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MyCard
ygopro-2pick
Commits
bcdf102e
Commit
bcdf102e
authored
Feb 08, 2012
by
argon.sun
Browse files
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Plain Diff
fix
parent
d5dbbba1
Changes
15
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Showing
15 changed files
with
107 additions
and
43 deletions
+107
-43
gframe/CGUIImageButton.h
gframe/CGUIImageButton.h
+5
-4
gframe/drawing.cpp
gframe/drawing.cpp
+27
-9
gframe/duelclient.cpp
gframe/duelclient.cpp
+34
-2
gframe/duelclient.h
gframe/duelclient.h
+1
-0
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/network.h
gframe/network.h
+2
-0
gframe/single_duel.cpp
gframe/single_duel.cpp
+7
-0
ocgcore/interpreter.cpp
ocgcore/interpreter.cpp
+7
-1
ocgcore/libduel.cpp
ocgcore/libduel.cpp
+0
-10
ocgcore/ocgapi.cpp
ocgcore/ocgapi.cpp
+15
-13
ocgcore/ocgapi.h
ocgcore/ocgapi.h
+1
-1
ocgcore/scriptlib.h
ocgcore/scriptlib.h
+5
-1
script/c33782437.lua
script/c33782437.lua
+1
-1
strings.conf
strings.conf
+1
-0
textures/negated.png
textures/negated.png
+0
-0
No files found.
gframe/CGUIImageButton.h
View file @
bcdf102e
...
...
@@ -8,9 +8,10 @@ namespace irr {
namespace
gui
{
void
Draw2DImageRotation
(
video
::
IVideoDriver
*
driver
,
video
::
ITexture
*
image
,
core
::
rect
<
s32
>
sourceRect
,
core
::
position2d
<
s32
>
position
,
core
::
position2d
<
s32
>
rotationPoint
,
f32
rotation
=
0.0
f
,
core
::
vector2df
scale
=
core
::
vector2df
(
1.0
,
1.0
),
bool
useAlphaChannel
=
true
,
video
::
SColor
color
=
0xffffffff
);
core
::
position2d
<
s32
>
position
,
core
::
position2d
<
s32
>
rotationPoint
,
f32
rotation
=
0.0
f
,
core
::
vector2df
scale
=
core
::
vector2df
(
1.0
,
1.0
),
bool
useAlphaChannel
=
true
,
video
::
SColor
color
=
0xffffffff
);
void
Draw2DImageQuad
(
video
::
IVideoDriver
*
driver
,
video
::
ITexture
*
image
,
core
::
rect
<
s32
>
sourceRect
,
core
::
position2d
<
s32
>
corner
[
4
],
bool
useAlphaChannel
=
true
,
video
::
SColor
color
=
0xffffffff
);
class
CGUIImageButton
:
public
CGUIButton
{
public:
CGUIImageButton
(
IGUIEnvironment
*
environment
,
IGUIElement
*
parent
,
s32
id
,
core
::
rect
<
s32
>
rectangle
);
...
...
@@ -22,7 +23,7 @@ public:
private:
bool
isDrawImage
;
f32
imageRotation
;
f32
imageRotation
;
core
::
vector2df
imageScale
;
};
...
...
gframe/drawing.cpp
View file @
bcdf102e
...
...
@@ -455,8 +455,8 @@ void Game::DrawSpec() {
if
(
showcard
)
{
switch
(
showcard
)
{
case
1
:
{
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
20
0
));
driver
->
draw2DImage
(
imageManager
.
tMask
,
recti
(
574
,
200
,
574
+
(
showcarddif
>
177
?
177
:
showcarddif
),
45
4
),
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
15
0
));
driver
->
draw2DImage
(
imageManager
.
tMask
,
recti
(
574
,
150
,
574
+
(
showcarddif
>
177
?
177
:
showcarddif
),
40
4
),
recti
(
254
-
showcarddif
,
0
,
254
-
(
showcarddif
>
177
?
showcarddif
-
177
:
0
),
254
),
0
,
0
,
true
);
showcarddif
+=
15
;
if
(
showcarddif
>=
254
)
{
...
