Commit 438fd023 authored by nanahira's avatar nanahira

updateocg

parent 86d61f80
--サブテラーの導師
--Subterror Guru
--Scripted by Eerie Code
function c100200138.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200138,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100200138)
e1:SetTarget(c100200138.thtg)
e1:SetOperation(c100200138.thop)
c:RegisterEffect(e1)
--position
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100200138,1))
e2:SetCategory(CATEGORY_POSITION)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100200138+100)
e2:SetCondition(c100200138.setcon1)
e2:SetTarget(c100200138.settg)
e2:SetOperation(c100200138.setop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,0x1e0)
e3:SetCondition(c100200138.setcon2)
c:RegisterEffect(e3)
end
function c100200138.thfilter(c)
return c:IsSetCard(0xed) and not c:IsCode(100200138) and c:IsAbleToHand()
end
function c100200138.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100200138.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100200138.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100200138.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100200138.setcfilter(c)
return c:IsFaceup() and c:IsSetCard(0xed)
end
function c100200138.setcon1(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c100200138.setcfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
end
function c100200138.setcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100200138.setcfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
end
function c100200138.setfilter(c)
return c:IsFaceup() and c:IsCanTurnSet()
end
function c100200138.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc~=c and c100200138.setfilter(chkc) end
if chk==0 then return c100200138.setfilter(c)
and Duel.IsExistingTarget(c100200138.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g=Duel.SelectTarget(tp,c100200138.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,c)
g:AddCard(c)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,2,0,0)
end
function c100200138.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
local g=Group.FromCards(c,tc)
Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)
end
end
--コード・トーカー
--Code Talker
--Scripted by Eerie Code
function c100220001.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2,2)
c:EnableReviveLimit()
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c100220001.atkval)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCondition(c100220001.incon)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetValue(c100220001.inval)
c:RegisterEffect(e3)
end
function c100220001.atkval(e,c)
return c:GetLinkedGroupCount()*500
end
function c100220001.incon(e)
return e:GetHandler():GetLinkedGroupCount()>0
end
function c100220001.inval(e,re,r,rp)
return rp~=e:GetHandlerPlayer()
end
......@@ -42,5 +42,4 @@ function c100305000.thop(e,tp,eg,ep,ev,re,r,rp)
dg:Remove(Card.IsCode,nil,tc:GetCode())
end
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
......@@ -13,8 +13,8 @@ end
function c100305002.atkcon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsType(TYPE_COUNTER)
end
function c100305002.thfilter(c,code)
return c:IsType(TYPE_COUNTER) and not c:IsCode(code) and c:IsAbleToHand()
function c100305002.thfilter(c,cc)
return c:IsType(TYPE_COUNTER) and not c:IsCode(cc) and c:IsAbleToHand()
end
function c100305002.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......@@ -26,12 +26,15 @@ function c100305002.atkop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterEffect(e1)
local rc=re:GetHandler()
if not rc then return end
local code=rc:GetCode()
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100305002.thfilter),tp,LOCATION_GRAVE,0,nil,code)
if Duel.IsEnvironment(56433456) and g:GetCount()>0 then
local cc=rc:GetCode()
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100305002.thfilter),tp,LOCATION_GRAVE,0,nil,cc)
if (Duel.IsExistingMatchingCard(c100305002.envfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)) and g:GetCount()>0 then
Duel.Hint(HINT_CARD,0,100305002)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
end
end
function c100305002.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
--寄生虫パラノイド
--Parasite Paranoid
--Scripted by Eerie Code
function c100419007.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100419007)
e1:SetTarget(c100419007.eqtg)
e1:SetOperation(c100419007.eqop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100419007,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c100419007.spcon)
e2:SetTarget(c100419007.sptg)
e2:SetOperation(c100419007.spop)
c:RegisterEffect(e2)
end
function c100419007.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c100419007.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT)
return
end
Duel.Equip(tp,c,tc,true)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c100419007.eqlimit)
e1:SetLabelObject(tc)
c:RegisterEffect(e1)
--race
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_CHANGE_RACE)
e2:SetValue(RACE_INSECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2)
--cannot attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e3:SetValue(c100419007.atlimit)
e3:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e3)
--disable
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_CHAIN_SOLVING)
e4:SetRange(LOCATION_SZONE)
e4:SetLabelObject(tc)
e4:SetCondition(c100419007.discon)
e4:SetOperation(c100419007.disop)
