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ygopro-2pick
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MyCard
ygopro-2pick
Commits
9d9e27db
Commit
9d9e27db
authored
Nov 04, 2018
by
DailyShana
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'Fluorohydride/master' into 'nekrozar/patch-2'
parents
b31b3684
9238d44e
Changes
7
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Side-by-side
Showing
7 changed files
with
208 additions
and
292 deletions
+208
-292
gframe/config.h
gframe/config.h
+1
-0
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+2
-0
gframe/game.cpp
gframe/game.cpp
+38
-240
gframe/game.h
gframe/game.h
+3
-6
gframe/myfilesystem.h
gframe/myfilesystem.h
+145
-0
gframe/replay.cpp
gframe/replay.cpp
+4
-0
gframe/sound_manager.cpp
gframe/sound_manager.cpp
+15
-46
No files found.
gframe/config.h
View file @
9d9e27db
...
@@ -66,6 +66,7 @@ inline int myswprintf(wchar_t(&buf)[N], const wchar_t* fmt, TR... args) {
...
@@ -66,6 +66,7 @@ inline int myswprintf(wchar_t(&buf)[N], const wchar_t* fmt, TR... args) {
#include <memory.h>
#include <memory.h>
#include <time.h>
#include <time.h>
#include "bufferio.h"
#include "bufferio.h"
#include "myfilesystem.h"
#include "mymutex.h"
#include "mymutex.h"
#include "mysignal.h"
#include "mysignal.h"
#include "mythread.h"
#include "mythread.h"
...
...
gframe/deck_manager.cpp
View file @
9d9e27db
...
@@ -271,6 +271,8 @@ bool DeckManager::LoadDeck(const wchar_t* file) {
...
@@ -271,6 +271,8 @@ bool DeckManager::LoadDeck(const wchar_t* file) {
return
true
;
return
true
;
}
}
bool
DeckManager
::
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
name
)
{
bool
DeckManager
::
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
name
)
{
if
(
!
FileSystem
::
IsDirExists
(
L"./deck"
)
&&
!
FileSystem
::
MakeDir
(
L"./deck"
))
return
false
;
wchar_t
file
[
64
];
wchar_t
file
[
64
];
myswprintf
(
file
,
L"./deck/%ls.ydk"
,
name
);
myswprintf
(
file
,
L"./deck/%ls.ydk"
,
name
);
FILE
*
fp
=
OpenDeckFile
(
file
,
"w"
);
FILE
*
fp
=
OpenDeckFile
(
file
,
"w"
);
...
...
gframe/game.cpp
View file @
9d9e27db
This diff is collapsed.
Click to expand it.
gframe/game.h
View file @
9d9e27db
...
@@ -108,7 +108,6 @@ public:
...
@@ -108,7 +108,6 @@ public:
void
LoadExpansionDB
();
void
LoadExpansionDB
();
void
LoadExpansionDBDirectry
(
const
char
*
path
);
void
LoadExpansionDBDirectry
(
const
char
*
path
);
void
LoadExpansionStrings
();
void
LoadExpansionStrings
();
void
LoadExpansionStringsDirectry
(
const
char
*
path
);
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
void
RefreshReplay
();
void
RefreshReplay
();
void
RefreshSingleplay
();
void
RefreshSingleplay
();
...
@@ -135,12 +134,10 @@ public:
...
@@ -135,12 +134,10 @@ public:
void
SaveConfig
();
void
SaveConfig
();
void
ShowCardInfo
(
int
code
);
void
ShowCardInfo
(
int
code
);
void
ClearCardInfo
(
int
player
=
0
);
void
ClearCardInfo
(
int
player
=
0
);
void
AddChatMsg
(
wchar_t
*
msg
,
int
player
);
void
AddChatMsg
(
const
wchar_t
*
msg
,
int
player
);
void
ClearChatMsg
();
void
ClearChatMsg
();
void
AddDebugMsg
(
char
*
msgbuf
);
void
AddDebugMsg
(
const
char
*
msgbuf
);
void
ErrorLog
(
char
*
msgbuf
);
void
ErrorLog
(
const
char
*
msgbuf
);
bool
MakeDirectory
(
const
std
::
string
folder
);
void
initUtils
();
void
ClearTextures
();
void
ClearTextures
();
void
CloseDuelWindow
();
void
CloseDuelWindow
();
...
