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MyCard
ygopro-2pick
Commits
5fb06614
Commit
5fb06614
authored
Aug 20, 2012
by
argon.sun
Browse files
Options
Browse Files
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Plain Diff
fix
parent
8d9733f9
Changes
6
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Inline
Side-by-side
Showing
6 changed files
with
17 additions
and
11 deletions
+17
-11
ocgcore/libduel.cpp
ocgcore/libduel.cpp
+2
-2
ocgcore/operations.cpp
ocgcore/operations.cpp
+10
-6
script/c22959079.lua
script/c22959079.lua
+1
-0
script/c41753322.lua
script/c41753322.lua
+2
-2
script/c73445448.lua
script/c73445448.lua
+1
-1
script/c90502999.lua
script/c90502999.lua
+1
-0
No files found.
ocgcore/libduel.cpp
View file @
5fb06614
...
@@ -553,8 +553,8 @@ int32 scriptlib::duel_return_to_field(lua_State *L) {
...
@@ -553,8 +553,8 @@ int32 scriptlib::duel_return_to_field(lua_State *L) {
duel
*
pduel
=
pcard
->
pduel
;
duel
*
pduel
=
pcard
->
pduel
;
pcard
->
enable_field_effect
(
FALSE
);
pcard
->
enable_field_effect
(
FALSE
);
pduel
->
game_field
->
adjust_instant
();
pduel
->
game_field
->
adjust_instant
();
pduel
->
game_field
->
move_to_field
(
pcard
,
pcard
->
previous
.
controler
,
pcard
->
previous
.
controler
,
pduel
->
game_field
->
refresh_location_info_instant
();
pcard
->
previous
.
location
,
pos
,
TRUE
,
TRUE
);
pduel
->
game_field
->
move_to_field
(
pcard
,
pcard
->
previous
.
controler
,
pcard
->
previous
.
controler
,
pcard
->
previous
.
location
,
pos
,
TRUE
,
1
);
pduel
->
game_field
->
core
.
subunits
.
begin
()
->
type
=
PROCESSOR_MOVETOFIELD_S
;
pduel
->
game_field
->
core
.
subunits
.
begin
()
->
type
=
PROCESSOR_MOVETOFIELD_S
;
return
lua_yield
(
L
,
0
);
return
lua_yield
(
L
,
0
);
}
}
...
...
ocgcore/operations.cpp
View file @
5fb06614
...
@@ -2891,19 +2891,23 @@ int32 field::move_to_field(uint16 step, card * target, uint32 enable, uint32 ret
...
@@ -2891,19 +2891,23 @@ int32 field::move_to_field(uint16 step, card * target, uint32 enable, uint32 ret
switch
(
step
)
{
switch
(
step
)
{
case
0
:
{
case
0
:
{
returns
.
ivalue
[
0
]
=
FALSE
;
returns
.
ivalue
[
0
]
=
FALSE
;
if
(
ret
&&
(
!
(
target
->
current
.
reason
&
REASON_TEMPORARY
)
||
(
target
->
current
.
reason_effect
->
owner
!=
core
.
reason_effect
->
owner
)))
if
(
(
ret
==
1
)
&&
(
!
(
target
->
current
.
reason
&
REASON_TEMPORARY
)
||
(
target
->
current
.
reason_effect
->
owner
!=
core
.
reason_effect
->
owner
)))
return
TRUE
;
return
TRUE
;
if
(
!
(
location
==
LOCATION_SZONE
&&
(
target
->
data
.
type
&
TYPE_FIELD
)
&&
(
target
->
data
.
type
&
TYPE_SPELL
)))
{
if
(
!
(
location
==
LOCATION_SZONE
&&
(
target
->
data
.
type
&
TYPE_FIELD
)
&&
(
target
->
data
.
type
&
TYPE_SPELL
)))
{
uint32
flag
;
uint32
flag
;
uint32
lreason
=
(
target
->
current
.
location
==
LOCATION_MZONE
)
?
LOCATION_REASON_CONTROL
:
LOCATION_REASON_TOFIELD
;
uint32
lreason
=
(
target
->
current
.
location
==
LOCATION_MZONE
)
?
LOCATION_REASON_CONTROL
:
LOCATION_REASON_TOFIELD
;
uint32
ct
=
get_useable_count
(
playerid
,
location
,
move_player
,
lreason
,
&
flag
);
uint32
ct
=
get_useable_count
(
playerid
,
location
,
move_player
,
lreason
,
&
flag
);
if
(
ret
&&
(
ct
<=
0
||
!
