Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-2pick
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-2pick
Commits
bb830c38
Commit
bb830c38
authored
Jun 21, 2017
by
edo9300
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix
parent
220864e2
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
25 additions
and
26 deletions
+25
-26
gframe/drawing.cpp
gframe/drawing.cpp
+25
-26
No files found.
gframe/drawing.cpp
View file @
bb830c38
...
...
@@ -202,24 +202,32 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
if
(
dField
.
hovered_sequence
<
5
)
{
if
(
mark
&
LINK_MARKER_LEFT
&&
dField
.
hovered_sequence
>
0
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
-
1
];
CheckMutual
(
pcard2
,
LINK_MARKER_
LEF
T
);
CheckMutual
(
pcard2
,
LINK_MARKER_
RIGH
T
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
-
1
],
4
,
matManager
.
iRectangle
,
2
);
}
if
(
mark
&
LINK_MARKER_RIGHT
&&
dField
.
hovered_sequence
<
4
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
+
1
];
CheckMutual
(
pcard2
,
LINK_MARKER_
RIGH
T
);
CheckMutual
(
pcard2
,
LINK_MARKER_
LEF
T
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
+
1
],
4
,
matManager
.
iRectangle
,
2
);
}
if
(
dInfo
.
duel_rule
>=
4
)
{
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
2
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
1
)
||
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
dField
.
hovered_sequence
==
0
))
{
int
mark
=
(
dField
.
hovered_sequence
==
2
)
?
LINK_MARKER_
TOP_LEFT
:
(
dField
.
hovered_sequence
==
1
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGH
T
;
int
mark
=
(
dField
.
hovered_sequence
==
2
)
?
LINK_MARKER_
BOTTOM_RIGHT
:
(
dField
.
hovered_sequence
==
1
)
?
LINK_MARKER_BOTTOM
:
LINK_MARKER_BOTTOM_LEF
T
;
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
5
];
if
(
!
pcard2
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
6
];
mark
=
(
dField
.
hovered_sequence
==
2
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
1
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
}
CheckMutual
(
pcard2
,
mark
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
5
],
4
,
matManager
.
iRectangle
,
2
);
}
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
4
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
3
)
||
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
dField
.
hovered_sequence
==
2
))
{
int
mark
=
(
dField
.
hovered_sequence
==
4
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
3
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
5
];
int
mark
=
(
dField
.
hovered_sequence
==
4
)
?
LINK_MARKER_BOTTOM_RIGHT
:
(
dField
.
hovered_sequence
==
3
)
?
LINK_MARKER_BOTTOM
:
LINK_MARKER_BOTTOM_LEFT
;
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
6
];
if
(
!
pcard2
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
5
];
mark
=
(
dField
.
hovered_sequence
==
4
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
3
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
}
CheckMutual
(
pcard2
,
mark
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
6
],
4
,
matManager
.
iRectangle
,
2
);
}
...
...
@@ -228,51 +236,42 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
int
swap
=
(
dField
.
hovered_sequence
==
5
)
?
0
:
2
;
if
(
mark
&
LINK_MARKER_BOTTOM_LEFT
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
0
+
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_
BOTTOM_LEF
T
);
CheckMutual
(
pcard2
,
LINK_MARKER_
TOP_RIGH
T
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
0
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
if
(
mark
&
LINK_MARKER_BOTTOM
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
1
+
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_
BOTTOM
);
CheckMutual
(
pcard2
,
LINK_MARKER_
TOP
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
1
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
if
(
mark
&
LINK_MARKER_BOTTOM_RIGHT
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
2
+
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_
BOTTOM_RIGH
T
);
CheckMutual
(
pcard2
,
LINK_MARKER_
TOP_LEF
T
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
2
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
if
(
mark
&
LINK_MARKER_TOP_LEFT
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
4
-
swap
];
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
4
-
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_TOP_LEFT
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
4
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
1
-
dField
.
hovered_controler
][
4
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
if
(
mark
&
LINK_MARKER_TOP
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
3
-
swap
];
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
3
-
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_TOP
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
3
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
1
-
dField
.
hovered_controler
][
3
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
if
(
mark
&
LINK_MARKER_TOP_RIGHT
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
2
-
swap
];
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
2
-
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_TOP_RIGHT
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
2
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
1
-
dField
.
hovered_controler
][
2
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
}
}
void
Game
::
CheckMutual
(
ClientCard
*
pcard
,
int
mark
)
{
matManager
.
mSelField
.
AmbientColor
=
0xff0261a2
;
driver
->
setMaterial
(
matManager
.
mSelField
);
if
(
pcard
&&
pcard
->
type
&
TYPE_LINK
)
{
if
((
mark
==
LINK_MARKER_BOTTOM_LEFT
&&
pcard
->
link_marker
&
LINK_MARKER_TOP_RIGHT
)
||
(
mark
==
LINK_MARKER_BOTTOM
&&
pcard
->
link_marker
&
LINK_MARKER_TOP
)
||
(
mark
==
LINK_MARKER_BOTTOM_RIGHT
&&
pcard
->
link_marker
&
LINK_MARKER_TOP_LEFT
)
||
(
mark
==
LINK_MARKER_LEFT
&&
pcard
->
link_marker
&
LINK_MARKER_RIGHT
)
||
(
mark
==
LINK_MARKER_RIGHT
&&
pcard
->
link_marker
&
LINK_MARKER_LEFT
)
||
(
mark
==
LINK_MARKER_TOP_LEFT
&&
pcard
->
link_marker
&
LINK_MARKER_BOTTOM_RIGHT
)
||
(
mark
==
LINK_MARKER_TOP
&&
pcard
->
link_marker
&
LINK_MARKER_BOTTOM
)
||
(
mark
==
LINK_MARKER_TOP_RIGHT
&&
pcard
->
link_marker
&
LINK_MARKER_BOTTOM_LEFT
))
{
matManager
.
mSelField
.
AmbientColor
=
0xff009900
;
driver
->
setMaterial
(
matManager
.
mSelField
);
}
if
(
pcard
&&
pcard
->
type
&
TYPE_LINK
&&
pcard
->
link_marker
&
mark
)
{
matManager
.
mSelField
.
AmbientColor
=
0xff009900
;
driver
->
setMaterial
(
matManager
.
mSelField
);
}
}
void
Game
::
DrawCards
()
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment