Commit bf4e9129 authored by nanahira's avatar nanahira

Merge branch 'master' into server

parents 5f8d5776 fa108123
......@@ -1304,13 +1304,6 @@ bool ClientField::check_sum(std::set<ClientCard*>::const_iterator index, std::se
|| check_sum(index, end, acc, count);
}
template <class T>
static bool is_declarable(T const& cd, int declarable_type) {
if(!(cd.type & declarable_type))
return false;
return cd.code == CARD_MARINE_DOLPHIN || cd.code == CARD_TWINKLE_MOSS
|| (!cd.alias && (cd.type & (TYPE_MONSTER + TYPE_TOKEN)) != (TYPE_MONSTER + TYPE_TOKEN));
}
template <class T>
static bool is_declarable(T const& cd, const std::vector<int>& opcode) {
std::stack<int> stack;
for(auto it = opcode.begin(); it != opcode.end(); ++it) {
......@@ -1451,57 +1444,12 @@ static bool is_declarable(T const& cd, const std::vector<int>& opcode) {
return cd.code == CARD_MARINE_DOLPHIN || cd.code == CARD_TWINKLE_MOSS
|| (!cd.alias && (cd.type & (TYPE_MONSTER + TYPE_TOKEN)) != (TYPE_MONSTER + TYPE_TOKEN));
}
void ClientField::UpdateDeclarableCodeType() {
const wchar_t* pname = mainGame->ebANCard->getText();
int trycode = BufferIO::GetVal(pname);
CardString cstr;
CardData cd;
if(dataManager.GetString(trycode, &cstr) && dataManager.GetData(trycode, &cd) && is_declarable(cd, declarable_type)) {
mainGame->lstANCard->clear();
ancard.clear();
mainGame->lstANCard->addItem(cstr.name.c_str());
ancard.push_back(trycode);
return;
}
bool try_cache = false;
if(pname[0] == 0) {
try_cache = true;
}
mainGame->lstANCard->clear();
ancard.clear();
if(try_cache && mainGame->dInfo.announce_cache.size()) {
for(int i = 0; i < mainGame->dInfo.announce_cache.size(); ++i) {
unsigned int cache_code = mainGame->dInfo.announce_cache[i];
if(dataManager.GetString(cache_code, &cstr) && dataManager.GetData(cache_code, &cd) && is_declarable(cd, declarable_type)) {
mainGame->lstANCard->addItem(cstr.name.c_str());
ancard.push_back(cache_code);
}
}
if(ancard.size())
return;
}
for(auto cit = dataManager._strings.begin(); cit != dataManager._strings.end(); ++cit) {
if(cit->second.name.find(pname) != std::wstring::npos || mainGame->CheckRegEx(cit->second.name, pname)) {
auto cp = dataManager.GetCodePointer(cit->first); //verified by _strings
//datas.alias can be double card names or alias
if(is_declarable(cp->second, declarable_type)) {
if(pname == cit->second.name || mainGame->CheckRegEx(cit->second.name, pname, true)) { //exact match
mainGame->lstANCard->insertItem(0, cit->second.name.c_str(), -1);
ancard.insert(ancard.begin(), cit->first);
} else {
mainGame->lstANCard->addItem(cit->second.name.c_str());
ancard.push_back(cit->first);
}
}
}
}
}
void ClientField::UpdateDeclarableCodeOpcode() {
void ClientField::UpdateDeclarableList() {
const wchar_t* pname = mainGame->ebANCard->getText();
int trycode = BufferIO::GetVal(pname);
CardString cstr;
CardData cd;
if(dataManager.GetString(trycode, &cstr) && dataManager.GetData(trycode, &cd) && is_declarable(cd, opcode)) {
if(dataManager.GetString(trycode, &cstr) && dataManager.GetData(trycode, &cd) && is_declarable(cd, declare_opcodes)) {
mainGame->lstANCard->clear();
ancard.clear();
mainGame->lstANCard->addItem(cstr.name.c_str());
......@@ -1517,7 +1465,7 @@ void ClientField::UpdateDeclarableCodeOpcode() {
if(try_cache && mainGame->dInfo.announce_cache.size()) {
for(int i = 0; i < mainGame->dInfo.announce_cache.size(); ++i) {
unsigned int cache_code = mainGame->dInfo.announce_cache[i];
if(dataManager.GetString(cache_code, &cstr) && dataManager.GetData(cache_code, &cd) && is_declarable(cd, opcode)) {
if(dataManager.GetString(cache_code, &cstr) && dataManager.GetData(cache_code, &cd) && is_declarable(cd, declare_opcodes)) {
mainGame->lstANCard->addItem(cstr.name.c_str());
ancard.push_back(cache_code);
}
......@@ -1529,7 +1477,7 @@ void ClientField::UpdateDeclarableCodeOpcode() {
if(cit->second.name.find(pname) != std::wstring::npos || mainGame->CheckRegEx(cit->second.name, pname)) {
auto cp = dataManager.GetCodePointer(cit->first); //verified by _strings
//datas.alias can be double card names or alias
if(is_declarable(cp->second, opcode)) {
if(is_declarable(cp->second, declare_opcodes)) {
if(pname == cit->second.name || mainGame->CheckRegEx(cit->second.name, pname, true)) { //exact match
mainGame->lstANCard->insertItem(0, cit->second.name.c_str(), -1);
ancard.insert(ancard.begin(), cit->first);
......@@ -1541,12 +1489,6 @@ void ClientField::UpdateDeclarableCodeOpcode() {
}
}
}
void ClientField::UpdateDeclarableCode() {
if(opcode.size() == 0)
UpdateDeclarableCodeType();
else
UpdateDeclarableCodeOpcode();
}
void ClientField::RefreshCardCountDisplay() {
ClientCard* pcard;
for(int p = 0; p < 2; ++p) {
......
......@@ -61,14 +61,13 @@ public:
bool select_panalmode;
bool select_ready;
int announce_count;
int declarable_type;
int select_counter_count;
int select_counter_type;
std::vector<ClientCard*> selectable_cards;
std::vector<ClientCard*> selected_cards;
std::set<ClientCard*> selectsum_cards;
std::vector<ClientCard*> selectsum_all;
std::vector<int> opcode;
std::vector<int> declare_opcodes;
std::vector<ClientCard*> display_cards;
std::vector<int> sort_list;
std::map<int, int> player_desc_hints[2];
......@@ -113,9 +112,7 @@ public:
void check_sel_sum_t(const std::set<ClientCard*>& left, int acc);
bool check_sum(std::set<ClientCard*>::const_iterator index, std::set<ClientCard*>::const_iterator end, int acc, int count);
void UpdateDeclarableCodeType();
void UpdateDeclarableCodeOpcode();
void UpdateDeclarableCode();
void UpdateDeclarableList();
void RefreshCardCountDisplay();
......
......@@ -23,6 +23,7 @@ bufferevent* DuelClient::client_bev = 0;
char DuelClient::duel_client_read[0x2000];
char DuelClient::duel_client_write[0x2000];
bool DuelClient::is_closing = false;
bool DuelClient::is_swapping = false;
int DuelClient::select_hint = 0;
int DuelClient::select_unselect_hint = 0;
int DuelClient::last_select_hint = 0;
......@@ -958,7 +959,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
}
}
}
int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
char* pbuf = msg;
wchar_t textBuffer[256];
mainGame->dInfo.curMsg = BufferIO::ReadUInt8(pbuf);
......@@ -985,6 +986,12 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
}
if(mainGame->dInfo.time_player == 1)
mainGame->dInfo.time_player = 2;
if(is_swapping) {
mainGame->gMutex.Lock();
mainGame->dField.ReplaySwap();
mainGame->gMutex.Unlock();
is_swapping = false;
}
switch(mainGame->dInfo.curMsg) {
case MSG_RETRY: {
if(last_successful_msg_length) {
......@@ -993,7 +1000,6 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
int err_desc = 1421;
switch(last_msg) {
case MSG_ANNOUNCE_CARD:
case MSG_ANNOUNCE_CARD_FILTER:
err_desc = 1422;
break;
case MSG_ANNOUNCE_ATTRIB:
......@@ -2320,8 +2326,10 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
}
mainGame->WaitFrameSignal(11);
}
for (auto cit = mainGame->dField.hand[player].begin(); cit != mainGame->dField.hand[player].end(); ++cit)
for(auto cit = mainGame->dField.hand[player].begin(); cit != mainGame->dField.hand[player].end(); ++cit) {
(*cit)->SetCode(BufferIO::ReadInt32(pbuf));
(*cit)->desc_hints.clear();
}
if(!mainGame->dInfo.isReplaySkiping) {
for (auto cit = mainGame->dField.hand[player].begin(); cit != mainGame->dField.hand[player].end(); ++cit) {
(*cit)->is_hovered = false;
......@@ -3642,8 +3650,10 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
}
case MSG_ANNOUNCE_CARD: {
/*int player = */mainGame->LocalPlayer(BufferIO::ReadInt8(pbuf));
