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ygopro-2pick
Commits
4a861544
Commit
4a861544
authored
Dec 06, 2015
by
salix5
Browse files
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Browse Files
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Plain Diff
Merge branch 'patch-win' of
https://github.com/Tianchenglipu/ygopro
into Tianchenglipu-patch-win
parents
e3283e01
7ca36267
Changes
5
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Inline
Side-by-side
Showing
5 changed files
with
74 additions
and
28 deletions
+74
-28
gframe/duelclient.cpp
gframe/duelclient.cpp
+2
-2
gframe/game.cpp
gframe/game.cpp
+53
-13
gframe/game.h
gframe/game.h
+9
-0
strings.conf
strings.conf
+3
-13
system.conf
system.conf
+7
-0
No files found.
gframe/duelclient.cpp
View file @
4a861544
...
...
@@ -826,7 +826,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
else
if
(
type
<
0x10
)
myswprintf
(
vic_buf
,
L"[%ls] %ls"
,
mainGame
->
dInfo
.
clientname
,
dataManager
.
GetVictoryString
(
type
));
else
myswprintf
(
vic_buf
,
L"%ls"
,
dataManager
.
GetVictoryString
(
type
));
myswprintf
(
vic_buf
,
dataManager
.
GetVictoryString
(
0x10
),
dataManager
.
GetName
(
BufferIO
::
ReadInt32
(
pbuf
)
));
mainGame
->
dInfo
.
vic_string
=
vic_buf
;
}
else
{
mainGame
->
showcardcode
=
2
;
...
...
@@ -835,7 +835,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
else
if
(
type
<
0x10
)
myswprintf
(
vic_buf
,
L"[%ls] %ls"
,
mainGame
->
dInfo
.
hostname
,
dataManager
.
GetVictoryString
(
type
));
else
myswprintf
(
vic_buf
,
L"%ls"
,
dataManager
.
GetVictoryString
(
type
));
myswprintf
(
vic_buf
,
dataManager
.
GetVictoryString
(
0x10
),
dataManager
.
GetName
(
BufferIO
::
ReadInt32
(
pbuf
)
));
mainGame
->
dInfo
.
vic_string
=
vic_buf
;
}
mainGame
->
showcard
=
101
;
...
...
gframe/game.cpp
View file @
4a861544
...
...
@@ -259,13 +259,19 @@ bool Game::Initialize() {
//system
irr
::
gui
::
IGUITab
*
tabSystem
=
wInfos
->
addTab
(
dataManager
.
GetSysString
(
1273
));
chkAutoPos
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
20
,
280
,
45
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1274
));
chkAutoPos
->
setChecked
(
true
);
chkAutoPos
->
setChecked
(
gameConf
.
chkAutoPos
>=
1
);
chkRandomPos
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
40
,
50
,
300
,
75
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1275
));
chkRandomPos
->
setChecked
(
gameConf
.
chkRandomPos
>=
1
);
chkAutoChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
80
,
280
,
105
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1276
));
chkAutoChain
->
setChecked
(
gameConf
.
chkAutoChain
>=
1
);
chkWaitChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
110
,
280
,
135
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1277
));
chkWaitChain
->
setChecked
(
gameConf
.
chkWaitChain
>=
1
);
chkIgnore1
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
170
,
280
,
195
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1290
));
chkIgnore1
->
setChecked
(
gameConf
.
chkIgnore1
>=
1
);
chkIgnore2
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
200
,
280
,
225
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1291
));
chkIgnore2
->
setChecked
(
false
);
chkIgnore2
->
setChecked
(
gameConf
.
chkIgnore2
>=
1
);
chkHideSetname
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
200
,
280
,
285
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1354
));
chkHideSetname
->
setChecked
(
gameConf
.
chkHideSetname
>=
1
);
//
wHand
=
env
->
addWindow
(
rect
<
s32
>
(
500
,
450
,
825
,
605
),
false
,
L""
);
wHand
->
getCloseButton
()
->
setVisible
(
false
);
...
...
@@ -800,6 +806,14 @@ void Game::LoadConfig() {
gameConf
.
lastip
[
0
]
=
0
;
gameConf
.
lastport
[
0
]
=
0
;
gameConf
.
roompass
[
0
]
=
0
;
//settings
gameConf
.
chkAutoPos
=
1
;
gameConf
.
chkRandomPos
=
0
;
gameConf
.
chkAutoChain
=
0
;
gameConf
.
chkWaitChain
=
0
;
gameConf
.
chkIgnore1
=
0
;
gameConf
.
chkIgnore2
=
0
;
gameConf
.
chkHideSetname
=
0
;
fseek
(
fp
,
0
,
SEEK_END
);
int
fsize
=
ftell
(
fp
);
fseek
(
fp
,
0
,
SEEK_SET
);
...
...
@@ -832,6 +846,20 @@ void Game::LoadConfig() {
}
else
if
(
!
strcmp
(
strbuf
,
"roompass"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
roompass
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkAutoPos"
))
{
gameConf
.
chkAutoPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkRandomPos"
))
{
gameConf
.
chkRandomPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkAutoChain"
))
{
gameConf
.
chkAutoChain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkWaitChain"
))
{
gameConf
.
chkWaitChain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkIgnore1"
))
{
gameConf
.
chkIgnore1
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkIgnore2"
))
{
gameConf
.
chkIgnore2
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkHideSetname"
))
{
gameConf
.
chkHideSetname
=
atoi
(
valbuf
);
}
else
{
// options allowing multiple words
sscanf
(
linebuf
,
"%s = %240[^
\n
]"
,
strbuf
,
valbuf
);
...
...
@@ -874,6 +902,14 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"lastip = %s
\n
"
,
linebuf
);
BufferIO
::
EncodeUTF8
(
gameConf
.
lastport
,
linebuf
);
fprintf
(
fp
,
"lastport = %s
\n
"
,
linebuf
);
//settings
fprintf
(
fp
,
"chkAutoPos = %d
\n
"
,
((
mainGame
->
chkAutoPos
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkRandomPos = %d
\n
"
,
((
mainGame
->
chkRandomPos
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkAutoChain = %d
\n
"
,
((
mainGame
->
chkAutoChain
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkWaitChain = %d
\n
"
,
((
mainGame
->
chkWaitChain
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkIgnore1 = %d
\n
"
,
((
mainGame
->
chkIgnore1
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkIgnore2 = %d
\n
"
,
((
mainGame
->
chkIgnore2
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkHideSetname = %d
\n
"
,
((
mainGame
->
chkHideSetname
->
isChecked
())
?
1
:
0
));
fclose
(
fp
);
}
void
Game
::
ShowCardInfo
(
int
code
)
{
...
...
@@ -888,18 +924,22 @@ void Game::ShowCardInfo(int code) {
else
myswprintf
(
formatBuffer
,
L"%ls[%08d]"
,
dataManager
.
GetName
(
code
),
code
);
stName
->
setText
(
formatBuffer
);
int
offset
=
0
;
unsigned
long
long
sc
=
cd
.
setcode
;
if
(
cd
.
alias
)
{
auto
aptr
=
dataManager
.
_datas
.
find
(
cd
.
alias
);
if
(
aptr
!=
dataManager
.
_datas
.
end
())
sc
=
aptr
->
second
.
setcode
;
}
if
(
sc
)
{
offset
=
23
;
myswprintf
(
formatBuffer
,
L"%ls%ls"
,
dataManager
.
GetSysString
(
1329
),
dataManager
.
FormatSetName
(
sc
));
stSetName
->
setText
(
formatBuffer
);
}
else
if
(
!
mainGame
->
chkHideSetname
->
isChecked
())
{
unsigned
long
long
sc
=
cd
.
setcode
;
if
(
cd
.
alias
)
{
auto
aptr
=
dataManager
.
_datas
.
find
(
cd
.
alias
);
if
(
aptr
!=
dataManager
.
_datas
.
end
())
sc
=
aptr
->
second
.
setcode
;
}
if
(
sc
)
{
offset
=
23
;
myswprintf
(
formatBuffer
,
L"%ls%ls"
,
dataManager
.