...
@@ -466,8 +466,8 @@ void Game::DrawSpec() {
break
;
}
case
2
:
{
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
20
0
));
driver
->
draw2DImage
(
imageManager
.
tMask
,
recti
(
574
+
showcarddif
,
200
,
761
,
45
4
),
recti
(
0
,
0
,
177
-
showcarddif
,
254
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
15
0
));
driver
->
draw2DImage
(
imageManager
.
tMask
,
recti
(
574
+
showcarddif
,
150
,
761
,
40
4
),
recti
(
0
,
0
,
177
-
showcarddif
,
254
),
0
,
0
,
true
);
showcarddif
+=
15
;
if
(
showcarddif
>=
177
)
{
showcard
=
0
;
...
...
@@ -475,8 +475,8 @@ void Game::DrawSpec() {
break
;
}
case
3
:
{
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
20
0
));
driver
->
draw2DImage
(
imageManager
.
tNegated
,
recti
(
536
+
showcarddif
,
1
91
+
showcarddif
,
793
-
showcarddif
,
44
7
-
showcarddif
),
recti
(
0
,
0
,
128
,
128
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
15
0
));
driver
->
draw2DImage
(
imageManager
.
tNegated
,
recti
(
536
+
showcarddif
,
1
41
+
showcarddif
,
793
-
showcarddif
,
39
7
-
showcarddif
),
recti
(
0
,
0
,
128
,
128
),
0
,
0
,
true
);
if
(
showcarddif
<
64
)
showcarddif
+=
4
;
break
;
...
...
@@ -486,7 +486,7 @@ void Game::DrawSpec() {
matManager
.
c2d
[
1
]
=
(
showcarddif
<<
24
)
|
0xffffff
;
matManager
.
c2d
[
2
]
=
(
showcarddif
<<
24
)
|
0xffffff
;
matManager
.
c2d
[
3
]
=
(
showcarddif
<<
24
)
|
0xffffff
;
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
recti
(
574
,
200
,
751
,
45
4
),
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
recti
(
574
,
154
,
751
,
40
4
),
recti
(
0
,
0
,
177
,
254
),
0
,
matManager
.
c2d
,
true
);
if
(
showcarddif
<
255
)
showcarddif
+=
17
;
...
...
@@ -497,20 +497,38 @@ void Game::DrawSpec() {
matManager
.
c2d
[
1
]
=
(
showcarddif
<<
25
)
|
0xffffff
;
matManager
.
c2d
[
2
]
=
(
showcarddif
<<
25
)
|
0xffffff
;
matManager
.
c2d
[
3
]
=
(
showcarddif
<<
25
)
|
0xffffff
;
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
recti
(
662
-
showcarddif
*
0.69685
f
,
327
-
showcarddif
,
662
+
showcarddif
*
0.69685
f
,
32
7
+
showcarddif
),
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
recti
(
662
-
showcarddif
*
0.69685
f
,
277
-
showcarddif
,
662
+
showcarddif
*
0.69685
f
,
27
7
+
showcarddif
),
recti
(
0
,
0
,
177
,
254
),
0
,
matManager
.
c2d
,
true
);
if
(
showcarddif
<
127
)
showcarddif
+=
9
;
break
;
}
case
6
:
{
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
20
0
));
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
15
0
));
driver
->
draw2DImage
(
imageManager
.
tNumber
,
recti
(
536
+
showcarddif
,
191
+
showcarddif
,
793
-
showcarddif
,
447
-
showcarddif
),
recti
((
showcardp
%
5
)
*
32
,
(
showcardp
/
5
)
*
32
,
(
showcardp
%
5
+
1
)
*
32
,
(
showcardp
/
5
+
1
)
*
32
),
0
,
0
,
true
);
if
(
showcarddif
<
64
)
showcarddif
+=
4
;
break
;
}
case
7
:
{
core
::
position2d
<
s32
>
corner
[
4
];
float
y
=
sin
(
showcarddif
*
3.1415926
f
/
180.0
f
)
*
254
;
corner
[
0
]
=
core
::
position2d
<
s32
>
(
574
-
(
254
-
y
)
*
0.3
f
,
404
-
y
);
corner
[
1
]
=
core
::
position2d
<
s32
>
(
751
+
(
254
-
y
)
*
0.3
f
,
404
-
y
);
corner
[
2
]
=
core
::
position2d
<
s32
>
(
574
,
404
);
corner
[
3
]
=
core
::
position2d
<
s32
>
(
751
,
404
);
irr
::
gui
::
Draw2DImageQuad
(
driver
,
imageManager
.