mainGame->dField.declarable_type = BufferIO::ReadInt32(pbuf);
mainGame->dField.opcode.clear();
int count = BufferIO::ReadUInt8(pbuf);
mainGame->dField.declare_opcodes.clear();
for (int i = 0; i < count; ++i)
mainGame->dField.declare_opcodes.push_back(BufferIO::ReadInt32(pbuf));
if(select_hint)
myswprintf(textBuffer, L"%ls", dataManager.GetDesc(select_hint));
else myswprintf(textBuffer, dataManager.GetSysString(564));
......@@ -3651,7 +3661,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
mainGame->gMutex.Lock();
mainGame->ebANCard->setText(L"");
mainGame->wANCard->setText(textBuffer);
mainGame->dField.UpdateDeclarableCode();
mainGame->dField.UpdateDeclarableList();
mainGame->PopupElement(mainGame->wANCard);
mainGame->gMutex.Unlock();
return false;
......@@ -3676,25 +3686,6 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
mainGame->gMutex.Unlock();
return false;
}
case MSG_ANNOUNCE_CARD_FILTER: {
/*int player = */mainGame->LocalPlayer(BufferIO::ReadInt8(pbuf));
int count = BufferIO::ReadUInt8(pbuf);
mainGame->dField.declarable_type = 0;
mainGame->dField.opcode.clear();
for (int i = 0; i < count; ++i)
mainGame->dField.opcode.push_back(BufferIO::ReadInt32(pbuf));
if(select_hint)
myswprintf(textBuffer, L"%ls", dataManager.GetDesc(select_hint));
else myswprintf(textBuffer, dataManager.GetSysString(564));
select_hint = 0;
mainGame->gMutex.Lock();
mainGame->ebANCard->setText(L"");
mainGame->wANCard->setText(textBuffer);
mainGame->dField.UpdateDeclarableCode();
mainGame->PopupElement(mainGame->wANCard);
mainGame->gMutex.Unlock();
return false;
}
case MSG_CARD_HINT: {
int c = mainGame->LocalPlayer(BufferIO::ReadInt8(pbuf));
int l = BufferIO::ReadInt8(pbuf);
......@@ -3979,6 +3970,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
}
return true;
}
void DuelClient::SwapField() {
is_swapping = true;
}
void DuelClient::SetResponseI(int respI) {
*((int*)response_buf) = respI;
response_len = 4;
......@@ -4063,24 +4057,45 @@ void DuelClient::BeginRefreshHost() {
if(!host)
return;
SOCKET reply = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
BOOL opt = TRUE;
setsockopt(reply, SOL_SOCKET, SO_BROADCAST, (const char*)&opt, sizeof(BOOL));
sockaddr_in reply_addr;
memset(&reply_addr, 0, sizeof(reply_addr));
reply_addr.sin_family = AF_INET;
reply_addr.sin_port = htons(7921);
reply_addr.sin_addr.s_addr = 0;
if(bind(reply, (sockaddr*)&reply_addr, sizeof(reply_addr)) == SOCKET_ERROR) {
closesocket(reply);
return;
}
timeval timeout = {3, 0};
resp_event = event_new(broadev, reply, EV_TIMEOUT | EV_READ | EV_PERSIST, BroadcastReply, broadev);
event_add(resp_event, &timeout);
Thread::NewThread(RefreshThread, broadev);
//send request
SOCKADDR_IN sockTo = {};
SOCKADDR_IN local;
local.sin_family = AF_INET;
local.sin_port = htons(7922);
SOCKADDR_IN sockTo;
sockTo.sin_addr.s_addr = htonl(INADDR_BROADCAST);
sockTo.sin_family = AF_INET;
sockTo.sin_port = htons(7911);
sockTo.sin_port = htons(7920);
HostRequest hReq;
hReq.identifier = NETWORK_CLIENT_ID;
for(int i = 0; i < 8; ++i) {
if(host->h_addr_list[i] == 0)
break;
unsigned int local_addr = *(unsigned int*)host->h_addr_list[i];
sockTo.sin_addr.s_addr = local_addr;
sendto(reply, (const char*)&hReq, sizeof(HostRequest), 0, (sockaddr*)&sockTo, sizeof(sockaddr));
local.sin_addr.s_addr = local_addr;
SOCKET sSend = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if(sSend == INVALID_SOCKET)
break;
BOOL opt = TRUE;
setsockopt(sSend, SOL_SOCKET, SO_BROADCAST, (const char*)&opt, sizeof(BOOL));
if(bind(sSend, (sockaddr*)&local, sizeof(sockaddr)) == SOCKET_ERROR) {
closesocket(sSend);
break;
}
sendto(sSend, (const char*)&hReq, sizeof(HostRequest), 0, (sockaddr*)&sockTo, sizeof(sockaddr));
closesocket(sSend);
}
}
int DuelClient::RefreshThread(void * arg) {
......
