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MyCard
ygopro-2pick
Commits
79ee9022
Commit
79ee9022
authored
Jul 25, 2017
by
nanahira
Browse files
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Plain Diff
update
parent
09c94071
Changes
9
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Showing
9 changed files
with
122 additions
and
48 deletions
+122
-48
gframe/deck_con.cpp
gframe/deck_con.cpp
+23
-10
gframe/deck_con.h
gframe/deck_con.h
+2
-0
gframe/duelclient.cpp
gframe/duelclient.cpp
+44
-8
gframe/game.cpp
gframe/game.cpp
+8
-5
gframe/game.h
gframe/game.h
+4
-0
gframe/gframe.cpp
gframe/gframe.cpp
+2
-0
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+31
-16
gframe/single_duel.cpp
gframe/single_duel.cpp
+4
-4
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+4
-5
No files found.
gframe/deck_con.cpp
View file @
79ee9022
...
...
@@ -76,7 +76,9 @@ void DeckBuilder::Initialize() {
hovered_code
=
0
;
hovered_pos
=
0
;
hovered_seq
=
-
1
;
is_lastcard
=
0
;
is_draging
=
false
;
is_starting_dragging
=
false
;
prev_deck
=
mainGame
->
cbDBDecks
->
getSelected
();
prev_operation
=
0
;
is_modified
=
false
;
...
...
@@ -487,25 +489,20 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
!
check_limit
(
draging_pointer
))
break
;
}
if
(
hovered_pos
==
1
)
pop_main
(
hovered_seq
);
else
if
(
hovered_pos
==
2
)
pop_extra
(
hovered_seq
);
else
if
(
hovered_pos
==
3
)
pop_side
(
hovered_seq
);
is_draging
=
true
;
is_starting_dragging
=
true
;
break
;
}
case
irr
:
:
EMIE_LMOUSE_LEFT_UP
:
{
is_starting_dragging
=
false
;
if
(
!
is_draging
)
break
;
bool
pushed
=
false
;
if
(
hovered_pos
==
1
)
pushed
=
push_main
(
draging_pointer
,
hovered_seq
);
else
if
(
hovered_pos
==
2
)
pushed
=
push_extra
(
draging_pointer
,
hovered_seq
);
pushed
=
push_extra
(
draging_pointer
,
hovered_seq
+
is_lastcard
);
else
if
(
hovered_pos
==
3
)
pushed
=
push_side
(
draging_pointer
,
hovered_seq
);
pushed
=
push_side
(
draging_pointer
,
hovered_seq
+
is_lastcard
);
else
if
(
hovered_pos
==
4
&&
!
mainGame
->
is_siding
)
pushed
=
true
;
if
(
!
pushed
)
{
...
...
@@ -603,6 +600,16 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
case
irr
:
:
EMIE_MOUSE_MOVED
:
{
if
(
is_starting_dragging
)
{
is_draging
=
true
;
if
(
hovered_pos
==
1
)
pop_main
(
hovered_seq
);
else
if
(
hovered_pos
==
2
)
pop_extra
(
hovered_seq
);
else
if
(
hovered_pos
==
3
)
pop_side
(
hovered_seq
);
is_starting_dragging
=
false
;
}
mouse_pos
.
set
(
event
.
MouseInput
.
X
,
event
.
MouseInput
.
Y
);
GetHoveredCard
();
break
;
...
...
@@ -640,6 +647,7 @@ void DeckBuilder::GetHoveredCard() {
int
pre_code
=
hovered_code
;
hovered_pos
=
0
;
hovered_code
=
0
;
is_lastcard
=
0
;
if
(
x
>=
314
&&
x
<=
794
)
{
if
(
y
>=
164
&&
y
<=
435
)
{
int
lx
=
10
,
px
,
py
=
(
y
-
164
)
/
68
;
...
...
@@ -671,6 +679,8 @@ void DeckBuilder::GetHoveredCard() {
hovered_code
=
0
;
}
else
{
hovered_code
=
deckManager
.
current_deck
.
extra
[
hovered_seq
]
->
first
;
if
(
x
>=
772
)
is_lastcard
=
1
;
}
}
else
if
(
y
>=
564
&&
y
<=
628
)
{
int
lx
=
deckManager
.
current_deck
.
side
.
size
();
...
...
@@ -686,6 +696,8 @@ void DeckBuilder::GetHoveredCard() {
hovered_code
=
0
;
}
else
{
hovered_code
=
deckManager
.
current_deck
.
side
[
hovered_seq
]
->
first
;
if
(
x
>=
772
)
is_lastcard
=
1
;
}
}
}
else
if
(
x
>=
810
&&
x
<=
995
&&
y
>=
165
&&
y
<=
626
)
{
...
...
@@ -779,7 +791,8 @@ void DeckBuilder::FilterCards() {
if
(
filter_scltype
)
{
if
((
filter_scltype
==
1
&&
data
.
lscale
!=
filter_scl
)
||
(
filter_scltype
==
2
&&
data
.
lscale
<
filter_scl
)
||
(
filter_scltype
==
3
&&
data
.
lscale
<=
filter_scl
)
||
(
filter_scltype
==
4
&&
(
data
.
lscale
>
filter_scl
||
data
.
lscale
==
0
))
||
(
filter_scltype
==
5
&&
(
data
.
lscale
>=
filter_scl
||
data
.
lscale
==
0
))
||
filter_scltype
==
6
)
||
(
filter_scltype
==
5
&&
(
data
.
lscale
>=
filter_scl
||
data
.
lscale
==
0
))
||
filter_scltype
==
6
||
!
(
data
.
type
&
TYPE_PENDULUM
))
continue
;
}
break
;
...
...
gframe/deck_con.h
View file @
79ee9022
...
...
@@ -49,8 +49,10 @@ public:
int
hovered_code
;
int
hovered_pos
;
int
hovered_seq
;
int
is_lastcard
;
int
click_pos
;
bool
is_draging
;
bool
is_starting_dragging
;
int
dragx
;
int
dragy
;
size_t
pre_mainc
;
...
...
gframe/duelclient.cpp
View file @
79ee9022
...
...
@@ -295,6 +295,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
deckBuilder
.
result_string
[
1
]
=
0
;
mainGame
->
deckBuilder
.
results
.
clear
();
mainGame
->
deckBuilder
.
is_draging
=
false
;
mainGame
->
deckBuilder
.
is_starting_dragging
=
false
;
mainGame
->
deckBuilder
.
pre_mainc
=
deckManager
.
current_deck
.
main
.
size
();
mainGame
->
deckBuilder
.
pre_extrac
=
deckManager
.
current_deck
.
extra
.
size
();
mainGame
->
deckBuilder
.
pre_sidec
=
deckManager
.
current_deck
.
side
.
size
();
...
...
@@ -359,6 +360,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
}
for
(
int
i
=
0
;
i
<
4
;
++
i
)
mainGame
->
chkHostPrepReady
[
i
]
->
setChecked
(
false
);
mainGame
->
btnHostPrepReady
->
setVisible
(
true
);
mainGame
->
btnHostPrepNotReady
->
setVisible
(
false
);
mainGame
->
dInfo
.
time_limit
=
pkt
->
info
.
time_limit
;
mainGame
->
dInfo
.
time_left
[
0
]
=
0
;
mainGame
->
dInfo
.
time_left
[
1
]
=
0
;
...
...
@@ -411,9 +414,18 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
chkHostPrepReady
[
selftype
]
->
setChecked
(
false
);
mainGame
->
btnHostPrepDuelist
->
setEnabled
(
false
);
mainGame
->
btnHostPrepOB
->
setEnabled
(
true
);
mainGame
->
btnHostPrepReady
->
setVisible
(
true
);
mainGame
->
btnHostPrepNotReady
->
setVisible
(
false
);
}
else
{
mainGame
->
btnHostPrepDuelist
->
setEnabled
(
true
);
mainGame
->
btnHostPrepOB
->
setEnabled
(
false
);
mainGame
->
btnHostPrepReady
->
setVisible
(
false
);
mainGame
->
btnHostPrepNotReady
->
setVisible
(
false
);
}
if
(
mainGame
->
chkHostPrepReady
[
0
]
->
isChecked
()
&&
mainGame
->
chkHostPrepReady
[
1
]
->
isChecked
())
{
mainGame
->
btnHostPrepStart
->
setEnabled
(
true
);
}
else
{
mainGame
->
btnHostPrepStart
->
setEnabled
(
false
);
}
}
else
{
if
(
selftype
<
4
)
{
...
