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ygopro-2pick
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MyCard
ygopro-2pick
Commits
9a0e22cb
Commit
9a0e22cb
authored
Nov 21, 2017
by
nanahira
Browse files
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mg
parents
cde70fa1
f30b2626
Changes
18
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18 changed files
with
210 additions
and
75 deletions
+210
-75
appveyor.yml
appveyor.yml
+8
-14
cards.cdb
cards.cdb
+0
-0
gframe/deck_con.cpp
gframe/deck_con.cpp
+7
-0
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+43
-19
gframe/deck_manager.h
gframe/deck_manager.h
+2
-2
gframe/drawing.cpp
gframe/drawing.cpp
+10
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+51
-6
gframe/game.cpp
gframe/game.cpp
+11
-0
gframe/game.h
gframe/game.h
+5
-1
gframe/network.h
gframe/network.h
+9
-0
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+5
-6
gframe/single_duel.cpp
gframe/single_duel.cpp
+13
-6
gframe/single_duel.h
gframe/single_duel.h
+1
-0
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+13
-6
gframe/tag_duel.h
gframe/tag_duel.h
+1
-0
strings.conf
strings.conf
+30
-14
system.conf
system.conf
+1
-0
textures/ot.png
textures/ot.png
+0
-0
No files found.
appveyor.yml
View file @
9a0e22cb
...
@@ -40,17 +40,6 @@ build:
...
@@ -40,17 +40,6 @@ build:
after_build
:
after_build
:
-
ps
:
move bin\release\ygopro.exe .
-
ps
:
move bin\release\ygopro.exe .
-
git config --global user.name "Smile-DK"
-
git config --global user.email "2236141431@qq.com"
-
git clone https://github.com/Smile-DK/ygopro-svrelease
-
cd ygopro-svrelease
-
rm -rf
222
-
mkdir
222
-
cp -rf ../ygopro.exe
222
-
git add . -A
-
git commit -m "ygopro 222DIY server pushed by Appveyor"
-
git push %Smile%Smile-DK/ygopro-svrelease master
-
cd ..
-
bash -c "curl --retry 5 --connect-timeout 30 --location --remote-header-name --remote-name https://github.com/purerosefallen/ygopro-server/archive/master.zip ; exit 0"
-
bash -c "curl --retry 5 --connect-timeout 30 --location --remote-header-name --remote-name https://github.com/purerosefallen/ygopro-server/archive/master.zip ; exit 0"
-
7z x ygopro-server-master.zip
-
7z x ygopro-server-master.zip
...
@@ -59,7 +48,12 @@ after_build:
...
@@ -59,7 +48,12 @@ after_build:
-
bash -c "curl --retry 5 --connect-timeout 30 --location --remote-header-name --remote-name https://nodejs.org/dist/v9.1.0/node-v9.1.0-win-x64.zip ; exit 0"
-
bash -c "curl --retry 5 --connect-timeout 30 --location --remote-header-name --remote-name https://nodejs.org/dist/v9.1.0/node-v9.1.0-win-x64.zip ; exit 0"
-
bash -c "curl --retry 5 --connect-timeout 30 --location --remote-header-name --remote-name https://github.com/MicrosoftArchive/redis/releases/download/win-3.2.100/Redis-x64-3.2.100.zip ; exit 0"
-
bash -c "curl --retry 5 --connect-timeout 30 --location --remote-header-name --remote-name https://github.com/MicrosoftArchive/redis/releases/download/win-3.2.100/Redis-x64-3.2.100.zip ; exit 0"
-
cd ygopro-server
-
bash -c "curl --retry 5 --connect-timeout 30 --location --remote-header-name --remote-name https://github.com/purerosefallen/windbot/archive/master.zip ; exit 0"
-
7z x windbot-master.zip
-
cd windbot-master
-
msbuild /property:Configuration=Release /property:OutDir=../ygopro-server/windbot
-
cd ../ygopro-server
-
mkdir ygopro
-
mkdir ygopro
-
cd ygopro
-
cd ygopro
...
@@ -93,8 +87,8 @@ after_build:
...
@@ -93,8 +87,8 @@ after_build:
-
7z x Redis-x64-3.2.100.zip
-
7z x Redis-x64-3.2.100.zip
-
rm -rf Redis-x64-3.2.100.zip
-
rm -rf Redis-x64-3.2.100.zip
-
cd ..
-
cd ..
-
cp -rf ../
ygopro-svrelease/WindBot .
-
cp -rf ../
cards.cdb windbot
-
cp -rf config.json config.user.json
-
cp -rf config.json config.user.json
-
mv -f ../node-v9.1.0-win-x64.zip .
-
mv -f ../node-v9.1.0-win-x64.zip .
-
7z x node-v9.1.0-win-x64.zip
-
7z x node-v9.1.0-win-x64.zip
...
...
cards.cdb
View file @
9a0e22cb
No preview for this file type
gframe/deck_con.cpp
View file @
9a0e22cb
...
@@ -69,6 +69,9 @@ void DeckBuilder::Initialize() {
...
@@ -69,6 +69,9 @@ void DeckBuilder::Initialize() {
mainGame
->
btnLeaveGame
->
setVisible
(
true
);
mainGame
->
btnLeaveGame
->
setVisible
(
true
);
mainGame
->
btnLeaveGame
->
setText
(
dataManager
.
GetSysString
(
1306
));
mainGame
->
btnLeaveGame
->
setText
(
dataManager
.
GetSysString
(
1306
));
mainGame
->
btnSideOK
->
setVisible
(
false
);
mainGame
->
btnSideOK
->
setVisible
(
false
);
mainGame
->
btnSideShuffle
->
setVisible
(
false
);
mainGame
->
btnSideSort
->
setVisible
(
false
);
mainGame
->
btnSideReload
->
setVisible
(
false
);
filterList
=
deckManager
.
_lfList
[
0
].
content
;
filterList
=
deckManager
.
_lfList
[
0
].
content
;
mainGame
->
cbDBLFList
->
setSelected
(
0
);
mainGame
->
cbDBLFList
->
setSelected
(
0
);
ClearSearch
();
ClearSearch
();
...
@@ -239,6 +242,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -239,6 +242,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
DuelClient
::
SendBufferToServer
(
CTOS_UPDATE_DECK
,
deckbuf
,
pdeck
-
deckbuf
);
DuelClient
::
SendBufferToServer
(
CTOS_UPDATE_DECK
,
deckbuf
,
pdeck
-
deckbuf
);
break
;
break
;
}
}
case
BUTTON_SIDE_RELOAD
:
{
deckManager
.