......@@ -29,6 +29,7 @@ private:
static char duel_client_read[0x2000];
static char duel_client_write[0x2000];
static bool is_closing;
static bool is_swapping;
static int select_hint;
static int select_unselect_hint;
static int last_select_hint;
......@@ -49,7 +50,8 @@ public:
static void ClientEvent(bufferevent *bev, short events, void *ctx);
static int ClientThread(void* param);
static void HandleSTOCPacketLan(char* data, unsigned int len);
static int ClientAnalyze(char* msg, unsigned int len, bool retry = false);
static int ClientAnalyze(char* msg, unsigned int len);
static void SwapField();
static void SetResponseI(int respI);
static void SetResponseB(void* respB, unsigned char len);
static void SendResponse();
......
......@@ -91,8 +91,8 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
soundManager.PlaySoundEffect(SOUND_BUTTON);
if(mainGame->dInfo.isReplay)
ReplayMode::SwapField();
else if (mainGame->dInfo.player_type == 7)
mainGame->dField.ReplaySwap();
else if(mainGame->dInfo.player_type == 7)
DuelClient::SwapField();
break;
}
case BUTTON_REPLAY_UNDO: {
......@@ -965,7 +965,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case irr::gui::EGET_EDITBOX_CHANGED: {
switch(id) {
case EDITBOX_ANCARD: {
UpdateDeclarableCode();
UpdateDeclarableList();
break;
}
}
......@@ -974,7 +974,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case irr::gui::EGET_EDITBOX_ENTER: {
switch(id) {
case EDITBOX_ANCARD: {
UpdateDeclarableCode();
UpdateDeclarableList();
break;
}
}
......
......@@ -18,7 +18,7 @@
#include <regex>
#endif //YGOPRO_SERVER_MODE
unsigned short PRO_VERSION = 0x134A;
unsigned short PRO_VERSION = 0x134B;
namespace ygo {
......@@ -153,7 +153,7 @@ bool Game::Initialize() {
SetWindowsIcon();
//main menu
wchar_t strbuf[256];
myswprintf(strbuf, L"KoishiPro %X.0%X.%X Saigetsu", PRO_VERSION >> 12, (PRO_VERSION >> 4) & 0xff, PRO_VERSION & 0xf);
myswprintf(strbuf, L"KoishiPro %X.0%X.%X Ayakashi", PRO_VERSION >> 12, (PRO_VERSION >> 4) & 0xff, PRO_VERSION & 0xf);
wMainMenu = env->addWindow(rect<s32>(370, 200, 650, 415), false, strbuf);
wMainMenu->getCloseButton()->setVisible(false);
btnLanMode = env->addButton(rect<s32>(10, 30, 270, 60), wMainMenu, BUTTON_LAN_MODE, dataManager.GetSysString(1200));
......