e4:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e4)
end
function c100419007.eqlimit(e,c)
return c==e:GetLabelObject()
end
function c100419007.atlimit(e,c)
return c:IsRace(RACE_INSECT)
end
function c100419007.disfilter(c)
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsRace(RACE_INSECT)
end
function c100419007.discon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
local rc=re:GetHandler()
if not tc or rc~=tc then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g and g:IsExists(c100419007.disfilter,1,nil) and Duel.IsChainNegatable(ev)
end
function c100419007.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function c100419007.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_SZONE)
end
function c100419007.spfilter(c,e,tp)
return c:IsRace(RACE_INSECT) and c:IsLevelAbove(7) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c100419007.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100419007.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100419007.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100419007.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
--究極変異態・インセクト女王
--Ultimately Mutated Insect Queen
--Scripted by Eerie Code
function c100419008.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100419008.splimit)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCondition(c100419008.indcon)
e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_INSECT))
e2:SetValue(c100419008.indval)
c:RegisterEffect(e2)
--cannot be target
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetRange(LOCATION_SZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetCondition(c100419008.indcon)
e3:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_INSECT))
e3:SetValue(aux.tgoval)
c:RegisterEffect(e3)
--chain attack
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100419008,0))
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DAMAGE_STEP_END)
e4:SetCondition(c100419008.atcon)
e4:SetCost(c100419008.atcost)
e4:SetOperation(c100419008.atop)
c:RegisterEffect(e4)
--spsummon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(91512835,0))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EVENT_PHASE+PHASE_END)
e5:SetCountLimit(1)
e5:SetTarget(c100419008.sptg)
e5:SetOperation(c100419008.spop)
c:RegisterEffect(e4)
end
function c100419008.splimit(e,se,sp,st)
return se
end
function c100419008.indfilter(c)
return c:IsFaceup() and c:IsRace(RACE_INSECT)
end
function c100419008.indcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100419008.indfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c100419008.indval(e,re,rp)
return rp~=e:GetHandlerPlayer()
end
function c100419008.atcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetAttacker()==c and c:IsChainAttackable(0,true)
end
function c100419008.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,nil,1,e:GetHandler()) nd
local g=Duel.SelectReleaseGroup(tp,nil,1,1,e:GetHandler())
Duel.Release(g,REASON_COST)
end
function c100419008.atop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToBattle() then return end
Duel.ChainAttack()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE+PHASE_DAMAGE_CAL)
c:RegisterEffect(e1)
end
function c100419008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,91512836,0,0x4011,100,100,1,RACE_INSECT,ATTRIBUTE_EARTH) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c100419008.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,91512836,0,0x4011,100,100,1,RACE_INSECT,ATTRIBUTE_EARTH) then return end
local token=Duel.CreateToken(tp,91512836)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end
--超進化の繭
--Super Cocoon of Evolution
--Scripted by Eerie Code
function c100419009.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_RELEASE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100419009.target)
e1:SetOperation(c100419009.activate)
c:RegisterEffect(e1)
--shuffle and draw
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,100419009)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100419009.tdtg)
e2:SetOperation(c100419009.tdop)
c:RegisterEffect(e2)
end
function c100419009.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_INSECT) and c:IsReleasableByEffect()
and c:GetEquipCount()>0
end
function c100419009.filter(c,e,tp)
return c:IsRace(RACE_INSECT) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c100419009.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local loc=LOCATION_MZONE
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then loc=0 end
return Duel.IsExistingMatchingCard(c100419009.cfilter,tp,LOCATION_MZONE,loc,1,nil)
and Duel.IsExistingMatchingCard(c100419009.filter,tp,LOCATION_DECK,0,1,nil,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_RELEASE,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c100419009.activate(e,tp,eg,ep,ev,re,r,rp)
local loc=LOCATION_MZONE
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then loc=0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectMatchingCard(tp,c100419009.cfilter,tp,LOCATION_MZONE,loc,1,1,nil)
if g:GetCount()>0 and Duel.Release(g,REASON_EFFECT)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,c100419009.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,true,false,POS_FACEUP)
end
end
end
function c100419009.tdfilter(c)
return c:IsRace(RACE_INSECT) and c:IsAbleToDeck()
end