GetSysString
(
1329
),
dataManager
.
FormatSetName
(
sc
));
stSetName
->
setText
(
formatBuffer
);
}
else
stSetName
->
setText
(
L""
);
}
else
{
stSetName
->
setText
(
L""
);
}
if
(
cd
.
type
&
TYPE_MONSTER
)
{
myswprintf
(
formatBuffer
,
L"[%ls] %ls/%ls"
,
dataManager
.
FormatType
(
cd
.
type
),
dataManager
.
FormatRace
(
cd
.
race
),
dataManager
.
FormatAttribute
(
cd
.
attribute
));
stInfo
->
setText
(
formatBuffer
);
...
...
gframe/game.h
View file @
4a861544
...
...
@@ -24,6 +24,14 @@ struct Config {
wchar_t
textfont
[
256
];
wchar_t
numfont
[
256
];
wchar_t
roompass
[
20
];
//settings
int
chkAutoPos
;
int
chkRandomPos
;
int
chkAutoChain
;
int
chkWaitChain
;
int
chkIgnore1
;
int
chkIgnore2
;
int
chkHideSetname
;
};
struct
DuelInfo
{
...
...
@@ -179,6 +187,7 @@ public:
irr
::
gui
::
IGUICheckBox
*
chkRandomPos
;
irr
::
gui
::
IGUICheckBox
*
chkAutoChain
;
irr
::
gui
::
IGUICheckBox
*
chkWaitChain
;
irr
::
gui
::
IGUICheckBox
*
chkHideSetname
;
irr
::
gui
::
IGUIListBox
*
lstLog
;
irr
::
gui
::
IGUIButton
*
btnClearLog
;
irr
::
gui
::
IGUIButton
*
btnSaveLog
;
...
...
strings.conf
View file @
4a861544
#The first line is used for comment
#The first line is used for comment
#line doesn't start with '!' is also neglected
#called by DataManager::GetSysString(), DataManager::GetDesc()
#system
...
...
@@ -325,6 +325,7 @@
!
system
1351
投降
!
system
1352
主要信息:
!
system
1353
播放起始于回合:
!
system
1354
不显示卡片系列
!
system
1390
等待行动中...
!
system
1391
等待行动中....
!
system
1392
等待行动中.....
...
...
@@ -377,18 +378,7 @@
!
victory
0
x2
没有卡可抽
!
victory
0
x3
超时
!
victory
0
x4
失去连接
!
victory
0
x10
「被封印的艾克佐迪亚」效果胜利
!
victory
0
x11
「终焉的倒计时」效果胜利
!
victory
0
x12
「毒蛇神 维诺米纳迦」效果胜利
!
victory
0
x13
「光之创造神 哈拉克提」效果胜利
!
victory
0
x14
「究极封印神 艾克佐迪奥斯」效果胜利
!
victory
0
x15
「通灵盘」效果胜利
!
victory
0
x16
「最终一战!」效果胜利
!
victory
0
x17
「
No
.
88
机关傀儡-命运狮子」效果胜利
!
victory
0
x18
「混沌
No
.
88
机关傀儡-灾厄狮子」效果胜利
!
victory
0
x19
「头奖壶
7
」效果胜利
!
victory
0
x1a
「魂之接力」效果胜利
!
victory
0
x1b
「鬼计惰天使」效果胜利
!
victory
0
x10
「%
ls
」效果胜利
!
victory
0
x20
由于「%
ls
」的效果获得比赛胜利
#counters
!
counter
0
x3001
魔力指示物
...
...
system.conf
View file @
4a861544
...
...
@@ -11,3 +11,10 @@ numfont = c:/windows/fonts/arialbd.ttf
serverport
=
7911
lastip
=
127
.
0
.
0
.
1
lastport
=
7911
chkAutoPos
=
1
chkRandomPos
=
0
chkAutoChain
=
0
chkWaitChain
=
0
chkIgnore1
=
0
chkIgnore2
=
0
chkHideSetname
=
0
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