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ygopro-2pick
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MyCard
ygopro-2pick
Commits
957d4a5f
Commit
957d4a5f
authored
May 24, 2015
by
salix5
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
EVENT_LEVEL_UP
parent
0bde25d6
Changes
8
Hide whitespace changes
Inline
Side-by-side
Showing
8 changed files
with
16 additions
and
14 deletions
+16
-14
ocgcore/card.cpp
ocgcore/card.cpp
+4
-0
script/c29088922.lua
script/c29088922.lua
+2
-2
script/c34471458.lua
script/c34471458.lua
+2
-2
script/c55586621.lua
script/c55586621.lua
+2
-2
script/c71870152.lua
script/c71870152.lua
+2
-2
script/c82693917.lua
script/c82693917.lua
+2
-2
script/c82971335.lua
script/c82971335.lua
+2
-3
script/c94068856.lua
script/c94068856.lua
+0
-1
No files found.
ocgcore/card.cpp
View file @
957d4a5f
...
@@ -1040,6 +1040,10 @@ int32 card::add_effect(effect* peffect) {
...
@@ -1040,6 +1040,10 @@ int32 card::add_effect(effect* peffect) {
pduel
->
write_buffer8
(
CHINT_DESC_ADD
);
pduel
->
write_buffer8
(
CHINT_DESC_ADD
);
pduel
->
write_buffer32
(
peffect
->
description
);
pduel
->
write_buffer32
(
peffect
->
description
);
}
}
if
(
peffect
->
type
&
EFFECT_TYPE_SINGLE
&&
peffect
->
code
==
EFFECT_UPDATE_LEVEL
&&
!
(
peffect
->
flag
&
EFFECT_FLAG_SINGLE_RANGE
)
&&
peffect
->
value
>
0
)
{
pduel
->
game_field
->
raise_single_event
(
this
,
0
,
EVENT_LEVEL_UP
,
peffect
,
0
,
0
,
0
,
0
);
pduel
->
game_field
->
process_single_event
();
}
return
peffect
->
id
;
return
peffect
->
id
;
}
}
void
card
::
remove_effect
(
effect
*
peffect
)
{
void
card
::
remove_effect
(
effect
*
peffect
)
{
...
...
script/c29088922.lua
View file @
957d4a5f
...
@@ -36,11 +36,11 @@ function c29088922.value(e,c)
...
@@ -36,11 +36,11 @@ function c29088922.value(e,c)
return
c
:
GetLevel
()
*
300
return
c
:
GetLevel
()
*
300
end
end
function
c29088922
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29088922
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
GetLevel
()
<
12
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
IsLevelAbove
(
1
)
and
e
:
GetHandler
():
IsLevelBelow
(
11
)
end
end
function
c29088922
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29088922
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsLevelAbove
(
12
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
...
...
script/c34471458.lua
View file @
957d4a5f
...
@@ -37,11 +37,11 @@ function c34471458.value(e,c)
...
@@ -37,11 +37,11 @@ function c34471458.value(e,c)
return
c
:
GetLevel
()
*
200
return
c
:
GetLevel
()
*
200
end
end
function
c34471458
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c34471458
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
GetLevel
()
<
12
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
IsLevelAbove
(
1
)
and
e
:
GetHandler
():
IsLevelBelow
(
11
)
end
end
function
c34471458
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c34471458
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsLevelAbove
(
12
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
...
...
script/c55586621.lua
View file @
957d4a5f
...
@@ -38,11 +38,11 @@ function c55586621.value(e,c)
...
@@ -38,11 +38,11 @@ function c55586621.value(e,c)
return
c
:
GetLevel
()
*
400
return
c
:
GetLevel
()
*
400
end
end
function
c55586621
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55586621
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
GetLevel
()
<
12
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
IsLevelAbove
(
1
)
and
e
:
GetHandler
():
IsLevelBelow
(
11
)
end
end
function
c55586621
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55586621
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsLevelAbove
(
12
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
...
...
script/c71870152.lua
View file @
957d4a5f
...
@@ -37,11 +37,11 @@ function c71870152.value(e,c)
...
@@ -37,11 +37,11 @@ function c71870152.value(e,c)
return
c
:
GetLevel
()
*
200
return
c
:
GetLevel
()
*
200
end
end
function
c71870152
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c71870152
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
GetLevel
()
<
12
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
IsLevelAbove
(
1
)
and
e
:
GetHandler
():
IsLevelBelow
(
11
)
end
end
function
c71870152
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c71870152
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsLevelAbove
(
12
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
...
...
script/c82693917.lua
View file @
957d4a5f
...
@@ -35,11 +35,11 @@ function c82693917.value(e,c)
...
@@ -35,11 +35,11 @@ function c82693917.value(e,c)
return
c
:
GetLevel
()
*
300
return
c
:
GetLevel
()
*
300
end
end
function
c82693917
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82693917
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
GetLevel
()
<
12
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
IsLevelAbove
(
1
)
and
e
:
GetHandler
():
IsLevelBelow
(
11
)
end
end
function
c82693917
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82693917
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsLevelAbove
(
12
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
...
...
script/c82971335.lua
View file @
957d4a5f
...
@@ -36,18 +36,17 @@ function c82971335.value(e,c)
...
@@ -36,18 +36,17 @@ function c82971335.value(e,c)
return
c
:
GetLevel
()
*
400
return
c
:
GetLevel
()
*
400
end
end
function
c82971335
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82971335
.
lvcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
GetLevel
()
<
12
return
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
IsLevelAbove
(
1
)
and
e
:
GetHandler
():
IsLevelBelow
(
11
)
end
end
function
c82971335
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82971335
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsLevelAbove
(
12
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1ff0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1ff0000
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
Duel
.
RaiseSingleEvent
(
c
,
EVENT_LEVEL_UP
,
e
,
0
,
0
,
0
,
0
,
0
)
end
end
function
c82971335
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c82971335
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c94068856.lua
View file @
957d4a5f
...
@@ -27,5 +27,4 @@ function c94068856.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -27,5 +27,4 @@ function c94068856.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
3
)
e1
:
SetValue
(
3
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
Duel
.
RaiseSingleEvent
(
tc
,
EVENT_LEVEL_UP
,
e
,
0
,
0
,
0
,
0
,
0
)
end
end
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