GetTexture
(
showcardcode
),
rect
<
s32
>
(
0
,
0
,
177
,
254
),
corner
);
showcardp
++
;
showcarddif
+=
9
;
if
(
showcarddif
>=
90
)
showcarddif
=
90
;
if
(
showcardp
==
60
)
{
showcardp
=
0
;
showcarddif
=
0
;
}
break
;
}
case
100
:
{
if
(
showcardp
<
60
)
{
driver
->
draw2DImage
(
imageManager
.
tHand
[(
showcardcode
>>
16
)
&
0x3
],
position2di
(
615
,
showcarddif
));
...
...
gframe/duelclient.cpp
View file @
bcdf102e
...
...
@@ -50,9 +50,27 @@ bool DuelClient::StartClient(unsigned int ip, unsigned short port, bool create_g
}
connect_state
=
1
;
rnd
.
reset
(
time
(
0
));
if
(
!
create_game
)
{
timeval
timeout
=
{
5
,
0
};
event
*
resp_event
=
event_new
(
client_base
,
0
,
EV_TIMEOUT
,
ConnectTimeout
,
0
);
event_add
(
resp_event
,
&
timeout
);
}
Thread
::
NewThread
(
ClientThread
,
0
);
return
true
;
}
void
DuelClient
::
ConnectTimeout
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
)
{
if
(
connect_state
==
2
)
return
;
if
(
!
is_closing
)
{
mainGame
->
btnCreateHost
->
setEnabled
(
true
);
mainGame
->
btnJoinHost
->
setEnabled
(
true
);
mainGame
->
btnJoinCancel
->
setEnabled
(
true
);
mainGame
->
gMutex
.
Lock
();
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1400
));
mainGame
->
gMutex
.
Unlock
();
}
event_base_loopbreak
(
client_base
);
}
void
DuelClient
::
StopClient
(
bool
is_exiting
)
{
if
(
connect_state
!=
2
)
return
;
...
...
@@ -100,6 +118,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
SendPacketToServer
(
CTOS_CREATE_GAME
,
cscg
);
}
else
{
CTOS_JoinGame
csjg
;
csjg
.
version
=
PRO_VERSION
;
csjg
.
gameid
=
0
;
BufferIO
::
CopyWStr
(
mainGame
->
ebJoinPass
->
getText
(),
csjg
.
pass
,
20
);
SendPacketToServer
(
CTOS_JOIN_GAME
,
csjg
);
...
...
@@ -201,6 +220,18 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
gMutex
.
Unlock
();
break
;
}
case
ERRMSG_VERERROR
:
{
mainGame
->
btnCreateHost
->
setEnabled
(
true
);
mainGame
->
btnJoinHost
->
setEnabled
(
true
);
mainGame
->
btnJoinCancel
->
setEnabled
(
true
);
mainGame
->
gMutex
.
Lock
();
wchar_t
msgbuf
[
256
];
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1411
),
pkt
->
code
);
mainGame
->
env
->
addMessageBox
(
L""
,
msgbuf
);
mainGame
->
gMutex
.
Unlock
();
event_base_loopbreak
(
client_base
);
break
;
}
}
break
;
}
...
...
@@ -1686,7 +1717,8 @@ int DuelClient::ClientAnalyze(char* msg, unsigned int len) {
myswprintf
(
event_string
,
dataManager
.
GetSysString
(
1603
),
dataManager
.