LoadDeck
(
mainGame
->
cbDeckSelect
->
getItem
(
mainGame
->
cbDeckSelect
->
getSelected
()));
break
;
}
case
BUTTON_MSG_OK
:
{
case
BUTTON_MSG_OK
:
{
mainGame
->
HideElement
(
mainGame
->
wMessage
);
mainGame
->
HideElement
(
mainGame
->
wMessage
);
mainGame
->
actionSignal
.
Set
();
mainGame
->
actionSignal
.
Set
();
...
...
gframe/deck_manager.cpp
View file @
9a0e22cb
#include "deck_manager.h"
#include "deck_manager.h"
#include "data_manager.h"
#include "data_manager.h"
#include "network.h"
#include "game.h"
#include "game.h"
#include <algorithm>
#include <algorithm>
...
@@ -61,7 +62,7 @@ wchar_t* DeckManager::GetLFListName(int lfhash) {
...
@@ -61,7 +62,7 @@ wchar_t* DeckManager::GetLFListName(int lfhash) {
}
}
return
(
wchar_t
*
)
dataManager
.
unknown_string
;
return
(
wchar_t
*
)
dataManager
.
unknown_string
;
}
}
int
DeckManager
::
Check
LFList
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
)
{
int
DeckManager
::
Check
Deck
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
)
{
std
::
unordered_map
<
int
,
int
>
ccount
;
std
::
unordered_map
<
int
,
int
>
ccount
;
std
::
unordered_map
<
int
,
int
>*
list
=
0
;
std
::
unordered_map
<
int
,
int
>*
list
=
0
;
for
(
size_t
i
=
0
;
i
<
_lfList
.
size
();
++
i
)
{
for
(
size_t
i
=
0
;
i
<
_lfList
.
size
();
++
i
)
{
...
@@ -73,53 +74,73 @@ int DeckManager::CheckLFList(Deck& deck, int lfhash, bool allow_ocg, bool allow_
...
@@ -73,53 +74,73 @@ int DeckManager::CheckLFList(Deck& deck, int lfhash, bool allow_ocg, bool allow_
if
(
!
list
)
if
(
!
list
)
return
0
;
return
0
;
int
dc
=
0
;
int
dc
=
0
;
if
(
deck
.
main
.
size
()
<
40
||
deck
.
main
.
size
()
>
60
||
deck
.
extra
.
size
()
>
15
||
deck
.
side
.
size
()
>
15
)
if
(
deck
.
main
.
size
()
<
40
||
deck
.
main
.
size
()
>
60
)
return
1
;
return
(
DECKERROR_MAINCOUNT
<<
28
)
+
deck
.
main
.
size
();
if
(
deck
.
extra
.
size
()
>
15
)
return
(
DECKERROR_EXTRACOUNT
<<
28
)
+
deck
.
extra
.
size
();
if
(
deck
.
side
.
size
()
>
15
)
return
(
DECKERROR_SIDECOUNT
<<
28
)
+
deck
.
side
.
size
();
for
(
size_t
i
=
0
;
i
<
deck
.
main
.
size
();
++
i
)
{
for
(
size_t
i
=
0
;
i
<
deck
.
main
.
size
();
++
i
)
{
code_pointer
cit
=
deck
.
main
[
i
];
code_pointer
cit
=
deck
.
main
[
i
];
if
((
!
allow_ocg
&&
(
cit
->
second
.
ot
==
0x1
))
||
(
!
allow_tcg
&&
(
cit
->
second
.
ot
==
0x2
)))
if
(
!
allow_ocg
&&
(
cit
->
second
.
ot
==
0x1
))
return
cit
->
first
;
return
(
DECKERROR_OCGONLY
<<
28
)
+
cit
->
first
;
if
(
!
allow_tcg
&&
(
cit
->
second
.
ot
==
0x2
))
return
(
DECKERROR_TCGONLY
<<
28
)
+
cit
->
first
;
if
(
cit
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_TOKEN
|
TYPE_LINK
))
if
(
cit
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_TOKEN
|
TYPE_LINK
))
return
1
;
return
(
DECKERROR_EXTRACOUNT
<<
28
)
;
int
code
=
cit
->
second
.
alias
?
cit
->
second
.
alias
:
cit
->
first
;
int
code
=
cit
->
second
.
alias
?
cit
->
second
.
alias
:
cit
->
first
;
ccount
[
code
]
++
;
ccount
[
code
]
++
;
dc
=
ccount
[
code
];
dc
=
ccount
[
code
];
if
(
dc
>
3
)
return
(
DECKERROR_CARDCOUNT
<<
28
)
+
cit
->
first
;
auto
it
=
list
->
find
(
code
);
auto
it
=
list
->
find
(
code
);
if
(
dc
>
3
||
(
it
!=
list
->
end
()
&&
dc
>
it
->
second
)
)
if
(
it
!=
list
->
end
()
&&
dc
>
it
->
second
)
return
cit
->
first
;
return
(
DECKERROR_LFLIST
<<
28
)
+
cit
->
first
;
}
}
for
(
size_t
i
=
0
;
i
<
deck
.
extra
.
size
();
++
i
)
{
for
(
size_t
i
=
0
;
i
<
deck
.
extra
.
size
();
++
i
)
{
code_pointer
cit
=
deck
.
extra
[
i
];
code_pointer
cit
=
deck
.
extra
[
i
];
if
((
!
allow_ocg
&&
(
cit
->
second
.
ot
==
0x1
))
||
(
!
allow_tcg
&&
(
cit
->
second
.
ot
==
0x2
)))
if
(
!
allow_ocg
&&
(
cit
->
second
.
ot
==
0x1
))
return
cit
->
first
;
return
(
DECKERROR_OCGONLY
<<
28
)
+
cit
->
first
;
if
(
!
allow_tcg
&&
(
cit
->
second
.
ot
==
0x2
))
return
(
DECKERROR_TCGONLY
<<
28
)
+
cit
->
first
;
int
code
=
cit
->
second
.
alias
?
cit
->
second
.
alias
:
cit
->
first
;
int
code
=
cit
->
second
.
alias
?
cit
->
second
.
