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MyCard
ygopro-2pick
Commits
642dbc92
Commit
642dbc92
authored
Aug 22, 2012
by
argon.sun
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix & new scripts
parent
305e8b1e
Changes
13
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Inline
Side-by-side
Showing
13 changed files
with
150 additions
and
24 deletions
+150
-24
script/c2407234.lua
script/c2407234.lua
+69
-0
script/c30190809.lua
script/c30190809.lua
+5
-0
script/c3370104.lua
script/c3370104.lua
+2
-2
script/c39272762.lua
script/c39272762.lua
+0
-1
script/c440556.lua
script/c440556.lua
+1
-1
script/c45023678.lua
script/c45023678.lua
+1
-1
script/c47387961.lua
script/c47387961.lua
+1
-1
script/c48995978.lua
script/c48995978.lua
+50
-0
script/c60258960.lua
script/c60258960.lua
+2
-2
script/c75620895.lua
script/c75620895.lua
+1
-1
script/c76263644.lua
script/c76263644.lua
+10
-10
script/c9628664.lua
script/c9628664.lua
+3
-2
strings.conf
strings.conf
+5
-3
No files found.
script/c2407234.lua
0 → 100644
View file @
642dbc92
--No.69 紋章神コート·オブ·アームズ
function
c2407234
.
initial_effect
(
c
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterEqualFunction
(
Card
.
GetLevel
,
4
),
3
)
c
:
EnableReviveLimit
()
--negate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
2407234
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetOperation
(
c2407234
.
negop
)
c
:
RegisterEffect
(
e1
)
--effect
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
2407234
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCost
(
c2407234
.
cost
)
e2
:
SetTarget
(
c2407234
.
target
)
e2
:
SetOperation
(
c2407234
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
c2407234
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
end
function
c2407234
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c2407234
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
c
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc
:
RegisterEffect
(
e2
)
tc
=
g
:
GetNext
()
end
end
function
c2407234
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
2407234
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
2407234
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c2407234
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c2407234
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c2407234
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c2407234
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
e
:
GetHandler
())
end
function
c2407234
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
code
=
tc
:
GetOriginalCode
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetValue
(
code
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
CopyEffect
(
code
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
1
)
end
end
script/c30190809.lua
View file @
642dbc92
...
@@ -6,12 +6,17 @@ function c30190809.initial_effect(c)
...
@@ -6,12 +6,17 @@ function c30190809.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c30190809
.
condition
)
e1
:
SetCondition
(
c30190809
.
condition
)
e1
:
SetCost
(
c30190809
.
cost
)
e1
:
SetOperation
(
c30190809
.
operation
)
e1
:
SetOperation
(
c30190809
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c30190809
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c30190809
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
and
e
:
GetHandler
():
GetEffectCount
(
EFFECT_DIRECT_ATTACK
)
==
0
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
and
e
:
GetHandler
():
GetEffectCount
(
EFFECT_DIRECT_ATTACK
)
==
0
end
end
function
c30190809
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
800
)
end
Duel
.
PayLPCost
(
tp
,
800
)
end
function
c30190809
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c30190809
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
...
...
script/c3370104.lua
View file @
642dbc92
...
@@ -30,7 +30,7 @@ end
...
@@ -30,7 +30,7 @@ end
function
c3370104
.
distg
(
e
,
c
)
function
c3370104
.
distg
(
e
,
c
)
if
not
e
:
GetHandler
():
IsAttackPos
()
or
c
:
GetCardTargetCount
()
~=
1
then
return
false
end
if
not
e
:
GetHandler
():
IsAttackPos
()
or
c
:
GetCardTargetCount
()
~=
1
then
return
false
end
local
tc
=
c
:
GetFirstCardTarget
()
local
tc
=
c
:
GetFirstCardTarget
()
return
tc
:
IsControler
(
e
:
GetHandlerPlayer
())
and
tc
:
IsRace
(
RACE_MACHINE
)
return
tc
:
IsControler
(
e
:
GetHandlerPlayer
())
and
tc
:
Is
Faceup
()
and
tc
:
Is
Race
(
RACE_MACHINE
)
end
end
function
c3370104
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c3370104
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsAttackPos
()
or
re
:
IsActiveType
(
TYPE_MONSTER
)
then
return
end
if
not
e
:
GetHandler
():
IsAttackPos
()
or
re
:
IsActiveType
(
TYPE_MONSTER
)
then
return
end
...