(
target
->
data
.
type
&
TYPE_MONSTER
)))
{
if
(
(
ret
==
1
)
&&
(
ct
<=
0
||
!
(
target
->
data
.
type
&
TYPE_MONSTER
)))
{
core
.
units
.
begin
()
->
step
=
3
;
core
.
units
.
begin
()
->
step
=
3
;
send_to
(
target
,
core
.
reason_effect
,
REASON_EFFECT
,
core
.
reason_player
,
PLAYER_NONE
,
LOCATION_GRAVE
,
0
,
0
);
send_to
(
target
,
core
.
reason_effect
,
REASON_EFFECT
,
core
.
reason_player
,
PLAYER_NONE
,
LOCATION_GRAVE
,
0
,
0
);
return
FALSE
;
return
FALSE
;
}
}
if
(
!
ct
)
if
(
!
ct
)
return
TRUE
;
return
TRUE
;
if
(
ret
&&
is_location_useable
(
playerid
,
location
,
target
->
previous
.
sequence
))
{
returns
.
bvalue
[
2
]
=
target
->
previous
.
sequence
;
return
FALSE
;
}
if
(
move_player
==
playerid
)
{
if
(
move_player
==
playerid
)
{
if
(
location
==
LOCATION_SZONE
)
if
(
location
==
LOCATION_SZONE
)
flag
=
((
flag
<<
8
)
&
0xff00
)
|
0xffff00ff
;
flag
=
((
flag
<<
8
)
&
0xff00
)
|
0xffff00ff
;
...
@@ -2929,7 +2933,7 @@ int32 field::move_to_field(uint16 step, card * target, uint32 enable, uint32 ret
...
@@ -2929,7 +2933,7 @@ int32 field::move_to_field(uint16 step, card * target, uint32 enable, uint32 ret
uint32
seq
=
returns
.
bvalue
[
2
];
uint32
seq
=
returns
.
bvalue
[
2
];
if
(
location
==
LOCATION_SZONE
&&
(
target
->
data
.
type
&
TYPE_FIELD
)
&&
(
target
->
data
.
type
&
TYPE_SPELL
))
if
(
location
==
LOCATION_SZONE
&&
(
target
->
data
.
type
&
TYPE_FIELD
)
&&
(
target
->
data
.
type
&
TYPE_SPELL
))
seq
=
5
;
seq
=
5
;
if
(
!
ret
)
{
if
(
ret
!=
1
)
{
if
(
location
!=
target
->
current
.
location
)
{
if
(
location
!=
target
->
current
.
location
)
{
uint32
resetflag
=
0
;
uint32
resetflag
=
0
;
if
(
location
&
LOCATION_ONFIELD
)
if
(
location
&
LOCATION_ONFIELD
)
...
@@ -3016,7 +3020,7 @@ int32 field::move_to_field(uint16 step, card * target, uint32 enable, uint32 ret
...
@@ -3016,7 +3020,7 @@ int32 field::move_to_field(uint16 step, card * target, uint32 enable, uint32 ret
}
}
if
((
target
->
previous
.
location
==
LOCATION_SZONE
)
&&
target
->
equiping_target
)
if
((
target
->
previous
.
location
==
LOCATION_SZONE
)
&&
target
->
equiping_target
)
target
->
unequip
();
target
->
unequip
();
if
(
enable
||
ret
)
if
(
enable
||
((
ret
==
1
)
&&
target
->
is_position
(
POS_FACEUP
))
)
target
->
enable_field_effect
(
TRUE
);
target
->
enable_field_effect
(
TRUE
);
adjust_instant
();
adjust_instant
();
return
FALSE
;
return
FALSE
;
...
@@ -3087,7 +3091,7 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
...
@@ -3087,7 +3091,7 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
}
}
bool
trapmonster
=
false
;
bool
trapmonster
=
false
;
if
((
opos
&
POS_FACEUP
)
&&
(
npos
&
POS_FACEDOWN
))
{
if
((
opos
&
POS_FACEUP
)
&&
(
npos
&
POS_FACEDOWN
))
{
if
(
pcard
->
get_type
()
&
TYPE_TRAPMONSTER
)
if
(
pcard
->
get_type
()
&
TYPE_TRAPMONSTER
)
trapmonster
=
true
;
trapmonster
=
true
;
pcard
->
reset
(
RESET_TURN_SET
,
RESET_EVENT
);
pcard
->
reset
(
RESET_TURN_SET
,
RESET_EVENT
);
pcard
->
set_status
(
STATUS_SET_TURN
,
TRUE
);
pcard
->
set_status
(
STATUS_SET_TURN
,
TRUE
);
...