...
@@ -435,8 +447,18 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
if
(
selftype
<
4
)
{
mainGame
->
chkHostPrepReady
[
selftype
]
->
setEnabled
(
true
);
mainGame
->
btnHostPrepOB
->
setEnabled
(
true
);
mainGame
->
btnHostPrepReady
->
setVisible
(
true
);
mainGame
->
btnHostPrepNotReady
->
setVisible
(
false
);
}
else
{
mainGame
->
btnHostPrepOB
->
setEnabled
(
false
);
mainGame
->
btnHostPrepReady
->
setVisible
(
false
);
mainGame
->
btnHostPrepNotReady
->
setVisible
(
false
);
}
if
(
mainGame
->
chkHostPrepReady
[
0
]
->
isChecked
()
&&
mainGame
->
chkHostPrepReady
[
1
]
->
isChecked
()
&&
mainGame
->
chkHostPrepReady
[
2
]
->
isChecked
()
&&
mainGame
->
chkHostPrepReady
[
3
]
->
isChecked
())
{
mainGame
->
btnHostPrepStart
->
setEnabled
(
true
);
}
else
{
mainGame
->
btnHostPrepStart
->
setEnabled
(
false
);
}
}
mainGame
->
dInfo
.
player_type
=
selftype
;
...
...
@@ -674,8 +696,16 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
BufferIO
::
CopyWStr
(
prename
,
mainGame
->
dInfo
.
clientname_tag
,
20
);
}
else
if
(
state
==
PLAYERCHANGE_READY
)
{
mainGame
->
chkHostPrepReady
[
pos
]
->
setChecked
(
true
);
if
(
pos
==
selftype
)
{
mainGame
->
btnHostPrepReady
->
setVisible
(
false
);
mainGame
->
btnHostPrepNotReady
->
setVisible
(
true
);
}
}
else
if
(
state
==
PLAYERCHANGE_NOTREADY
)
{
mainGame
->
chkHostPrepReady
[
pos
]
->
setChecked
(
false
);
if
(
pos
==
selftype
)
{
mainGame
->
btnHostPrepReady
->
setVisible
(
true
);
mainGame
->
btnHostPrepNotReady
->
setVisible
(
false
);
}
}
else
if
(
state
==
PLAYERCHANGE_LEAVE
)
{
mainGame
->
stHostPrepDuelist
[
pos
]
->
setText
(
L""
);
mainGame
->
chkHostPrepReady
[
pos
]
->
setChecked
(
false
);
...
...
@@ -687,6 +717,12 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
chkHostPrepReady
[
pos
]
->
setChecked
(
false
);
mainGame
->
stHostPrepOB
->
setText
(
watchbuf
);
}
if
(
mainGame
->
chkHostPrepReady
[
0
]
->
isChecked
()
&&
mainGame
->
chkHostPrepReady
[
1
]
->
isChecked
()
&&
(
!
mainGame
->
dInfo
.
isTag
||
(
mainGame
->
chkHostPrepReady
[
2
]
->
isChecked
()
&&
mainGame
->
chkHostPrepReady
[
3
]
->
isChecked
())))
{
mainGame
->
btnHostPrepStart
->
setEnabled
(
true
);
}
else
{
mainGame
->
btnHostPrepStart
->
setEnabled
(
false
);
}
mainGame
->
gMutex
.
Unlock
();
break
;
}
...
...
@@ -1108,14 +1144,14 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
dField
.
highlighting_card
=
pcard
;
}
int
desc
=
BufferIO
::
ReadInt32
(
pbuf
);
if
(
desc
==
0
)
{
wchar_t
ynbuf
[
256
];
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
200
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
ynbuf
);
}
else
if
(
desc
<
2048
)
{
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
desc
),
dataManager
.
GetName
(
code
));
}
else
{
myswprintf
(
textBuffer
,
dataManager
.
GetDesc
(
desc
),
dataManager
.
GetName
(
code
));
if
(
desc
==
0
)
{
wchar_t
ynbuf
[
256
];
myswprintf
(
ynbuf
,
dataManager
.