alias
:
cit
->
first
;
ccount
[
code
]
++
;
ccount
[
code
]
++
;
dc
=
ccount
[
code
];
dc
=
ccount
[
code
];
if
(
dc
>
3
)
return
(
DECKERROR_CARDCOUNT
<<
28
)
+
cit
->
first
;
auto
it
=
list
->
find
(
code
);
auto
it
=
list
->
find
(
code
);
if
(
dc
>
3
||
(
it
!=
list
->
end
()
&&
dc
>
it
->
second
)
)
if
(
it
!=
list
->
end
()
&&
dc
>
it
->
second
)
return
cit
->
first
;
return
(
DECKERROR_LFLIST
<<
28
)
+
cit
->
first
;
}
}
for
(
size_t
i
=
0
;
i
<
deck
.
side
.
size
();
++
i
)
{
for
(
size_t
i
=
0
;
i
<
deck
.
side
.
size
();
++
i
)
{
code_pointer
cit
=
deck
.
side
[
i
];
code_pointer
cit
=
deck
.
side
[
i
];
if
((
!
allow_ocg
&&
(
cit
->
second
.
ot
==
0x1
))
||
(
!
allow_tcg
&&
(
cit
->
second
.
ot
==
0x2
)))
if
(
!
allow_ocg
&&
(
cit
->
second
.
ot
==
0x1
))
return
cit
->
first
;
return
(
DECKERROR_OCGONLY
<<
28
)
+
cit
->
first
;
if
(
!
allow_tcg
&&
(
cit
->
second
.
ot
==
0x2
))
return
(
DECKERROR_TCGONLY
<<
28
)
+
cit
->
first
;
int
code
=
cit
->
second
.
alias
?
cit
->
second
.
alias
:
cit
->
first
;
int
code
=
cit
->
second
.
alias
?
cit
->
second
.
alias
:
cit
->
first
;
ccount
[
code
]
++
;
ccount
[
code
]
++
;
dc
=
ccount
[
code
];
dc
=
ccount
[
code
];
if
(
dc
>
3
)
return
(
DECKERROR_CARDCOUNT
<<
28
)
+
cit
->
first
;
auto
it
=
list
->
find
(
code
);
auto
it
=
list
->
find
(
code
);
if
(
dc
>
3
||
(
it
!=
list
->
end
()
&&
dc
>
it
->
second
)
)
if
(
it
!=
list
->
end
()
&&
dc
>
it
->
second
)
return
cit
->
first
;
return
(
DECKERROR_LFLIST
<<
28
)
+
cit
->
first
;
}
}
return
0
;
return
0
;
}
}
void
DeckManager
::
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
)
{
int
DeckManager
::
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
)
{
deck
.
clear
();
deck
.
clear
();
int
code
;
int
code
;
int
errorcode
=
0
;
CardData
cd
;
CardData
cd
;
for
(
int
i
=
0
;
i
<
mainc
;
++
i
)
{
for
(
int
i
=
0
;
i
<
mainc
;
++
i
)
{
code
=
dbuf
[
i
];
code
=
dbuf
[
i
];
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
errorcode
=
code
;
continue
;
continue
;
}
if
(
cd
.
type
&
TYPE_TOKEN
)
if
(
cd
.
type
&
TYPE_TOKEN
)
continue
;
continue
;
else
if
(
cd
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
&&
deck
.
extra
.
size
()
<
15
)
{
else
if
(
cd
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
&&
deck
.
extra
.
size
()
<
15
)
{
...
@@ -130,13 +151,16 @@ void DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
...
@@ -130,13 +151,16 @@ void DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
}
}
for
(
int
i
=
0
;
i
<
sidec
;
++
i
)
{
for
(
int
i
=
0
;
i
<
sidec
;
++
i
)
{
code
=
dbuf
[
mainc
+
i
];
code
=
dbuf
[
mainc
+
i
];
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
errorcode
=
code
;
continue
;
continue
;
}
if
(
cd
.
type
&
TYPE_TOKEN
)
if
(
cd
.
type
&
TYPE_TOKEN
)
continue
;
continue
;
if
(
deck
.
side
.
size
()
<
15
)
if
(
deck
.
side
.
size
()
<
15
)
deck
.
side
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
//verified by GetData()
deck
.
side
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
//verified by GetData()
}
}
return
errorcode
;
}
}
bool
DeckManager
::
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
)
{
bool
DeckManager
::
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
)
{
std
::
unordered_map
<
int
,
int
>
pcount
;
std
::
unordered_map
<
int
,
int
>
pcount
;
...
...
gframe/deck_manager.h
View file @
9a0e22cb
...
@@ -37,8 +37,8 @@ public:
...
@@ -37,8 +37,8 @@ public:
void
LoadLFList
();
void
LoadLFList
();
wchar_t
*
GetLFListName
(
int
lfhash
);
wchar_t
*
GetLFListName
(
int
lfhash
);
int
Check
LFList
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
);
int
Check
Deck
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
);
void
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
int
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
FILE
*
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
);
FILE
*
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
);
bool
LoadDeck
(
const
wchar_t
*
file
);
bool
LoadDeck
(
const
wchar_t
*
file
);
...
...
gframe/drawing.cpp
View file @
9a0e22cb
...
@@ -1045,7 +1045,16 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
...
@@ -1045,7 +1045,16 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
break
;
break
;
}
}
}
}
if
(
mainGame
->
cbLimit
->
getSelected
()
>=
4
)
{
if
(
mainGame
->
cbLimit
->
getSelected
()
>=
4
&&
(
cp
->
second
.
ot
&
mainGame
->
gameConf
.
defaultOT
))
{
switch
(
cp
->
second
.
ot
)
{
case
1
:
driver
->
draw2DImage
(
imageManager
.
tOT
,
recti
(
pos
.
X
+
7
,
pos
.
Y
+
50
,
pos
.
X
+
37
,
pos
.
Y
+
65
),
recti
(
0
,
128
,
128
,
192
),
0
,
0
,
true
);
break
;
case
2
:
driver
->
draw2DImage
(
imageManager
.
tOT
,
recti
(
pos
.
X
+
7
,
pos
.
Y
+
50
,
pos
.
X
+
37
,
pos
.
Y
+
65
),
recti
(
0
,
192
,
128
,
256
),
0
,
0
,
true
);
break
;
}
}
else
if
(
mainGame
->
cbLimit
->
getSelected
()
>=
4
||
!
(
cp
->
second
.
ot
&
mainGame
->
gameConf
.
defaultOT
))
{
switch
(
cp
->
second
.
ot
)
{
switch
(
cp
->
second
.
ot
)
{
case
1
:
case
1
:
driver
->
draw2DImage
(
imageManager
.
tOT
,
recti
(
pos
.
X
+
7
,
pos
.
Y
+
50
,
pos
.
