Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-2pick
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-2pick
Commits
9cf3f315
Commit
9cf3f315
authored
Sep 06, 2016
by
salix5
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix background color
parent
a9787e51
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
3 additions
and
3 deletions
+3
-3
gframe/client_field.cpp
gframe/client_field.cpp
+2
-2
script
script
+1
-1
No files found.
gframe/client_field.cpp
View file @
9cf3f315
...
...
@@ -400,7 +400,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
}
else
if
(
selectable_cards
[
i
]
->
location
==
LOCATION_EXTRA
||
selectable_cards
[
i
]
->
location
==
LOCATION_REMOVED
)
{
if
(
selectable_cards
[
i
]
->
position
&
POS_FACEDOWN
)
mainGame
->
stCardPos
[
i
]
->
setOverrideColor
(
0xff0000ff
);
if
(
selectable_cards
[
i
]
->
overlayTarget
->
controler
)
if
(
selectable_cards
[
i
]
->
controler
)
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffd0d0d0
);
else
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
...
...
@@ -531,7 +531,7 @@ void ClientField::ShowLocationCard() {
}
else
if
(
display_cards
[
i
]
->
location
==
LOCATION_EXTRA
||
display_cards
[
i
]
->
location
==
LOCATION_REMOVED
)
{
if
(
display_cards
[
i
]
->
position
&
POS_FACEDOWN
)
mainGame
->
stCardPos
[
i
]
->
setOverrideColor
(
0xff0000ff
);
if
(
display_cards
[
i
]
->
overlayTarget
->
controler
)
if
(
display_cards
[
i
]
->
controler
)
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffd0d0d0
);
else
mainGame
->
stCardPos
[
i
]
->
setBackgroundColor
(
0xffffffff
);
...
...
script
@
4a077c3c
Subproject commit
1fca242d78c10a0d5149e7f91ffa09d9143eca63
Subproject commit
4a077c3c17def513f17d8a48d4d475714c2cc0ba
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment