(c12000002.desop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_ATKCHANGE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_GRAVE)
e4:SetCost(aux.bfgcost)
e4:SetTarget(c12000002.actg)
e4:SetOperation(c12000002.acop)
c:RegisterEffect(e4)
end
function c12000002.tgfilter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToGrave()
end
function c12000002.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000002.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c12000002.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c12000002.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function c12000002.cfilter(c,tp)
return c:IsType(TYPE_TOKEN)
and c:IsLocation(LOCATION_MZONE) and c:GetSummonPlayer()==tp and c:GetCode()~=12000013
end
function c12000002.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c12000002.cfilter,1,nil,tp)
end
function c12000002.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000013,0xfbe,0x5011,0,0,1,RACE_FAIRY,ATTRIBUTE_EARTH) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c12000002.spop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000013,0xfbe,0x5011,0,0,1,RACE_FAIRY,ATTRIBUTE_EARTH) then
local token=Duel.CreateToken(tp,12000013)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e1,true)
Duel.SpecialSummonComplete()
end
end
function c12000002.cfilter1(c)
return c:IsFaceup() and c:IsSetCard(0xfbe) and c:IsType(TYPE_TOKEN)
end
function c12000002.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c12000002.cfilter1,tp,LOCATION_MZONE,0,1,nil)
end
function c12000002.cfilter2(c)
return c:IsType(TYPE_TOKEN)
end
function c12000002.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c12000002.cfilter2,1,nil) end
local g=Duel.SelectReleaseGroup(tp,c12000002.cfilter2,1,1,nil)
Duel.Release(g,REASON_COST)
end
function c12000002.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c12000002.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and e:GetHandler():IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c12000002.acfilter(c)
return c:IsFaceup() and c:IsType(TYPE_TOKEN)
end
function c12000002.actg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000002.acfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end
function c12000002.acop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c12000002.acfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local ct=g:GetCount()
local tc=g:GetFirst()
local fid=e:GetHandler():GetFieldID()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ct*1000)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
tc:RegisterFlagEffect(12000002,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1,fid)
--no battle damage
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_NO_BATTLE_DAMAGE)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
g:KeepAlive()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(g)
e1:SetCondition(c12000002.adcon)
e1:SetOperation(c12000002.adop)
Duel.RegisterEffect(e1,tp)
end
function c12000002.adfilter(c,fid)
return c:GetFlagEffectLabel(12000002)==fid
end
function c12000002.adcon(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
if not g:IsExists(c12000002.adfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function c12000002.adop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
local tg=g:Filter(c12000002.adfilter,nil,e:GetLabel())
g:DeleteGroup()
Duel.Destroy(tg,REASON_EFFECT)
end
--奇迹糕点 糕点爆发
function c12000003.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c12000003.cost)
e1:SetCountLimit(1,12000003+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c12000003.target)
e1:SetOperation(c12000003.activate)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DESTROYED)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c12000003.spcon)
e2:SetTarget(c12000003.sptg)
e2:SetOperation(c12000003.spop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1)
e3:SetCost(c12000003.descost)
e3:SetTarget(c12000003.destg)
e3:SetOperation(c12000003.desop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_GRAVE)
e4:SetCost(c12000003.thcost)
e4:SetTarget(c12000003.thtg)
e4:SetOperation(c12000003.thop)
c:RegisterEffect(e4)
end
function c12000003.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c12000003.filter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToHand()
end
function c12000003.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000003.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c12000003.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12000003.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c12000003.cfilter1(c)
return c:IsFaceup() and c:IsSetCard(0xfbe) and c:IsType(TYPE_MONSTER)
end
function c12000003.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c12000003.cfilter1,tp,LOCATION_MZONE,0,1,nil)
end
function c12000003.cfilter2(c)
return c:IsType(TYPE_TOKEN)
end
function c12000003.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c12000003.cfilter2,1,nil) end
local g=Duel.SelectReleaseGroup(tp,c12000003.cfilter2,1,1,nil)
Duel.Release(g,REASON_COST)
end
function c12000003.cfilter(c,tp)
return c:IsType(TYPE_TOKEN)
and c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousControler()==tp
end
function c12000003.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c12000003.cfilter,1,nil,tp)
end
function c12000003.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000012,0xfbe,0x4011,500,500,2,RACE_BEAST,ATTRIBUTE_LIGHT) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c12000003.spop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000012,0xfbe,0x4011,500,500,2,RACE_BEAST,ATTRIBUTE_LIGHT) then
local token=Duel.CreateToken(tp,12000012)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e1,true)
Duel.SpecialSummonComplete()
end
end
function c12000003.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c12000003.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(c12000003.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c12000003.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c12000003.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and e:GetHandler():IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c12000003.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c12000003.thfilter(c,att,race)
return c:IsAttribute(att) and c:IsRace(race) and c:IsAbleToHand() and c:IsLevelAbove(5)
end
function c12000003.cfilter3(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_TOKEN) and Duel.IsExistingMatchingCard(c12000003.thfilter,tp,LOCATION_DECK,0,1,nil,c:GetAttribute(),c:GetRace())
end
function c12000003.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c12000003.cfilter3,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectReleaseGroup(tp,c12000003.cfilter3,1,1,nil)
Duel.Release(g,REASON_COST)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
e:SetLabelObject(g:GetFirst())
end
function c12000003.thop(e,tp,eg,ep,ev,re,r,rp)
local att=e:GetLabelObject():GetAttribute()
local race=e:GetLabelObject():GetRace()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12000003.thfilter,tp,LOCATION_DECK,0,1,1,nil,att,race)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--奇迹糕点 融合秘方
function c12000004.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,12000004+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c12000004.target)
e1:SetOperation(c12000004.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(c12000004.spcon)
e2:SetTarget(c12000004.sptg)
e2:SetOperation(c12000004.spop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(c12000004.spcon2)
e3:SetTarget(c12000004.sptg)
e3:SetOperation(c12000004.spop2)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_GRAVE)
e4:SetCost(aux.bfgcost)
e4:SetTarget(c12000004.fstg)
e4:SetOperation(c12000004.fsop)
c:RegisterEffect(e4)
end
function c12000004.filter(c)
return c:IsAbleToHand() and c:IsSetCard(0xfbe)
end
function c12000004.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000004.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
end
function c12000004.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c12000004.filter,tp,LOCATION_DECK,0,1,1,nil)
local tg=g:GetFirst()
if tg==nil then return end
Duel.Remove(tg,POS_FACEDOWN,REASON_EFFECT)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_REMOVED)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCountLimit(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,1)
e1:SetCondition(c12000004.thcon)
e1:SetOperation(c12000004.thop)
e1:SetLabel(0)
tg:RegisterEffect(e1)
end