GetSysString
(
200
),
dataManager
.
FormatLocation
(
l
,
s
),
dataManager
.
GetName
(
code
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
ynbuf
);
}
else
if
(
desc
<
2048
)
{
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
desc
),
dataManager
.
GetName
(
code
));
}
else
{
myswprintf
(
textBuffer
,
dataManager
.
GetDesc
(
desc
),
dataManager
.
GetName
(
code
));
}
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
textBuffer
);
...
...
gframe/game.cpp
View file @
79ee9022
...
...
@@ -246,8 +246,11 @@ bool Game::Initialize() {
env->addStaticText(dataManager.GetSysString(1254), rect<s32>(10, 235, 110, 255), false, false, wHostPrepare);
cbDeckSelect = env->addComboBox(rect<s32>(120, 230, 270, 255), wHostPrepare);
cbDeckSelect->setMaxSelectionRows(10);
btnHostPrepReady = env->addButton(rect<s32>(170, 180, 270, 205), wHostPrepare, BUTTON_HP_READY, dataManager.GetSysString(1218));
btnHostPrepNotReady = env->addButton(rect<s32>(170, 180, 270, 205), wHostPrepare, BUTTON_HP_NOTREADY, dataManager.GetSysString(1219));
btnHostPrepNotReady->setVisible(false);
btnHostPrepStart = env->addButton(rect<s32>(230, 280, 340, 305), wHostPrepare, BUTTON_HP_START, dataManager.GetSysString(1215));
btnHostPrepCancel = env->addButton(rect<s32>(350, 280, 460, 305), wHostPrepare, BUTTON_HP_CANCEL, dataManager.GetSysString(121
2
));
btnHostPrepCancel = env->addButton(rect<s32>(350, 280, 460, 305), wHostPrepare, BUTTON_HP_CANCEL, dataManager.GetSysString(121
0
));
//img
wCardImg = env->addStaticText(L"", rect<s32>(1, 1, 199, 273), true, false, 0, -1, true);
wCardImg->setBackgroundColor(0xc0c0c0c0);
...
...
@@ -327,7 +330,7 @@ bool Game::Initialize() {
chkIgnoreDeckChanges = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, -1, dataManager.GetSysString(1357));
chkIgnoreDeckChanges->setChecked(gameConf.chkIgnoreDeckChanges != 0);
posY += 30;
chkAutoSearch = env->addCheckBox(false, rect<s32>(posX, posY, posX + 2
25
, posY + 25), tabSystem, CHECKBOX_AUTO_SEARCH, dataManager.GetSysString(1358));
chkAutoSearch = env->addCheckBox(false, rect<s32>(posX, posY, posX + 2
60
, posY + 25), tabSystem, CHECKBOX_AUTO_SEARCH, dataManager.GetSysString(1358));
chkAutoSearch->setChecked(gameConf.auto_search_limit >= 0);
//
wHand = env->addWindow(rect<s32>(500, 450, 825, 605), false, L"");
...
...
@@ -643,12 +646,12 @@ bool Game::Initialize() {
btnChainIgnore->setVisible(false);
btnChainAlways->setVisible(false);
btnChainWhenAvail->setVisible(false);
//cancel or finish
btnCancelOrFinish = env->addButton(rect<s32>(205, 230, 295, 265), 0, BUTTON_CANCEL_OR_FINISH, dataManager.GetSysString(1295));
btnCancelOrFinish->setVisible(false);
//shuffle
btnShuffle = env->addButton(rect<s32>(205, 230, 295, 265), 0, BUTTON_CMD_SHUFFLE, dataManager.GetSysString(1297));
btnShuffle->setVisible(false);
//cancel or finish
btnCancelOrFinish = env->addButton(rect<s32>(205, 230, 295, 265), 0, BUTTON_CANCEL_OR_FINISH, dataManager.GetSysString(1295));
btnCancelOrFinish->setVisible(false);
//leave/surrender/exit
btnLeaveGame = env->addButton(rect<s32>(205, 5, 295, 80), 0, BUTTON_LEAVE_GAME, L"");
btnLeaveGame->setVisible(false);
...
...
gframe/game.h
View file @
79ee9022
...
...
