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ygopro-2pick
Commits
94d1dc42
Commit
94d1dc42
authored
Aug 09, 2018
by
nanahira
Browse files
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Plain Diff
Merge branch 'master' into server
parents
99e53102
a9a19353
Changes
9
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9 changed files
with
68 additions
and
50 deletions
+68
-50
gframe/client_field.cpp
gframe/client_field.cpp
+3
-3
gframe/drawing.cpp
gframe/drawing.cpp
+48
-39
gframe/event_handler.cpp
gframe/event_handler.cpp
+2
-2
gframe/game.cpp
gframe/game.cpp
+2
-2
gframe/image_manager.cpp
gframe/image_manager.cpp
+8
-0
gframe/image_manager.h
gframe/image_manager.h
+2
-1
script
script
+1
-1
strings.conf
strings.conf
+2
-2
textures/cardtype.png
textures/cardtype.png
+0
-0
No files found.
gframe/client_field.cpp
View file @
94d1dc42
...
...
@@ -408,7 +408,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
else
if
(
conti_selecting
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
chain_code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
...
...
@@ -494,7 +494,7 @@ void ClientField::ShowChainCard() {
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
...
...
@@ -549,7 +549,7 @@ void ClientField::ShowLocationCard() {
if
(
display_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
else
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardDisplay
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardDisplay
[
i
]
->
setVisible
(
true
);
...
...
gframe/drawing.cpp
View file @
94d1dc42
This diff is collapsed.
Click to expand it.
gframe/event_handler.cpp
View file @
94d1dc42
...
...
@@ -855,7 +855,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
else
if
(
conti_selecting
)
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
selectable_cards
[
i
+
pos
]
->
chain_code
));
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
// text
wchar_t
formatBuffer
[
2048
];
...
...
@@ -918,7 +918,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
display_cards
[
i
+
pos
]
->
code
)
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
display_cards
[
i
+
pos
]
->
code
));
else
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
wchar_t
formatBuffer
[
2048
];
if
(
display_cards
[
i
+
pos
]
->
location
==
LOCATION_OVERLAY
)
{
...
...
gframe/game.cpp
View file @
94d1dc42
...
...
@@ -474,14 +474,14 @@ bool Game::Initialize() {
btnPSAU
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSAD
=
irr
::
gui
::
CGUIImageButton
::
addImageButton
(
env
,
rect
<
s32
>
(
155
,
45
,
295
,
185
),
wPosSelect
,
BUTTON_POS_AD
);
btnPSAD
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSAD
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
btnPSAD
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
btnPSDU
=
irr
::
gui
::
CGUIImageButton
::
addImageButton
(
env
,
rect
<
s32
>
(
300
,
45
,
440
,
185
),
wPosSelect
,
BUTTON_POS_DU
);
btnPSDU
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSDU
->
setImageRotation
(
270
);
btnPSDD
=
irr
::
gui
::
CGUIImageButton
::
addImageButton
(
env
,
rect
<
s32
>
(
445
,
45
,
585
,
185
),
wPosSelect
,
BUTTON_POS_DD
);
btnPSDD
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSDD
->
setImageRotation
(
270
);
btnPSDD
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
btnPSDD
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
//card select
wCardSelect
=
env
->
addWindow
(
rect
<
s32
>
(
320
,
100
,
1000
,
400
),
false
,
L""
);
wCardSelect
->
getCloseButton
()
->
setVisible
(
false
);
...
...
gframe/image_manager.cpp
View file @
94d1dc42
...
...
@@ -13,6 +13,7 @@ bool ImageManager::Initial() {
tCover
[
0
]
=
NULL
;
tCover
[
1
]
=
NULL
;
tCover
[
2
]
=
NULL
;
//tUnknown = NULL;
tUnknown
[
0
]
=
NULL
;
tUnknown
[
1
]
=
NULL
;
...
...
@@ -40,6 +41,7 @@ bool ImageManager::Initial() {
tBackGround
=
NULL
;
tBackGround_menu
=
NULL
;
tBackGround_deck
=
NULL
;
tCardType
=
driver
->
getTexture
(
"textures/cardtype.png"
);
tField
[
0
]
=
driver
->
getTexture
(
"textures/field2.png"
);
tFieldTransparent
[
0
]
=
driver
->
getTexture
(
"textures/field-transparent2.png"
);
tField
[
1
]
=
driver
->
getTexture
(
"textures/field3.png"
);
...
...
@@ -193,6 +195,12 @@ void ImageManager::ResizeTexture() {
tCover
[
1
]
=
GetRandomImage
(
TEXTURE_COVER_S
,
imgWidth
,
imgHeight
);
if
(
!
tCover
[
1
])
tCover
[
1
]
=
tCover
[
0
];
if
(
!
tCover
[
2
])
tCover
[
2
]
=
GetRandomImage
(
TEXTURE_COVER_S
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
if
(
!
tCover
[
2
])
tCover
[
2
]
=
GetTextureFromFile
(
"textures/cover.jpg"
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
if
(
!
tCover
[
2
])
tCover
[
2
]
=
tCover
[
0
];
//driver->removeTexture(tUnknown);
//tUnknown = GetTextureFromFile("textures/unknown.jpg", imgWidth, imgHeight);
driver
->
removeTexture
(
tBackGround
);
...
...
gframe/image_manager.h
View file @
94d1dc42
...
...
@@ -32,7 +32,7 @@ public:
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
irr
::
IrrlichtDevice
*
device
;
irr
::
video
::
IVideoDriver
*
driver
;
irr
::
video
::
ITexture
*
tCover
[
2
];
irr
::
video
::
ITexture
*
tCover
[
3
];
irr
::
video
::
ITexture
*
tUnknown
[
3
];
irr
::
video
::
ITexture
*
tAct
;
irr
::
video
::
ITexture
*
tAttack
;
...
...
@@ -51,6 +51,7 @@ public:
irr
::
video
::
ITexture
*
tBackGround
;
irr
::
video
::
ITexture
*
tBackGround_menu
;
irr
::
video
::
ITexture
*
tBackGround_deck
;
irr
::
video
::
ITexture
*
tCardType
;
irr
::
video
::
ITexture
*
tField
[
2
];
irr
::
video
::
ITexture
*
tFieldTransparent
[
2
];
irr
::
video
::
ITexture
*
tRScale
[
14
];
...
...
script
@
08eccd45
Subproject commit
ea1c4fe515a0822b92086af5473cda869f2e8e83
Subproject commit
08eccd453e00cfa4fbf9dc2024b2f16a1690e25a
strings.conf
View file @
94d1dc42
...
...
@@ -918,7 +918,7 @@
!
setname
0
x11b
自奏圣乐 オルフェゴール
!
setname
0
x11c
雷龙 サンダー·ドラゴン
!
setname
0
x11d
禁忌的 禁じられた
!
setname
0
x11e
危险!
Danger
!
!
setname
0
x11e
危险!
Danger
!
!
setname
0
x11f
奈芙提斯 ネフティス
!
setname
0
x120
调皮宝贝 プランキッズ
!
setname
0
x121
魔妖
魔妖
!
setname
0
x121
魔妖
textures/cardtype.png
0 → 100644
View file @
94d1dc42
3.03 KB
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