Commit 704269a3 authored by Yuzurisa's avatar Yuzurisa

fix

parent 57fa5809
--Darkest 先祖
function c22230161.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_FLIP),2)
c:EnableReviveLimit()
--Change position
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(22230161,0))
e3:SetCategory(CATEGORY_DRAW+CATEGORY_POSITION)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCode(EVENT_CHANGE_POS)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e3:SetCondition(c22230161.condition)
e3:SetTarget(c22230161.target)
e3:SetOperation(c22230161.operation)
c:RegisterEffect(e3)
--disable
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(22230161,1))
e3:SetCategory(CATEGORY_POSITION+CATEGORY_DISABLE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCost(c22230161.discost)
e3:SetCondition(c22230161.discon)
e3:SetTarget(c22230161.distg)
e3:SetOperation(c22230161.disop)
c:RegisterEffect(e3)
--spsummon
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetOperation(c22230161.spr)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(22230161,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e5:SetRange(LOCATION_GRAVE)
e5:SetCountLimit(1)
e5:SetCode(EVENT_PHASE+PHASE_STANDBY)
e5:SetCondition(c22230161.spcon)
e5:SetTarget(c22230161.sptg)
e5:SetOperation(c22230161.spop)
c:RegisterEffect(e5)
end
c22230161.named_with_Darkest_D=1
function c22230161.IsDarkest(c)
local m=_G["c"..c:GetCode()]
return m and m.named_with_Darkest_D
end
function c22230161.cfilter(c)
local np=c:GetPosition()
local pp=c:GetPreviousPosition()
return np~=pp
end
function c22230161.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c22230161.cfilter,1,nil)
end
function c22230161.tgfilter(c)
return c:IsFaceup() and c:IsCanTurnSet()
end
function c22230161.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and Duel.IsExistingMatchingCard(c22230161.tgfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,0,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_POSITION,0,1,0,0)
end
function c22230161.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c22230161.tgfilter,tp,LOCATION_MZONE,0,1,1,nil)
if g:GetCount()>0 then
Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)
Duel.Draw(tp,1,REASON_EFFECT)
end
end
function c22230161.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and rp~=tp
end
function c22230161.discost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=e:GetHandler():GetLinkedGroup():Filter(Card.IsFacedown,nil)
if chk==0 then return g:GetCount()>0 end
local cc=g:Select(tp,1,1,nil)
Duel.ChangePosition(cc,POS_FACEUP_DEFENSE)
end
function c22230161.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function c22230161.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateActivation(ev)
end
function c22230161.spr(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if bit.band(r,0x41)~=0x41 or not c:IsPreviousLocation(LOCATION_ONFIELD) then return end
if c:GetSummonType()==SUMMON_TYPE_LINK then
if Duel.GetCurrentPhase()==PHASE_STANDBY then
c:RegisterFlagEffect(22230161,RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_STANDBY,0,2)
else
c:RegisterFlagEffect(22230161,RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_STANDBY,0,1)
end
end
end
function c22230161.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:GetFlagEffect(22230161)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c22230161.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c22230161.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,1,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
--精灵剑舞刻印
function c5200024.initial_effect(c)
--effect
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c5200024.target)
e1:SetOperation(c5200024.operation)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e2:SetCondition(c5200024.handcon)
c:RegisterEffect(e2)
end
function c5200024.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x360)
end
function c5200024.handcon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(Card.IsType,e:GetHandlerPlayer(),LOCATION_GRAVE,0,1,nil,TYPE_TRAP)
end
function c5200024.tcfilter(c)
return c:IsFaceup() and c:IsSetCard(0x360) and Duel.IsExistingMatchingCard(c5200024.eqfilter,c:GetControler(),0x12,0,1,nil,c)
end
function c5200024.eqfilter(ec,tc)
return ec:IsType(TYPE_EQUIP) and ec:CheckEquipTarget(tc)
end
function c5200024.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:IsControler(tp) and c5200024.tcfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c5200024.tcfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c5200024.tcfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c5200024.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,c5200024.eqfilter,tp,0x12,0,1,1,nil,tc)
if g:GetCount()>0 then
Duel.Equip(tp,g:GetFirst(),tc)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetValue(c5200024.efilter)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e2:SetOperation(c5200024.op)
e2:SetLabelObject(e:GetHandler())
tc:RegisterEffect(e2)
end
end
end
function c5200024.efilter(e,te)
return te:GetOwnerPlayer()~=e:GetHandlerPlayer()
end
function c5200024.op(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
local e1=Effect.CreateEffect(tc)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(0)
e:GetHandler():RegisterEffect(e1)
end
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