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ygopro-2pick
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MyCard
ygopro-2pick
Commits
67857689
Commit
67857689
authored
Aug 09, 2018
by
nanahira
Browse files
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Plain Diff
update card cover in card selection
parent
e8660b37
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
15 additions
and
8 deletions
+15
-8
gframe/client_field.cpp
gframe/client_field.cpp
+3
-3
gframe/event_handler.cpp
gframe/event_handler.cpp
+2
-2
gframe/game.cpp
gframe/game.cpp
+2
-2
gframe/image_manager.cpp
gframe/image_manager.cpp
+7
-0
gframe/image_manager.h
gframe/image_manager.h
+1
-1
No files found.
gframe/client_field.cpp
View file @
67857689
...
@@ -408,7 +408,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
...
@@ -408,7 +408,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
else
if
(
conti_selecting
)
else
if
(
conti_selecting
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
chain_code
));
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
chain_code
));
else
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
...
@@ -494,7 +494,7 @@ void ClientField::ShowChainCard() {
...
@@ -494,7 +494,7 @@ void ClientField::ShowChainCard() {
if
(
selectable_cards
[
i
]
->
code
)
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
...
@@ -549,7 +549,7 @@ void ClientField::ShowLocationCard() {
...
@@ -549,7 +549,7 @@ void ClientField::ShowLocationCard() {
if
(
display_cards
[
i
]
->
code
)
if
(
display_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
else
else
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
startpos
+
i
*
125
,
55
,
startpos
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardDisplay
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardDisplay
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardDisplay
[
i
]
->
setVisible
(
true
);
mainGame
->
btnCardDisplay
[
i
]
->
setVisible
(
true
);
...
...
gframe/event_handler.cpp
View file @
67857689
...
@@ -855,7 +855,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -855,7 +855,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
else
if
(
conti_selecting
)
else
if
(
conti_selecting
)
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
selectable_cards
[
i
+
pos
]
->
chain_code
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
selectable_cards
[
i
+
pos
]
->
chain_code
));
else
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
// text
// text
wchar_t
formatBuffer
[
2048
];
wchar_t
formatBuffer
[
2048
];
...
@@ -918,7 +918,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -918,7 +918,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
display_cards
[
i
+
pos
]
->
code
)
if
(
display_cards
[
i
+
pos
]
->
code
)
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
display_cards
[
i
+
pos
]
->
code
));
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
GetTexture
(
display_cards
[
i
+
pos
]
->
code
));
else
else
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
mainGame
->
btnCardDisplay
[
i
]
->
setRelativePosition
(
rect
<
s32
>
(
30
+
i
*
125
,
55
,
30
+
120
+
i
*
125
,
225
));
wchar_t
formatBuffer
[
2048
];
wchar_t
formatBuffer
[
2048
];
if
(
display_cards
[
i
+
pos
]
->
location
==
LOCATION_OVERLAY
)
{
if
(
display_cards
[
i
+
pos
]
->
location
==
LOCATION_OVERLAY
)
{
...
...
gframe/game.cpp
View file @
67857689
...
@@ -403,14 +403,14 @@ bool Game::Initialize() {
...
@@ -403,14 +403,14 @@ bool Game::Initialize() {
btnPSAU
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSAU
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSAD
=
irr
::
gui
::
CGUIImageButton
::
addImageButton
(
env
,
rect
<
s32
>
(
155
,
45
,
295
,
185
),
wPosSelect
,
BUTTON_POS_AD
);
btnPSAD
=
irr
::
gui
::
CGUIImageButton
::
addImageButton
(
env
,
rect
<
s32
>
(
155
,
45
,
295
,
185
),
wPosSelect
,
BUTTON_POS_AD
);
btnPSAD
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSAD
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSAD
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
btnPSAD
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
btnPSDU
=
irr
::
gui
::
CGUIImageButton
::
addImageButton
(
env
,
rect
<
s32
>
(
300
,
45
,
440
,
185
),
wPosSelect
,
BUTTON_POS_DU
);
btnPSDU
=
irr
::
gui
::
CGUIImageButton
::
addImageButton
(
env
,
rect
<
s32
>
(
300
,
45
,
440
,
185
),
wPosSelect
,
BUTTON_POS_DU
);
btnPSDU
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSDU
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSDU
->
setImageRotation
(
270
);
btnPSDU
->
setImageRotation
(
270
);
btnPSDD
=
irr
::
gui
::
CGUIImageButton
::
addImageButton
(
env
,
rect
<
s32
>
(
445
,
45
,
585
,
185
),
wPosSelect
,
BUTTON_POS_DD
);
btnPSDD
=
irr
::
gui
::
CGUIImageButton
::
addImageButton
(
env
,
rect
<
s32
>
(
445
,
45
,
585
,
185
),
wPosSelect
,
BUTTON_POS_DD
);
btnPSDD
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSDD
->
setImageScale
(
core
::
vector2df
(
0.5
,
0.5
));
btnPSDD
->
setImageRotation
(
270
);
btnPSDD
->
setImageRotation
(
270
);
btnPSDD
->
setImage
(
imageManager
.