GetName
(
code
));
mainGame
->
showcardcode
=
code
;
mainGame
->
showcarddif
=
0
;
mainGame
->
showcard
=
4
;
mainGame
->
showcardp
=
0
;
mainGame
->
showcard
=
7
;
mainGame
->
WaitFrameSignal
(
30
);
mainGame
->
showcard
=
0
;
mainGame
->
WaitFrameSignal
(
11
);
...
...
@@ -1729,7 +1761,7 @@ int DuelClient::ClientAnalyze(char* msg, unsigned int len) {
mainGame
->
WaitFrameSignal
(
11
);
mainGame
->
showcardcode
=
code
;
mainGame
->
showcarddif
=
0
;
mainGame
->
showcard
=
4
;
mainGame
->
showcard
=
7
;
mainGame
->
WaitFrameSignal
(
30
);
mainGame
->
showcard
=
0
;
mainGame
->
WaitFrameSignal
(
11
);
...
...
gframe/duelclient.h
View file @
bcdf102e
...
...
@@ -34,6 +34,7 @@ private:
static
mtrandom
rnd
;
public:
static
bool
StartClient
(
unsigned
int
ip
,
unsigned
short
port
,
bool
create_game
=
true
);
static
void
ConnectTimeout
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
StopClient
(
bool
is_exiting
=
false
);
static
void
ClientRead
(
bufferevent
*
bev
,
void
*
ctx
);
static
void
ClientEvent
(
bufferevent
*
bev
,
short
events
,
void
*
ctx
);
...
...
gframe/game.cpp
View file @
bcdf102e
...
...
@@ -13,7 +13,7 @@
#include <dirent.h>
#endif
const
unsigned
short
PRO_VERSION
=
0x102
0
;
const
unsigned
short
PRO_VERSION
=
0x102
1
;
namespace
ygo
{
...
...
gframe/network.h
View file @
bcdf102e
...
...
@@ -48,6 +48,7 @@ struct CTOS_CreateGame {
unsigned
short
pass
[
20
];
};
struct
CTOS_JoinGame
{
unsigned
short
version
;
unsigned
int
gameid
;
unsigned
short
pass
[
20
];
};
...
...
@@ -186,6 +187,7 @@ public:
#define ERRMSG_JOINERROR 0x1
#define ERRMSG_DECKERROR 0x2
#define ERRMSG_SIDEERROR 0x3
#define ERRMSG_VERERROR 0x4
#define MODE_SINGLE 0x0
#define MODE_MATCH 0x1
...
...
gframe/single_duel.cpp
View file @
bcdf102e
...
...
@@ -29,6 +29,13 @@ void SingleDuel::JoinGame(DuelPlayer* dp, void* pdata, bool is_creater) {
return
;
}
CTOS_JoinGame
*
pkt
=
(
CTOS_JoinGame
*
)
pdata
;
if
(
pkt
->
version
!=
PRO_VERSION
)
{
STOC_ErrorMsg
scem
;
scem
.
msg
=
ERRMSG_VERERROR
;
scem
.
code
=
PRO_VERSION
;
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_ERROR_MSG
,
scem
);
return
;
}
wchar_t
jpass
[
20
];
BufferIO
::
CopyWStr
(
pkt
->
pass
,
jpass
,
20
);
if
(
wcscmp
(
jpass
,
pass
))
{
...
...
ocgcore/interpreter.cpp
View file @
bcdf102e
...
...
@@ -270,7 +270,6 @@ static const struct luaL_Reg duellib[] = {
{
"GetTurnPlayer"
,
scriptlib
::
duel_get_turn_player
},
{
"GetTurnCount"
,
scriptlib
::
duel_get_turn_count
},
{
"GetDrawCount"
,
scriptlib
::
duel_get_draw_count
},
{
"DebugMessage"
,
scriptlib
::
duel_debug_message
},
{
"RegisterEffect"
,
scriptlib
::
duel_register_effect
},
{
"RegisterFlagEffect"
,
scriptlib
::
duel_register_flag_effect
},
{
"GetFlagEffect"
,
scriptlib
::
duel_get_flag_effect
},
...