function c12000004.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c12000004.thop(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetLabel()
e:GetHandler():SetTurnCounter(ct+1)
if ct==0 then
Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,e:GetHandler())
end
end
function c12000004.spcon(e,tp,eg,ep,ev,re,r,rp)
return re:GetActivateLocation()==LOCATION_HAND and re:GetHandlerPlayer()~=tp
end
function c12000004.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,42000014,0xfbe,0x4011,800,800,3,RACE_PSYCHO,ATTRIBUTE_LIGHT) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c12000004.spop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000014,0xfbe,0x4011,800,800,3,RACE_PSYCHO,ATTRIBUTE_LIGHT) then
local token=Duel.CreateToken(tp,12000014)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e1,true)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
token:RegisterEffect(e2,true)
local e3=e1:Clone()
e3:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
token:RegisterEffect(e3,true)
Duel.SpecialSummonComplete()
end
end
function c12000004.spcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler()
end
function c12000004.spop2(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000014,0xfbe,0x4011,800,800,3,RACE_PSYCHO,ATTRIBUTE_LIGHT) then
local token=Duel.CreateToken(tp,12000014)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
function c12000004.spfilter1(c,e)
return c:IsType(TYPE_TOKEN) and not c:IsImmuneToEffect(e) and c:IsReleasable()
end
function c12000004.spfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) and c:IsReleasable()
end
function c12000004.spfilter3(c)
return c:IsCanBeFusionMaterial() and c:IsType(TYPE_TOKEN)
end
function c12000004.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsType,nil,TYPE_TOKEN)
local res=Duel.IsExistingMatchingCard(c12000004.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp):Filter(c12000004.spfilter3,nil)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c12000004.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c12000004.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c12000004.spfilter1,nil,e)
local sg1=Duel.GetMatchingGroup(c12000004.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp):Filter(c12000004.spfilter3,nil)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c12000004.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Release(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
--奇迹糕点 糕点神龙
function c12000005.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,12000005)
e1:SetCondition(c12000005.descon)
e1:SetTarget(c12000005.destg)
e1:SetOperation(c12000005.desop)
c:RegisterEffect(e1)
--attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_ATTACK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c12000005.atkval)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetValue(1)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_MZONE)
e4:SetCost(c12000005.thcost)
e4:SetTarget(c12000005.thtg)
e4:SetOperation(c12000005.thop)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_TOHAND)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_REMOVE)
e5:SetRange(LOCATION_GRAVE)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCountLimit(1,12000005)
e5:SetCondition(c12000005.rthcon)
e5:SetTarget(c12000005.rthtg)
e5:SetOperation(c12000005.rthop)
c:RegisterEffect(e5)
end
function c12000005.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0xfbe)
end
function c12000005.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c12000005.cfilter,tp,LOCATION_SZONE,0,1,nil)
end
function c12000005.desfilter(c)
return c:IsType(TYPE_TOKEN)
end
function c12000005.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tk=Duel.GetMatchingGroup(c12000005.desfilter,tp,LOCATION_MZONE,0,nil)
local tkc=tk:GetCount()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if tkc>3 then tkc=3 end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsType(TYPE_TOKEN) end
if chk==0 then return ft>-tkc and Duel.IsExistingTarget(c12000005.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,3,nil) end
local g=Group.CreateGroup()
if ft>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g=Duel.SelectTarget(tp,c12000005.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,3,3,nil)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g=Duel.SelectTarget(tp,c12000005.desfilter,tp,LOCATION_MZONE,0,1,tkc,nil)
if g:GetCount()<3 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=Duel.SelectTarget(tp,c12000005.desfilter,tp,0,LOCATION_MZONE,1,3-g:GetCount(),nil)
g:Merge(sg)
end
end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c12000005.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
if Duel.Destroy(tg,REASON_EFFECT)==3 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function c12000005.atkval(e,c)
local g=Duel.GetMatchingGroup(Card.IsFaceup,c:GetControler(),LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
return g:GetCount()*500
end
function c12000005.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c12000005.thfilter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToHand()
end
function c12000005.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000005.thfilter,tp,LOCATION_REMOVED,0,2,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end
function c12000005.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12000005.thfilter,tp,LOCATION_REMOVED,0,2,2,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c12000005.cfilter1(c,tp)
return c:IsSetCard(0xfbe) and c:IsPreviousLocation(LOCATION_GRAVE) and c:GetPreviousControler()==tp and c:IsFaceup()
end
function c12000005.rthcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c12000005.cfilter1,1,nil,tp)
end
function c12000005.rthtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c12000005.rthop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
end
end
--奇迹糕点 樱桃双子
function c12000006.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c12000006.ffilter,2,true)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_EXTRA)
e1:SetCountLimit(1,12000006)
e1:SetCost(c12000006.spcost)
e1:SetTarget(c12000006.sptg)
e1:SetOperation(c12000006.spop)
c:RegisterEffect(e1)
--atk/lv up
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000006,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,12000106)
e2:SetOperation(c12000006.operation)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,12000206)
e3:SetTarget(c12000006.destg)
e3:SetOperation(c12000006.desop)
c:RegisterEffect(e3)
end
function c12000006.ffilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_MONSTER)
end
function c12000006.cfilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_SPELL) and c:IsAbleToGrave()
end
function c12000006.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000006.cfilter,tp,LOCATION_ONFIELD,0,1,nil) end
local g=Duel.SelectMatchingCard(tp,c12000006.cfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c12000006.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,true) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c12000006.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if c:IsRelateToEffect(e) then
local sp=Duel.SpecialSummon(c,0,tp,tp,true,true,POS_FACEUP)
c:CompleteProcedure()
if sp~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsPlayerCanSpecialSummonMonster(tp,12000016,0xfbe,0x4011,300,300,1,RACE_PSYCHO,ATTRIBUTE_DARK) and Duel.SelectYesNo(tp,aux.Stringid(12000006,1)) then
Duel.BreakEffect()
if Duel.Destroy(c,REASON_EFFECT)==0 then return end
local token=Duel.CreateToken(tp,12000016)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetAbsoluteRange(tp,1,0)
e2:SetTarget(c12000006.splimit)
e2:SetReset(RESET_EVENT+0x1fe0000)
Duel.RegisterEffect(e2,tp)
end
end
end
function c12000006.splimit(e,c)
return not c:IsSetCard(0xfbe)
end
function c12000006.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
e1:SetValue(800)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_LEVEL)
e2:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
e2:SetValue(2)
c:RegisterEffect(e2)
end
end
function c12000006.desfilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_NORMAL)
end
function c12000006.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(c12000006.desfilter,tp,LOCATION_MZONE,0,1,nil) and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c12000006.desfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c12000006.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc:IsRelateToEffect(e) and c:IsRelateToEffect(e) then
if Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--奇迹糕点 双子樱桃
function c12000007.initial_effect(c)
c:EnableReviveLimit()
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_EXTRA)
e1:SetCountLimit(1,12000007)
e1:SetCost(c12000007.spcost)
e1:SetTarget(c12000007.sptg)
e1:SetOperation(c12000007.spop)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,12000107)
e3:SetTarget(c12000007.destg)
e3:SetOperation(c12000007.desop)
c:RegisterEffect(e3)
end
function c12000007.cfilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_SPELL) and c:IsAbleToGrave()
end
function c12000007.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000007.cfilter,tp,LOCATION_ONFIELD,0,1,nil) end
local g=Duel.SelectMatchingCard(tp,c12000007.cfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c12000007.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,true) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c12000007.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if c:IsRelateToEffect(e) then
local sp=Duel.SpecialSummon(c,0,tp,tp,true,true,POS_FACEUP)
c:CompleteProcedure()
if sp~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsPlayerCanSpecialSummonMonster(tp,12000016,0xfbe,0x4011,300,300,1,RACE_PSYCHO,ATTRIBUTE_DARK) and Duel.SelectYesNo(tp,aux.Stringid(12000007,0)) then
Duel.BreakEffect()
if Duel.Destroy(c,REASON_EFFECT)==0 then return end
local token=Duel.CreateToken(tp,12000016)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetAbsoluteRange(tp,1,0)
e2:SetTarget(c12000007.splimit)
e2:SetReset(RESET_EVENT+0x1fe0000)
Duel.RegisterEffect(e2,tp)
end
end
end
function c12000007.splimit(e,c)
return not c:IsSetCard(0xfbe)
end
function c12000007.desfilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_NORMAL)
end
function c12000007.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(c12000007.desfilter,tp,LOCATION_MZONE,0,1,nil) and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c12000007.desfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c12000007.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc:IsRelateToEffect(e) and c:IsRelateToEffect(e) then
if Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
--奇迹糕点 前点心
function c12000008.initial_effect(c)
--deck search
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,12000008)
e1:SetTarget(c12000008.target)
e1:SetOperation(c12000008.operation)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,12000108)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c12000008.target)
e2:SetOperation(c12000008.activate)
c:RegisterEffect(e2)
end
function c12000008.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)<5 then return false end
local g=Duel.GetDecktopGroup(tp,5)
local result=g:FilterCount(Card.IsAbleToHand,nil)>0
return result
end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_DECK)
end
function c12000008.filter(c)
return c:IsAbleToHand() and c:IsSetCard(0xfbe)
end
function c12000008.operation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsPlayerCanDiscardDeck(tp,5) then return end
Duel.ConfirmDecktop(tp,5)
local g=Duel.GetDecktopGroup(tp,5)
if g:GetCount()>0 then
Duel.DisableShuffleCheck()
if g:IsExists(c12000008.filter,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(12000008,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:FilterSelect(tp,c12000008.filter,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
Duel.ShuffleHand(tp)
Duel.ShuffleDeck(tp)
g:Sub(sg)
end
end
end
function c12000008.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000014,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c12000008.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000014,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,tp) then
local token=Duel.CreateToken(tp,12000014)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e1,true)
Duel.SpecialSummonComplete()
end
end
\ No newline at end of file
--奇迹糕点 后点心
function c12000009.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,12000009)
e1:SetCost(c12000009.cost)
e1:SetTarget(c12000009.target)
e1:SetOperation(c12000009.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,12000109)
e2:SetCost(c12000009.thcost)
e2:SetTarget(c12000009.thtg)
e2:SetOperation(c12000009.thop)
c:RegisterEffect(e2)
end
function c12000009.cfilter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToGraveAsCost()
end
function c12000009.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000009.cfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c12000009.cfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,POS_FACEUP,REASON_COST)
end
function c12000009.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToRemove() and c:IsFaceup()
end
function c12000009.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c12000009.filter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(c12000009.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c12000009.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c12000009.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
function c12000009.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c12000009.thfilter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToHand()
end
function c12000009.cfilter3(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_TOKEN) and Duel.IsExistingMatchingCard(c12000009.thfilter,tp,LOCATION_DECK,0,1,nil,c:GetAttribute(),c:GetRace())
end
function c12000009.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c12000009.cfilter3,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectReleaseGroup(tp,c12000009.cfilter3,1,1,nil)
Duel.Release(g,REASON_COST)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
e:SetLabelObject(g:GetFirst())
end
function c12000009.thop(e,tp,eg,ep,ev,re,r,rp)
local att=e:GetLabelObject():GetAttribute()
local race=e:GetLabelObject():GetRace()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12000009.thfilter,tp,LOCATION_DECK,0,1,1,nil,att,race)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--奇迹糕点 日点心
function c12000010.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,12000010)
e1:SetTarget(c12000010.target1)
e1:SetOperation(c12000010.activate1)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000010,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,12000110)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c12000010.thtg)
e2:SetOperation(c12000010.thop)
c:RegisterEffect(e2)
end
function c12000010.filter1(c)
return c:IsFaceup() and c:IsSetCard(0xfbe)
end
function c12000010.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and c12000010.filter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12000010.filter2,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
Duel.SelectTarget(tp,c12000010.filter1,tp,LOCATION_REMOVED,0,1,1,nil)
end
function c12000010.activate1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoGrave(tc,REASON_EFFECT+REASON_RETURN)
Duel.Draw(tp,1,REASON_EFFECT)
Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT+REASON_DISCARD)
end
end
function c12000010.thfilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c12000010.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000010.thfilter,tp,LOCATION_DECK,0,3,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c12000010.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c12000010.thfilter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>=3 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,3,3,nil)
Duel.ConfirmCards(1-tp,sg)
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_ATOHAND)
local tg=sg:Select(1-tp,1,1,nil)
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
end
end
\ No newline at end of file
--奇迹糕点 水果布丁
function c12000030.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c12000030.ffilter,2,false)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12000030,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetCountLimit(1,12000030)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,12000030+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c12000030.target)
e1:SetOperation(c12000030.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000030,1))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,12000130)
e2:SetCondition(c12000030.tgcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c12000030.tgtg)
e2:SetOperation(c12000030.tgop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12000030,2))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCountLimit(1)
e3:SetCondition(c12000030.thcon)
e3:SetTarget(c12000030.thtg)