X
+
37
,
pos
.
Y
+
65
),
recti
(
0
,
0
,
128
,
64
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tOT
,
recti
(
pos
.
X
+
7
,
pos
.
Y
+
50
,
pos
.
X
+
37
,
pos
.
Y
+
65
),
recti
(
0
,
0
,
128
,
64
),
0
,
0
,
true
);
...
...
gframe/duelclient.cpp
View file @
9a0e22cb
...
@@ -216,13 +216,52 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -216,13 +216,52 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
}
}
case
ERRMSG_DECKERROR
:
{
case
ERRMSG_DECKERROR
:
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
if
(
pkt
->
code
==
1
)
unsigned
int
code
=
pkt
->
code
&
0xFFFFFFF
;
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1406
));
int
flag
=
pkt
->
code
>>
28
;
else
{
wchar_t
msgbuf
[
256
];
wchar_t
msgbuf
[
256
];
switch
(
flag
)
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1407
),
dataManager
.
GetName
(
pkt
->
code
));
{
mainGame
->
env
->
addMessageBox
(
L""
,
msgbuf
);
case
DECKERROR_LFLIST
:
{
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1407
),
dataManager
.
GetName
(
code
));
break
;
}
case
DECKERROR_OCGONLY
:
{
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1413
),
dataManager
.
GetName
(
code
));
break
;
}
case
DECKERROR_TCGONLY
:
{
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1414
),
dataManager
.
GetName
(
code
));
break
;
}
case
DECKERROR_UNKNOWNCARD
:
{
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1415
),
dataManager
.
GetName
(
code
),
code
);
break
;
}
case
DECKERROR_CARDCOUNT
:
{
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1416
),
dataManager
.
GetName
(
code
));
break
;
}
}
case
DECKERROR_MAINCOUNT
:
{
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1417
),
code
);
break
;
}
case
DECKERROR_EXTRACOUNT
:
{
if
(
code
>
0
)
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1418
),
code
);
else
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1420
));
break
;
}
case
DECKERROR_SIDECOUNT
:
{
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1419
),
code
);
break
;
}
default:
{
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1406
));
break
;
}
}
mainGame
->
env
->
addMessageBox
(
L""
,
msgbuf
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
break
;
break
;
...
@@ -284,6 +323,9 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -284,6 +323,9 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
wSort
->
setVisible
(
false
);
mainGame
->
wSort
->
setVisible
(
false
);
mainGame
->
stTip
->
setVisible
(
false
);
mainGame
->
stTip
->
setVisible
(
false
);
mainGame
->
btnSideOK
->
setVisible
(
true
);
mainGame
->
btnSideOK
->
setVisible
(
true
);
mainGame
->
btnSideShuffle
->
setVisible
(
true
);
mainGame
->
btnSideSort
->
setVisible
(
true
);
mainGame
->
btnSideReload
->
setVisible
(
true
);
if
(
mainGame
->
dInfo
.
player_type
<
7
)
if
(
mainGame
->
dInfo
.
player_type
<
7
)
mainGame
->
btnLeaveGame
->
setVisible
(
false
);
mainGame
->
btnLeaveGame
->
setVisible
(
false
);
mainGame
->
btnSpectatorSwap
->
setVisible
(
false
);
mainGame
->
btnSpectatorSwap
->
setVisible
(
false
);
...
@@ -485,6 +527,9 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -485,6 +527,9 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
wInfos
->
setVisible
(
true
);
mainGame
->
wInfos
->
setVisible
(
true
);
mainGame
->
wPhase
->
setVisible
(
true
);
mainGame
->
wPhase
->
setVisible
(
true
);
mainGame
->
btnSideOK
->
setVisible
(
false
);
mainGame
->
btnSideOK
->
setVisible
(
false
);
mainGame
->
btnSideShuffle
->
setVisible
(
false
);
mainGame
->
btnSideSort
->
setVisible
(
false
);
mainGame
->
btnSideReload
->
setVisible
(
false
);
mainGame
->
btnPhaseStatus
->
setVisible
(
false
);
mainGame
->
btnPhaseStatus
->
setVisible
(
false
);
mainGame
->
btnBP
->
setVisible
(
false
);
mainGame
->
btnBP
->
setVisible
(
false
);
mainGame
->
btnM2
->
setVisible
(
false
);
mainGame
->
btnM2
->
setVisible
(
false
);
...
...
gframe/game.cpp
View file @
9a0e22cb
...
@@ -158,6 +158,7 @@ bool Game::Initialize() {
...
@@ -158,6 +158,7 @@ bool Game::Initialize() {
cbRule
->
addItem
(
dataManager
.
GetSysString
(
1241
));
cbRule
->
addItem
(
dataManager
.
GetSysString
(
1241
));
cbRule
->
addItem
(
dataManager
.
GetSysString
(
1242
));
cbRule
->
addItem
(
dataManager
.
GetSysString
(
1242
));
cbRule
->
addItem
(
dataManager
.
GetSysString
(
1243
));
cbRule
->
addItem
(
dataManager
.
GetSysString
(
1243
));
cbRule
->
setSelected
(
gameConf
.
defaultOT
-
1
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1227
),
rect
<
s32
>
(
20
,
90
,
220
,
110
),
false
,
false
,
wCreateHost
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1227
),
rect
<
s32
>
(
20
,
90
,
220
,
110
),
false
,
false
,
wCreateHost
);
cbMatchMode
=
env
->
addComboBox
(
rect
<
s32
>
(
140
,
85
,
300
,
110
),
wCreateHost
);
cbMatchMode
=
env
->
addComboBox
(
rect
<
s32
>
(
140
,
85
,
300
,
110
),
wCreateHost
);
cbMatchMode
->
addItem
(
dataManager
.
GetSysString
(
1244
));
cbMatchMode
->
addItem
(
dataManager
.
GetSysString
(
1244
));
...
@@ -468,6 +469,12 @@ bool Game::Initialize() {
...
@@ -468,6 +469,12 @@ bool Game::Initialize() {
btnClearDeck
=
env
->
addButton
(
rect
<
s32
>
(
115
,
99
,
165
,
120
),
wDeckEdit
,
BUTTON_CLEAR_DECK
,
dataManager
.
GetSysString
(
1304
));
btnClearDeck
=
env
->
addButton
(
rect
<
s32
>
(
115
,
99
,
165
,
120
),
wDeckEdit
,
BUTTON_CLEAR_DECK
,
dataManager
.
