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ygopro-2pick
Commits
b57d9402
Commit
b57d9402
authored
Jun 23, 2019
by
DailyShana
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Plain Diff
remove unnecessary retry paramter
parent
96e26ba2
Changes
2
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2 changed files
with
5 additions
and
5 deletions
+5
-5
gframe/duelclient.cpp
gframe/duelclient.cpp
+4
-4
gframe/duelclient.h
gframe/duelclient.h
+1
-1
No files found.
gframe/duelclient.cpp
View file @
b57d9402
...
@@ -862,11 +862,11 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -862,11 +862,11 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
}
}
}
}
}
}
int DuelClient::ClientAnalyze(char * msg, unsigned int len
, bool retry
) {
int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
char* pbuf = msg;
char* pbuf = msg;
wchar_t textBuffer[256];
wchar_t textBuffer[256];
mainGame->dInfo.curMsg = BufferIO::ReadUInt8(pbuf);
mainGame->dInfo.curMsg = BufferIO::ReadUInt8(pbuf);
if(mainGame->dInfo.curMsg != MSG_RETRY
&& !retry
) {
if(mainGame->dInfo.curMsg != MSG_RETRY) {
memcpy(last_successful_msg, msg, len);
memcpy(last_successful_msg, msg, len);
last_successful_msg_length = len;
last_successful_msg_length = len;
}
}
...
@@ -891,7 +891,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
...
@@ -891,7 +891,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
mainGame->dInfo.time_player = 2;
mainGame->dInfo.time_player = 2;
switch(mainGame->dInfo.curMsg) {
switch(mainGame->dInfo.curMsg) {
case MSG_RETRY: {
case MSG_RETRY: {
if(
!retry &&
last_successful_msg_length) {
if(last_successful_msg_length) {
mainGame->gMutex.Lock();
mainGame->gMutex.Lock();
mainGame->stMessage->setText(dataManager.GetDesc(1422));
mainGame->stMessage->setText(dataManager.GetDesc(1422));
mainGame->PopupElement(mainGame->wMessage);
mainGame->PopupElement(mainGame->wMessage);
...
@@ -899,7 +899,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
...
@@ -899,7 +899,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
mainGame->actionSignal.Reset();
mainGame->actionSignal.Reset();
mainGame->actionSignal.Wait();
mainGame->actionSignal.Wait();
select_hint = last_select_hint;
select_hint = last_select_hint;
ClientAnalyze(last_successful_msg, last_successful_msg_length
, true
);
ClientAnalyze(last_successful_msg, last_successful_msg_length);
break;
break;
}
}
mainGame->gMutex.Lock();
mainGame->gMutex.Lock();
...
...
gframe/duelclient.h
View file @
b57d9402
...
@@ -44,7 +44,7 @@ public:
...
@@ -44,7 +44,7 @@ public:
static
void
ClientEvent
(
bufferevent
*
bev
,
short
events
,
void
*
ctx
);
static
void
ClientEvent
(
bufferevent
*
bev
,
short
events
,
void
*
ctx
);
static
int
ClientThread
(
void
*
param
);
static
int
ClientThread
(
void
*
param
);
static
void
HandleSTOCPacketLan
(
char
*
data
,
unsigned
int
len
);
static
void
HandleSTOCPacketLan
(
char
*
data
,
unsigned
int
len
);
static
int
ClientAnalyze
(
char
*
msg
,
unsigned
int
len
,
bool
retry
=
false
);
static
int
ClientAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
void
SetResponseI
(
int
respI
);
static
void
SetResponseI
(
int
respI
);
static
void
SetResponseB
(
void
*
respB
,
unsigned
char
len
);
static
void
SetResponseB
(
void
*
respB
,
unsigned
char
len
);
static
void
SendResponse
();
static
void
SendResponse
();
...
...
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