@@ -38,7 +38,7 @@ function c3370104.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,7 +38,7 @@ function c3370104.disop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
local
g
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
if
not
g
or
g
:
GetCount
()
~=
1
then
return
end
if
not
g
or
g
:
GetCount
()
~=
1
then
return
end
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
:
IsControler
(
tp
)
and
tc
:
IsRace
(
RACE_MACHINE
)
then
if
tc
:
IsControler
(
tp
)
and
tc
:
Is
Location
(
LOCATION_MZONE
)
and
tc
:
IsFaceup
()
and
tc
:
Is
Race
(
RACE_MACHINE
)
then
Duel
.
NegateEffect
(
ev
)
Duel
.
NegateEffect
(
ev
)
end
end
end
end
...
...
script/c39272762.lua
View file @
642dbc92
...
@@ -6,7 +6,6 @@ function c39272762.initial_effect(c)
...
@@ -6,7 +6,6 @@ function c39272762.initial_effect(c)
--negate
--negate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
39272762
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
39272762
,
0
))
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
c39272762
.
negcon
)
e1
:
SetCondition
(
c39272762
.
negcon
)
...
...
script/c440556.lua
View file @
642dbc92
...
@@ -19,7 +19,7 @@ function c440556.xyzfilter(c)
...
@@ -19,7 +19,7 @@ function c440556.xyzfilter(c)
return
c
:
GetLevel
()
==
4
and
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
return
c
:
GetLevel
()
==
4
and
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
end
end
function
c440556
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c440556
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetAttackAnnouncedCount
()
==
0
and
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c45023678.lua
View file @
642dbc92
...
@@ -28,7 +28,7 @@ function c45023678.chop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,7 +28,7 @@ function c45023678.chop(e,tp,eg,ep,ev,re,r,rp)
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
elseif
not
Duel
.
CheckChainUniqueness
()
then
elseif
not
Duel
.
CheckChainUniqueness
()
then
e
:
SetLabel
(
2
)
e
:
SetLabel
(
2
)
elseif
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
e
:
GetLabel
()
~=
2
then
elseif
ct
>=
3
and
e
:
GetLabel
()
~=
2
then
e
:
SetLabel
(
1
)
e
:
SetLabel
(
1
)
end
end
end
end
...
...
script/c47387961.lua
View file @
642dbc92
...
@@ -30,7 +30,7 @@ end
...
@@ -30,7 +30,7 @@ end
function
c47387961
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c47387961
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
Is
Faceup
()
and
tc
:
Is
RelateToEffect
(
e
)
then
local
code
=
tc
:
GetOriginalCode
()
local
code
=
tc
:
GetOriginalCode
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c48995978.lua
0 → 100644
View file @
642dbc92
--No.88 ギミック·パペット-デステニー·レオ
function
c48995978
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x302b
)
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
FilterEqualFunction
(
Card
.
GetLevel
,
8
),
3
)
c
:
EnableReviveLimit
()
--counter
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_COUNTER
)
e1
:
SetDescription
(
aux
.
Stringid
(
48995978
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c48995978
.
condition
)
e1
:
SetCost
(
c48995978
.
cost
)
e1
:
SetTarget
(
c48995978
.
target
)
e1
:
SetOperation
(
c48995978
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
c48995978
.
filter
(
c
)
return
c
:
GetSequence
()
~=
5
end
function
c48995978
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
c48995978
.
filter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
end
function
c48995978
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_BP
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c48995978
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_EFFECT
)
and
e
:
GetHandler
():
IsCanAddCounter
(
0x302b
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x302b
)
end
function
c48995978
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
then
c
:
AddCounter
(
0x302b
,
1
)
if
c
:
GetCounter
(
0x302b
)
==
3
then
local
WIN_REASON_DESTINY_LEO
=
0x17
Duel
.
Win
(
c
:
GetControler
(),
WIN_REASON_DESTINY_LEO
)
end
end
end
script/c60258960.lua
View file @
642dbc92
...
@@ -28,8 +28,8 @@ function c60258960.acop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,8 +28,8 @@ function c60258960.acop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c60258960
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c60258960
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x3001
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x3001
,
3
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x3001
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x3001
,
3
,
REASON_COST
)
end
end
function
c60258960
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c60258960
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c75620895.lua
View file @
642dbc92
...
@@ -32,7 +32,7 @@ end
...
@@ -32,7 +32,7 @@ end
function
c75620895
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c75620895
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
Is
Faceup
()
and
tc
:
Is
RelateToEffect
(
e
)
then
local
code
=
tc
:
GetOriginalCode
()
local
code
=
tc
:
GetOriginalCode
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c76263644.lua
View file @
642dbc92
...
@@ -11,7 +11,7 @@ function c76263644.initial_effect(c)
...
