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ygopro-2pick
Commits
62674b86
Commit
62674b86
authored
Sep 09, 2016
by
mercury233
Browse files
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Plain Diff
add button for cancel or finish
parent
e0d8cda7
Changes
7
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Side-by-side
Showing
7 changed files
with
218 additions
and
3 deletions
+218
-3
gframe/client_field.cpp
gframe/client_field.cpp
+7
-0
gframe/client_field.h
gframe/client_field.h
+2
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+10
-0
gframe/event_handler.cpp
gframe/event_handler.cpp
+190
-1
gframe/game.cpp
gframe/game.cpp
+4
-0
gframe/game.h
gframe/game.h
+3
-1
strings.conf
strings.conf
+2
-0
No files found.
gframe/client_field.cpp
View file @
62674b86
...
@@ -1131,6 +1131,7 @@ bool ClientField::ShowSelectSum(bool panelmode) {
...
@@ -1131,6 +1131,7 @@ bool ClientField::ShowSelectSum(bool panelmode) {
if
(
CheckSelectSum
())
{
if
(
CheckSelectSum
())
{
if
(
selectsum_cards
.
size
()
==
0
||
selectable_cards
.
size
()
==
0
)
{
if
(
selectsum_cards
.
size
()
==
0
||
selectable_cards
.
size
()
==
0
)
{
SetResponseSelectedCards
();
SetResponseSelectedCards
();
ShowCancelOrFinishButton
(
0
);
if
(
mainGame
->
wCardSelect
->
isVisible
())
if
(
mainGame
->
wCardSelect
->
isVisible
())
mainGame
->
HideElement
(
mainGame
->
wCardSelect
,
true
);
mainGame
->
HideElement
(
mainGame
->
wCardSelect
,
true
);
else
{
else
{
...
@@ -1151,6 +1152,7 @@ bool ClientField::ShowSelectSum(bool panelmode) {
...
@@ -1151,6 +1152,7 @@ bool ClientField::ShowSelectSum(bool panelmode) {
if
(
CheckSelectSum
())
{
if
(
CheckSelectSum
())
{
if
(
selectsum_cards
.
size
()
==
0
||
selectable_cards
.
size
()
==
0
)
{
if
(
selectsum_cards
.
size
()
==
0
||
selectable_cards
.
size
()
==
0
)
{
SetResponseSelectedCards
();
SetResponseSelectedCards
();
ShowCancelOrFinishButton
(
0
);
DuelClient
::
SendResponse
();
DuelClient
::
SendResponse
();
return
true
;
return
true
;
}
else
{
}
else
{
...
@@ -1165,6 +1167,11 @@ bool ClientField::ShowSelectSum(bool panelmode) {
...
@@ -1165,6 +1167,11 @@ bool ClientField::ShowSelectSum(bool panelmode) {
}
else
}
else
select_ready
=
false
;
select_ready
=
false
;
}
}
if
(
select_ready
)
{
ShowCancelOrFinishButton
(
1
);
}
else
{
ShowCancelOrFinishButton
(
0
);
}
return
false
;
return
false
;
}
}
bool
ClientField
::
CheckSelectSum
()
{
bool
ClientField
::
CheckSelectSum
()
{
...
...
gframe/client_field.h
View file @
62674b86
...
@@ -126,7 +126,8 @@ public:
...
@@ -126,7 +126,8 @@ public:
virtual
bool
OnEvent
(
const
irr
::
SEvent
&
event
);
virtual
bool
OnEvent
(
const
irr
::
SEvent
&
event
);
void
GetHoverField
(
int
x
,
int
y
);
void
GetHoverField
(
int
x
,
int
y
);
void
ShowMenu
(
int
flag
,
int
x
,
int
y
);
void
ShowMenu
(
int
flag
,
int
x
,
int
y
);
void
UpdateChainButtons
();
void
UpdateChainButtons
();
void
ShowCancelOrFinishButton
(
int
buttonOp
);
void
SetResponseSelectedCards
()
const
;
void
SetResponseSelectedCards
()
const
;
};
};
...
...
gframe/duelclient.cpp
View file @
62674b86
...