......@@ -97,11 +97,13 @@ bool NetServer::StartBroadcast() {
if(!net_evbase)
return false;
SOCKET udp = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
BOOL opt = TRUE;
setsockopt(udp, SOL_SOCKET, SO_BROADCAST, (const char*)&opt, sizeof(BOOL));
sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(7911);
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(7920);
addr.sin_addr.s_addr = 0;
if(bind(udp, (sockaddr*)&addr, sizeof(addr)) == SOCKET_ERROR) {
closesocket(udp);
return false;
......@@ -140,13 +142,17 @@ void NetServer::BroadcastEvent(evutil_socket_t fd, short events, void* arg) {
return;
HostRequest* pHR = (HostRequest*)buf;
if(pHR->identifier == NETWORK_CLIENT_ID) {
SOCKADDR_IN sockTo;
sockTo.sin_addr.s_addr = bc_addr.sin_addr.s_addr;
sockTo.sin_family = AF_INET;
sockTo.sin_port = htons(7921);
HostPacket hp;
hp.identifier = NETWORK_SERVER_ID;
hp.port = server_port;
hp.version = PRO_VERSION;
hp.host = duel_mode->host_info;
BufferIO::CopyWStr(duel_mode->name, hp.name, 20);
sendto(fd, (const char*)&hp, sizeof(HostPacket), 0, (sockaddr*)&bc_addr, sz);
sendto(fd, (const char*)&hp, sizeof(HostPacket), 0, (sockaddr*)&sockTo, sizeof(sockTo));
}
}
void NetServer::ServerAccept(evconnlistener* listener, evutil_socket_t fd, sockaddr* address, int socklen, void* ctx) {
......
......@@ -114,7 +114,7 @@ struct DuelPlayer {
class DuelMode {
public:
DuelMode(): host_player(0), pduel(0) {}
DuelMode(): host_player(0), pduel(0), duel_stage(0) {}
virtual ~DuelMode() {}
virtual void Chat(DuelPlayer* dp, void* pdata, int len) {}
virtual void JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {}
......@@ -146,6 +146,7 @@ public:
event* etimer;
DuelPlayer* host_player;
HostInfo host_info;
int duel_stage;
unsigned long pduel;
wchar_t name[20];
wchar_t pass[20];
......@@ -232,4 +233,11 @@ public:
#define MODE_SINGLE 0x0
#define MODE_MATCH 0x1
#define MODE_TAG 0x2
#define DUEL_STAGE_BEGIN 0
#define DUEL_STAGE_FINGER 1
#define DUEL_STAGE_FIRSTGO 2
#define DUEL_STAGE_DUELING 3
#define DUEL_STAGE_SIDING 4
#define DUEL_STAGE_END 5
#endif //NETWORK_H
......@@ -774,13 +774,8 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
pbuf += 5;
return ReadReplayResponse();
}
case MSG_ANNOUNCE_CARD: {
player = BufferIO::ReadInt8(pbuf);
pbuf += 4;
return ReadReplayResponse();
}
case MSG_ANNOUNCE_NUMBER:
case MSG_ANNOUNCE_CARD_FILTER: {
case MSG_ANNOUNCE_CARD:
case MSG_ANNOUNCE_NUMBER: {
player = BufferIO::ReadInt8(pbuf);
count = BufferIO::ReadUInt8(pbuf);
pbuf += 4 * count;
......
