Commit 9d57f084 authored by Momobako's avatar Momobako

Push by Appveyor

parent 46b17b43
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--琥珀主
function c10113020.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10113020,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,10113020)
e1:SetRange(LOCATION_PZONE)
e1:SetCost(c10113020.thcost)
e1:SetTarget(c10113020.thtg)
e1:SetOperation(c10113020.thop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10113020,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,10113020)
e2:SetRange(LOCATION_PZONE)
e2:SetCost(c10113020.spcost)
e2:SetTarget(c10113020.sptg)
e2:SetOperation(c10113020.spop)
c:RegisterEffect(e2)
end
function c10113020.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsCode,1,nil,10113020) end
local sg=Duel.SelectReleaseGroup(tp,Card.IsCode,1,1,nil,10113020)
Duel.Release(sg,REASON_COST)
end
function c10113020.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c10113020.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10113020.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsReleasable()
end
function c10113020.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10113020.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectMatchingCard(tp,c10113020.cfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.Release(g,REASON_COST)
end
function c10113020.thfilter(c)
return aux.IsCodeListed(c,10113020) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c10113020.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10113020.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c10113020.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c10113020.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
......@@ -5,13 +5,13 @@ function c10113030.initial_effect(c)
e1:SetDescription(aux.Stringid(10113030,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CVAL_CHECK+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CVAL_CHECK)
e1:SetCountLimit(1,10113030)
e1:SetCost(c10113030.spcost)
e1:SetTarget(c10113030.sptg)
e1:SetOperation(c10113030.spop)
c:RegisterEffect(e1)
c:RegisterEffect(e1)
--deckdestroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10113030,1))
......@@ -22,24 +22,33 @@ function c10113030.initial_effect(c)
e2:SetCondition(c10113030.descon)
e2:SetTarget(c10113030.destg)
e2:SetOperation(c10113030.desop)
c:RegisterEffect(e2)
c:RegisterEffect(e2)
--code
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_CHANGE_CODE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(10113020)
c:RegisterEffect(e3)
end
c10113030.card_code_list={10113020}
function c10113030.descon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():GetOriginalCode()==10113050
end
function c10113030.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.DiscardDeck(tp,2,REASON_EFFECT)
Duel.DiscardDeck(tp,3,REASON_EFFECT)
end
function c10113030.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,2) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,2)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3)
end
function c10113030.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,nil)
end
function c10113030.filter(c,e,tp)
return c:GetOriginalCode()==10113040 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsCode(10113040) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10113030.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......@@ -48,8 +57,8 @@ function c10113030.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c10113030.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10113030.filter,tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 and not g:GetFirst():IsHasEffect(EFFECT_NECRO_VALLEY) then
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c10113030.filter),tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.ShuffleDeck(tp)
end
......
......@@ -5,13 +5,14 @@ function c10113040.initial_effect(c)
e1:SetDescription(aux.Stringid(10113040,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CVAL_CHECK+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CVAL_CHECK)
e1:SetCountLimit(1,10113040)
e1:SetCost(c10113040.spcost)
e1:SetCondition(c10113040.spcon)
e1:SetTarget(c10113040.sptg)
e1:SetOperation(c10113040.spop)
c:RegisterEffect(e1)
c:RegisterEffect(e1)
--Recover
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10113040,1))
......@@ -22,32 +23,44 @@ function c10113040.initial_effect(c)
e2:SetCondition(c10113040.recon)
e2:SetTarget(c10113040.retg)
e2:SetOperation(c10113040.reop)
c:RegisterEffect(e2)
c:RegisterEffect(e2)
--code
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_CHANGE_CODE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(10113020)
c:RegisterEffect(e3)
end
c10113040.card_code_list={10113020}
function c10113040.recon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():GetOriginalCode()==10113030
end
function c10113040.retg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000)
Duel.SetTargetParam(1500)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1500)
end
function c10113040.reop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Recover(p,d,REASON_EFFECT)
end
function c10113040.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_HAND+LOCATION_ONFIELD)
end
function c10113040.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10113040.cfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
if chk==0 then return Duel.IsExistingMatchingCard(c10113040.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10113040.cfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler())
local g=Duel.SelectMatchingCard(tp,c10113040.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
function c10113040.cfilter(c)
return c:IsAbleToRemoveAsCost() and c:IsType(TYPE_MONSTER)
end
function c10113040.filter(c,e,tp)
return c:GetOriginalCode()==10113050 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsCode(10113050) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10113040.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......@@ -56,8 +69,8 @@ function c10113040.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c10113040.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10113040.filter,tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 and not g:GetFirst():IsHasEffect(EFFECT_NECRO_VALLEY) then
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c10113040.filter),tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.ShuffleDeck(tp)
end
......