e3:SetOperation(c12000030.thop)
c:RegisterEffect(e3)
end
function c12000030.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return not c:IsLocation(LOCATION_DECK) and c:IsPreviousPosition(POS_FACEUP)
end
function c12000030.thfilter(c)
return c:IsAbleToHand() and c:IsType(TYPE_SPELL) and c:IsSetCard(0xfbe) and c:IsSSetable()
end
function c12000030.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and c12000030.thfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c12000030.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
local g=Duel.SelectTarget(tp,c12000030.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
end
function c12000030.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsSSetable() then
Duel.SSet(tp,tc)
Duel.ConfirmCards(1-tp,tc)
end
end
function c12000030.ffilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_MONSTER)
end
function c12000030.filter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c12000030.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000030.filter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED)
end
function c12000030.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12000030.filter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c12000030.tgcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
and (Duel.IsAbleToEnterBP() or (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE))
end
function c12000030.filter1(c)
return c:IsFaceup() and c:IsType(TYPE_NORMAL)
end
function c12000030.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c12000030.filter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,0,1,1,nil)
end
function c12000030.tgop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_RISE_TO_FULL_HEIGHT)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetLabel(tc:GetRealFieldID())
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ONLY_BE_ATTACKED)
e2:SetReset(RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2,true)
end
end
--奇迹糕点 糕点神龙
function c12000031.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xfbe),aux.NonTuner(nil),1)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12000031,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,12000031)
e1:SetCondition(c12000031.opcon)
e1:SetTarget(c12000031.optg)
e1:SetOperation(c12000031.opop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000031,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_MAIN_END)
e2:SetCountLimit(1,12000131)
e2:SetCondition(c12000031.spcon)
e2:SetTarget(c12000031.sptg)
e2:SetOperation(c12000031.spop)
c:RegisterEffect(e2)
end
function c12000031.opcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c12000031.opfilter(c,e,tp)
return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() and c:IsLevelAbove(7)
end
function c12000031.optg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000031.opfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE)
end
function c12000031.opop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c12000031.opfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
if Duel.SendtoDeck(g,nil,1,REASON_EFFECT)>0 then
Duel.BreakEffect()
local tc=g:GetFirst()
local code=tc:GetOriginalCode()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1ff0000)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(code)
c:RegisterEffect(e1)
c:CopyEffect(code,RESET_EVENT+0x1fe0000,1)
end
end
end
end
function c12000031.spcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function c12000031.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local ft1=Duel.GetLocationCount(tp,LOCATION_MZONE)
if chk==0 then return (ft1)>0 and not ((ft1)>1 and Duel.IsPlayerAffectedByEffect(tp,59822133)) and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,tp) and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,1-tp) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,ft1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,ft1,0,0)
end
function c12000031.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ft1=Duel.GetLocationCount(tp,LOCATION_MZONE)
if (ft1)>0 and not ((ft1)>1 and Duel.IsPlayerAffectedByEffect(tp,59822133))
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,tp) and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,1-tp) then
local fid=c:GetFieldID()
for i=1,ft1 do
local token=Duel.CreateToken(tp,12000011)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
end
Duel.SpecialSummonComplete()
end
end
\ No newline at end of file
--奇迹糕点 魔式神龙
function c12000032.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.ritlimit)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000032,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1,12000032)
e2:SetTarget(c12000032.target)
e2:SetOperation(c12000032.operation)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12000032,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PREDRAW)
e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,12000131)
e3:SetCondition(c12000032.thcon)
e3:SetTarget(c12000032.thtg)
e3:SetOperation(c12000032.thop)
c:RegisterEffect(e3)
end
function c12000032.coco(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
end
function c12000032.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c12000032.cofilter(c)
return c:IsFaceup() and not c:IsDisabled() and c:IsType(TYPE_EFFECT)
end
function c12000032.cotg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c12000032.cofilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12000032.cofilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c12000032.cofilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function c12000032.coop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and not tc:IsDisabled() and tc:IsControler(1-tp) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
end
end
function c12000032.filter(c)
return c:IsType(TYPE_MONSTER+TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c12000032.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000032.filter,tp,0,LOCATION_ONFIELD,1,nil) end
local sg=Duel.GetMatchingGroup(c12000032.filter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,sg:GetCount(),0,0)
Duel.SetChainLimit(c12000032.chlimit)
end
function c12000032.chlimit(e,ep,tp)
return tp==ep
end
function c12000032.operation(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(c12000032.filter,tp,0,LOCATION_ONFIELD,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
end
function c12000032.aclimit(e,re,tp)
local tc=e:GetLabelObject()
return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e)
end
function c12000032.thcon(e,tp,eg,ep,ev,re,r,rp)
return tp==Duel.GetTurnPlayer() and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>4
and Duel.GetDrawCount(tp)>0
end
function c12000032.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=Duel.GetDecktopGroup(tp,5)
local result=g:FilterCount(Card.IsAbleToHand,nil)>0
return result
end
local dt=Duel.GetDrawCount(tp)
if dt~=0 then
_replace_count=0
_replace_max=dt
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_DRAW_COUNT)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_DRAW)
e1:SetValue(0)
Duel.RegisterEffect(e1,tp)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end
function c12000032.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
_replace_count=_replace_count+1
if _replace_count<=_replace_max then
Duel.ConfirmDecktop(tp,5)
local g=Duel.GetDecktopGroup(tp,5)
local checkm=g:FilterCount(Card.IsType,nil,TYPE_MONSTER)
local checks=g:FilterCount(Card.IsSetCard,nil,0xfbe)
if g:GetCount()>0 and checkm==0 and checks>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,2,2,nil)
if sg:FilterCount(Card.IsAbleToHand,nil)==2 then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
Duel.ShuffleHand(tp)
else
Duel.SendtoGrave(sg,REASON_RULE)
end
Duel.ShuffleDeck(tp)
else
g:AddCard(e:GetHandler())
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
end
end
\ No newline at end of file
--奇迹糕点魔式厨房
function c12000033.initial_effect(c)
aux.AddRitualProcGreaterCode(c,12000032)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetCondition(aux.exccon)
e1:SetCost(aux.bfgcost)
e1:SetCountLimit(1,12000033)
e1:SetTarget(c12000033.thtg)
e1:SetOperation(c12000033.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000033,0))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_RECOVER)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1,12000133)
e2:SetCondition(c12000033.descon)
e2:SetTarget(c12000033.destg)
e2:SetOperation(c12000033.desop)
c:RegisterEffect(e2)
end