......@@ -11,7 +11,6 @@ namespace ygo {
extern unsigned short replay_mode;
#endif
SingleDuel::SingleDuel(bool is_match) {
game_started = false;
match_mode = is_match;
match_kill = 0;
for(int i = 0; i < 2; ++i) {
......@@ -208,7 +207,7 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
} else if(dp->type == NETPLAYER_TYPE_OBSERVER) {
#endif //YGOPRO_SERVER_MODE
observers.erase(dp);
if(!game_started) {
if(duel_stage == DUEL_STAGE_BEGIN) {
STOC_HS_WatchChange scwc;
scwc.watch_count = observers.size();
if(players[0])
......@@ -226,7 +225,7 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
}
NetServer::DisconnectPlayer(dp);
} else {
if(!game_started && duel_count == 0) {
if(duel_stage == DUEL_STAGE_BEGIN) {
STOC_HS_PlayerChange scpc;
players[dp->type] = 0;
ready[dp->type] = false;
......@@ -245,32 +244,34 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
#endif
NetServer::DisconnectPlayer(dp);
} else {
if(!game_started) {
if(duel_stage == DUEL_STAGE_SIDING) {
if(!ready[0])
NetServer::SendPacketToPlayer(players[0], STOC_DUEL_START);
if(!ready[1])
NetServer::SendPacketToPlayer(players[1], STOC_DUEL_START);
}
unsigned char wbuf[3];
wbuf[0] = MSG_WIN;
wbuf[1] = 1 - dp->type;
wbuf[2] = 0x4;
NetServer::SendBufferToPlayer(players[0], STOC_GAME_MSG, wbuf, 3);
NetServer::ReSendToPlayer(players[1]);
for(auto oit = observers.begin(); oit != observers.end(); ++oit)
NetServer::ReSendToPlayer(*oit);
if(duel_stage != DUEL_STAGE_END) {
unsigned char wbuf[3];
wbuf[0] = MSG_WIN;
wbuf[1] = 1 - dp->type;
wbuf[2] = 0x4;
NetServer::SendBufferToPlayer(players[0], STOC_GAME_MSG, wbuf, 3);
NetServer::ReSendToPlayer(players[1]);
for(auto oit = observers.begin(); oit != observers.end(); ++oit)
NetServer::ReSendToPlayer(*oit);
#ifdef YGOPRO_SERVER_MODE
NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
#endif
EndDuel();
NetServer::SendPacketToPlayer(players[0], STOC_DUEL_END);
NetServer::ReSendToPlayer(players[1]);
for(auto oit = observers.begin(); oit != observers.end(); ++oit)
NetServer::ReSendToPlayer(*oit);
EndDuel();
NetServer::SendPacketToPlayer(players[0], STOC_DUEL_END);
NetServer::ReSendToPlayer(players[1]);
for(auto oit = observers.begin(); oit != observers.end(); ++oit)
NetServer::ReSendToPlayer(*oit);
#ifdef YGOPRO_SERVER_MODE
NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
#endif
NetServer::StopServer();
}
NetServer::DisconnectPlayer(dp);
}
}
}
......@@ -413,6 +414,7 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) {
NetServer::SendPacketToPlayer(players[tp_player], STOC_SELECT_TP);
players[1 - tp_player]->state = 0xff;
players[tp_player]->state = CTOS_TP_RESULT;
duel_stage = DUEL_STAGE_FIRSTGO;
}
} else {
STOC_ErrorMsg scem;
......@@ -429,7 +431,6 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
return;
NetServer::StopListen();
//NetServer::StopBroadcast();
game_started = true;
NetServer::SendPacketToPlayer(players[0], STOC_DUEL_START);
NetServer::ReSendToPlayer(players[1]);
for(auto oit = observers.begin(); oit != observers.end(); ++oit) {
......@@ -449,6 +450,7 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
hand_result[1] = 0;
players[0]->state = CTOS_HAND_RESULT;
players[1]->state = CTOS_HAND_RESULT;
duel_stage = DUEL_STAGE_FINGER;
}
void SingleDuel::HandResult(DuelPlayer* dp, unsigned char res) {
if(res > 3)
......@@ -479,21 +481,24 @@ void SingleDuel::HandResult(DuelPlayer* dp, unsigned char res) {
} else if((hand_result[0] == 1 && hand_result[1] == 2)