......@@ -25,43 +25,48 @@ function c10113048.initial_effect(c)
end
function c10113048.setcon(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(0)
if e:GetHandler():IsReason(REASON_DESTROY) then
if e:GetHandler():IsReason(REASON_DESTROY)then
e:SetLabel(100)
end
return true
end
function c10113048.tffilter(c)
return c:IsRace(RACE_DINOSAUR) and not c:IsForbidden()
end
function c10113048.setfilter(c)
return c:IsRace(RACE_DINOSAUR) and c:IsAbleToGrave() and c:GetLevel()==8
end
function c10113048.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(c10113048.tffilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local c,ft,ct=e:GetHandler(),Duel.GetLocationCount(tp,LOCATION_SZONE),e:GetLabel()
if chk==0 then return Duel.IsExistingMatchingCard(c10113048.setfilter,tp,LOCATION_DECK,0,1,nil,ct,ft) end
end
function c10113048.setfilter(c,ct,ft)
return c:IsRace(RACE_DINOSAUR) and not c:IsForbidden() and (ft>0 or (ct>0 and c:IsAbleToHand()))
end
function c10113048.setop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c10113048.tffilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil):GetFirst()
if tc and not tc:IsImmuneToEffect(e) then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
tc:RegisterEffect(e1)
local c,ft,ct=e:GetHandler(),Duel.GetLocationCount(tp,LOCATION_SZONE),e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(10113048,4))
local tc=Duel.SelectMatchingCard(tp,c10113048.setfilter,tp,LOCATION_DECK,0,1,1,nil,ct,ft):GetFirst()
if not tc then return end
local th=(ct>0 and tc:IsAbleToHand())
if th and (ft<=0 or Duel.SelectYesNo(tp,aux.Stringid(10113048,2))) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
else
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
tc:RegisterEffect(e1)
end
local g=Duel.GetMatchingGroup(c10113048.setfilter,tp,LOCATION_DECK,0,nil)
if e:GetLabel()==100 and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(10113048,2)) then
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c10113048.thfilter2),tp,LOCATION_GRAVE,0,c)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(10113048,3)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=g:Select(tp,1,1,nil)
Duel.SendtoGrave(tg,REASON_EFFECT)
Duel.SendtoHand(tg,nil,REASON_EFFECT)
end
end
function c10113048.thfilter2(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xa338) and c:IsAbleToHand()
end
function c10113048.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
......
......@@ -5,13 +5,13 @@ function c10113050.initial_effect(c)
e1:SetDescription(aux.Stringid(10113050,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CVAL_CHECK)
e1:SetCode(EVENT_LEAVE_FIELD)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CVAL_CHECK)
e1:SetCountLimit(1,10113050)
e1:SetCost(c10113050.spcost)
e1:SetTarget(c10113050.sptg)
e1:SetOperation(c10113050.spop)
c:RegisterEffect(e1)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10113050,1))
......@@ -22,8 +22,17 @@ function c10113050.initial_effect(c)
e2:SetCondition(c10113050.drcon)
e2:SetTarget(c10113050.drtg)
e2:SetOperation(c10113050.drop)
c:RegisterEffect(e2)
c:RegisterEffect(e2)
--code
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_CHANGE_CODE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(10113020)
c:RegisterEffect(e3)
end
c10113050.card_code_list={10113020}
function c10113050.drcon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():GetOriginalCode()==10113040
end
......@@ -38,11 +47,12 @@ function c10113050.drop(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(p,d,REASON_EFFECT)
end
function c10113050.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
if chk==0 then return Duel.CheckLPCost(tp,1000) and e:GetHandler():IsAbleToDeckAsCost() end
Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT)
Duel.PayLPCost(tp,1000)
end
function c10113050.filter(c,e,tp)
return c:GetOriginalCode()==10113030 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsCode(10113030) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10113050.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......@@ -51,8 +61,8 @@ function c10113050.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c10113050.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10113050.filter,tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 and not g:GetFirst():IsHasEffect(EFFECT_NECRO_VALLEY) then
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c10113050.filter),tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.ShuffleDeck(tp)
end
......
......@@ -15,7 +15,7 @@ function c10173011.initial_effect(c)
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,10173011)
e2:SetTarget(c10173011.tdtg)
e2:SetOperation(c10173011.tdop)
......@@ -60,21 +60,23 @@ end
function c10173011.cfilter(c)
return bit.band(c:GetType(),0x40002)==0x40002 and c:IsFaceup() and c:IsAbleToDeckAsCost()
end
function c10173011.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10173011.tdfilter,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsPlayerCanDraw(tp,1) end
local g=Duel.GetMatchingGroup(c10173011.tdfilter,tp,LOCATION_REMOVED,0,nil)
function c10173011.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return (chkc:IsRace(RACE_DRAGON) or bit.band(chkc:GetType(),0x40002)==0x40002) and chkc:IsFaceup() and chkc:IsLocation(LOCATION_REMOVED) and chkc:IsAbleToDeck() end
if chk==0 then return Duel.IsExistingTarget(c10173011.tdfilter,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsPlayerCanDraw(tp,1) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c10173011.tdfilter,tp,LOCATION_REMOVED,0,1,99,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),tp,LOCATION_REMOVED)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c10173011.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c10173011.tdfilter,tp,LOCATION_REMOVED,0,nil)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 and Duel.SendtoDeck(g,nil,2,REASON_EFFECT)~=0 then
Duel.ShuffleDeck(tp)
Duel.Draw(tp,1,REASON_EFFECT)
end
end
function c10173011.tdfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsFaceup() and c:IsAbleToDeck()
return (c:IsRace(RACE_DRAGON) or bit.band(c:GetType(),0x40002)==0x40002) and c:IsFaceup() and c:IsAbleToDeck()
end
function c10173011.spfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsAbleToRemoveAsCost() and (c:IsFaceup() or c:IsLocation(LOCATION_HAND))
......
