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MyCard
ygopro-2pick
Commits
5203036a
Commit
5203036a
authored
Sep 03, 2017
by
Huangnan
Browse files
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fix
parent
414cc59b
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4 changed files
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expansions/script/c1200006 (1).lua
expansions/script/c1200006 (1).lua
+125
-0
expansions/script/c1200007 (1).lua
expansions/script/c1200007 (1).lua
+51
-0
expansions/script/c1200052 (1).lua
expansions/script/c1200052 (1).lua
+147
-0
expansions/script/c22230004 (1).lua
expansions/script/c22230004 (1).lua
+83
-0
No files found.
expansions/script/c1200006 (1).lua
0 → 100644
View file @
5203036a
--LA Da'ath 王冠的梅丹佐
function
c1200006
.
initial_effect
(
c
)
--des
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetDescription
(
aux
.
Stringid
(
1200006
,
0
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c1200006
.
atktg
)
e2
:
SetOperation
(
c1200006
.
atkop
)
c
:
RegisterEffect
(
e2
)
--SpecialSummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetDescription
(
aux
.
Stringid
(
1200006
,
1
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetTarget
(
c1200006
.
target2
)
e1
:
SetOperation
(
c1200006
.
operation2
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
1200006
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c1200006
.
spcon
)
e3
:
SetTarget
(
c1200006
.
sptg
)
e3
:
SetOperation
(
c1200006
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
c1200006
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xfba
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
c1200006
.
refilter
(
c
)
return
c
:
IsSetCard
(
0xfba
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsReleasable
()
end
function
c1200006
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c1200006
.
refilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c1200006
.
refilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
function
c1200006
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
Duel
.
IsExistingMatchingCard
(
c1200006
.
refilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
then
return
false
end
if
not
Duel
.
IsExistingMatchingCard
(
c1200006
.
refilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
then
return
false
end
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c1200006
.
refilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
c1200006
.
refilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
)
local
m
=
g1
:
GetCount
()
if
m
>
0
then
Duel
.
SendtoGrave
(
g1
,
REASON_RELEASE
+
REASON_EFFECT
)
Duel
.
BreakEffect
()
local
sg
=
Duel
.
GetMatchingGroup
(
c1200006
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
500
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
sg
:
GetNext
()
end
end
end
function
c1200006
.
filter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
~=
c
:
GetBaseAttack
()
end
function
c1200006
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
GetLocation
()
==
LOCATION_MZONE
and
c1200006
.
filter2
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c1200006
.
filter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
1200006
,
2
))
local
g
=
Duel
.
SelectTarget
(
tp
,
c1200006
.
filter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
function
c1200006
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
BreakEffect
()
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
function
c1200006
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_EFFECT
+
REASON_BATTLE
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousAttackOnField
()
>
c
:
GetBaseAttack
()
end
function
c1200006
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsSetCard
(
0xfba
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
c1200006
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c1200006
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c1200006
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
c1200006
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
expansions/script/c1200007 (1).lua
0 → 100644
View file @
5203036a
--LA Da'ath 智慧的拉結兒
function
c1200007
.
initial_effect
(
c
)
--SpecialSummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
1200007
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
,
1200007
)
e2
:
SetTarget
(
c1200007
.
sptg
)
e2
:
SetOperation
(
c1200007
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
c1200007
.
spfilter
(
c
)
return
c
:
IsSetCard
(
0xfba
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
end
function
c1200007
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c1200007
.
spfilter
(
chkc
)
and
chkc
:
IsControler
(
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c1200007
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c1200007
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c1200007
.
spthfilter
(
c
)
return
c
:
IsSetCard
(
0xfbc
)
and
c
:
IsAbleToHand
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
c1200007
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
then
if
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
(
tc
:
GetRace
()
==
e
:
GetHandler
():
GetRace
()
or
tc
:
GetAttribute
()
==
e
:
GetHandler
():
GetAttribute
())
and
Duel
.
IsExistingMatchingCard
(
c1200007
.
spthfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
1200007
,
1
))
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c1200007
.
spthfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
end
end
end
expansions/script/c1200052 (1).lua
0 → 100644
View file @
5203036a
--LA SY 六耀的霓虹丘兒
function
c1200052
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
--special summon rule
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetCondition
(
c1200052
.
sprcon
)
e2
:
SetOperation
(
c1200052
.
sprop
)
c
:
RegisterEffect
(
e2
)
--scale
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetCode
(
EFFECT_CHANGE_LSCALE
)
e3
:
SetRange
(
LOCATION_PZONE
)
e3
:
SetCondition
(
c1200052
.
sccon
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_CHANGE_RSCALE
)
c
:
RegisterEffect
(
e4
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
1200052
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
c1200052
.
ptg
)
e2
:
SetOperation
(
c1200052
.
pop
)
c
:
RegisterEffect
(
e2
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
1200052
,
1
))
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c1200052
.
spcon
)
e1
:
SetTarget
(
c1200052
.
sptg
)
e1
:
SetOperation
(
c1200052
.
spop
)
c
:
RegisterEffect
(
e1
)
--pendulum
local
e4
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
1200052
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCondition
(
c1200052
.