|| (hand_result[0] == 2 && hand_result[1] == 3)
|| (hand_result[0] == 3 && hand_result[1] == 1)) {
NetServer::SendPacketToPlayer(players[1], CTOS_TP_RESULT);
NetServer::SendPacketToPlayer(players[1], STOC_SELECT_TP);
tp_player = 1;
players[0]->state = 0xff;
players[1]->state = CTOS_TP_RESULT;
duel_stage = DUEL_STAGE_FIRSTGO;
} else {
NetServer::SendPacketToPlayer(players[0], CTOS_TP_RESULT);
NetServer::SendPacketToPlayer(players[0], STOC_SELECT_TP);
players[1]->state = 0xff;
players[0]->state = CTOS_TP_RESULT;
tp_player = 0;
duel_stage = DUEL_STAGE_FIRSTGO;
}
}
}
void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
if(dp->state != CTOS_TP_RESULT)
return;
duel_stage = DUEL_STAGE_DUELING;
bool swapped = false;
mtrandom rnd;
pplayer[0] = players[0];
......@@ -645,7 +650,7 @@ void SingleDuel::DuelEndProc() {
#ifdef YGOPRO_SERVER_MODE
NetServer::ReSendToPlayers(cache_recorder, replay_recorder);
#endif
NetServer::StopServer();
duel_stage = DUEL_STAGE_END;
} else {
if(players[0] != pplayer[0]) {
players[0] = pplayer[0];
......@@ -670,6 +675,7 @@ void SingleDuel::DuelEndProc() {
if(replay_recorder)
NetServer::SendPacketToPlayer(replay_recorder, STOC_WAITING_SIDE);
#endif
duel_stage = DUEL_STAGE_SIDING;
}
}
}
......@@ -1671,15 +1677,8 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
NetServer::SendBufferToPlayer(players[player], STOC_GAME_MSG, offset, pbuf - offset);
return 1;
}
case MSG_ANNOUNCE_CARD: {
player = BufferIO::ReadInt8(pbuf);
WaitforResponse(player);
pbuf += 4;
NetServer::SendBufferToPlayer(players[player], STOC_GAME_MSG, offset, pbuf - offset);
return 1;
}
case MSG_ANNOUNCE_NUMBER:
case MSG_ANNOUNCE_CARD_FILTER: {
case MSG_ANNOUNCE_CARD:
case MSG_ANNOUNCE_NUMBER: {
player = BufferIO::ReadInt8(pbuf);
count = BufferIO::ReadUInt8(pbuf);
pbuf += 4 * count;
......
......@@ -74,7 +74,6 @@ protected:
Replay last_replay;
bool match_mode;
int match_kill;
bool game_started;
unsigned char duel_count;
unsigned char tp_player;
unsigned char match_result[3];
......
......@@ -683,17 +683,8 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
}
break;
}
case MSG_ANNOUNCE_CARD: {
player = BufferIO::ReadInt8(pbuf);
pbuf += 4;
if(!DuelClient::ClientAnalyze(offset, pbuf - offset)) {
mainGame->singleSignal.Reset();
mainGame->singleSignal.Wait();
}
break;
}
case MSG_ANNOUNCE_NUMBER:
case MSG_ANNOUNCE_CARD_FILTER: {
case MSG_ANNOUNCE_CARD:
case MSG_ANNOUNCE_NUMBER: {
player = BufferIO::ReadInt8(pbuf);
count = BufferIO::ReadUInt8(pbuf);
pbuf += 4 * count;
......
......@@ -11,7 +11,6 @@ namespace ygo {
extern unsigned short replay_mode;
#endif
TagDuel::TagDuel() {
game_started = false;
for(int i = 0; i < 4; ++i) {
players[i] = 0;
ready[i] = false;
......@@ -194,7 +193,7 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
} else if(dp->type == NETPLAYER_TYPE_OBSERVER) {
#endif //YGOPRO_SERVER_MODE
observers.erase(dp);
if(!game_started) {
if(duel_stage == DUEL_STAGE_BEGIN) {
STOC_HS_WatchChange scwc;
scwc.watch_count = observers.size();
for(int i = 0; i < 4; ++i)
......@@ -211,7 +210,7 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
}
NetServer::DisconnectPlayer(dp);
} else {
if(!game_started) {
if(duel_stage == DUEL_STAGE_BEGIN) {
STOC_HS_PlayerChange scpc;
players[dp->type] = 0;
ready[dp->type] = false;
......@@ -228,10 +227,11 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
NetServer::SendPacketToPlayer(replay_recorder, STOC_HS_PLAYER_CHANGE, scpc);
#endif