@@ -11,7 +11,7 @@ function c76263644.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
76263644
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
76263644
,
0
))
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCo
ndition
(
c76263644
.
descon
)
e2
:
SetCo
st
(
c76263644
.
descost
)
e2
:
SetTarget
(
c76263644
.
destg
)
e2
:
SetTarget
(
c76263644
.
destg
)
e2
:
SetOperation
(
c76263644
.
desop
)
e2
:
SetOperation
(
c76263644
.
desop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
...
@@ -30,8 +30,15 @@ function c76263644.initial_effect(c)
...
@@ -30,8 +30,15 @@ function c76263644.initial_effect(c)
end
end
c76263644
.
material_count
=
2
c76263644
.
material_count
=
2
c76263644
.
material
=
{
83965310
,
17132130
}
c76263644
.
material
=
{
83965310
,
17132130
}
function
c76263644
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c76263644
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
if
chk
==
0
then
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_BP
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c76263644
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c76263644
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsDestructable
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsDestructable
()
end
...
@@ -43,13 +50,6 @@ function c76263644.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -43,13 +50,6 @@ function c76263644.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
d
:
IsFaceup
()
then
atk
=
d
:
GetAttack
()
end
if
d
:
IsFaceup
()
then
atk
=
d
:
GetAttack
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
atk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
atk
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_BP
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c76263644
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c76263644
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c9628664.lua
View file @
642dbc92
...
@@ -8,11 +8,12 @@ function c9628664.initial_effect(c)
...
@@ -8,11 +8,12 @@ function c9628664.initial_effect(c)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetOperation
(
c9628664
.
chop
)
e1
:
SetOperation
(
c9628664
.
chop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
special summon
--
draw
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
9628664
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
9628664
,
0
))
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EVENT_CHAIN_END
)
e2
:
SetCode
(
EVENT_CHAIN_END
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
c9628664
.
drcon
)
e2
:
SetCondition
(
c9628664
.
drcon
)
...
@@ -27,7 +28,7 @@ function c9628664.chop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -27,7 +28,7 @@ function c9628664.chop(e,tp,eg,ep,ev,re,r,rp)
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
elseif
not
Duel
.
CheckChainUniqueness
()
then
elseif
not
Duel
.
CheckChainUniqueness
()
then
e
:
SetLabel
(
2
)
e
:
SetLabel
(
2
)
elseif
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
e
:
GetLabel
()
~=
2
then
elseif
ct
>=
3
and
e
:
GetLabel
()
~=
2
then
e
:
SetLabel
(
1
)
e
:
SetLabel
(
1
)
end
end
end
end
...
...
strings.conf
View file @
642dbc92
...
@@ -365,11 +365,12 @@
...
@@ -365,11 +365,12 @@
!
victory
0
x4
失去连接
!
victory
0
x4
失去连接
!
victory
0
x10
「被封印的艾克佐迪亚」效果胜利
!
victory
0
x10
「被封印的艾克佐迪亚」效果胜利
!
victory
0
x11
「终焉的倒计时」效果胜利
!
victory
0
x11
「终焉的倒计时」效果胜利
!
victory
0
x12
「毒蛇神
维诺米纳迦」效果胜利
!
victory
0
x12
「毒蛇神
维诺米纳迦」效果胜利
!
victory
0
x13
「光之创造神
哈拉克提」效果胜利
!
victory
0
x13
「光之创造神
哈拉克提」效果胜利
!
victory
0
x14
「究极封印神
艾克佐迪奥斯」效果胜利
!
victory
0
x14
「究极封印神
艾克佐迪奥斯」效果胜利
!
victory
0
x15
「通灵盘」效果胜利
!
victory
0
x15
「通灵盘」效果胜利
!
victory
0
x16
「最终一战!」效果胜利
!
victory
0
x16
「最终一战!」效果胜利
!
victory
0
x17
「
No
.
88
机关傀儡-命运狮子」效果胜利
!
victory
0
x20
由于「%
ls
」的效果获得比赛胜利
!
victory
0
x20
由于「%
ls
」的效果获得比赛胜利
#counters
#counters
!
counter
0
x3001
魔力指示物
!
counter
0
x3001
魔力指示物
...
@@ -414,3 +415,4 @@
...
@@ -414,3 +415,4 @@
!
counter
0
x3028
指示物(暗黑投射手)
!
counter
0
x3028
指示物(暗黑投射手)
!
counter
0
x29
指示物(气球蜥蜴)
!
counter
0
x29
指示物(气球蜥蜴)
!
counter
0
x2a
指示物(魔法防护器)
!
counter
0
x2a
指示物(魔法防护器)
!
counter
0
x302b
命运指示物
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