......@@ -8,23 +8,23 @@ function c10173016.initial_effect(c)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,10173016)
e1:SetTarget(c10173016.sptg2)
e1:SetOperation(c10173016.spop2)
e1:SetTarget(c10173016.sptg)
e1:SetOperation(c10173016.spop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173016,0))
e2:SetDescription(aux.Stringid(10173016,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,10173116)
e2:SetCondition(c10173016.spcon)
e2:SetTarget(c10173016.sptg)
e2:SetOperation(c10173016.spop)
e2:SetCondition(c10173016.setcon)
e2:SetTarget(c10173016.settg)
e2:SetOperation(c10173016.setop)
c:RegisterEffect(e2)
end
function c10173016.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c10173016.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local loc=LOCATION_ONFIELD
......@@ -49,7 +49,7 @@ function c10173016.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,tp,loc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c10173016.spop2(e,tp,eg,ep,ev,re,r,rp)
function c10173016.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 and Duel.Destroy(g,REASON_EFFECT)~=0 then
......@@ -61,44 +61,47 @@ function c10173016.spop2(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function c10173016.spcon(e,tp,eg,ep,ev,re,r,rp)
function c10173016.setcon(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(0)
if e:GetHandler():IsReason(REASON_DESTROY)then
e:SetLabel(100)
end
return true
end
function c10173016.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return (Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and e:GetLabel()~=0) or (Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and not c:IsForbidden()) end
function c10173016.settg(e,tp,eg,ep,ev,re,r,rp,chk)
local c,ft1,ft2,ct=e:GetHandler(),Duel.GetLocationCount(tp,LOCATION_SZONE),Duel.GetLocationCount(tp,LOCATION_MZONE),e:GetLabel()
if chk==0 then return Duel.IsExistingMatchingCard(c10173016.setfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,ft1,ft2,ct) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,0,tp,LOCATION_DECK)
end
function c10173016.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local op=0
if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) then return end
local sp=(e:GetLabel()~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
local set=(Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and not c:IsForbidden())
if sp and (not set or Duel.SelectYesNo(tp,aux.Stringid(10173016,2))) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
elseif set then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
function c10173016.setfilter(c,e,tp,ft1,ft2,ct)
return c:IsRace(RACE_DINOSAUR) and not c:IsForbidden() and (ft1>0 or (ft2>0 and ct>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)))
end
function c10173016.setop(e,tp,eg,ep,ev,re,r,rp)
local c,ft1,ft2,ct=e:GetHandler(),Duel.GetLocationCount(tp,LOCATION_SZONE),Duel.GetLocationCount(tp,LOCATION_MZONE),e:GetLabel()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(10173016,4))
local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c10173016.setfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp,ft1,ft2,ct):GetFirst()
if not tc then return end
local sp=(ct>0 and ft2>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false))
if sp and (ft1<=0 or Duel.SelectYesNo(tp,aux.Stringid(10173016,2))) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
else
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e1)
tc:RegisterEffect(e1)
end
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c10173016.thfilter),tp,LOCATION_GRAVE,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(10173016,1)) then
local g=Duel.GetMatchingGroup(c10173016.tgfilter,tp,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(10173016,3)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=g:Select(tp,1,1,nil)
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.SendtoGrave(tg,REASON_EFFECT)
end
end
function c10173016.thfilter(c)
return c:IsRace(RACE_DINOSAUR) and c:IsAbleToHand() and c:GetLevel()==8
function c10173016.tgfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xa338) and c:IsAbleToGrave()
end
\ No newline at end of file
......@@ -10,20 +10,39 @@ function c10173028.initial_effect(c)
e1:SetTarget(c10173028.settg)
e1:SetOperation(c10173028.setop)
c:RegisterEffect(e1)
--set
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173028,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_DESTROYED)
e2:SetCountLimit(1,10173128)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCondition(c10173028.spcon)
e2:SetTarget(c10173028.sptg)
e2:SetOperation(c10173028.spop)
e2:SetTarget(c10173028.destg)
e2:SetOperation(c10173028.desop)
c:RegisterEffect(e2)
end
function c10173028.desfilter(c)
return (c:IsFaceup() or not c:IsLocation(LOCATION_ONFIELD)) and c:IsSetCard(0xa338)
end
function c10173028.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10173028.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND+LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,0,0)
end
function c10173028.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,c10173028.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND+LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.Destroy(g,REASON_EFFECT)~=0 and g:GetFirst():IsPreviousLocation(LOCATION_ONFIELD) then
g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(10173028,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=g:Select(tp,1,1,nil)