NetServer::DisconnectPlayer(dp);
} else {
} else if(duel_stage != DUEL_STAGE_END) {
EndDuel();
DuelEndProc();
}
NetServer::DisconnectPlayer(dp);
}
}
void TagDuel::ToDuelist(DuelPlayer* dp) {
......@@ -393,7 +393,6 @@ void TagDuel::StartDuel(DuelPlayer* dp) {
if(!ready[0] || !ready[1] || !ready[2] || !ready[3])
return;
NetServer::StopListen();
game_started = true;
//NetServer::StopBroadcast();
for(int i = 0; i < 4; ++i)
NetServer::SendPacketToPlayer(players[i], STOC_DUEL_START);
......@@ -414,6 +413,7 @@ void TagDuel::StartDuel(DuelPlayer* dp) {
hand_result[1] = 0;
players[0]->state = CTOS_HAND_RESULT;
players[2]->state = CTOS_HAND_RESULT;
duel_stage = DUEL_STAGE_FINGER;
}
void TagDuel::HandResult(DuelPlayer* dp, unsigned char res) {
if(res > 3 || dp->state != CTOS_HAND_RESULT)
......@@ -447,19 +447,22 @@ void TagDuel::HandResult(DuelPlayer* dp, unsigned char res) {
} else if((hand_result[0] == 1 && hand_result[1] == 2)
|| (hand_result[0] == 2 && hand_result[1] == 3)
|| (hand_result[0] == 3 && hand_result[1] == 1)) {
NetServer::SendPacketToPlayer(players[2], CTOS_TP_RESULT);
NetServer::SendPacketToPlayer(players[2], STOC_SELECT_TP);
players[0]->state = 0xff;
players[2]->state = CTOS_TP_RESULT;
duel_stage = DUEL_STAGE_FIRSTGO;
} else {
NetServer::SendPacketToPlayer(players[0], CTOS_TP_RESULT);
NetServer::SendPacketToPlayer(players[0], STOC_SELECT_TP);
players[2]->state = 0xff;
players[0]->state = CTOS_TP_RESULT;
duel_stage = DUEL_STAGE_FIRSTGO;
}
}
}
void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
if(dp->state != CTOS_TP_RESULT)
return;
duel_stage = DUEL_STAGE_DUELING;
bool swapped = false;
mtrandom rnd;
pplayer[0] = players[0];
......@@ -1739,15 +1742,8 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
NetServer::SendBufferToPlayer(cur_player[player], STOC_GAME_MSG, offset, pbuf - offset);
return 1;
}
case MSG_ANNOUNCE_CARD: {
player = BufferIO::ReadInt8(pbuf);
pbuf += 4;
WaitforResponse(player);
NetServer::SendBufferToPlayer(cur_player[player], STOC_GAME_MSG, offset, pbuf - offset);
return 1;
}
case MSG_ANNOUNCE_NUMBER:
case MSG_ANNOUNCE_CARD_FILTER: {
case MSG_ANNOUNCE_CARD:
case MSG_ANNOUNCE_NUMBER: {
player = BufferIO::ReadInt8(pbuf);
count = BufferIO::ReadUInt8(pbuf);
pbuf += 4 * count;
......
......@@ -70,7 +70,6 @@ protected:
unsigned char hand_result[2];
unsigned char last_response;
Replay last_replay;
bool game_started;
unsigned char turn_count;
unsigned short time_limit[2];
unsigned short time_elapsed;
......
Subproject commit 5e398e4c9e70306914610ba515d959700726e42f
Subproject commit dc02ae0a86d1ff0b3113dd7c828234da9fa33e72
1 ICON "ygopro.ico"
1 VERSIONINFO
FILEVERSION 1, 0, 34, 10
PRODUCTVERSION 1, 0, 34, 10
FILEVERSION 1, 0, 34, 11
PRODUCTVERSION 1, 0, 34, 11
FILEOS 0x4
FILETYPE 0x1
......@@ -16,8 +16,8 @@ VALUE "InternalName", "YGOPRO Server Mode"
VALUE "LegalCopyright", "Copyright (C) 2018 Nanahira"
VALUE "OriginalFilename", "ygopro.exe"
VALUE "ProductName", "YGOPRO Server Mode"
VALUE "FileVersion", "1.034.A.Koishi"
VALUE "ProductVersion", "1.034.A.Koishi"
VALUE "FileVersion", "Ayakashi"
VALUE "ProductVersion", "Ayakashi"
END
END
BLOCK "VarFileInfo"
......
Subproject commit adaf534363b39ce312e99c7ef721c499a58a5ba8
Subproject commit 573645ee990be70d8e7c7ae2fa8a8fad33e9d62e
......@@ -36,6 +36,7 @@
!system 64 二重状态
!system 65 使用效果
!system 66 持续公开
!system 67 原本持有者为对方
!system 70 怪兽卡
!system 71 魔法卡
!system 72 陷阱卡
......
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