function c100419009.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c100419009.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100419009.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c100419009.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c100419009.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,2,REASON_EFFECT) then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
-- デスペラード・リボルバー・ドラゴン
--Desperado Barrel Dragon
function c100419015.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100419015,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_DESTROYED)
e1:SetCondition(c100419015.condition)
e1:SetTarget(c100419015.target)
e1:SetOperation(c100419015.operation)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100419015,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_COIN+CATEGORY_DRAW)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c100419015.descon)
e2:SetCost(c68450517.descost)
e2:SetTarget(c100419015.destg)
e2:SetOperation(c100419015.desop)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100419015,2))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetTarget(c100419015.thtg)
e3:SetOperation(c100419015.thop)
c:RegisterEffect(e3)
end
c100419015.toss_coin=true
function c100419015.filter(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsSetCard(0x10db) and c:GetPreviousControler()==tp
and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP)
end
function c100419015.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100419015.filter,1,nil,tp)
end
function c100419015.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100419015.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c89238128.descon(e,tp,eg,ep,ev,re,r,rp)
return (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE)
end
function c68450517.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetAttackAnnouncedCount()==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c100419015.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,3)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100419015.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()==0 then return end
local c1,c2,c3=Duel.TossCoin(tp,3)
local ct=c1+c2+c3
if ct==0 then return end
if ct>g:GetCount() then ct=g:GetCount() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=g:Select(tp,1,ct,nil)
Duel.HintSelection(dg)
Duel.Destroy(dg,REASON_EFFECT)
if c1+c2+c3==3 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
function c100419015.thfilter(c)
return c.toss_coin and c:IsType(TYPE_MONSTER) and c:IsLevelBelow(7) and c:IsAbleToHand()
end
function c100419015.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100419015.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100419015.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100419015.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--サブテラーマリスの妖魔
--Subterror Behemoth Apparition
--Script by nekrozar
function c100420001.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_FLIP),2,2)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MATERIAL_CHECK)
e1:SetValue(c100420001.matcheck)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100420001,0))
e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,100420001)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(c100420001.tgtg)
e2:SetOperation(c100420001.tgop)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100420001,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_FLIP)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c100420001.thcon)
e3:SetTarget(c100420001.thtg)
e3:SetOperation(c100420001.thop)
c:RegisterEffect(e3)
end
function c100420001.matfilter(c)
return c:IsSetCard(0xed) and c:GetOriginalLevel()>=0
end
function c100420001.matcheck(e,c)
local g=c:GetMaterial():Filter(c100420001.matfilter,nil)
local atk=g:GetSum(Card.GetOriginalLevel)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk*100)
e1:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(e1)
end
function c100420001.tgfilter(c)
return c:IsType(TYPE_FLIP) and c:IsAbleToGrave()
end
function c100420001.spfilter(c,e,tp,zone)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE,tp,zone)
end
function c100420001.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
local zone=e:GetHandler():GetLinkedZone()
if chk==0 then return Duel.IsExistingMatchingCard(c100420001.tgfilter,tp,LOCATION_DECK,0,1,nil)
and Duel.IsExistingMatchingCard(c100420001.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp,zone) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100420001.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100420001.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0
and g:GetFirst():IsLocation(LOCATION_GRAVE) then
local zone=e:GetHandler():GetLinkedZone()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,c100420001.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone)
if zone~=0 and sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE,zone)
Duel.ConfirmCards(1-tp,sg)
end
end
end
function c100420001.cfilter(c,g)
return g:IsContains(c)
end
function c100420001.thcon(e,tp,eg,ep,ev,re,r,rp)
local lg=e:GetHandler():GetLinkedGroup()
return lg and eg:IsExists(c100420001.cfilter,1,nil,lg)
end
function c100420001.thfilter(c)
return c:IsType(TYPE_FLIP) and c:IsAbleToHand()
end
function c100420001.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c100420001.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100420001.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--SPYRAL-ザ・ダブルヘリックス
--SPYRAL - The Double Helix
--Script by nekrozar