@@ -288,6 +288,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -288,6 +288,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame->btnChainIgnore->setVisible(false);
mainGame->btnChainIgnore->setVisible(false);
mainGame->btnChainAlways->setVisible(false);
mainGame->btnChainAlways->setVisible(false);
mainGame->btnChainWhenAvail->setVisible(false);
mainGame->btnChainWhenAvail->setVisible(false);
mainGame->btnCancelOrFinish->setVisible(false);
mainGame->deckBuilder.result_string[0] = L'0';
mainGame->deckBuilder.result_string[0] = L'0';
mainGame->deckBuilder.result_string[1] = 0;
mainGame->deckBuilder.result_string[1] = 0;
mainGame->deckBuilder.results.clear();
mainGame->deckBuilder.results.clear();
...
@@ -510,6 +511,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -510,6 +511,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame->btnChainIgnore->setVisible(false);
mainGame->btnChainIgnore->setVisible(false);
mainGame->btnChainAlways->setVisible(false);
mainGame->btnChainAlways->setVisible(false);
mainGame->btnChainWhenAvail->setVisible(false);
mainGame->btnChainWhenAvail->setVisible(false);
mainGame->btnCancelOrFinish->setVisible(false);
mainGame->stMessage->setText(dataManager.GetSysString(1500));
mainGame->stMessage->setText(dataManager.GetSysString(1500));
mainGame->PopupElement(mainGame->wMessage);
mainGame->PopupElement(mainGame->wMessage);
mainGame->gMutex.Unlock();
mainGame->gMutex.Unlock();
...
@@ -539,6 +541,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -539,6 +541,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame->btnChainIgnore->setVisible(false);
mainGame->btnChainIgnore->setVisible(false);
mainGame->btnChainAlways->setVisible(false);
mainGame->btnChainAlways->setVisible(false);
mainGame->btnChainWhenAvail->setVisible(false);
mainGame->btnChainWhenAvail->setVisible(false);
mainGame->btnCancelOrFinish->setVisible(false);
time_t nowtime = time(NULL);
time_t nowtime = time(NULL);
struct tm *localedtime = localtime(&nowtime);
struct tm *localedtime = localtime(&nowtime);
char timebuf[40];
char timebuf[40];
...
@@ -1179,6 +1182,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1179,6 +1182,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->stHintMsg->setText(textBuffer);
mainGame->stHintMsg->setText(textBuffer);
mainGame->stHintMsg->setVisible(true);
mainGame->stHintMsg->setVisible(true);
}
}
if (mainGame->dField.select_cancelable) {
mainGame->dField.ShowCancelOrFinishButton(1);
}
return false;
return false;
}
}
case MSG_SELECT_CHAIN: {
case MSG_SELECT_CHAIN: {
...
@@ -1412,6 +1418,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1412,6 +1418,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->gMutex.Lock();
mainGame->gMutex.Lock();
mainGame->stHintMsg->setText(textBuffer);
mainGame->stHintMsg->setText(textBuffer);
mainGame->stHintMsg->setVisible(true);
mainGame->stHintMsg->setVisible(true);
if (mainGame->dField.select_cancelable) {
mainGame->dField.ShowCancelOrFinishButton(1);
}
mainGame->gMutex.Unlock();
mainGame->gMutex.Unlock();
return false;
return false;
}
}
...
@@ -1875,6 +1884,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1875,6 +1884,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->btnChainIgnore->setVisible(false);
mainGame->btnChainIgnore->setVisible(false);
mainGame->btnChainAlways->setVisible(false);
mainGame->btnChainAlways->setVisible(false);
mainGame->btnChainWhenAvail->setVisible(false);
mainGame->btnChainWhenAvail->setVisible(false);
mainGame->btnCancelOrFinish->setVisible(false);
}
}
}
}
if(mainGame->dInfo.isTag && mainGame->dInfo.turn != 1) {
if(mainGame->dInfo.isTag && mainGame->dInfo.turn != 1) {
...
...
gframe/event_handler.cpp
View file @
62674b86
This diff is collapsed.
Click to expand it.
gframe/game.cpp
View file @
62674b86
...
@@ -541,6 +541,9 @@ bool Game::Initialize() {
...