...
gframe/myfilesystem.h
0 → 100644
View file @
9d9e27db
#ifndef FILESYSTEM_H
#define FILESYSTEM_H
#include <string.h>
#include <functional>
#include "bufferio.h"
#ifdef _WIN32
#include <direct.h>
#include <sys/stat.h>
#else
#include <dirent.h>
#include <sys/stat.h>
#endif
#ifdef _WIN32
#include <Windows.h>
class
FileSystem
{
public:
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
struct
_stat
fileStat
;
return
(
_wstat
(
wfile
,
&
fileStat
)
==
0
)
&&
!
(
fileStat
.
st_mode
&
_S_IFDIR
);
}
static
bool
IsFileExists
(
const
char
*
file
)
{
wchar_t
wfile
[
1024
];
BufferIO
::
DecodeUTF8
(
file
,
wfile
);
return
IsFileExists
(
wfile
);
}
static
bool
IsDirExists
(
const
wchar_t
*
wdir
)
{
struct
_stat
fileStat
;
return
(
_wstat
(
wdir
,
&
fileStat
)
==
0
)
&&
(
fileStat
.
st_mode
&
_S_IFDIR
);
}
static
bool
IsDirExists
(
const
char
*
dir
)
{
wchar_t
wdir
[
1024
];
BufferIO
::
DecodeUTF8
(
dir
,
wdir
);
return
IsDirExists
(
wdir
);
}
static
bool
MakeDir
(
const
wchar_t
*
wdir
)
{
return
_wmkdir
(
wdir
)
==
0
;
}
static
bool
MakeDir
(
const
char
*
dir
)
{
wchar_t
wdir
[
1024
];
BufferIO
::
DecodeUTF8
(
dir
,
wdir
);
return
MakeDir
(
wdir
);
}
static
void
TraversalDir
(
const
wchar_t
*
wpath
,
const
std
::
function
<
void
(
const
wchar_t
*
,
bool
)
>&
cb
)
{
wchar_t
findstr
[
1024
];
wcscpy
(
findstr
,
wpath
);
wcscat
(
findstr
,
L"/*"
);
WIN32_FIND_DATAW
fdataw
;
HANDLE
fh
=
FindFirstFileW
(
findstr
,
&
fdataw
);
if
(
fh
==
INVALID_HANDLE_VALUE
)
return
;
do
{
cb
(
fdataw
.
cFileName
,
(
fdataw
.
dwFileAttributes
&
FILE_ATTRIBUTE_DIRECTORY
));
}
while
(
FindNextFileW
(
fh
,
&
fdataw
));
FindClose
(
fh
);
}
static
void
TraversalDir
(
const
char
*
path
,
const
std
::
function
<
void
(
const
char
*
,
bool
)
>&
cb
)
{
wchar_t
wpath
[
1024
];
BufferIO
::
DecodeUTF8
(
path
,
wpath
);
TraversalDir
(
wpath
,
[
&
cb
](
const
wchar_t
*
wname
,
bool
isdir
)
{
char
name
[
1024
];
BufferIO
::
EncodeUTF8
(
wname
,
name
);
cb
(
name
,
isdir
);
});
}
};
#else
class
FileSystem
{
public:
static
bool
IsFileExists
(
const
char
*
file
)
{
struct
stat
fileStat
;
return
(
stat
(
file
,
&
fileStat
)
==
0
)
&&
!
S_ISDIR
(
fileStat
.
st_mode
);
}
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
char
file
[
1024
];
BufferIO
::
EncodeUTF8
(
wfile
,
file
);
return
IsFileExists
(
file
);
}
static
bool
IsDirExists
(
const
char
*
dir
)
{
struct
stat
fileStat
;
return
(
stat
(
dir
,
&
fileStat
)
==
0
)
&&
S_ISDIR
(
fileStat
.