function c12000033.thfilter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToHand()
end
function c12000033.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000033.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c12000033.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12000033.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c12000033.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_HAND) or c:IsPreviousLocation(LOCATION_DECK)
end
function c12000033.desfilter(c)
return c:IsFaceup() and c:IsDestructable()
end
function c12000033.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000033.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(c12000033.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tg=g:GetMinGroup(Card.GetAttack)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,tg,1,0,0)
end
function c12000033.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c12000033.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local tg=g:GetMinGroup(Card.GetAttack)
if tg:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=tg:Select(tp,1,1,nil)
Duel.HintSelection(sg)
local tc=sg:GetFirst()
local atk=tc:IsFaceup() and tc:GetAttack() or 0
if Duel.Destroy(sg,REASON_EFFECT)==1 and atk~=0
then Duel.Recover(tp,atk,REASON_EFFECT)
end
else
local tc=tg:GetFirst()
local atk=tc:IsFaceup() and tc:GetAttack() or 0
if Duel.Destroy(tg,REASON_EFFECT)==1 and atk~=0
then Duel.Recover(tp,atk,REASON_EFFECT)
end
end
end
end
\ No newline at end of file
--奇迹糕点 提拉米苏
function c12000034.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xfbe),4,2)
c:EnableReviveLimit()
--todeck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12000034,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,12000034)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c12000034.cost)
e1:SetTarget(c12000034.target)
e1:SetOperation(c12000034.operation)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000034,1))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCategory(CATEGORY_DECKDES)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1,12000134)
e2:SetCondition(c12000034.discon)
e2:SetTarget(c12000034.distg)
e2:SetOperation(c12000034.disop)
c:RegisterEffect(e2)
end
function c12000034.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c12000034.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(1-tp,LOCATION_DECK,0)>=5 or Duel.GetFieldGroupCount(1-tp,0,LOCATION_GRAVE)>0
end
end
function c12000034.operation(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.ConfirmDecktop(1-tp,5)
local g=Duel.GetDecktopGroup(1-tp,5)
local slv=Duel.GetFieldGroupCount(1-tp,0,LOCATION_GRAVE)
local checkm=g:FilterCount(Card.IsType,nil,TYPE_MONSTER)
g:Remove(Card.IsLevelAbove,nil,slv+1)
if g:GetCount()>0 and checkm>0 and slv>0 then
repeat
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local tc=g:Select(tp,1,1,nil):GetFirst()
g:RemoveCard(tc)
slv=slv-tc:GetLevel()
Duel.Overlay(e:GetHandler(),Group.FromCards(tc))
g:Remove(Card.IsLevelAbove,nil,slv+1)
until g:GetCount()==0 or slv<=0 or not Duel.SelectYesNo(tp,aux.Stringid(12000034,2))
end
end
function c12000034.discon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ)
end
function c12000034.filter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToDeck()
end
function c12000034.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and c12000034.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12000034.filter,tp,LOCATION_REMOVED,0,1,nil)
and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c12000034.filter,tp,LOCATION_REMOVED,0,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c12000034.disop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
local ct=g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_HAND+LOCATION_EXTRA)
local dg=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,nil)
if ct>0 and dg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local rg=dg:Select(tp,1,ct,nil)
Duel.HintSelection(rg)
Duel.SendtoDeck(rg,nil,2,REASON_EFFECT)
end
end
--奇迹糕点 巧克力布丁拼盘
function c12000035.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,9,2,c12000035.ovfilter,aux.Stringid(12000035,1),2)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1)
e1:SetOperation(c12000035.activate)
c:RegisterEffect(e1)
if c12000035.counter==nil then
c12000035.counter=true
c12000035[0]=0
c12000035[1]=0
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_PHASE_START+PHASE_DRAW)
e2:SetOperation(c12000035.resetcount)
Duel.RegisterEffect(e2,0)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_RELEASE)
e3:SetOperation(c12000035.addcount)
Duel.RegisterEffect(e3,0)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e4:SetCode(EVENT_DISCARD)
e4:SetOperation(c12000035.addcount)
Duel.RegisterEffect(e4,0)
end
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EFFECT_IMMUNE_EFFECT)
e5:SetCondition(c12000035.immcon)
e5:SetValue(c12000035.efilter)
c:RegisterEffect(e5)
end
function c12000035.immcon(e)
return e:GetHandler()
end
function c12000035.efilter(e,te)
if te:IsActiveType(TYPE_SPELL+TYPE_TRAP) or te:IsType(TYPE_TOKEN) then return true
else return aux.qlifilter(e,te) end
end
function c12000035.resetcount(e,tp,eg,ep,ev,re,r,rp)
c12000035[0]=0
c12000035[1]=0
end
function c12000035.addcount(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
local pl=tc:GetPreviousLocation()
if pl==LOCATION_MZONE and tc:IsSetCard(0xfbe) then
local p=tc:GetReasonPlayer()
c12000035[p]=c12000035[p]+1
elseif pl==LOCATION_HAND and tc:IsSetCard(0xfbe) then
local p=tc:GetPreviousControler()
c12000035[p]=c12000035[p]+1
end
tc=eg:GetNext()
end
end
function c12000035.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetOperation(c12000035.droperation)
Duel.RegisterEffect(e1,tp)
end
function c12000035.droperation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,12000035)
Duel.Draw(tp,c12000035[tp],REASON_EFFECT)
end
function c12000035.ovfilter(c)
return c:IsFaceup() and c:IsSetCard(0xfbe) and c:GetCode()~=12000035 and c:IsType(TYPE_XYZ)
end
\ No newline at end of file
--奇迹糕点 幻想糕点
function c12000038.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xfbe),aux.NonTuner(nil),1)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12000038,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,12000038)
e1:SetCondition(c12000038.spcon)
e1:SetTarget(c12000038.sptg)
e1:SetOperation(c12000038.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000038,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,12000138)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c12000038.tgtg)
e2:SetOperation(c12000038.tgop)
c:RegisterEffect(e2)
end
function c12000038.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c12000038.spfilter(c,e,tp)
return c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() and c:IsLevelAbove(7)
end
function c12000038.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c12000038.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c12000038.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c12000038.spfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c12000038.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
function c12000038.filter1(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_XYZ)
and Duel.IsExistingMatchingCard(c12000038.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
and Duel.GetLocationCountFromEx(tp,tp,c)>0
end
function c12000038.filter2(c,e,tp,mc)
return c:IsSetCard(0xfbe) and mc:IsCanBeXyzMaterial(c) and c:IsType(TYPE_XYZ)
end
function c12000038.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c12000038.filter1(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c12000038.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c12000038.filter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c12000038.tgop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCountFromEx(tp,tp,tc)<=0 then return end
if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12000038.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc)
local sc=g:GetFirst()
if sc then
local mg=tc:GetOverlayGroup()
if mg:GetCount()~=0 then
Duel.Overlay(sc,mg)
end
sc:SetMaterial(Group.FromCards(tc))
Duel.Overlay(sc,Group.FromCards(tc))
Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
sc:CompleteProcedure()
end
end
\ No newline at end of file
--奇迹糕点 水果兔
function c12000039.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSynchroType,TYPE_SYNCHRO),aux.NonTuner(c12000039.tfilter),1)
c:EnableReviveLimit()
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12000039,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x1e0)