@@ -541,6 +541,9 @@ bool Game::Initialize() {
btnChainIgnore
->
setVisible
(
false
);
btnChainIgnore
->
setVisible
(
false
);
btnChainAlways
->
setVisible
(
false
);
btnChainAlways
->
setVisible
(
false
);
btnChainWhenAvail
->
setVisible
(
false
);
btnChainWhenAvail
->
setVisible
(
false
);
//cancel or finish
btnCancelOrFinish
=
env
->
addButton
(
rect
<
s32
>
(
205
,
230
,
295
,
265
),
0
,
BUTTON_CANCEL_OR_FINISH
,
dataManager
.
GetSysString
(
1295
));
btnCancelOrFinish
->
setVisible
(
false
);
//leave/surrender/exit
//leave/surrender/exit
btnLeaveGame
=
env
->
addButton
(
rect
<
s32
>
(
205
,
5
,
295
,
80
),
0
,
BUTTON_LEAVE_GAME
,
L""
);
btnLeaveGame
=
env
->
addButton
(
rect
<
s32
>
(
205
,
5
,
295
,
80
),
0
,
BUTTON_LEAVE_GAME
,
L""
);
btnLeaveGame
->
setVisible
(
false
);
btnLeaveGame
->
setVisible
(
false
);
...
@@ -1122,6 +1125,7 @@ void Game::CloseDuelWindow() {
...
@@ -1122,6 +1125,7 @@ void Game::CloseDuelWindow() {
btnChainIgnore
->
setVisible
(
false
);
btnChainIgnore
->
setVisible
(
false
);
btnChainAlways
->
setVisible
(
false
);
btnChainAlways
->
setVisible
(
false
);
btnChainWhenAvail
->
setVisible
(
false
);
btnChainWhenAvail
->
setVisible
(
false
);
btnCancelOrFinish
->
setVisible
(
false
);
wChat
->
setVisible
(
false
);
wChat
->
setVisible
(
false
);
lstLog
->
clear
();
lstLog
->
clear
();
logParam
.
clear
();
logParam
.
clear
();
...
...
gframe/game.h
View file @
62674b86
...
@@ -395,7 +395,8 @@ public:
...
@@ -395,7 +395,8 @@ public:
irr
::
gui
::
IGUIButton
*
btnChainIgnore
;
irr
::
gui
::
IGUIButton
*
btnChainIgnore
;
irr
::
gui
::
IGUIButton
*
btnChainAlways
;
irr
::
gui
::
IGUIButton
*
btnChainAlways
;
irr
::
gui
::
IGUIButton
*
btnChainWhenAvail
;
irr
::
gui
::
IGUIButton
*
btnChainWhenAvail
;
//cancel or finish
irr
::
gui
::
IGUIButton
*
btnCancelOrFinish
;
};
};
extern
Game
*
mainGame
;
extern
Game
*
mainGame
;
...
@@ -486,6 +487,7 @@ extern Game* mainGame;
...
@@ -486,6 +487,7 @@ extern Game* mainGame;
#define BUTTON_CHAIN_IGNORE 264
#define BUTTON_CHAIN_IGNORE 264
#define BUTTON_CHAIN_ALWAYS 265
#define BUTTON_CHAIN_ALWAYS 265
#define BUTTON_CHAIN_WHENAVAIL 266
#define BUTTON_CHAIN_WHENAVAIL 266
#define BUTTON_CANCEL_OR_FINISH 267
#define BUTTON_CLEAR_LOG 270
#define BUTTON_CLEAR_LOG 270
#define LISTBOX_LOG 271
#define LISTBOX_LOG 271
#define SCROLL_CARDTEXT 280
#define SCROLL_CARDTEXT 280
...
...
strings.conf
View file @
62674b86
...
@@ -286,6 +286,8 @@
...
@@ -286,6 +286,8 @@
!
system
1292
忽略时点
!
system
1292
忽略时点
!
system
1293
显示时点
!
system
1293
显示时点
!
system
1294
可用时点
!
system
1294
可用时点
!
system
1295
取消操作
!
system
1296
完成选择
!
system
1300
禁限卡表:
!
system
1300
禁限卡表:
!
system
1301
卡组列表:
!
system
1301
卡组列表:
!
system
1302
保存
!
system
1302
保存
...
...
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