Duel.HintSelection(dg)
Duel.Destroy(dg,REASON_EFFECT)
end
end
end
function c10173028.settg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,c) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and not c:IsForbidden() end
......@@ -34,48 +53,23 @@ function c10173028.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,c)
if g:GetCount()>0 and Duel.Destroy(g,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and not c:IsForbidden() and c:IsRelateToEffect(e) and not c:IsImmuneToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e1)
if Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) then
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e1)
g=Duel.GetMatchingGroup(c10173028.tdfilter,tp,LOCATION_GRAVE,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(10173028,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local tg=g:Select(tp,1,3,nil)
Duel.SendtoDeck(tg,nil,2,REASON_EFFECT)
end
end
end
end
function c10173028.cfilter(c,tp)
return c:IsControler(tp) and c:IsReason(REASON_DESTROY)
end
function c10173028.cfilter2(c,tp)
return c10173028.cfilter(c,tp) and c:IsReason(REASON_EFFECT)
end
function c10173028.spcon(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(0)
if eg:IsExists(c10173028.cfilter2,2,nil,tp) then e:SetLabel(100) end
return eg:IsExists(c10173028.cfilter,1,nil,tp)
end
function c10173028.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return (Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and e:GetLabel()~=0) or (Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and not c:IsForbidden()) end
end
function c10173028.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local op=0
if not c:IsRelateToEffect(e) then return end
local sp=(e:GetLabel()~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
local set=(Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and not c:IsForbidden())
if sp and (not set or Duel.SelectYesNo(tp,aux.Stringid(10173028,2))) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
elseif set then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e1)
end
function c10173028.tdfilter(c)
return c:IsRace(RACE_DINOSAUR) and c:IsAbleToDeck()
end
\ No newline at end of file
......@@ -10,7 +10,7 @@ function c10173054.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCountLimit(1,10173054)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x11e0)
e1:SetTarget(c10173054.rmtg)
......@@ -23,7 +23,7 @@ function c10173054.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,10173054)
e2:SetCountLimit(1,10173154)
e2:SetHintTiming(0,0x1e0)
e2:SetCost(c10173054.spcost)
e2:SetTarget(c10173054.sptg)
......@@ -68,6 +68,13 @@ function c10173054.spop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000)
g:GetFirst():RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+0x47e0000)
e2:SetValue(LOCATION_REMOVED)
g:GetFirst():RegisterEffect(e2,true)
end
end
function c10173054.atcon(e,tp,eg,ep,ev,re,r,rp)
......
--延时融合
function c10173056.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetDescription(aux.Stringid(10173056,0))
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetOperation(c10173056.activate)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173056,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c10173056.thcon)
e2:SetTarget(c10173056.thtg)
e2:SetOperation(c10173056.thop)
c:RegisterEffect(e2)
if not c10173056.global_check then
c10173056.global_check=true
c10173056[0]=0
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge1:SetOperation(c10173056.clear)
Duel.RegisterEffect(ge1,0)
c10173056.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_LEAVE_FIELD)
ge1:SetOperation(c10173056.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function c10173056.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,10173056)>0
end
function c10173056.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c10173056.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end
function c10173056.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
if tc:IsPreviousPosition(POS_FACEUP) and tc:IsType(TYPE_FUSION) then
Duel.RegisterFlagEffect(tc:GetPreviousControler(),10173056,RESET_PHASE+PHASE_END,0,1)
end
tc=eg:GetNext()
end
end
function c10173056.clear(e,tp,eg,ep,ev,re,r,rp)
c10173056[0]=0
end
function c10173056.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFusionSummonableCard,tp,0xff,0xff,nil)
local tc=g:GetFirst()
while tc do
if tc:GetFlagEffect(10173056)==0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetDescription(aux.Stringid(10173056,0))
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetValue(SUMMON_TYPE_FUSION)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetCondition(c10173056.spcon)
e1:SetOperation(c10173056.spop)
tc:RegisterEffect(e1)
tc:RegisterFlagEffect(10173056,RESET_PHASE+PHASE_END,0,0)
end
tc=g:GetNext()
end
c10173056[0]=c10173056[0]+1
end
function c10173056.filter1(c,fc)
return c:IsAbleToRemoveAsCost() and c:IsCanBeFusionMaterial(fc) and c:IsType(TYPE_MONSTER)
end
function c10173056.spcon(e,c)
if c10173056[0]==0 then return false end
if c==nil then return true end
local tp=c:GetControler()
local chkf=tp
local mg=Duel.GetMatchingGroup(c10173056.filter1,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,c)
return c:CheckFusionMaterial(mg,nil,chkf)
end
function c10173056.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local chkf=tp