e1:SetCountLimit(1,12000039)
e1:SetTarget(c12000039.thtg)
e1:SetOperation(c12000039.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000039,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,0x1e0)
e2:SetCountLimit(1,12000039)
e2:SetCost(c12000039.stcost)
e2:SetTarget(c12000039.sttg)
e2:SetOperation(c12000039.stop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1)
e3:SetTarget(c12000039.sptg)
e3:SetOperation(c12000039.spop)
c:RegisterEffect(e3)
end
function c12000039.tfilter(c)
return c:IsAbleToHand()
end
function c12000039.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(c12000039.tfilter,tp,LOCATION_MZONE,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c12000039.tfilter,tp,LOCATION_MZONE,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c12000039.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c12000039.costfilter(c,ft,tp)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsFaceup() and c:IsAbleToDeckAsCost() and (ft>0 or (c:IsControler(tp) and c:IsLocation(LOCATION_SZONE)))
end
function c12000039.stcost(e,tp,eg,ep,ev,re,r,rp,chk)
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
if chk==0 then return ft>-1 and Duel.IsExistingMatchingCard(c12000039.costfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,ft,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,c12000039.costfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil,ft,tp)
Duel.SendtoDeck(g,nil,2,REASON_COST)
end
function c12000039.stfilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_SPELL) and c:IsSSetable()
end
function c12000039.sttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000039.stfilter,tp,LOCATION_DECK,0,1,nil) end
end
function c12000039.stop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c12000039.stfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SSet(tp,g:GetFirst())
Duel.ConfirmCards(1-tp,g)
end
end
function c12000039.filter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsAbleToHand() and not c:IsCode(12000039)
end
function c12000039.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c12000039.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12000039.filter,tp,LOCATION_MZONE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c12000039.filter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c12000039.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc and tc:IsRelateToEffect(e) then
if Duel.SendtoHand(tc,nil,REASON_EFFECT)==1 and c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x47e0000)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
end
--奇迹糕点 暴走皇后
function c12000040.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xfbe),aux.NonTuner(nil),1)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12000040,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c12000040.descon)
e1:SetTarget(c12000040.destg)
e1:SetOperation(c12000040.desop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
c:RegisterEffect(e2)
end
function c12000040.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function c12000040.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
Duel.SetChainLimit(c12000040.chlimit)
end
function c12000040.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
function c12000040.chlimit(e,ep,tp)
return tp==ep
end
function c12000040.aclimit(e,re,tp)
local tc=e:GetLabelObject()
return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e)
end
\ No newline at end of file
--奇迹糕点 甜甜圈小姐
function c12000041.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12000041,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,12000041)
e1:SetCondition(c12000041.spcon)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000041,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,22000041)
e2:SetCost(c12000041.cost)
e2:SetTarget(c12000041.target)
e2:SetOperation(c12000041.operation)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12000041,2))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1)
e3:SetTarget(c12000041.thtg)
e3:SetOperation(c12000041.thop)
c:RegisterEffect(e3)
end
function c12000041.filter(c)
return c:IsFaceup() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0xfbe)
end
function c12000041.spcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and
Duel.IsExistingMatchingCard(c12000041.filter,c:GetControler(),LOCATION_ONFIELD,0,1,c)
end
function c12000041.cfilter(c)
return c:IsSetCard(0xfbe) and not c:IsPublic()
end
function c12000041.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return e:GetHandler():IsDiscardable() and Duel.IsExistingMatchingCard(c12000041.cfilter,tp,LOCATION_HAND,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=Duel.SelectMatchingCard(tp,c12000041.cfilter,tp,LOCATION_HAND,0,1,1,c)
Duel.ConfirmCards(1-tp,g)
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
Duel.ShuffleHand(tp)
end
function c12000041.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil) end
end
function c12000041.operation(e,tp,eg,ep,ev,re,r,rp)
--indestructable
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE)
e1:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x47e0000+EVENT_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c12000041.thfilter(c)
return c:IsLevelAbove(7) and c:IsFaceup()
end
function c12000041.stfilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c12000041.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c12000041.thfilter(chkc)
end
if chk==0 then return Duel.IsExistingTarget(c12000041.thfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>1 and (Duel.CheckLocation(tp,LOCATION_SZONE,6) or Duel.CheckLocation(tp,LOCATION_SZONE,7)) and Duel.IsExistingMatchingCard(c12000041.stfilter,tp,LOCATION_DECK,0,1,nil)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c12000041.thfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c12000041.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc and tc:IsRelateToEffect(e) then
if Duel.SendtoHand(tc,nil,REASON_EFFECT)==1 and c:IsRelateToEffect(e) and (Duel.CheckLocation(tp,LOCATION_SZONE,6) or Duel.CheckLocation(tp,LOCATION_SZONE,7)) and Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c12000041.stfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SSet(tp,g:GetFirst())
Duel.ConfirmCards(1-tp,g)
end
end
end
end
--奇迹糕点 水果冻糕
function c12000042.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,12000042)
e1:SetCost(c12000042.spcost)
e1:SetTarget(c12000042.sptg)
e1:SetOperation(c12000042.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000042,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,12000142)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c12000042.thtg)
e2:SetOperation(c12000042.thop)
c:RegisterEffect(e2)
end
function c12000042.tgfilter(c)
local atk=c:GetAttack()
local def=c:GetDefense()
local lv=c:GetLevel()
local race=c:GetRace()
local att=c:GetAttribute()
return c:IsSetCard(0xfbe) and c:IsType(TYPE_MONSTER) and Duel.IsPlayerCanSpecialSummonMonster(tp,12000019,0xfbe,0x5011,atk,def,lv,race,att) and c:IsAbleToGrave()
end
function c12000042.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000042.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectTarget(tp,c12000042.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
e:SetLabelObject(g:GetFirst())
end
function c12000042.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c12000042.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabelObject()
local atk=tc:GetAttack()
local def=tc:GetDefense()
local lv=tc:GetLevel()
local race=tc:GetRace()
local att=tc:GetAttribute()
if c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,12000019,0xfbe,0x5011,atk,def,lv,race,att) then
local token=Duel.CreateToken(tp,12000019)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+0xfe0000)
token:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_DEFENSE)
e2:SetValue(def)
e2:SetReset(RESET_EVENT+0xfe0000)
token:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CHANGE_LEVEL)
e3:SetValue(lv)
e3:SetReset(RESET_EVENT+0xfe0000)
token:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_CHANGE_RACE)
e4:SetValue(race)
e4:SetReset(RESET_EVENT+0xfe0000)
token:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e5:SetValue(att)
e5:SetReset(RESET_EVENT+0xfe0000)
token:RegisterEffect(e5)
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e8:SetValue(1)
e8:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e8,true)
if Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.Equip(tp,c,token)
c:CancelToGrave()
