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ygopro-2pick
Commits
579494b0
Commit
579494b0
authored
Oct 15, 2018
by
nanahira
Browse files
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Plain Diff
merge test
parents
12fbbbf7
7ad312e7
Changes
5
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Showing
5 changed files
with
11 additions
and
10 deletions
+11
-10
gframe/deck_con.cpp
gframe/deck_con.cpp
+4
-4
gframe/duelclient.cpp
gframe/duelclient.cpp
+3
-3
gframe/event_handler.cpp
gframe/event_handler.cpp
+2
-2
gframe/game.cpp
gframe/game.cpp
+1
-0
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+1
-1
No files found.
gframe/deck_con.cpp
View file @
579494b0
...
...
@@ -130,7 +130,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
switch
(
id
)
{
case
BUTTON_CLEAR_DECK
:
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
text
Font
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1339
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
gui
Font
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1339
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
@@ -226,7 +226,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
gMutex
.
Lock
();
wchar_t
textBuffer
[
256
];
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
cbDBDecks
->
getItem
(
sel
),
dataManager
.
GetSysString
(
1337
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
text
Font
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
gui
Font
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
@@ -236,7 +236,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
BUTTON_LEAVE_GAME
:
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
text
Font
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
gui
Font
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
@@ -403,7 +403,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
COMBOBOX_DBDECKS
:
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
text
Font
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
gui
Font
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
gframe/duelclient.cpp
View file @
579494b0
...
...
@@ -1382,7 +1382,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
myswprintf
(
textBuffer
,
dataManager
.
GetDesc
(
desc
),
dataManager
.
GetName
(
code
));
}
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
text
Font
,
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
gui
Font
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
return
false
;
...
...
@@ -1392,7 +1392,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
desc
=
BufferIO
::
ReadInt32
(
pbuf
);
mainGame
->
dField
.
highlighting_card
=
0
;
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
text
Font
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
desc
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
gui
Font
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
desc
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
return
false
;
...
...
@@ -1644,7 +1644,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
dataManager
.
GetSysString
(
201
),
dataManager
.
GetSysString
(
202
));
else
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
203
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
text
Font
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
gui
Font
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
}
}
...
...
gframe/event_handler.cpp
View file @
579494b0
...
...
@@ -290,7 +290,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
btnOptionn
->
setVisible
(
true
);
if
(
selected_option
==
0
)
mainGame
->
btnOptionp
->
setVisible
(
false
);
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
text
Font
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
gui
Font
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
break
;
}
case
BUTTON_OPTION_NEXT
:
{
...
...
@@ -299,7 +299,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
btnOptionp
->
setVisible
(
true
);
if
(
selected_option
==
select_options
.
size
()
-
1
)
mainGame
->
btnOptionn
->
setVisible
(
false
);
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
text
Font
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
gui
Font
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
break
;
}
case
BUTTON_OPTION_0
:
{
...
...
gframe/game.cpp
View file @
579494b0
...
...
@@ -1910,6 +1910,7 @@ void Game::OnResize() {
wMessage
->
setRelativePosition
(
ResizeWin
(
490
,
200
,
840
,
340
));
wACMessage
->
setRelativePosition
(
ResizeWin
(
490
,
240
,
840
,
300
));
wQuery
->
setRelativePosition
(
ResizeWin
(
490
,
200
,
840
,
340
));
wSurrender
->
setRelativePosition
(
ResizeWin
(
490
,
200
,
840
,
340
));
wOptions
->
setRelativePosition
(
ResizeWin
(
490
,
200
,
840
,
340
));
wPosSelect
->
setRelativePosition
(
ResizeWin
(
340
,
200
,
935
,
410
));
wCardSelect
->
setRelativePosition
(
ResizeWin
(
320
,
100
,
1000
,
400
));
...
...
gframe/menu_handler.cpp
View file @
579494b0
...
...
@@ -248,7 +248,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
gMutex
.
Lock
();
wchar_t
textBuffer
[
256
];
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
),
dataManager
.
GetSysString
(
1363
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
text
Font
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
gui
Font
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
...
...
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