function c100420018.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0xee),2,2)
--change name
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetRange(LOCATION_MZONE+LOCATION_GRAVE)
e1:SetValue(41091257)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100420018,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100420018)
e2:SetTarget(c100420018.sptg)
e2:SetOperation(c100420018.spop)
c:RegisterEffect(e2)
end
function c100420018.spfilter(c,e,tp,zone)
return c:IsSetCard(0xee) and c:IsType(TYPE_MONSTER) and (c:IsAbleToHand() or (zone~=0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)))
end
function c100420018.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local zone=e:GetHandler():GetLinkedZone()
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)>0
and Duel.IsExistingMatchingCard(c100420018.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp,zone) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE)
e:SetLabel(Duel.SelectOption(tp,70,71,72))
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c100420018.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)==0 then return end
Duel.ConfirmDecktop(1-tp,1)
local g=Duel.GetDecktopGroup(1-tp,1)
local tc=g:GetFirst()
local opt=e:GetLabel()
if (opt==0 and tc:IsType(TYPE_MONSTER)) or (opt==1 and tc:IsType(TYPE_SPELL)) or (opt==2 and tc:IsType(TYPE_TRAP)) then
local zone=e:GetHandler():GetLinkedZone()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100420018.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp,zone)
local sc=sg:GetFirst()
if sc then
if zone~=0 and sc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
and (not sc:IsAbleToHand() or Duel.SelectYesNo(tp,aux.Stringid(100420018,1))) then
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP,zone)
else
Duel.SendtoHand(sc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sc)
end
end
end
end
--ロックアウト・ガードナー
--Lockout Gardna
--Script by nekrozar
function c101003002.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003002,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c101003002.spcon)
e1:SetTarget(c101003002.sptg)
e1:SetOperation(c101003002.spop)
c:RegisterEffect(e1)
--disable
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003002,1))
e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c101003002.discon)
e2:SetTarget(c101003002.distg)
e2:SetOperation(c101003002.disop)
c:RegisterEffect(e2)
end
function c101003002.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():GetControler()~=tp and Duel.GetAttackTarget()==nil
end
function c101003002.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c101003002.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_ATTACK)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c101003002.discon(e,tp,eg,ep,ev,re,r,rp)
if rp==tp or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
if not g or g:GetCount()~=1 then return false end
local tc=g:GetFirst()
e:SetLabelObject(tc)
return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsLocation(LOCATION_MZONE)
and tc:IsControler(tp) and tc:IsFaceup() and tc:IsRace(RACE_CYBERSE) and tc:IsLocation(LOCATION_MZONE)
end
function c101003002.distg(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=e:GetLabelObject()
if chk==0 then return true end
local g=Group.FromCards(tc,re:GetHandler())
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,2,0,0)
end
function c101003002.disfilter(c,e)
return c:IsFaceup() and c:IsRelateToEffect(e)
end
function c101003002.disop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c101003002.disfilter,nil,e)
local tc=g:GetFirst()
while tc do
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
--ティンダングル・エンジェル
--Tindangle Angel
function c101003009.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003009,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FLIP+EFFECT_TYPE_SINGLE)
e1:SetCountLimit(1,101003009)
e1:SetTarget(c101003009.target)
e1:SetOperation(c101003009.operation)
c:RegisterEffect(e1)
end
function c101003009.filter(c,e,tp)
return c:IsSetCard(0x20b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)
end
function c101003009.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101003009.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c101003009.operation(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101003009.filter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,ft,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
Duel.ConfirmCards(1-tp,g)
end
local ph=Duel.GetCurrentPhase()
local tp=Duel.GetTurnPlayer()
if return tp~=e:GetHandlerPlayer() and ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE
then
Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE,1)
end
end
--ティンダングル・ベース・ガードナー
--Tindangle Base Gardna
function c101003010.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101003010)
e1:SetCondition(c101003010.condition)
c:RegisterEffect(e1)
--Special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003010,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(c101003010.spcost)
e2:SetCondition(c101003010.spcon)
e2:SetTarget(c101003010.sptg)
e2:SetOperation(c101003010.spop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c101003010.filter(c)
return c:IsFacedown()
end
function c101003010.condition(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and
Duel.IsExistingMatchingCard(c101003010.filter,c:GetControler(),LOCATION_MZONE,0,1,nil)
end
function c101003010.cfilter(c,tp,zone)
local seq=c:GetSequence()