@@ -267,6 +267,8 @@ public:
irr::gui::IGUIComboBox* cbDeckSelect;
irr::gui::IGUIStaticText* stHostPrepRule;
irr::gui::IGUIStaticText* stHostPrepOB;
irr::gui::IGUIButton* btnHostPrepReady;
irr::gui::IGUIButton* btnHostPrepNotReady;
irr::gui::IGUIButton* btnHostPrepStart;
irr::gui::IGUIButton* btnHostPrepCancel;
//replay
...
...
@@ -480,6 +482,8 @@ extern unsigned char draw_count;
#define BUTTON_HP_CANCEL 123
#define BUTTON_HP_KICK 124
#define CHECKBOX_HP_READY 125
#define BUTTON_HP_READY 126
#define BUTTON_HP_NOTREADY 127
#define LISTBOX_REPLAY_LIST 130
#define BUTTON_LOAD_REPLAY 131
#define BUTTON_CANCEL_REPLAY 132
...
...
gframe/gframe.cpp
View file @
79ee9022
...
...
@@ -37,11 +37,13 @@ void ClickButton(irr::gui::IGUIElement* btn) {
*/
int
main
(
int
argc
,
char
*
argv
[])
{
#ifdef _WIN32
#ifndef _DEBUG
wchar_t
exepath
[
MAX_PATH
];
GetModuleFileNameW
(
NULL
,
exepath
,
MAX_PATH
);
wchar_t
*
p
=
wcsrchr
(
exepath
,
'\\'
);
*
p
=
'\0'
;
SetCurrentDirectoryW
(
exepath
);
#endif //_DEBUG
#endif //_WIN32
#ifdef _WIN32
WORD
wVersionRequested
;
...
...
gframe/menu_handler.cpp
View file @
79ee9022
...
...
@@ -10,6 +10,21 @@
namespace
ygo
{
void
UpdateDeck
()
{
BufferIO
::
CopyWStr
(
mainGame
->
cbDeckSelect
->
getItem
(
mainGame
->
cbDeckSelect
->
getSelected
()),
mainGame
->
gameConf
.
lastdeck
,
64
);
char
deckbuf
[
1024
];
char
*
pdeck
=
deckbuf
;
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
main
.
size
()
+
deckManager
.
current_deck
.
extra
.
size
());
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
side
.
size
());
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
main
.
size
();
++
i
)
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
main
[
i
]
->
first
);
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
extra
.
size
();
++
i
)
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
extra
[
i
]
->
first
);
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
side
.
size
();
++
i
)
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
side
[
i
]
->
first
);
DuelClient
::
SendBufferToServer
(
CTOS_UPDATE_DECK
,
deckbuf
,
pdeck
-
deckbuf
);
}
bool
MenuHandler
::
OnEvent
(
const
irr
::
SEvent
&
event
)
{
switch
(
event
.
EventType
)
{
case
irr
:
:
EET_GUI_EVENT
:
{
...
...
@@ -128,10 +143,22 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
DuelClient
::
SendPacketToServer
(
CTOS_HS_KICK
,
csk
);
break
;
}
case
BUTTON_HP_
START
:
{
if
(
!
mainGame
->
chkHostPrepReady
[
0
]
->
isChecked
()
||
!
mainGame
->
chkHostPrepReady
[
1
]
->
isChecked
())
case
BUTTON_HP_
READY
:
{
if
(
mainGame
->
cbDeckSelect
->
getSelected
()
==
-
1
||
!
deckManager
.
LoadDeck
(
mainGame
->
cbDeckSelect
->
getItem
(
mainGame
->
cbDeckSelect
->
getSelected
())))
{
break
;
}
UpdateDeck
();
DuelClient
::
SendPacketToServer
(
CTOS_HS_READY
);
mainGame
->
cbDeckSelect
->
setEnabled
(
false
);
break
;
}
case
BUTTON_HP_NOTREADY
:
{
DuelClient
::
SendPacketToServer
(
CTOS_HS_NOTREADY
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
break
;
}
case
BUTTON_HP_START
:
{
DuelClient
::
SendPacketToServer
(
CTOS_HS_START
);
break
;
}
...
...