pencon
)
e4
:
SetTarget
(
c1200052
.
pentg
)
e4
:
SetOperation
(
c1200052
.
penop
)
c
:
RegisterEffect
(
e4
)
end
function
c1200052
.
cpfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xfba
)
and
c
:
GetOriginalRace
()
==
RACE_BEASTWARRIOR
end
function
c1200052
.
sccon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
c1200052
.
cpfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
end
function
c1200052
.
sprfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetLevel
()
>
4
and
c
:
IsReleasable
()
and
c
:
IsSetCard
(
0xfba
)
end
function
c1200052
.
sprfilter1
(
c
,
tp
,
g
,
sc
)
local
lv
=
c
:
GetLevel
()
return
c
:
IsType
(
TYPE_TUNER
)
and
g
:
IsExists
(
c1200052
.
sprfilter2
,
1
,
c
,
tp
,
c
,
sc
,
lv
)
end
function
c1200052
.
sprfilter2
(
c
,
tp
,
mc
,
sc
,
lv
)
local
sg
=
Group
.
FromCards
(
c
,
mc
)
return
c
:
GetLevel
()
==
lv
and
c
:
IsSetCard
(
0xfba
)
and
not
c
:
IsType
(
TYPE_TUNER
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
sc
)
>
0
end
function
c1200052
.
sprcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
c1200052
.
sprfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
return
g
:
IsExists
(
c1200052
.
sprfilter1
,
1
,
nil
,
tp
,
g
,
c
)
end
function
c1200052
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
c1200052
.
sprfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g1
=
g
:
FilterSelect
(
tp
,
c1200052
.
sprfilter1
,
1
,
1
,
nil
,
tp
,
g
,
c
)
local
mc
=
g1
:
GetFirst
()
local
g2
=
g
:
FilterSelect
(
tp
,
c1200052
.
sprfilter2
,
1
,
1
,
mc
,
tp
,
mc
,
c
,
mc
:
GetLevel
())
g1
:
Merge
(
g2
)
Duel
.
Release
(
g1
,
REASON_COST
)
end
function
c1200052
.
pfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0xfba
)
and
c
:
IsAbleToHand
()
end
function
c1200052
.
ptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c1200052
.
pfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c1200052
.
pop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c1200052
.
pfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c1200052
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
GetHandler
():
IsSetCard
(
0xfbc
)
end
function
c1200052
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xfba
)
and
(
c
:
GetLevel
()
==
8
or
c
:
GetLevel
()
==
7
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
true
,
POS_FACEUP
)
end
function
c1200052
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
not
c
:
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c1200052
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c1200052
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCountFromEx
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c1200052
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c1200052
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
end
function
c1200052
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
function
c1200052
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
\ No newline at end of file
expansions/script/c22230004 (1).lua
0 → 100644
View file @
5203036a
--Darkest 赏金猎人
function
c22230004
.
initial_effect
(
c
)
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
22230004
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_FLIP
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetTarget
(
c22230004
.
postg
)
e1
:
SetOperation
(
c22230004
.
posop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EVENT_FLIP_SUMMON_SUCCESS
)
e2
:
SetOperation
(
c22230004
.
flipop
)
c
:
RegisterEffect
(
e2
)
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
22230004
,
2
))
e1
:
SetCategory
(
CATEGORY_POSITION
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
+
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
22230004
)
e1
:
SetTarget
(
c22230004
.
sptg
)
e1
:
SetOperation
(
c22230004
.
spop
)
c
:
RegisterEffect
(
e1
)
end
c22230004
.
named_with_Darkest_D
=
1
function
c22230004
.
IsDarkest
(
c
)
local
m
=
_G
[
"c"
..
c
:
GetCode
()]
return
m
and
m
.
named_with_Darkest_D
end
function
c22230004
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
not
(
c
:
IsLocation
(
LOCATION_PZONE
)
and
c
:
IsType
(
TYPE_PENDULUM
))
end
function
c22230004
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_SZONE
)
and
c22230004
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c22230004
.
filter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c22230004
.
filter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
1
,
nil
)
if
e
:
GetHandler
():
GetFlagEffect
(
22230004
)
~=
0
then
e
:
SetLabel
(
1
)
e
:
GetHandler
():
ResetFlagEffect
(
22230004
)
else
e
:
SetLabel
(
0
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
c22230004
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsLocation
(
LOCATION_SZONE
)
and
tc
:
IsFaceup
()
then
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
Duel
.
RaiseEvent
(
tc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
if
e
:
GetLabel
()
==
1
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDestructable
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
22230004
,
1
))
then
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsDestructable
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
1
,
nil
)
if
dg
then
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
end
function
c22230004
.
flipop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
22230004
,
0
,
0
,
0
)
end
function
c22230004
.
spfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_FLIP
)
and
c22230004
.
IsDarkest
(
c
)
end
function
c22230004
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c22230004
.
spfilter
(
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
IsExistingTarget
(
c22230004
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c22230004
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c22230004
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsFaceup
()
then
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
end
end
end
\ No newline at end of file
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