local mg=Duel.GetMatchingGroup(c10173056.filter1,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,c)
local mat=Duel.SelectFusionMaterial(tp,c,mg,nil,chkf)
c:SetMaterial(mat)
Duel.Remove(mat,POS_FACEUP,REASON_FUSION+REASON_COST+REASON_MATERIAL)
c10173056[0]=c10173056[0]-1
end
\ No newline at end of file
--廓尔喀的幼龙鹰
function c10173061.initial_effect(c)
--return
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10173061,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,10173261)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c10173061.rttg)
e1:SetOperation(c10173061.rtop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173061,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,10173061)
e2:SetCondition(c10173061.spcon)
e2:SetTarget(c10173061.sptg)
e2:SetOperation(c10173061.spop)
c:RegisterEffect(e2)
--SpecialSummon2
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10173061,2))
e3:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,0x1e0)
e3:SetCountLimit(1,10173161)
e3:SetRange(LOCATION_GRAVE)
e3:SetTarget(c10173061.sptg2)
e3:SetOperation(c10173061.spop2)
c:RegisterEffect(e3)
end
function c10173061.spfilter2(c,e,tp)
return c:IsCode(10173062) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10173061.spfilter(c,e,tp)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and Duel.IsExistingMatchingCard(c10173061.spfilter2,tp,0x13,0,1,Group.FromCards(c,e:GetHandler()),e,tp)
end
function c10173061.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c10173061.spfilter,tp,LOCATION_GRAVE,0,1,c,e,tp) and c:IsAbleToRemove() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,c,2,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0x13)
end
function c10173061.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc=Duel.SelectMatchingCard(tp,c10173061.spfilter,tp,LOCATION_GRAVE,0,1,1,c,e,tp):GetFirst()
if tc and Duel.Remove(Group.FromCards(c,tc),POS_FACEUP,REASON_EFFECT)~=0 and (tc:IsLocation(LOCATION_REMOVED) or c:IsLocation(LOCATION_REMOVED)) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10173061.spfilter2,tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
end
function c10173061.cfilter(c,tp)
return c:IsType(TYPE_MONSTER) and c:IsControler(tp) and c:IsSetCard(0xc332)
end
function c10173061.spcon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(c10173061.cfilter,1,nil,tp)
end
function c10173061.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,LOCATION_GRAVE)
end
function c10173061.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10173061.rtfilter(c)
return c:IsFaceup() and c:IsType(TYPE_MONSTER)
end
function c10173061.rttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and c10173061.rtfilter(chkc) and chkc:IsControler(tp) end
if chk==0 then return Duel.IsExistingTarget(c10173061.rtfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(10173061,3))
local g=Duel.SelectTarget(tp,c10173061.rtfilter,tp,LOCATION_REMOVED,0,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,g:GetCount(),tp,LOCATION_REMOVED)
end
function c10173061.rtop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=tg:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>0 then
Duel.SendtoGrave(sg,REASON_EFFECT+REASON_RETURN)
end
end
\ No newline at end of file
--廓尔喀的龙鹰
function c10173062.initial_effect(c)
--Destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10173062,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,10173262)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c10173062.destg)
e1:SetOperation(c10173062.desop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173062,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE)
e2:SetCode(EVENT_REMOVE)
e2:SetCountLimit(1,10173062)
e2:SetCondition(c10173062.spcon)
e2:SetTarget(c10173062.sptg)
e2:SetOperation(c10173062.spop)
c:RegisterEffect(e2)
--SpecialSummon2
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10173062,2))
e3:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,0x1e0)
e3:SetCountLimit(1,10173162)
e3:SetRange(LOCATION_GRAVE)
e3:SetTarget(c10173062.sptg2)
e3:SetOperation(c10173062.spop2)
c:RegisterEffect(e3)
end
function c10173062.spfilter2(c,e,tp)
return c:IsCode(10173063) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10173062.spfilter(c,e,tp)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and Duel.IsExistingMatchingCard(c10173062.spfilter2,tp,0x13,0,1,Group.FromCards(c,e:GetHandler()),e,tp)
end
function c10173062.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c10173062.spfilter,tp,LOCATION_GRAVE,0,1,c,e,tp) and c:IsAbleToRemove() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,c,2,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0x13)
end
function c10173062.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc=Duel.SelectMatchingCard(tp,c10173062.spfilter,tp,LOCATION_GRAVE,0,1,1,c,e,tp):GetFirst()
if tc and Duel.Remove(Group.FromCards(c,tc),POS_FACEUP,REASON_EFFECT)~=0 and (tc:IsLocation(LOCATION_REMOVED) or c:IsLocation(LOCATION_REMOVED)) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10173062.spfilter2,tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
end
function c10173062.cfilter(c,tp)
return c:IsType(TYPE_MONSTER) and c:IsPreviousLocation(LOCATION_GRAVE) and c:GetPreviousControler()==tp and c:IsSetCard(0xc332)
end
function c10173062.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c10173062.cfilter,1,nil,tp)
end