GetSysString
(
1304
));
btnSideOK
=
env
->
addButton
(
rect
<
s32
>
(
510
,
40
,
820
,
80
),
0
,
BUTTON_SIDE_OK
,
dataManager
.
GetSysString
(
1334
));
btnSideOK
=
env
->
addButton
(
rect
<
s32
>
(
510
,
40
,
820
,
80
),
0
,
BUTTON_SIDE_OK
,
dataManager
.
GetSysString
(
1334
));
btnSideOK
->
setVisible
(
false
);
btnSideOK
->
setVisible
(
false
);
btnSideShuffle
=
env
->
addButton
(
rect
<
s32
>
(
310
,
100
,
370
,
130
),
0
,
BUTTON_SHUFFLE_DECK
,
dataManager
.
GetSysString
(
1307
));
btnSideShuffle
->
setVisible
(
false
);
btnSideSort
=
env
->
addButton
(
rect
<
s32
>
(
375
,
100
,
435
,
130
),
0
,
BUTTON_SORT_DECK
,
dataManager
.
GetSysString
(
1305
));
btnSideSort
->
setVisible
(
false
);
btnSideReload
=
env
->
addButton
(
rect
<
s32
>
(
440
,
100
,
500
,
130
),
0
,
BUTTON_SIDE_RELOAD
,
dataManager
.
GetSysString
(
1309
));
btnSideReload
->
setVisible
(
false
);
//
//
scrFilter
=
env
->
addScrollBar
(
false
,
recti
(
999
,
161
,
1019
,
629
),
0
,
SCROLL_FILTER
);
scrFilter
=
env
->
addScrollBar
(
false
,
recti
(
999
,
161
,
1019
,
629
),
0
,
SCROLL_FILTER
);
scrFilter
->
setLargeStep
(
10
);
scrFilter
->
setLargeStep
(
10
);
...
@@ -961,6 +968,7 @@ void Game::LoadConfig() {
...
@@ -961,6 +968,7 @@ void Game::LoadConfig() {
gameConf
.
separate_clear_button
=
1
;
gameConf
.
separate_clear_button
=
1
;
gameConf
.
auto_search_limit
=
-
1
;
gameConf
.
auto_search_limit
=
-
1
;
gameConf
.
chkIgnoreDeckChanges
=
0
;
gameConf
.
chkIgnoreDeckChanges
=
0
;
gameConf
.
defaultOT
=
1
;
while
(
fgets
(
linebuf
,
256
,
fp
))
{
while
(
fgets
(
linebuf
,
256
,
fp
))
{
sscanf
(
linebuf
,
"%s = %s"
,
strbuf
,
valbuf
);
sscanf
(
linebuf
,
"%s = %s"
,
strbuf
,
valbuf
);
if
(
!
strcmp
(
strbuf
,
"antialias"
))
{
if
(
!
strcmp
(
strbuf
,
"antialias"
))
{
...
@@ -1019,6 +1027,8 @@ void Game::LoadConfig() {
...
@@ -1019,6 +1027,8 @@ void Game::LoadConfig() {
gameConf
.
auto_search_limit
=
atoi
(
valbuf
);
gameConf
.
auto_search_limit
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"ignore_deck_changes"
))
{
}
else
if
(
!
strcmp
(
strbuf
,
"ignore_deck_changes"
))
{
gameConf
.
chkIgnoreDeckChanges
=
atoi
(
valbuf
);
gameConf
.
chkIgnoreDeckChanges
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"default_ot"
))
{
gameConf
.
defaultOT
=
atoi
(
valbuf
);
}
else
{
}
else
{
// options allowing multiple words
// options allowing multiple words
sscanf
(
linebuf
,
"%s = %240[^
\n
]"
,
strbuf
,
valbuf
);
sscanf
(
linebuf
,
"%s = %240[^
\n
]"
,
strbuf
,
valbuf
);
...
@@ -1077,6 +1087,7 @@ void Game::SaveConfig() {
...
@@ -1077,6 +1087,7 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"#auto_search_limit >= 0: Start search automatically when the user enters N chars
\n
"
);
fprintf
(
fp
,
"#auto_search_limit >= 0: Start search automatically when the user enters N chars
\n
"
);
fprintf
(
fp
,
"auto_search_limit = %d
\n
"
,
gameConf
.
auto_search_limit
);
fprintf
(
fp
,
"auto_search_limit = %d
\n
"
,
gameConf
.
auto_search_limit
);
fprintf
(
fp
,
"ignore_deck_changes = %d
\n
"
,
((
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"ignore_deck_changes = %d
\n
"
,
((
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"default_ot = %d
\n
"
,
gameConf
.
defaultOT
);
fclose
(
fp
);
fclose
(
fp
);
}
}
void
Game
::
ShowCardInfo
(
int
code
)
{
void
Game
::
ShowCardInfo
(
int
code
)
{
...
...
gframe/game.h
View file @
9a0e22cb
...
@@ -45,6 +45,7 @@ struct Config {
...
@@ -45,6 +45,7 @@ struct Config {
int
separate_clear_button
;
int
separate_clear_button
;
int
auto_search_limit
;
int
auto_search_limit
;
int
chkIgnoreDeckChanges
;
int
chkIgnoreDeckChanges
;
int
defaultOT
;
};
};
struct
DuelInfo
{
struct
DuelInfo
{
...
@@ -385,6 +386,9 @@ public:
...
@@ -385,6 +386,9 @@ public:
irr
::
gui
::
IGUIButton
*
btnDeleteDeck
;
irr
::
gui
::
IGUIButton
*
btnDeleteDeck
;
irr
::
gui
::
IGUIButton
*
btnSaveDeckAs
;
irr
::
gui
::
IGUIButton
*
btnSaveDeckAs
;
irr
::
gui
::
IGUIButton
*
btnSideOK
;
irr
::
gui
::
IGUIButton
*
btnSideOK
;
irr
::
gui
::
IGUIButton
*
btnSideShuffle
;
irr
::
gui
::
IGUIButton
*
btnSideSort
;
irr
::
gui
::
IGUIButton
*
btnSideReload
;
irr
::
gui
::
IGUIEditBox
*
ebDeckname
;
irr
::
gui
::
IGUIEditBox
*
ebDeckname
;
//filter
//filter
irr
::
gui
::
IGUIStaticText
*
wFilter
;
irr
::
gui
::
IGUIStaticText
*
wFilter
;
...
@@ -557,7 +561,7 @@ extern HostInfo game_info;
...