--Equip limit
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_EQUIP_LIMIT)
e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e6:SetValue(c12000042.eqlimit)
e6:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e6)
end
end
end
function c12000042.eqlimit(e,c)
return c:GetControler()==e:GetOwnerPlayer()
end
function c12000042.thfilter(c)
return c:IsType(TYPE_RITUAL) and (c:IsType(TYPE_SPELL+TYPE_TRAP) or c:IsSetCard(0xfbe))
end
function c12000042.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000042.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c12000042.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12000042.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--奇迹糕点 糕点融合
function c12000046.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12000046,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c12000046.target)
e1:SetOperation(c12000046.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000046,1))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c12000046.tdtg)
e2:SetOperation(c12000046.tdop)
c:RegisterEffect(e2)
end
function c12000046.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c12000046.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0xfbe) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c12000046.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c12000046.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c12000046.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c12000046.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c12000046.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c12000046.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c12000046.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c12000046.tdfilter(c)
return c:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK) and c:IsSetCard(0xfbe) and c:IsAbleToExtra()
end
function c12000046.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c12000046.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12000046.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c12000046.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c12000046.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,0,REASON_EFFECT)~=0 then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
--奇迹糕点 糕点导书
function c12000047.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,12000047+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c12000047.target)
e1:SetOperation(c12000047.operation)
c:RegisterEffect(e1)
--Equip limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EQUIP_LIMIT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12000047,0))
e3:SetCategory(CATEGORY_TOGRAVE+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1,12000047)
e3:SetCondition(c12000047.tgcon)
e3:SetCost(c12000047.tgcost)
e3:SetTarget(c12000047.tgtg)
e3:SetOperation(c12000047.tgop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(12000047,1))
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_SZONE)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCountLimit(1,12000147)
e4:SetCondition(c12000047.thcon)
e4:SetTarget(c12000047.thtg)
e4:SetOperation(c12000047.thop)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_EQUIP)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_TO_GRAVE)
e5:SetCountLimit(1,12000247)
e5:SetTarget(c12000047.eqtg)
e5:SetOperation(c12000047.operation)
c:RegisterEffect(e5)
end
function c12000047.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c12000047.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,e:GetHandler(),tc)
end
end
function c12000047.tgcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():GetEquipTarget():IsSetCard(0xfbe)
end
function c12000047.tgfilter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToRemoveAsCost()
end
function c12000047.tgcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000047.tgfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c12000047.tgfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c12000047.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local ec=c:GetEquipTarget()
if chk==0 then return c:IsAbleToHand() and ec:IsAbleToGrave() end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,ec,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end
function c12000047.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetEquipTarget()
if ec and c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0 then
Duel.SendtoGrave(ec,REASON_EFFECT)
end
end
function c12000047.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetEquipTarget():IsSetCard(0xfbe)
end
function c12000047.thfilter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToHand() and c:IsFaceup()
end
function c12000047.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and c12000047.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12000047.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c12000047.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c12000047.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>0 and e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
function c12000047.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return e:GetHandler():IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
--奇迹糕点 樱花饼
function c12000048.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_HANDES+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,12000048)
e1:SetCost(c12000048.cost)
e1:SetTarget(c12000048.target)
e1:SetOperation(c12000048.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c12000048.thtg)
e2:SetOperation(c12000048.thop)
c:RegisterEffect(e2)
end
function c12000048.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_HAND,0,e:GetHandler())
if chk==0 then return Duel.GetFlagEffect(tp,12000048)==0
and g:GetCount()>1 and g:GetCount()==g:FilterCount(Card.IsAbleToGraveAsCost,nil) end
Duel.SendtoGrave(g,REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SSET)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
Duel.RegisterEffect(e1,tp)
end
function c12000048.filter(c)
return c:IsAbleToHand() and c:IsSetCard(0xfbe)
end
function c12000048.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000048.filter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED)
Duel.SetChainLimit(c12000048.chlimit)
end
function c12000048.chlimit(e,ep,tp)
return tp==ep
end
function c12000048.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c12000048.filter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c12000048.aclimit(e,re,tp)
local tc=e:GetLabelObject()
return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e)
end
function c12000048.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c12000048.thop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,12000011,0,0x4011,800,800,3,RACE_ZOMBIE,ATTRIBUTE_FIRE,POS_FACEUP,tp) then
local token=Duel.CreateToken(tp,12000011)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e1,true)
Duel.SpecialSummonComplete()
end
end
\ No newline at end of file
--奇迹糕点 草莓蛋糕
function c12000050.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,12000050)
e1:SetTarget(c12000050.sptg)
e1:SetOperation(c12000050.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCost(aux.bfgcost)
e2:SetCountLimit(1,12000150)
e2:SetTarget(c12000050.damtg)
e2:SetOperation(c12000050.damop)
c:RegisterEffect(e2)
end
function c12000050.filter(c,e,tp)
return c:IsSetCard(0xfbe) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c12000050.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c12000050.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c12000050.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12000050.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c12000050.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(300)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,300)
end
function c12000050.damop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(c12000050.damval)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function c12000050.damval(e,re,val,r,rp,rc)
if bit.band(r,REASON_EFFECT)~=0 then return 0
else return val end
end
\ No newline at end of file
--奇迹糕点 掉包作战
function c12000051.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,12000051)
e1:SetTarget(c12000051.target1)
e1:SetTarget(c12000051.target2)
e1:SetOperation(c12000051.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,12000151)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c12000051.thtg)
e2:SetOperation(c12000051.thop)
c:RegisterEffect(e2)
end
function c12000051.tgfilter1(c)