@@ -308,19 +335,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
static_cast
<
irr
::
gui
::
IGUICheckBox
*>
(
caller
)
->
setChecked
(
false
);
break
;
}
BufferIO
::
CopyWStr
(
mainGame
->
cbDeckSelect
->
getItem
(
mainGame
->
cbDeckSelect
->
getSelected
()),
mainGame
->
gameConf
.
lastdeck
,
64
);
char
deckbuf
[
1024
];
char
*
pdeck
=
deckbuf
;
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
main
.
size
()
+
deckManager
.
current_deck
.
extra
.
size
());
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
side
.
size
());
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
main
.
size
();
++
i
)
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
main
[
i
]
->
first
);
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
extra
.
size
();
++
i
)
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
extra
[
i
]
->
first
);
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
side
.
size
();
++
i
)
BufferIO
::
WriteInt32
(
pdeck
,
deckManager
.
current_deck
.
side
[
i
]
->
first
);
DuelClient
::
SendBufferToServer
(
CTOS_UPDATE_DECK
,
deckbuf
,
pdeck
-
deckbuf
);
UpdateDeck
();
DuelClient
::
SendPacketToServer
(
CTOS_HS_READY
);
mainGame
->
cbDeckSelect
->
setEnabled
(
false
);
}
else
{
...
...
gframe/single_duel.cpp
View file @
79ee9022
...
...
@@ -202,7 +202,9 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
}
else
{
EndDuel
();
NetServer
::
StopServer
();
return
;
}
ready
[
host_pos
]
=
false
;
STOC_TypeChange
sctc
;
sctc
.
type
=
0x10
|
host_pos
;
NetServer
::
SendPacketToPlayer
(
players
[
host_pos
],
STOC_TYPE_CHANGE
,
sctc
);
...
...
@@ -349,6 +351,7 @@ void SingleDuel::PlayerReady(DuelPlayer* dp, bool is_ready) {
ready
[
dp
->
type
]
=
is_ready
;
STOC_HS_PlayerChange
scpc
;
scpc
.
status
=
(
dp
->
type
<<
4
)
|
(
is_ready
?
PLAYERCHANGE_READY
:
PLAYERCHANGE_NOTREADY
);
NetServer
::
SendPacketToPlayer
(
players
[
dp
->
type
],
STOC_HS_PLAYER_CHANGE
,
scpc
);
if
(
players
[
1
-
dp
->
type
])
NetServer
::
SendPacketToPlayer
(
players
[
1
-
dp
->
type
],
STOC_HS_PLAYER_CHANGE
,
scpc
);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
...
...
@@ -679,10 +682,7 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
NetServer
::
ReSendToPlayer
(
*
oit
);
break
;
}
case
10
:
//modded
case
11
:
case
12
:
{
case
10
:
{
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
NetServer
::
SendBufferToPlayer
(
players
[
1
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
...
...
gframe/tag_duel.cpp
View file @
79ee9022
...
...
@@ -175,7 +175,9 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
}
else
{
EndDuel
();
NetServer
::
StopServer
();
return
;
}
ready
[
host_pos
]
=
false
;
STOC_TypeChange
sctc
;
sctc
.
type
=
0x10
|
host_pos
;
NetServer
::
SendPacketToPlayer
(
players
[
host_pos
],
STOC_TYPE_CHANGE
,
sctc
);
...
...
@@ -317,7 +319,7 @@ void TagDuel::PlayerReady(DuelPlayer* dp, bool is_ready) {
STOC_HS_PlayerChange
scpc
;
scpc
.
status
=
(
dp
->
type
<<
4
)
|
(
is_ready
?
PLAYERCHANGE_READY
:
PLAYERCHANGE_NOTREADY
);
for
(
int
i
=
0
;
i
<
4
;
++
i
)
if
(
players
[
i
]
&&
players
[
i
]
!=
dp
)
if
(
players
[
i
])
NetServer
::
SendPacketToPlayer
(
players
[
i
],
STOC_HS_PLAYER_CHANGE
,
scpc
);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
SendPacketToPlayer
(
*
pit
,
STOC_HS_PLAYER_CHANGE
,
scpc
);
...
...
@@ -600,10 +602,7 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
case
2
:
case
3
:
case
5
:
case
10
:
//modded
case
11
:
case
12
:
{
case
10
:
{
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
break
;
}
...
...
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