@@ -557,7 +561,7 @@ extern HostInfo game_info;
#define BUTTON_SAVE_DECK 304
#define BUTTON_SAVE_DECK 304
#define BUTTON_SAVE_DECK_AS 305
#define BUTTON_SAVE_DECK_AS 305
#define BUTTON_DELETE_DECK 306
#define BUTTON_DELETE_DECK 306
//#define BUTTON_DBEXIT
307
#define BUTTON_SIDE_RELOAD
307
#define BUTTON_SORT_DECK 308
#define BUTTON_SORT_DECK 308
#define BUTTON_SIDE_OK 309
#define BUTTON_SIDE_OK 309
#define BUTTON_SHUFFLE_DECK 310
#define BUTTON_SHUFFLE_DECK 310
...
...
gframe/network.h
View file @
9a0e22cb
...
@@ -207,6 +207,15 @@ public:
...
@@ -207,6 +207,15 @@ public:
#define ERRMSG_SIDEERROR 0x3
#define ERRMSG_SIDEERROR 0x3
#define ERRMSG_VERERROR 0x4
#define ERRMSG_VERERROR 0x4
#define DECKERROR_LFLIST 0x1
#define DECKERROR_OCGONLY 0x2
#define DECKERROR_TCGONLY 0x3
#define DECKERROR_UNKNOWNCARD 0x4
#define DECKERROR_CARDCOUNT 0x5
#define DECKERROR_MAINCOUNT 0x6
#define DECKERROR_EXTRACOUNT 0x7
#define DECKERROR_SIDECOUNT 0x8
#define MODE_SINGLE 0x0
#define MODE_SINGLE 0x0
#define MODE_MATCH 0x1
#define MODE_MATCH 0x1
#define MODE_TAG 0x2
#define MODE_TAG 0x2
...
...
gframe/replay_mode.cpp
View file @
9a0e22cb
...
@@ -863,14 +863,13 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
...
@@ -863,14 +863,13 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
break
;
break
;
}
}
case
MSG_AI_NAME
:
{
case
MSG_AI_NAME
:
{
char
namebuf
[
128
];
wchar_t
wname
[
128
];
int
len
=
BufferIO
::
ReadInt16
(
pbuf
);
int
len
=
BufferIO
::
ReadInt16
(
pbuf
);
char
*
begin
=
pbuf
;
pbuf
+=
len
+
1
;
pbuf
+=
len
+
1
;
memcpy
(
namebuf
,
begin
,
len
+
1
);
break
;
BufferIO
::
DecodeUTF8
(
namebuf
,
wname
);
}
BufferIO
::
CopyWStr
(
wname
,
mainGame
->
dInfo
.
clientname
,
20
);
case
MSG_SHOW_HINT
:
{
int
len
=
BufferIO
::
ReadInt16
(
pbuf
);
pbuf
+=
len
+
1
;
break
;
break
;
}
}
}
}
...
...
gframe/single_duel.cpp
View file @
9a0e22cb
...
@@ -361,16 +361,23 @@ void SingleDuel::PlayerReady(DuelPlayer* dp, bool is_ready) {
...
@@ -361,16 +361,23 @@ void SingleDuel::PlayerReady(DuelPlayer* dp, bool is_ready) {
if
(
ready
[
dp
->
type
]
==
is_ready
)
if
(
ready
[
dp
->
type
]
==
is_ready
)
return
;
return
;
if
(
is_ready
)
{
if
(
is_ready
)
{
bool
allow_ocg
=
host_info
.
rule
==
0
||
host_info
.
rule
==
2
;
unsigned
int
deckerror
=
0
;
bool
allow_tcg
=
host_info
.
rule
==
1
||
host_info
.
rule
==
2
;
if
(
!
host_info
.
no_check_deck
)
{
int
res
=
host_info
.
no_check_deck
?
false
:
deckManager
.
CheckLFList
(
pdeck
[
dp
->
type
],
host_info
.
lflist
,
allow_ocg
,
allow_tcg
);
if
(
deck_error
[
dp
->
type
])
{
if
(
res
)
{
deckerror
=
(
DECKERROR_UNKNOWNCARD
<<
28
)
+
deck_error
[
dp
->
type
];
}
else
{
bool
allow_ocg
=
host_info
.
rule
==
0
||
host_info
.
rule
==
2
;
bool
allow_tcg
=
host_info
.
rule
==
1
||
host_info
.
rule
==
2
;
deckerror
=
deckManager
.
CheckDeck
(
pdeck
[
dp
->
type
],
host_info
.
lflist
,
allow_ocg
,
allow_tcg
);
}
}
if
(
deckerror
)
{
STOC_HS_PlayerChange
scpc
;
STOC_HS_PlayerChange
scpc
;
scpc
.
status
=
(
dp
->
type
<<
4
)
|
PLAYERCHANGE_NOTREADY
;
scpc
.
status
=
(
dp
->
type
<<
4
)
|
PLAYERCHANGE_NOTREADY
;
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_HS_PLAYER_CHANGE
,
scpc
);
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_HS_PLAYER_CHANGE
,
scpc
);
STOC_ErrorMsg
scem
;
STOC_ErrorMsg
scem
;
scem
.
msg
=
ERRMSG_DECKERROR
;
scem
.
msg
=
ERRMSG_DECKERROR
;
scem
.
code
=
res
;
scem
.
code
=
deckerror
;
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_ERROR_MSG
,
scem
);
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_ERROR_MSG
,
scem
);
return
;
return
;
}
}
...
@@ -402,7 +409,7 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, void* pdata) {
...
@@ -402,7 +409,7 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, void* pdata) {
int
mainc
=
BufferIO
::
ReadInt32
(
deckbuf
);
int
mainc
=
BufferIO
::
ReadInt32
(
deckbuf
);
int
sidec
=
BufferIO
::
ReadInt32
(
deckbuf
);
int
sidec
=
BufferIO
::
ReadInt32
(
deckbuf
);
if
(
duel_count
==
0
)
{
if
(
duel_count
==
0
)
{
deckManager
.
LoadDeck
(
pdeck
[
dp
->
type
],
(
int
*
)
deckbuf
,
mainc
,
sidec
);
deck
_error
[
dp
->
type
]
=
deck
Manager
.
LoadDeck
(
pdeck
[
dp
->
type
],
(
int
*
)
deckbuf
,
mainc
,
sidec
);
}
else
{
}
else
{
if
(
deckManager
.
LoadSide
(
pdeck
[
dp
->
type
],
(
int
*
)
deckbuf
,
mainc
,
sidec
))
{
if
(
deckManager
.