...
@@ -447,6 +446,13 @@ static const struct luaL_Reg duellib[] = {
{
NULL
,
NULL
}
};
static
const
struct
luaL_Reg
debuglib
[]
=
{
{
"Message"
,
scriptlib
::
debug_message
},
{
"AddCard"
,
scriptlib
::
debug_add_card
},
{
"SetPlayerInfo"
,
scriptlib
::
debug_set_player_info
},
{
NULL
,
NULL
}
};
interpreter
::
interpreter
(
duel
*
pd
)
:
coroutines
(
256
)
{
lua_state
=
luaL_newstate
();
current_state
=
lua_state
;
...
...
ocgcore/libduel.cpp
View file @
bcdf102e
...
...
@@ -11,7 +11,6 @@
#include "card.h"
#include "effect.h"
#include "group.h"
#include "ocgapi.h"
int32
scriptlib
::
duel_get_lp
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
...
...
@@ -55,15 +54,6 @@ int32 scriptlib::duel_get_draw_count(lua_State *L) {
lua_pushinteger
(
L
,
pduel
->
game_field
->
get_draw_count
(
playerid
));
return
1
;
}
int32
scriptlib
::
duel_debug_message
(
lua_State
*
L
)
{
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
lua_getglobal
(
L
,
"tostring"
);
lua_pushvalue
(
L
,
-
2
);
lua_pcall
(
L
,
1
,
1
,
0
);
sprintf
(
pduel
->
strbuffer
,
"%s"
,
lua_tostring
(
L
,
-
1
));
handle_message
(
pduel
,
2
);
return
0
;
}
int32
scriptlib
::
duel_register_effect
(
lua_State
*
L
)
{
check_param_count
(
L
,
2
);
check_param
(
L
,
PARAM_TYPE_EFFECT
,
1
);
...
...
ocgcore/ocgapi.cpp
View file @
bcdf102e
...
...
@@ -112,17 +112,19 @@ extern "C" DECL_DLLEXPORT int32 process(ptr pduel) {
}
extern
"C"
DECL_DLLEXPORT
void
new_card
(
ptr
pduel
,
uint32
code
,
uint8
owner
,
uint8
playerid
,
uint8
location
,
uint8
sequence
,
uint8
position
)
{
duel
*
ptduel
=
(
duel
*
)
pduel
;
card
*
pcard
=
ptduel
->
new_card
(
code
);
pcard
->
owner
=
owner
;
ptduel
->
game_field
->
add_card
(
playerid
,
pcard
,
location
,
sequence
);
pcard
->
current
.
position
=
position
;
if
(
!
(
location
&
LOCATION_ONFIELD
)
||
(
position
&
POS_FACEUP
))
{
pcard
->
enable_field_effect
(
TRUE
);
ptduel
->
game_field
->
adjust_instant
();
}
if
(
location
&
LOCATION_ONFIELD
)
{
if
(
location
==
LOCATION_MZONE
)
pcard
->
set_status
(
STATUS_PROC_COMPLETE
,
TRUE
);
if
(
ptduel
->
game_field
->
is_location_useable
(
playerid
,
location
,
sequence
))
{
card
*
pcard
=
ptduel
->
new_card
(
code
);
pcard
->
owner
=
owner
;
ptduel
->
game_field
->
add_card
(
playerid
,
pcard
,
location
,
sequence
);
pcard
->
current
.
position
=
position
;
if
(
!
(
location
&
LOCATION_ONFIELD
)
||
(
position
&
POS_FACEUP
))
{
pcard
->
enable_field_effect
(
TRUE
);
ptduel
->
game_field
->
adjust_instant
();
}
if
(
location
&
LOCATION_ONFIELD
)
{
if
(
location
==
LOCATION_MZONE
)
pcard
->
set_status
(
STATUS_PROC_COMPLETE
,
TRUE
);
}
}
}
extern
"C"
DECL_DLLEXPORT
int32
query_card
(
ptr
pduel
,
uint8
playerid
,
uint8
location
,
uint8
sequence
,
int32
query_flag
,
byte
*
buf
,
int32
use_cache
)
{
...