function c10173062.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,LOCATION_GRAVE)
end
function c10173062.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c10173062.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c10173062.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
\ No newline at end of file
--廓尔喀的煌龙鹰
function c10173063.initial_effect(c)
--SpecialSummon1
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10173063,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,10173263)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c10173063.sptg)
e1:SetOperation(c10173063.spop)
c:RegisterEffect(e1)
--SpecialSummon2
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173063,1))
e2:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,0x1e0)
e2:SetCountLimit(1,10173063)
e2:SetRange(LOCATION_GRAVE)
e2:SetTarget(c10173063.sptg2)
e2:SetOperation(c10173063.spop2)
c:RegisterEffect(e2)
--SpecialSummon3
local e3=e2:Clone()
e3:SetDescription(aux.Stringid(10173063,2))
e3:SetCountLimit(1,10173063)
e3:SetTarget(c10173063.sptg3)
e3:SetOperation(c10173063.spop3)
c:RegisterEffect(e3)
end
function c10173063.spfilter2(c,e,tp)
return c:IsCode(10173061) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10173063.sptg3(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToRemove() and Duel.IsExistingMatchingCard(c10173063.spfilter2,tp,0x13,0,1,c,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,c,1,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0x13)
end
function c10173063.spop3(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.Remove(c,POS_FACEUP,REASON_EFFECT)~=0 and c:IsLocation(LOCATION_REMOVED) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10173063.spfilter2,tp,0x13,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
end
function c10173063.cfilter(c)
return c:IsAbleToRemove() and c:IsType(TYPE_MONSTER)
end
function c10173063.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
local g=Duel.GetMatchingGroup(c10173063.cfilter,tp,LOCATION_GRAVE,0,c)
return g:GetCount()>1 and g:FilterCount(Card.IsSetCard,nil,0xc332)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,2,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,LOCATION_GRAVE)
end
function c10173063.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c10173063.cfilter,tp,LOCATION_GRAVE,0,c)
if g:GetCount()<2 or g:FilterCount(Card.IsSetCard,nil,0xc332)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g1=g:FilterSelect(tp,Card.IsSetCard,1,1,nil,0xc332)
g:Sub(g1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=g:Select(tp,1,1,nil)
g1:Merge(g2)
if Duel.Remove(g1,POS_FACEUP,REASON_EFFECT)~=0 and g1:FilterCount(Card.IsLocation,nil,LOCATION_REMOVED)==2 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRelateToEffect(e) then
Duel.BreakEffect()
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)
end
end
function c10173063.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10173063.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c10173063.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c10173063.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c10173063.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--连续除外士
function c10173064.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10173064,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_REMOVE)
e1:SetCountLimit(1,10173064)
e1:SetTarget(c10173064.sptg)
e1:SetOperation(c10173064.spop)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173064,1))
e2:SetCategory(CATEGORY_REMOVE+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,10173164)
e2:SetTarget(c10173064.thtg)
e2:SetOperation(c10173064.thop)
c:RegisterEffect(e2)
end
function c10173064.rfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsAbleToRemove()
end
function c10173064.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c10173064.rfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10173064.rfilter,tp,LOCATION_MZONE,0,1,nil) and c:IsAbleToHand() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c10173064.rfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,tp,LOCATION_REMOVED)
end
function c10173064.thop(e,tp,eg,ep,ev,re,r,rp)
local tc,c=Duel.GetFirstTarget(),e:GetHandler()
if tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_TEMPORARY) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetLabelObject(tc)
e1:SetCountLimit(1)
e1:SetOperation(c10173064.retop)
Duel.RegisterEffect(e1,tp)
if c:IsRelateToEffect(e) and c:IsLocation(LOCATION_REMOVED) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end
end
function c10173064.retop(e,tp,eg,ep,ev,re,r,rp)
Duel.ReturnToField(e:GetLabelObject())
end
function c10173064.cfilter(c,e)
return c:IsFaceup() and c:IsCanBeEffectTarget(e)
end
function c10173064.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return eg:IsContains(chkc) and c10173064.cfilter(chkc,e) end
if chk==0 then return eg:IsExists(c10173064.cfilter,2,nil,e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(10173064,2))
local g=eg:FilterSelect(tp,c10173064.cfilter,1,1,nil,e)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,tp,LOCATION_REMOVED)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,tp,LOCATION_HAND)
end
function c10173064.spop(e,tp,eg,ep,ev,re,r,rp)
local tc,c=Duel.GetFirstTarget(),e:GetHandler()
if tc:IsRelateToEffect(e) and Duel.SendtoGrave(tc,REASON_EFFECT+REASON_RETURN)~=0 and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,e,tp,tp,false,false,POS_FACEUP)