return c:IsSetCard(0xfbe) and c:IsAbleToGrave()
end
function c12000051.tgfilter2(c)
return c:IsSetCard(0xfbe) and c:IsAbleToDeck()
end
function c12000051.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000051.tgfilter1,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c12000051.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000051.tgfilter2,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE)
end
function c12000051.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c12000051.tgfilter1,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local tg=Duel.SelectMatchingCard(tp,c12000051.tgfilter1,tp,LOCATION_GRAVE,0,1,1,nil)
if tg:GetCount()>0 then
Duel.SendtoDeck(tg,nil,2,REASON_EFFECT)
end
end
function c12000051.filter1(c)
return c:IsFaceup() and c:IsSetCard(0xfbe)
end
function c12000051.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and c12000051.filter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(c12000051.filter2,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
Duel.SelectTarget(tp,c12000051.filter1,tp,LOCATION_REMOVED,0,1,1,nil)
end
function c12000051.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoGrave(tc,REASON_EFFECT+REASON_RETURN)
end
end
\ No newline at end of file
--奇迹糕点 誓言皇后
function c12000052.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_EXTRA)
e1:SetCountLimit(1,12000052)
e1:SetCost(c12000052.spcost)
e1:SetTarget(c12000052.sptg)
e1:SetOperation(c12000052.spop)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,12000152)
e3:SetTarget(c12000052.destg)
e3:SetOperation(c12000052.desop)
c:RegisterEffect(e3)
end
function c12000052.cfilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_SPELL) and c:IsAbleToGrave()
end
function c12000052.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000052.cfilter,tp,LOCATION_ONFIELD,0,1,nil) end
local g=Duel.SelectMatchingCard(tp,c12000052.cfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c12000052.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,true) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c12000052.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if c:IsRelateToEffect(e) then
local sp=Duel.SpecialSummon(c,0,tp,tp,true,true,POS_FACEUP)
c:CompleteProcedure()
if sp~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsPlayerCanSpecialSummonMonster(tp,12000016,0xfbe,0x4011,300,300,1,RACE_PSYCHO,ATTRIBUTE_DARK) and Duel.SelectYesNo(tp,aux.Stringid(12000052,0)) then
Duel.BreakEffect()
if Duel.Destroy(c,REASON_EFFECT)==0 then return end
local token=Duel.CreateToken(tp,12000016)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
token:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetAbsoluteRange(tp,1,0)
e2:SetTarget(c12000052.splimit)
e2:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
end
end
function c12000052.splimit(e,c)
return not c:IsSetCard(0xfbe)
end
function c12000052.desfilter(c)
return c:IsSetCard(0xfbe) and c:IsType(TYPE_NORMAL)
end
function c12000052.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(c12000052.desfilter,tp,LOCATION_MZONE,0,1,nil) and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c12000052.desfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c12000052.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc:IsRelateToEffect(e) and c:IsRelateToEffect(e) then
if Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--奇迹糕点 沾糖小姐
function c12000053.initial_effect(c)
--special summon
--summon with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12000053,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c12000053.ntcon)
e1:SetValue(1)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12000053,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,12000053+EFFECT_COUNT_CODE_DUEL)
e3:SetCost(c12000053.cost)
e3:SetTarget(c12000053.target)
e3:SetOperation(c12000053.operation)
c:RegisterEffect(e3)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000053,1))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetTarget(c12000053.thgt)
e2:SetOperation(c12000053.thop)
c:RegisterEffect(e2)
local e4=e2:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
end
function c12000053.tgfilter(c)
return c:IsSetCard(0xfbe) and c:IsAbleToGrave()
end
function c12000053.thgt(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c12000053.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c12000053.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c12000053.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function c12000053.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0xfbe)
end
function c12000053.ntcon(e,c,minc)
if c==nil then return true end
return minc==0 and c:GetLevel()>4 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c12000053.cfilter,c:GetControler(),LOCATION_MZONE,0,1,nil)
end
function c12000053.costfilter(c)
return c:IsFaceup() and c:IsAbleToHandAsCost() and c:IsSetCard(0xfbe)
end
function c12000053.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if chk==0 then
if ft<0 then return false end
if ft==0 then
return Duel.IsExistingMatchingCard(c12000053.costfilter,tp,LOCATION_MZONE,0,1,nil)
else
return Duel.IsExistingMatchingCard(c12000053.costfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
if ft==0 then
local g=Duel.SelectMatchingCard(tp,c12000053.costfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST)
else
local g=Duel.SelectMatchingCard(tp,c12000053.costfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST)
end
end
function c12000053.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,700)
end
function c12000053.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.Damage(tp,700,REASON_EFFECT)
end
end
\ No newline at end of file
--奇迹糕点 糕点回转
function c12000055.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--special Draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000055,0))
e2:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCost(c12000055.spcost)
e2:SetTarget(c12000055.sptg)
e2:SetOperation(c12000055.spop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_GRAVE)
e3:SetCost(aux.bfgcost)
e3:SetCondition(c12000055.sumcon)
e3:SetTarget(c12000055.target)
e3:SetOperation(c12000055.activate)
c:RegisterEffect(e3)
end
function c12000055.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c12000055.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c12000055.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c12000055.spop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.Draw(tp,1,REASON_EFFECT)==0 then return end
local tc=Duel.GetOperatedGroup():GetFirst()
Duel.ConfirmCards(1-tp,tc)
if tc:IsSetCard(0xfbe) and tc:IsType(TYPE_MONSTER) then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.GetMatchingGroup(c12000055.spfilter,tp,LOCATION_HAND,0,nil,e,tp)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(12000055,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
end
else
Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT+REASON_DISCARD)
end
Duel.ShuffleHand(tp)
end
function c12000055.sumcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetActivityCount(Duel.GetTurnPlayer(),ACTIVITY_SPSUMMON)>=2
end
function c12000055.filter(c,e,tp)
return c:IsSetCard(0xfbe) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end
function c12000055.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c12000055.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c12000055.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12000055.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--奇迹糕点
function c12000057.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,c12000057.matfilter,2,2)
c:EnableReviveLimit()
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12000057,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c12000057.drcost)
e2:SetTarget(c12000057.sptg)
e2:SetOperation(c12000057.spop)
c:RegisterEffect(e2)
end
function c12000057.matfilter(c)
return c:IsSetCard(0xfbe)
end
function c12000057.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToExtraAsCost() end
Duel.SendtoDeck(e:GetHandler(),nil,0,REASON_COST)
end
function c12000057.filter(c,e,tp)
return c:IsSetCard(0xfbe) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c12000057.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c12000057.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c12000057.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c12000057.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
\ No newline at end of file
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