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MyCard
ygopro-2pick
Commits
6b6675d1
Commit
6b6675d1
authored
Nov 11, 2017
by
Momobako
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parent
142ed763
Changes
4
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4 changed files
with
220 additions
and
2 deletions
+220
-2
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c10901013.lua
expansions/script/c10901013.lua
+1
-2
expansions/script/c10901014.lua
expansions/script/c10901014.lua
+119
-0
expansions/script/c10901015.lua
expansions/script/c10901015.lua
+100
-0
No files found.
expansions/222DIY.cdb
View file @
6b6675d1
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expansions/script/c10901013.lua
View file @
6b6675d1
...
...
@@ -24,7 +24,7 @@ function cm.disable(e,c)
return
c
==
e
:
GetHandler
()
end
function
cm
.
sumcon
(
e
)
return
Duel
.
GetTurnCount
()
<
10
return
Duel
.
GetTurnCount
()
<
9
end
function
cm
.
drfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
10901003
)
...
...
@@ -42,7 +42,6 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetTurnCount
()
<
10
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
...
...
expansions/script/c10901014.lua
0 → 100644
View file @
6b6675d1
--三千界切那
local
m
=
10901014
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsSummonType
,
SUMMON_TYPE_SPECIAL
),
1
,
1
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCondition
(
cm
.
drcon
)
e3
:
SetTarget
(
cm
.
target
)
e3
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e3
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
0x1e0
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTarget
(
cm
.
target2
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e5
:
SetCategory
(
CATEGORY_DESTROY
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e5
:
SetCode
(
EVENT_FREE_CHAIN
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCost
(
cm
.
descost
)
e5
:
SetHintTiming
(
0
,
0x1e0
)
e5
:
SetCondition
(
cm
.
descon
)
e5
:
SetTarget
(
cm
.
destg
)
e5
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
(
c
:
IsCode
(
10901000
)
or
c
:
IsCode
(
10901005
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
cm
.
sumlimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
end
function
cm
.
posfilter
(
c
)
return
not
c
:
IsType
(
TYPE_LINK
)
end
function
cm
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
cm
.
posfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
end
end
function
cm
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x234
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
descon
(
e
)
return
Duel
.
GetTurnCount
()
>
4
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsDestructable
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsDestructable
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
local
lg
=
e
:
GetHandler
():
GetLinkedGroup
()
local
tc
=
g
:
GetFirst
()
if
lg
:
IsContains
(
tc
)
then
Duel
.
SetChainLimit
(
aux
.
FALSE
)
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
expansions/script/c10901015.lua
0 → 100644
View file @
6b6675d1
--旅者的传说
local
m
=
10901015
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
cm
.
condition
)
e2
:
SetCost
(
cm
.
sgcost
)
e2
:
SetTarget
(
cm
.
sgtg
)
e2
:
SetOperation
(
cm
.
sgop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
cm
.
condition2
)
e3
:
SetTarget
(
cm
.
target
)
e3
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetCondition
(
cm
.
drcon
)
e4
:
SetTarget
(
cm
.
drtg
)
e4
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e4
)
end
function
cm
.
condition
(
e
)
return
Duel
.
GetTurnCount
()
<
5
end
function
cm
.
costfilter
(
c
)
return
c
:
IsSetCard
(
0x234
)
and
c
:
IsDiscardable
()
end
function
cm
.
sgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
cm
.
costfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
end
function
cm
.
sgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
cm
.
sgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
function
cm
.
condition2
(
e
)
return
Duel
.
GetTurnCount
()
>
4
end
function
cm
.
filter2
(
c
)
return
c
:
IsSetCard
(
0x234
)
and
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsAbleToHand
()
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
filter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnCount
()
>
9
and
rp
==
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
re
:
GetHandler
():
GetCode
())
end
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
\ No newline at end of file
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