tCover
[
0
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
btnPSDD
->
setImage
(
imageManager
.
tCover
[
2
],
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
));
//card select
//card select
wCardSelect
=
env
->
addWindow
(
rect
<
s32
>
(
320
,
100
,
1000
,
400
),
false
,
L""
);
wCardSelect
=
env
->
addWindow
(
rect
<
s32
>
(
320
,
100
,
1000
,
400
),
false
,
L""
);
wCardSelect
->
getCloseButton
()
->
setVisible
(
false
);
wCardSelect
->
getCloseButton
()
->
setVisible
(
false
);
...
...
gframe/image_manager.cpp
View file @
67857689
...
@@ -13,6 +13,7 @@ bool ImageManager::Initial() {
...
@@ -13,6 +13,7 @@ bool ImageManager::Initial() {
tCover
[
0
]
=
NULL
;
tCover
[
0
]
=
NULL
;
tCover
[
1
]
=
NULL
;
tCover
[
1
]
=
NULL
;
tCover
[
2
]
=
NULL
;
//tUnknown = NULL;
//tUnknown = NULL;
tUnknown
[
0
]
=
NULL
;
tUnknown
[
0
]
=
NULL
;
tUnknown
[
1
]
=
NULL
;
tUnknown
[
1
]
=
NULL
;
...
@@ -193,6 +194,12 @@ void ImageManager::ResizeTexture() {
...
@@ -193,6 +194,12 @@ void ImageManager::ResizeTexture() {
tCover
[
1
]
=
GetRandomImage
(
TEXTURE_COVER_S
,
imgWidth
,
imgHeight
);
tCover
[
1
]
=
GetRandomImage
(
TEXTURE_COVER_S
,
imgWidth
,
imgHeight
);
if
(
!
tCover
[
1
])
if
(
!
tCover
[
1
])
tCover
[
1
]
=
tCover
[
0
];
tCover
[
1
]
=
tCover
[
0
];
if
(
!
tCover
[
2
])
tCover
[
2
]
=
GetRandomImage
(
TEXTURE_COVER_S
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
if
(
!
tCover
[
2
])
tCover
[
2
]
=
GetTextureFromFile
(
"textures/cover.jpg"
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
if
(
!
tCover
[
2
])
tCover
[
2
]
=
tCover
[
0
];
//driver->removeTexture(tUnknown);
//driver->removeTexture(tUnknown);
//tUnknown = GetTextureFromFile("textures/unknown.jpg", imgWidth, imgHeight);
//tUnknown = GetTextureFromFile("textures/unknown.jpg", imgWidth, imgHeight);
driver
->
removeTexture
(
tBackGround
);
driver
->
removeTexture
(
tBackGround
);
...
...
gframe/image_manager.h
View file @
67857689
...
@@ -32,7 +32,7 @@ public:
...
@@ -32,7 +32,7 @@ public:
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
irr
::
IrrlichtDevice
*
device
;
irr
::
IrrlichtDevice
*
device
;
irr
::
video
::
IVideoDriver
*
driver
;
irr
::
video
::
IVideoDriver
*
driver
;
irr
::
video
::
ITexture
*
tCover
[
2
];
irr
::
video
::
ITexture
*
tCover
[
3
];
irr
::
video
::
ITexture
*
tUnknown
[
3
];
irr
::
video
::
ITexture
*
tUnknown
[
3
];
irr
::
video
::
ITexture
*
tAct
;
irr
::
video
::
ITexture
*
tAct
;
irr
::
video
::
ITexture
*
tAttack
;
irr
::
video
::
ITexture
*
tAttack
;
...
...
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