LoadSide
(
pdeck
[
dp
->
type
],
(
int
*
)
deckbuf
,
mainc
,
sidec
))
{
ready
[
dp
->
type
]
=
true
;
ready
[
dp
->
type
]
=
true
;
...
...
gframe/single_duel.h
View file @
9a0e22cb
...
@@ -46,6 +46,7 @@ protected:
...
@@ -46,6 +46,7 @@ protected:
DuelPlayer
*
pplayer
[
2
];
DuelPlayer
*
pplayer
[
2
];
bool
ready
[
2
];
bool
ready
[
2
];
Deck
pdeck
[
2
];
Deck
pdeck
[
2
];
int
deck_error
[
2
];
unsigned
char
hand_result
[
2
];
unsigned
char
hand_result
[
2
];
unsigned
char
last_response
;
unsigned
char
last_response
;
std
::
set
<
DuelPlayer
*>
observers
;
std
::
set
<
DuelPlayer
*>
observers
;
...
...
gframe/tag_duel.cpp
View file @
9a0e22cb
...
@@ -325,16 +325,23 @@ void TagDuel::PlayerReady(DuelPlayer* dp, bool is_ready) {
...
@@ -325,16 +325,23 @@ void TagDuel::PlayerReady(DuelPlayer* dp, bool is_ready) {
if
(
dp
->
type
>
3
||
ready
[
dp
->
type
]
==
is_ready
)
if
(
dp
->
type
>
3
||
ready
[
dp
->
type
]
==
is_ready
)
return
;
return
;
if
(
is_ready
)
{
if
(
is_ready
)
{
bool
allow_ocg
=
host_info
.
rule
==
0
||
host_info
.
rule
==
2
;
unsigned
int
deckerror
=
0
;
bool
allow_tcg
=
host_info
.
rule
==
1
||
host_info
.
rule
==
2
;
if
(
!
host_info
.
no_check_deck
)
{
int
res
=
host_info
.
no_check_deck
?
false
:
deckManager
.
CheckLFList
(
pdeck
[
dp
->
type
],
host_info
.
lflist
,
allow_ocg
,
allow_tcg
);
if
(
deck_error
[
dp
->
type
])
{
if
(
res
)
{
deckerror
=
(
DECKERROR_UNKNOWNCARD
<<
28
)
+
deck_error
[
dp
->
type
];
}
else
{
bool
allow_ocg
=
host_info
.
rule
==
0
||
host_info
.
rule
==
2
;
bool
allow_tcg
=
host_info
.
rule
==
1
||
host_info
.
rule
==
2
;
deckerror
=
deckManager
.
CheckDeck
(
pdeck
[
dp
->
type
],
host_info
.
lflist
,
allow_ocg
,
allow_tcg
);
}
}
if
(
deckerror
)
{
STOC_HS_PlayerChange
scpc
;
STOC_HS_PlayerChange
scpc
;
scpc
.
status
=
(
dp
->
type
<<
4
)
|
PLAYERCHANGE_NOTREADY
;
scpc
.
status
=
(
dp
->
type
<<
4
)
|
PLAYERCHANGE_NOTREADY
;
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_HS_PLAYER_CHANGE
,
scpc
);
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_HS_PLAYER_CHANGE
,
scpc
);
STOC_ErrorMsg
scem
;
STOC_ErrorMsg
scem
;
scem
.
msg
=
ERRMSG_DECKERROR
;
scem
.
msg
=
ERRMSG_DECKERROR
;
scem
.
code
=
res
;
scem
.
code
=
deckerror
;
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_ERROR_MSG
,
scem
);
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_ERROR_MSG
,
scem
);
return
;
return
;
}
}
...
@@ -365,7 +372,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, void* pdata) {
...
@@ -365,7 +372,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, void* pdata) {
char
*
deckbuf
=
(
char
*
)
pdata
;
char
*
deckbuf
=
(
char
*
)
pdata
;
int
mainc
=
BufferIO
::
ReadInt32
(
deckbuf
);
int
mainc
=
BufferIO
::
ReadInt32
(
deckbuf
);
int
sidec
=
BufferIO
::
ReadInt32
(
deckbuf
);
int
sidec
=
BufferIO
::
ReadInt32
(
deckbuf
);
deckManager
.
LoadDeck
(
pdeck
[
dp
->
type
],
(
int
*
)
deckbuf
,
mainc
,
sidec
);
deck
_error
[
dp
->
type
]
=
deck
Manager
.
LoadDeck
(
pdeck
[
dp
->
type
],
(
int
*
)
deckbuf
,
mainc
,
sidec
);
}
}
void
TagDuel
::
StartDuel
(
DuelPlayer
*
dp
)
{
void
TagDuel
::
StartDuel
(
DuelPlayer
*
dp
)
{
if
(
dp
!=
host_player
)
if
(
dp
!=
host_player
)
...
...
gframe/tag_duel.h
View file @
9a0e22cb
...
@@ -52,6 +52,7 @@ protected:
...
@@ -52,6 +52,7 @@ protected:
#endif
#endif
bool
ready
[
4
];
bool
ready
[
4
];
Deck
pdeck
[
4
];
Deck
pdeck
[
4
];
int
deck_error
[
4
];
unsigned
char
hand_result
[
2
];
unsigned
char
hand_result
[
2
];
unsigned
char
last_response
;
unsigned
char
last_response
;
Replay
last_replay
;
Replay
last_replay
;
...
...
strings.conf
View file @
9a0e22cb
...
@@ -241,7 +241,7 @@
...
@@ -241,7 +241,7 @@
!
system
1163
灵摆召唤
!
system
1163
灵摆召唤
#menu
#menu
!
system
1200
联机模式
!
system
1200
联机模式
!
system
1201
残局
模式
!
system
1201
单人
模式
!
system
1202
观看录像
!
system
1202
观看录像
!
system
1203
N/A
!
system
1203
N/A
!
system
1204
编辑卡组
!
system
1204
编辑卡组
...
@@ -280,6 +280,8 @@
...
@@ -280,6 +280,8 @@
!
system
1244
单局模式
!
system
1244
单局模式
!
system
1245
比赛模式
!
system
1245
比赛模式
!
system
1246
TAG
!
system
1246
TAG
!
system
1247
标准对战
!
system
1248
自定义
!
system
1250
决斗准备
!
system
1250
决斗准备
!
system
1251
→决斗者
!
system
1251
→决斗者
!
system
1252
→观战
!
system
1252
→观战
...
@@ -299,8 +301,9 @@
...