...
@@ -246,6 +248,6 @@ extern "C" DECL_DLLEXPORT void set_responsei(ptr pduel, int32 value) {
extern
"C"
DECL_DLLEXPORT
void
set_responseb
(
ptr
pduel
,
byte
*
buf
)
{
((
duel
*
)
pduel
)
->
set_responseb
(
buf
);
}
extern
"C"
DECL_DLLEXPORT
void
run_script
(
ptr
pduel
,
byte
*
scriptbuf
,
int32
len
)
{
extern
"C"
DECL_DLLEXPORT
int32
preload_script
(
ptr
pduel
,
char
*
script
,
int32
len
)
{
return
((
duel
*
)
pduel
)
->
lua
->
load_script
(
script
);
}
ocgcore/ocgapi.h
View file @
bcdf102e
...
...
@@ -48,7 +48,7 @@ extern "C" DECL_DLLEXPORT int32 query_field_count(ptr pduel, uint8 playerid, uin
extern
"C"
DECL_DLLEXPORT
int32
query_field_card
(
ptr
pduel
,
uint8
playerid
,
uint8
location
,
int32
query_flag
,
byte
*
buf
,
int32
use_cache
);
extern
"C"
DECL_DLLEXPORT
void
set_responsei
(
ptr
pduel
,
int32
value
);
extern
"C"
DECL_DLLEXPORT
void
set_responseb
(
ptr
pduel
,
byte
*
buf
);
extern
"C"
DECL_DLLEXPORT
void
run_script
(
ptr
pduel
,
byte
*
scriptbuf
,
int32
len
);
extern
"C"
DECL_DLLEXPORT
int32
preload_script
(
ptr
pduel
,
char
*
script
,
int32
len
);
byte
*
default_script_reader
(
const
char
*
script_name
,
int
*
len
);
uint32
default_card_reader
(
uint32
code
,
card_data
*
data
);
uint32
default_message_handler
(
void
*
pduel
,
uint32
msg_type
);
...
...
ocgcore/scriptlib.h
View file @
bcdf102e
...
...
@@ -265,7 +265,6 @@ public:
static
int32
duel_get_turn_player
(
lua_State
*
L
);
static
int32
duel_get_turn_count
(
lua_State
*
L
);
static
int32
duel_get_draw_count
(
lua_State
*
L
);
static
int32
duel_debug_message
(
lua_State
*
L
);
static
int32
duel_register_effect
(
lua_State
*
L
);
static
int32
duel_register_flag_effect
(
lua_State
*
L
);
static
int32
duel_reset_flag_effect
(
lua_State
*
L
);
...
...
@@ -445,6 +444,11 @@ public:
static
int32
duel_venom_swamp_check
(
lua_State
*
L
);
static
int32
duel_swap_deck_and_grave
(
lua_State
*
L
);
static
int32
duel_majestic_copy
(
lua_State
*
L
);
//preload
static
int32
debug_message
(
lua_State
*
L
);
static
int32
debug_add_card
(
lua_State
*
L
);
static
int32
debug_set_player_info
(
lua_State
*
L
);
};
#endif
/* SCRIPTLIB_H_ */
script/c33782437.lua
View file @
bcdf102e
...
...
@@ -10,7 +10,7 @@ function c33782437.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
c33782437
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CHAININFO_DRAW
,
nil
,
0
,
PLAYER_ALL
,
1
)
end
function
c33782437
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
strings.conf
View file @
bcdf102e
...
...
@@ -309,6 +309,7 @@
!
system
1408
更换副卡组失败。
!
system
1409
等待更换副卡组中...
!
system
1410
卡组数量与先前不符合。
!
system
1411
版本不匹配(
0
x
%
X
)。
!
system
1500
决斗结束。
!
system
1501
录像结束。
!
system
1502
连接已断开。
...
...
textures/negated.png
View replaced file @
d5dbbba1
View file @
bcdf102e
18 KB
|
W:
|
H:
31.7 KB
|
W:
|
H:
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