st_mode
);
}
static
bool
IsDirExists
(
const
wchar_t
*
wdir
)
{
char
dir
[
1024
];
BufferIO
::
EncodeUTF8
(
wdir
,
dir
);
return
IsDirExists
(
dir
);
}
static
bool
MakeDir
(
const
char
*
dir
)
{
return
mkdir
(
dir
,
0775
)
==
0
;
}
static
bool
MakeDir
(
const
wchar_t
*
wdir
)
{
char
dir
[
1024
];
BufferIO
::
EncodeUTF8
(
wdir
,
dir
);
return
MakeDir
(
dir
);
}
static
void
TraversalDir
(
const
char
*
path
,
const
std
::
function
<
void
(
const
char
*
,
bool
)
>&
cb
)
{
DIR
*
dir
=
nullptr
;
struct
dirent
*
dirp
=
nullptr
;
if
((
dir
=
opendir
(
path
))
==
nullptr
)
return
;
struct
stat
fileStat
;
while
((
dirp
=
readdir
(
dir
))
!=
nullptr
)
{
char
fname
[
1024
];
strcpy
(
fname
,
path
);
strcat
(
fname
,
"/"
);
strcat
(
fname
,
dirp
->
d_name
);
stat
(
fname
,
&
fileStat
);
cb
(
dirp
->
d_name
,
S_ISDIR
(
fileStat
.
st_mode
));
}
closedir
(
dir
);
}
static
void
TraversalDir
(
const
wchar_t
*
wpath
,
const
std
::
function
<
void
(
const
wchar_t
*
,
bool
)
>&
cb
)
{
char
path
[
1024
];
BufferIO
::
EncodeUTF8
(
wpath
,
path
);
TraversalDir
(
path
,
[
&
cb
](
const
char
*
name
,
bool
isdir
)
{
wchar_t
wname
[
1024
];
BufferIO
::
DecodeUTF8
(
name
,
wname
);
cb
(
wname
,
isdir
);
});
}
};
#endif // _WIN32
#endif //FILESYSTEM_H
gframe/replay.cpp
View file @
9d9e27db
...
@@ -17,6 +17,8 @@ Replay::~Replay() {
...
@@ -17,6 +17,8 @@ Replay::~Replay() {
delete
[]
comp_data
;
delete
[]
comp_data
;
}
}
void
Replay
::
BeginRecord
()
{
void
Replay
::
BeginRecord
()
{
if
(
!
FileSystem
::
IsDirExists
(
L"./replay"
)
&&
!
FileSystem
::
MakeDir
(
L"./replay"
))
return
;
#ifdef _WIN32
#ifdef _WIN32
if
(
is_recording
)
if
(
is_recording
)
CloseHandle
(
recording_fp
);
CloseHandle
(
recording_fp
);
...
@@ -123,6 +125,8 @@ void Replay::EndRecord() {
...
@@ -123,6 +125,8 @@ void Replay::EndRecord() {
is_recording
=
false
;
is_recording
=
false
;
}
}
void
Replay
::
SaveReplay
(
const
wchar_t
*
name
)
{
void
Replay
::
SaveReplay
(
const
wchar_t
*
name
)
{
if
(
!
FileSystem
::
IsDirExists
(
L"./replay"
)
&&
!
FileSystem
::
MakeDir
(
L"./replay"
))
return
;
wchar_t
fname
[
256
];
wchar_t
fname
[
256
];
myswprintf
(
fname
,
L"./replay/%ls.yrp"
,
name
);
myswprintf
(
fname
,
L"./replay/%ls.yrp"
,
name
);
#ifdef WIN32
#ifdef WIN32
...
...
gframe/sound_manager.cpp
View file @
9d9e27db
#include "sound_manager.h"
#include "sound_manager.h"
#ifndef _WIN32
#include <dirent.h>
#endif
#ifdef IRRKLANG_STATIC
#ifdef IRRKLANG_STATIC
#include "../ikpmp3/ikpMP3.h"
#include "../ikpmp3/ikpMP3.h"
#endif
#endif
...
@@ -30,51 +27,23 @@ bool SoundManager::Init() {
...