@@ -3105,7 +3109,7 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
...
@@ -3105,7 +3109,7 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
pcard
->
unequip
();
pcard
->
unequip
();
if
(
trapmonster
)
{
if
(
trapmonster
)
{
refresh_location_info_instant
();
refresh_location_info_instant
();
move_to_field
(
pcard
,
pcard
->
current
.
controler
,
pcard
->
current
.
controler
,
LOCATION_SZONE
,
POS_FACEDOWN
);
move_to_field
(
pcard
,
pcard
->
current
.
controler
,
pcard
->
current
.
controler
,
LOCATION_SZONE
,
POS_FACEDOWN
,
FALSE
,
2
);
}
}
}
}
}
}
...
...
script/c22959079.lua
View file @
5fb06614
...
@@ -23,6 +23,7 @@ end
...
@@ -23,6 +23,7 @@ end
function
c22959079
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22959079
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
seq
=
tc
:
GetSequence
()
local
seq
=
tc
:
GetSequence
()
if
tc
:
IsControler
(
1
-
tp
)
then
seq
=
seq
+
16
end
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
script/c41753322.lua
View file @
5fb06614
...
@@ -48,12 +48,12 @@ function c41753322.otcon(e,c)
...
@@ -48,12 +48,12 @@ function c41753322.otcon(e,c)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
g
=
Duel
.
GetTributeGroup
(
c
)
local
g
=
Duel
.
GetTributeGroup
(
c
)
return
c
:
GetLevel
()
>
6
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>-
1
return
c
:
GetLevel
()
>
6
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>-
1
and
g
:
IsExists
(
Card
.
IsRace
,
1
,
nil
,
RACE_
PLANT
)
and
g
:
IsExists
(
Card
.
IsRace
,
1
,
nil
,
RACE_
DINOSAUR
)
end
end
function
c41753322
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
c41753322
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
GetTributeGroup
(
c
)
local
g
=
Duel
.
GetTributeGroup
(
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
sg
=
g
:
FilterSelect
(
tp
,
Card
.
IsRace
,
1
,
1
,
nil
,
RACE_
PLANT
)
local
sg
=
g
:
FilterSelect
(
tp
,
Card
.
IsRace
,
1
,
1
,
nil
,
RACE_
DINOSAUR
)
c
:
SetMaterial
(
sg
)
c
:
SetMaterial
(
sg
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
end
...
...
script/c73445448.lua
View file @
5fb06614
...
@@ -37,7 +37,7 @@ function c73445448.filter(c)
...
@@ -37,7 +37,7 @@ function c73445448.filter(c)
return
c
:
IsFaceup
()
and
not
c
:
IsDisabled
()
and
not
c
:
IsType
(
TYPE_NORMAL
)
return
c
:
IsFaceup
()
and
not
c
:
IsDisabled
()
and
not
c
:
IsType
(
TYPE_NORMAL
)
end
end
function
c73445448
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c73445448
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
Is
Location
(
LOCATION_MZONE
)
and
c73445448
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
Is
OnField
(
)
and
c73445448
.
filter
(
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAttackPos
()
if
chk
==
0
then
return
e
:
GetHandler
():
IsAttackPos
()
and
Duel
.
IsExistingTarget
(
c73445448
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
c73445448
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
...
...
script/c90502999.lua
View file @
5fb06614
...
@@ -18,6 +18,7 @@ end
...
@@ -18,6 +18,7 @@ end
function
c90502999
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c90502999
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
+
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
1
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
+
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
1
end
local
dis
=
Duel
.
SelectDisableField
(
tp
,
2
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
local
dis
=
Duel
.
SelectDisableField
(
tp
,
2
,
LOCATION_MZONE
,
LOCATION_MZONE
,
0
)
Debug
.
Message
(
dis
)
e
:
SetLabel
(
dis
)
e
:
SetLabel
(
dis
)
end
end
function
c90502999
.
disop
(
e
,
tp
)
function
c90502999
.
disop
(
e
,
tp
)
...
...
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