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ygopro-2pick
Commits
792e7e98
Commit
792e7e98
authored
Feb 20, 2018
by
mercury233
Browse files
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Plain Diff
update
parent
d09a2b39
Changes
3
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3 changed files
with
10 additions
and
0 deletions
+10
-0
gframe/deck_con.cpp
gframe/deck_con.cpp
+1
-0
gframe/duelclient.cpp
gframe/duelclient.cpp
+8
-0
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+1
-0
No files found.
gframe/deck_con.cpp
View file @
792e7e98
...
@@ -227,6 +227,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -227,6 +227,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
BUTTON_SIDE_OK
:
{
case
BUTTON_SIDE_OK
:
{
if
(
deckManager
.
current_deck
.
main
.
size
()
!=
pre_mainc
||
deckManager
.
current_deck
.
extra
.
size
()
!=
pre_extrac
if
(
deckManager
.
current_deck
.
main
.
size
()
!=
pre_mainc
||
deckManager
.
current_deck
.
extra
.
size
()
!=
pre_extrac
||
deckManager
.
current_deck
.
side
.
size
()
!=
pre_sidec
)
{
||
deckManager
.
current_deck
.
side
.
size
()
!=
pre_sidec
)
{
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1410
));
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1410
));
break
;
break
;
}
}
...
...
gframe/duelclient.cpp
View file @
792e7e98
...
@@ -77,6 +77,7 @@ void DuelClient::ConnectTimeout(evutil_socket_t fd, short events, void* arg) {
...
@@ -77,6 +77,7 @@ void DuelClient::ConnectTimeout(evutil_socket_t fd, short events, void* arg) {
mainGame
->
ShowElement
(
mainGame
->
wSinglePlay
);
mainGame
->
ShowElement
(
mainGame
->
wSinglePlay
);
else
if
(
!
bot_mode
&&
!
mainGame
->
wLanWindow
->
isVisible
())
else
if
(
!
bot_mode
&&
!
mainGame
->
wLanWindow
->
isVisible
())
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1400
));
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1400
));
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
}
}
...
@@ -167,6 +168,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
...
@@ -167,6 +168,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
mainGame
->
ShowElement
(
mainGame
->
wSinglePlay
);
mainGame
->
ShowElement
(
mainGame
->
wSinglePlay
);
else
if
(
!
bot_mode
&&
!
mainGame
->
wLanWindow
->
isVisible
())
else
if
(
!
bot_mode
&&
!
mainGame
->
wLanWindow
->
isVisible
())
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1400
));
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1400
));
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
}
else
if
(
connect_state
==
0x7
)
{
}
else
if
(
connect_state
==
0x7
)
{
...
@@ -183,12 +185,14 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
...
@@ -183,12 +185,14 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
else
else
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
mainGame
->
wChat
->
setVisible
(
false
);
mainGame
->
wChat
->
setVisible
(
false
);
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
if
(
events
&
BEV_EVENT_EOF
)
if
(
events
&
BEV_EVENT_EOF
)
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1401
));
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1401
));
else
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1402
));
else
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1402
));
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
}
else
{
}
else
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1502
));
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1502
));
mainGame
->
btnCreateHost
->
setEnabled
(
true
);
mainGame
->
btnCreateHost
->
setEnabled
(
true
);
mainGame
->
btnJoinHost
->
setEnabled
(
true
);
mainGame
->
btnJoinHost
->
setEnabled
(
true
);
...
@@ -242,6 +246,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -242,6 +246,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
btnStartBot
->
setEnabled
(
true
);
mainGame
->
btnStartBot
->
setEnabled
(
true
);
mainGame
->
btnBotCancel
->
setEnabled
(
true
);
mainGame
->
btnBotCancel
->
setEnabled
(
true
);
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
if
(
pkt
->
code
==
0
)
if
(
pkt
->
code
==
0
)
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1403
));
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1403
));
else
if
(
pkt
->
code
==
1
)
else
if
(
pkt
->
code
==
1
)
...
@@ -299,6 +304,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -299,6 +304,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
break
;
break
;
}
}
}
}
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
msgbuf
);
mainGame
->
env
->
addMessageBox
(
L""
,
msgbuf
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
...
@@ -306,6 +312,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -306,6 +312,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
}
}
case
ERRMSG_SIDEERROR
:
{
case
ERRMSG_SIDEERROR
:
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1408
));
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1408
));
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
break
;
break
;
...
@@ -319,6 +326,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -319,6 +326,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
wchar_t
msgbuf
[
256
];
wchar_t
msgbuf
[
256
];
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1411
),
pkt
->
code
>>
12
,
(
pkt
->
code
>>
4
)
&
0xff
,
pkt
->
code
&
0xf
);
myswprintf
(
msgbuf
,
dataManager
.
GetSysString
(
1411
),
pkt
->
code
>>
12
,
(
pkt
->
code
>>
4
)
&
0xff
,
pkt
->
code
&
0xf
);
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
msgbuf
);
mainGame
->
env
->
addMessageBox
(
L""
,
msgbuf
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
event_base_loopbreak
(
client_base
);
event_base_loopbreak
(
client_base
);
...
...
gframe/menu_handler.cpp
View file @
792e7e98
...
@@ -71,6 +71,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -71,6 +71,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
int
status
=
evutil_getaddrinfo
(
hostname
,
port
,
&
hints
,
&
answer
);
int
status
=
evutil_getaddrinfo
(
hostname
,
port
,
&
hints
,
&
answer
);
if
(
status
!=
0
)
{
if
(
status
!=
0
)
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
soundManager
.
PlaySoundEffect
(
SOUND_INFO
);
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1412
));
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1412
));
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
break
;
break
;
...
...
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