end
end
--天星龙骑剑
function c10173065.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,c10173065.linkfilter,2,2)
c:EnableReviveLimit()
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10173065,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,10173065)
e1:SetCost(c10173065.eqcost)
e1:SetTarget(c10173065.eqtg)
e1:SetOperation(c10173065.eqop)
c:RegisterEffect(e1)
--ATKup
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173065,1))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetHintTiming(0,0x1e0)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,10173165)
e2:SetCost(c10173065.atkcost)
e2:SetOperation(c10173065.atkop)
c:RegisterEffect(e2)
end
function c10173065.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=e:GetHandler():GetEquipGroup()
if chk==0 then return g:GetCount()>0 and g:IsExists(Card.IsAbleToRemoveAsCost,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tg=g:FilterSelect(tp,Card.IsAbleToRemoveAsCost,1,1,nil)
Duel.Remove(tg,POS_FACEUP,REASON_COST)
end
function c10173065.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
end
end
function c10173065.linkfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsAttackAbove(2000)
end
function c10173065.eqfilter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_EFFECT)
and (c:IsControler(tp) or (c:IsAbleToChangeControler() or c:IsLocation(LOCATION_GRAVE)))
end
function c10173065.rfilter(c)
return bit.band(c:GetType(),0x40002)==0x40002 and c:IsAbleToRemoveAsCost()
end
function c10173065.eqcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
if chk==0 then return Duel.IsExistingMatchingCard(c10173065.rfilter,tp,0x13,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10173065.rfilter,tp,0x13,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
e:SetLabelObject(g:GetFirst())
end
function c10173065.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and c10173065.eqfilter(chkc,tp) and chkc~=e:GetHandler() end
if chk==0 then
if e:GetLabel()~=100 then return false end
e:SetLabel(0)
return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c10173065.eqfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,e:GetHandler(),tp)
end
e:SetLabel(0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c10173065.eqfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,LOCATION_MZONE+LOCATION_GRAVE,1,1,e:GetHandler(),tp)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,LOCATION_GRAVE+LOCATION_MZONE)
end
function c10173065.eqop(e,tp,eg,ep,ev,re,r,rp)
e:SetLabel(0)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not (tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsType(TYPE_EFFECT)) then return end
if c:IsFaceup() and c:IsRelateToEffect(e) then
if Duel.Equip(tp,tc,c)==0 then return end
local code=e:GetLabelObject():GetOriginalCode()
local cid=tc:CopyEffect(code,RESET_EVENT+0x1fe0000)
tc:SetHint(HINT_CARD,code)
else Duel.SendtoGrave(tc,REASON_EFFECT)
end
end
\ No newline at end of file
--秘龙剑
function c10173066.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetDescription(aux.Stringid(10173066,2))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c10173066.target)
e1:SetOperation(c10173066.operation)
c:RegisterEffect(e1)
--spsummon
local e6=Effect.CreateEffect(c)
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetDescription(aux.Stringid(10173066,0))
e6:SetType(EFFECT_TYPE_IGNITION)
e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
e6:SetRange(LOCATION_SZONE)
e6:SetCountLimit(1,10173066)
e6:SetCost(c10173066.spcost)
e6:SetTarget(c10173066.sptg)
e6:SetOperation(c10173066.spop)
c:RegisterEffect(e6)
--Equip limit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EQUIP_LIMIT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(c10173066.eqlimit)
c:RegisterEffect(e2)
--add type
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_ADD_TYPE)
e3:SetValue(TYPE_TUNER)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_CHANGE_LEVEL)
e4:SetValue(2)
c:RegisterEffect(e4)
--tohand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(10173066,1))
e5:SetCategory(CATEGORY_TOHAND)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_REMOVE)
e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e5:SetCountLimit(1,10173166)
e5:SetCost(c10173066.thcost)
e5:SetTarget(c10173066.thtg)
e5:SetOperation(c10173066.thop)
c:RegisterEffect(e5)
end
function c10173066.filter(c)
return c:IsFaceup() and c:IsRace(RACE_DRAGON)
end
function c10173066.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c10173012.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10173012.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c10173012.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c10173066.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,e:GetHandler(),tc)
end
end
function c10173066.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c10173066.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c10173066.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c10173066.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c10173066.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c)
end
end
function c10173066.cfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsAbleToRemoveAsCost()
end
function c10173066.eqlimit(e,c)
return c:IsRace(RACE_DRAGON)
end
function c10173066.spfilter(c,e,tp)
return c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c10173066.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local ec=c:GetEquipTarget()