@@ -30,51 +27,23 @@ bool SoundManager::Init() {
}
}
void
SoundManager
::
RefreshBGMList
()
{
void
SoundManager
::
RefreshBGMList
()
{
RefershBGMDir
(
L""
,
BGM_DUEL
);
RefershBGMDir
(
L""
,
BGM_DUEL
);
RefershBGMDir
(
L"duel
/
"
,
BGM_DUEL
);
RefershBGMDir
(
L"duel"
,
BGM_DUEL
);
RefershBGMDir
(
L"menu
/
"
,
BGM_MENU
);
RefershBGMDir
(
L"menu"
,
BGM_MENU
);
RefershBGMDir
(
L"deck
/
"
,
BGM_DECK
);
RefershBGMDir
(
L"deck"
,
BGM_DECK
);
RefershBGMDir
(
L"advantage
/
"
,
BGM_ADVANTAGE
);
RefershBGMDir
(
L"advantage"
,
BGM_ADVANTAGE
);
RefershBGMDir
(
L"disadvantage
/
"
,
BGM_DISADVANTAGE
);
RefershBGMDir
(
L"disadvantage"
,
BGM_DISADVANTAGE
);
RefershBGMDir
(
L"win
/
"
,
BGM_WIN
);
RefershBGMDir
(
L"win"
,
BGM_WIN
);
RefershBGMDir
(
L"lose
/
"
,
BGM_LOSE
);
RefershBGMDir
(
L"lose"
,
BGM_LOSE
);
}
}
void
SoundManager
::
RefershBGMDir
(
std
::
wstring
path
,
int
scene
)
{
void
SoundManager
::
RefershBGMDir
(
std
::
wstring
path
,
int
scene
)
{
#ifdef _WIN32
std
::
wstring
search
=
L"./sound/BGM/"
+
path
;
WIN32_FIND_DATAW
fdataw
;
FileSystem
::
TraversalDir
(
search
.
c_str
(),
[
this
,
&
path
,
scene
](
const
wchar_t
*
name
,
bool
isdir
)
{
std
::
wstring
search
=
L"./sound/BGM/"
+
path
+
L"*.*"
;
if
(
!
isdir
&&
(
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".mp3"
,
4
)
||
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ogg"
,
4
)))
{
HANDLE
fh
=
FindFirstFileW
(
search
.
c_str
(),
&
fdataw
);
std
::
wstring
filename
=
path
+
L"/"
+
name
;
if
(
fh
==
INVALID_HANDLE_VALUE
)
BGMList
[
BGM_ALL
].
push_back
(
filename
);
return
;
BGMList
[
scene
].
push_back
(
filename
);
do
{
}
size_t
len
=
wcslen
(
fdataw
.
cFileName
);
});
if
((
fdataw
.
dwFileAttributes
&
FILE_ATTRIBUTE_DIRECTORY
)
||
len
<
5
||
!
(
_wcsicmp
(
fdataw
.
cFileName
+
len
-
4
,
L".mp3"
)
==
0
||
_wcsicmp
(
fdataw
.
cFileName
+
len
-
4
,
L".ogg"
)
==
0
))
continue
;
std
::
wstring
filename
=
path
+
(
std
::
wstring
)
fdataw
.
cFileName
;
BGMList
[
BGM_ALL
].
push_back
(
filename
);
BGMList
[
scene
].
push_back
(
filename
);
}
while
(
FindNextFileW
(
fh
,
&
fdataw
));
FindClose
(
fh
);
#else
DIR
*
dir
;
struct
dirent
*
dirp
;
std
::
wstring
wsearchpath
=
L"./sound/BGM/"
+
path
;
char
searchpath
[
256
];
BufferIO
::
EncodeUTF8
(
wsearchpath
.
c_str
(),
searchpath
);
if
((
dir
=
opendir
(
searchpath
))
==
NULL
)
return
;
while
((
dirp
=
readdir
(
dir
))
!=
NULL
)
{
size_t
len
=
strlen
(
dirp
->
d_name
);
if
(
len
<
5
||
!
(
strcasecmp
(
dirp
->
d_name
+
len
-
4
,
".mp3"
)
==
0
||
strcasecmp
(
dirp
->
d_name
+
len
-
4
,
".ogg"
)))
continue
;
wchar_t
wname
[
256
];
BufferIO
::
DecodeUTF8
(
dirp
->
d_name
,
wname
);
std
::
wstring
filename
=
path
+
(
std
::
wstring
)
wname
;
BGMList
[
BGM_ALL
].
push_back
(
filename
);
BGMList
[
scene
].
push_back
(
filename
);
}
closedir
(
dir
);
#endif
}
}
void
SoundManager
::
PlaySoundEffect
(
int
sound
)
{
void
SoundManager
::
PlaySoundEffect
(
int
sound
)
{
#ifdef YGOPRO_USE_IRRKLANG
#ifdef YGOPRO_USE_IRRKLANG
...
...
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