@@ -299,8 +301,9 @@
!
system
1276
自动排列连锁顺序
!
system
1276
自动排列连锁顺序
!
system
1277
没有可连锁的卡时延迟回应
!
system
1277
没有可连锁的卡时延迟回应
!
system
1278
自动选择魔陷卡片位置
!
system
1278
自动选择魔陷卡片位置
!
system
1280
标准对战
!
system
1279
开启音效
!
system
1281
自定义
!
system
1280
开启音乐
!
system
1281
按场景切换音乐
!
system
1290
忽略对方发言
!
system
1290
忽略对方发言
!
system
1291
忽略观战者发言
!
system
1291
忽略观战者发言
!
system
1292
忽略时点
!
system
1292
忽略时点
...
@@ -319,6 +322,7 @@
...
@@ -319,6 +322,7 @@
!
system
1306
退出编辑
!
system
1306
退出编辑
!
system
1307
打乱
!
system
1307
打乱
!
system
1308
删除
!
system
1308
删除
!
system
1309
重置
!
system
1310
(无)
!
system
1310
(无)
!
system
1311
种类:
!
system
1311
种类:
!
system
1312
怪兽
!
system
1312
怪兽
...
@@ -372,9 +376,12 @@
...
@@ -372,9 +376,12 @@
!
system
1372
守备↑
!
system
1372
守备↑
!
system
1373
名称↓
!
system
1373
名称↓
!
system
1374
连接标记
!
system
1374
连接标记
!
system
1380
开启音效
!
system
1380
人机模式
!
system
1381
开启音乐
!
system
1381
残局模式
!
system
1382
按场景切换音乐
!
system
1382
人机信息:
!
system
1383
使用旧规则(大师规则3)
!
system
1384
电脑锁定出剪刀
!
system
1385
列表为空,可能未安装合适的人机
!
system
1390
等待行动中...
!
system
1390
等待行动中...
!
system
1391
等待行动中....
!
system
1391
等待行动中....
!
system
1392
等待行动中.....
!
system
1392
等待行动中.....
...
@@ -385,12 +392,20 @@
...
@@ -385,12 +392,20 @@
!
system
1404
密码错误。
!
system
1404
密码错误。
!
system
1405
主机拒绝了连接。
!
system
1405
主机拒绝了连接。
!
system
1406
无效卡组。
!
system
1406
无效卡组。
!
system
1407
「%
ls
」的数量不符合当前设定。
!
system
1407
「%
ls
」的数量不符合当前
禁限卡表
设定。
!
system
1408
更换副卡组失败。
!
system
1408
更换副卡组失败。
!
system
1409
等待更换副卡组中...
!
system
1409
等待更换副卡组中...
!
system
1410
卡组数量与先前不符合。
!
system
1410
卡组数量与先前不符合。
!
system
1411
版本不匹配(%
X
.
0
%
X
.%
X
)。
!
system
1411
版本不匹配(%
X
.
0
%
X
.%
X
)。
!
system
1412
无法解析主机地址。
!
system
1412
无法解析主机地址。
!
system
1413
「%
ls
」为
OCG
独有卡,不允许在当前设定下使用。
!
system
1414
「%
ls
」为
TCG
独有卡,不允许在当前设定下使用。
!
system
1415
卡组中「%
ls
(%
d
)」无法被主机识别。
!
system
1416
卡组中「%
ls
」的总数量超过
3
张。
!
system
1417
主卡组数量应为
40
-
60
张,当前卡组数量为%
d
张。
!
system
1418
额外卡组数量应不超过
15
张,当前卡组数量为%
d
张。
!
system
1419
副卡组数量应不超过
15
张,当前卡组数量为%
d
张。
!
system
1420
有额外卡组卡片存在于主卡组,可能是额外卡组数量超过
15
张。
!
system
1500
决斗结束。
!
system
1500
决斗结束。
!
system
1501
录像结束。
!
system
1501
录像结束。
!
system
1502
连接已断开。
!
system
1502
连接已断开。
...
@@ -506,6 +521,7 @@
...
@@ -506,6 +521,7 @@
!
counter
0
x1041
捕食指示物
!
counter
0
x1041
捕食指示物
!
counter
0
x42
指示物(爆竹鬼)
!
counter
0
x42
指示物(爆竹鬼)
!
counter
0
x43
缺陷指示物
!
counter
0
x43
缺陷指示物
!
counter
0
x44
指示物(弹带城壁龙)
!
counter
0
x1045
鳞粉指示物
!
counter
0
x1045
鳞粉指示物
#setnames, using tab for comment
#setnames, using tab for comment
!
setname
0
x1
正义盟军
A
・
O
・
J
!
setname
0
x1
正义盟军
A
・
O
・
J
...
@@ -853,11 +869,11 @@
...
@@ -853,11 +869,11 @@
!
setname
0
x107
方程式运动员
F
.
A
.
!
setname
0
x107
方程式运动员
F
.
A
.
!
setname
0
x108
魔弹 魔弾
!
setname
0
x108
魔弹 魔弾
!
setname
0
x109
天气 天気
!
setname
0
x109
天气 天気
!
setname
0
x10a
珀耳修斯
!
setname
0
x10a
珀耳修斯
パーシアス
!
setname
0
x10b
廷达魔三角 ティンダングル
!
setname
0
x10b
廷达魔三角 ティンダングル
!
setname
0
x10c
机界骑士
機界騎士
!
setname
0
x10c
机界骑士
ジャックナイツ
!
setname
0
x10d
魔导兽 魔導獣
!
setname
0
x10d
魔导兽 魔導獣
!
setname
0
x10e
进化药 進化
藥
!
setname
0
x10e
进化药 進化
薬
!
setname
0
x10f
枪管 ヴァレル
!
setname
0
x10f
枪管 ヴァレル
!
setname
0
x110
眼纳祭神
!
setname
0
x110
眼纳祭神
アイズ・サクリファイス
!
setname
0
x111
武装龙
!
setname
0
x111
武装龙
アームド・ドラゴン
system.conf
View file @
9a0e22cb
...
@@ -33,3 +33,4 @@ enable_music = 1
...
@@ -33,3 +33,4 @@ enable_music = 1
sound_volume
=
50
sound_volume
=
50
music_volume
=
50
music_volume
=
50
music_mode
=
1
music_mode
=
1
default_ot
=
1
textures/ot.png
View replaced file @
cde70fa1
View file @
9a0e22cb
18.2 KB
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W:
|
H:
8.26 KB
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