if chk==0 then return ec and ec:GetControler()==c:GetControler() and ec:IsReleasable() and c:IsReleasable() end
Duel.Release(Group.FromCards(c,ec),REASON_COST)
if c:IsLocation(LOCATION_GRAVE) then
c:RegisterFlagEffect(10173066,RESET_EVENT+0x1fe0000+RESET_CHAIN,0,0)
end
end
function c10173066.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c10173066.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingTarget(c10173066.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c10173066.spfilter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,LOCATION_REMOVED)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c10173066.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if tc:IsRelateToEffect(e) then
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 and c:GetFlagEffect(10173066)~=0 and Duel.SelectYesNo(tp,aux.Stringid(10173066,3)) then
Duel.Equip(tp,c,tc)
end
end
end
\ No newline at end of file
--岚龙剑
function c10173067.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsRace,RACE_DRAGON),1)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10173067,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,10173067)
e1:SetTarget(c10173067.eqtg)
e1:SetOperation(c10173067.eqop)
c:RegisterEffect(e1)
--todeck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173067,1))
e2:SetCategory(CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,10173167)
e2:SetTarget(c10173067.tdtg)
e2:SetOperation(c10173067.tdop)
c:RegisterEffect(e2)
end
function c10173067.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsAbleToDeck() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c10173067.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
end
function c10173067.eqfilter1(c)
return bit.band(c:GetType(),0x40002)==0x40002 and c:IsFaceup()
end
function c10173067.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c10173067.eqfilter1,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local tc1=Duel.SelectTarget(tp,c10173067.eqfilter1,tp,LOCATION_REMOVED,0,1,1,nil):GetFirst()
e:SetLabelObject(tc1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local tc2=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil):GetFirst()
if tc1:CheckEquipTarget(tc2) then
Duel.SetOperationInfo(0,CATEGORY_EQUIP,tc1,1,0,LOCATION_REMOVED)
else
Duel.SetOperationInfo(0,CATEGORY_TOHAND,Group.FromCards(tc1,tc2),2,0,0)
end
end
function c10173067.eqop(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetLabelObject()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
if tc==ec then tc=g:GetNext() end
if ec:IsFaceup() and ec:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
if ec:CheckEquipTarget(tc) then
Duel.Equip(tp,ec,tc)
else
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
end
--诡秘眼
function c10173068.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--cannot be target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(aux.imval1)
c:RegisterEffect(e1)
--announce
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10173068,0))
e2:SetCategory(CATEGORY_ANNOUNCE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,10173068)
e2:SetCost(c10173068.acost)
e2:SetOperation(c10173068.aop)
c:RegisterEffect(e2)
e2:SetLabel(0)
--Revive
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10173068,1))
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1)
e3:SetHintTiming(0,TIMING_END_PHASE)
e3:SetRange(LOCATION_GRAVE)
e3:SetTarget(c10173068.sptg)
e3:SetOperation(c10173068.spop)
c:RegisterEffect(e3)
e3:SetLabelObject(e2)
--count
if not c10173068.global_check then
c10173068.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_REMOVE)
ge1:SetOperation(c10173068.checkop)
Duel.RegisterEffect(ge1,0)
ge1:SetLabelObject(e2)
end
end
function c10173068.checkop(e,tp,eg,ep,ev,re,r,rp)
if eg:IsExists(c10173068.cfilter,1,nil,e:GetLabelObject():GetLabel()) then
Duel.RegisterFlagEffect(tp,10173068,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(1-tp,10173068,RESET_PHASE+PHASE_END,0,1)
end
end
function c10173068.cfilter(c,code)
return c:IsFaceup() and c:IsCode(code)
end
function c10173068.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:GetFlagEffect(10173068)>0 and Duel.GetFlagEffect(tp,10173068)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c10173068.spop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
end
end
function c10173068.acost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
e:SetLabel(0)
Duel.Release(e:GetHandler(),REASON_COST)
end
function c10173068.spfilter(c,e,tp,ac)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsFaceup() and c:IsCode(ac)
end
function c10173068.aop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,564)
local ac,c=Duel.AnnounceCard(tp,TYPE_MONSTER),e:GetHandler()
e:SetLabel(ac)
e:GetHandler():RegisterFlagEffect(10173068,RESET_EVENT+0x1fe0000,0,0)
local g=Duel.GetMatchingGroup(c10173068.spfilter,tp,LOCATION_REMOVED,0,nil,e,tp,ac)
if g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(10173068,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=g:Select(tp,1,1,nil):GetFirst()
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
end
end
end
\ No newline at end of file
......@@ -23,9 +23,9 @@
05200010 0 --圣精灵 格奥基乌斯
#101
10173052 1 --喜剧小丑
10173054 0 --食腐骨犬
10173054 1 --食腐骨犬
10173058 0 --恶魔科学塑型体
10173059 0 --连接融合者
10173059 1 --连接融合者
#132
#元始飞球
#禁忌飞球·饕餮
......
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