if c:IsControler(1-tp) then seq=seq+16 end
return bit.extract(zone,seq)~=0
end
function c101003010.lkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_LINK)
end
function c101003010.spcon(e,tp,eg,ep,ev,re,r,rp)
local zone=0
local lg=Duel.GetMatchingGroup(c101003010.lkfilter,tp,LOCATION_MZONE,0,nil)
for tc in aux.Next(lg) do
zone=bit.bor(zone,tc:GetLinkedZone())
end
return not eg:IsContains(e:GetHandler()) and eg:IsExists(c101003010.cfilter,1,nil,tp,zone)
end
function c101003010.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c101003010.spfilter(c,e,tp)
return c:IsSetCard(0x20b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003010.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c101003010.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND)
end
function c101003010.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101003010.spfilter),tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end
end
--ティンダングル・ハウンド
--Tindangle Hound
function c101003011.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003011,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c101003011.target)
e1:SetOperation(c101003011.operation)
c:RegisterEffect(e1)
--atk down
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetValue(c101003011.val)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003011,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCategory(CATEGORY_POSITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_DESTROYED)
e3:SetTarget(c101003011.postg)
e3:SetOperation(c101003011.posop)
c:RegisterEffect(e3)
end
function c101003011.filter(c)
return c:IsFaceup() and c:IsCanTurnSet()
end
function c101003011.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101003011.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003011.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c101003011.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler())
end
function c101003011.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc and c:IsRelateToEffect(e) and c:IsFaceup() then
local atk=tc:GetBaseAttack()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE)
c:RegisterEffect(e1)
Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
end
end
function c101003011.val(e,c)
return c:GetLinkedGroupCount()*-1000
end
function c101003011.posfilter(c)
return c:IsFacedown() and c:IsCanChangePosition()
end
function c101003011.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101003011.posfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003011.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
Duel.SelectTarget(tp,c101003011.posfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c101003011.posop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsPosition(POS_FACEUP_DEFENSE) then
Duel.ChangePosition(tc,POS_FACEUP_DEFENSE)
end
end
--蒼穹の機界騎士
--Mekk-Knight of the Blue Sky
--Scripted by Eerie Code
function c101003014.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101003014)
e1:SetCondition(c101003014.spcon)
e1:SetValue(c101003014.spval)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003014,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,101003014+100)
e2:SetTarget(c101003014.thtg)
e2:SetOperation(c101003014.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCondition(c101003014.thcon)
c:RegisterEffect(e3)
end
function c101003014.cfilter(c,tp,seq)
local s=c:GetSequence()
if c:IsLocation(LOCATION_SZONE) and s==5 then return false end
if c:IsControler(tp) then
return s==seq or (seq==1 and s==5) or (seq==3 and s==6)
else
return s==4-seq or (seq==1 and s==6) or (seq==3 and s==5)
end
end
function c101003014.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003014.cfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return Duel.GetLocationCount(tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
end
function c101003014.spval(e,c)
local zone=0
for i=0,4 do
if Duel.GetMatchingGroupCount(c101003014.cfilter,c:GetControler(),LOCATION_ONFIELD,LOCATION_ONFIELD,nil,tp,i)>=2 then
zone=zone+math.pow(2,i)
end
end
return 0,zone
end
function c101003014.thfilter(c)
return c:IsSetCard(0x20c) and not c:IsCode(101003014) and c:IsAbleToHand()
end
function c101003014.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c101003014.thfilter,tp,LOCATION_DECK,0,nil)
local ct=e:GetHandler():GetColumnGroup():FilterCount(Card.IsControler,nil,1-tp)
if chk==0 then return ct>0 and g:GetClassCount(Card.GetCode)>=ct end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,ct,tp,LOCATION_DECK)
end
function c101003014.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c101003014.thfilter,tp,LOCATION_DECK,0,nil)
local ct=e:GetHandler():GetColumnGroup():FilterCount(Card.IsControler,nil,1-tp)
if ct<=0 or g:GetClassCount(Card.GetCode)<ct then return end
local hg=Group.CreateGroup()
for i=1,ct do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tc=g:Select(tp,1,1,nil):GetFirst()
hg:AddCard(tc)
g:Remove(Card.IsCode,nil,tc:GetCode())
end
Duel.SendtoHand(hg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,hg)
end
--アンダークロックテイカー
--Underclock Taker
--Script by nekrozar
function c101003039.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2,2)
c:EnableReviveLimit()
--atkdown
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101003039,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c101003039.atktg)
e1:SetOperation(c101003039.atkop)
c:RegisterEffect(e1)
end
function c101003039.atkfilter(c,g)
return c:IsFaceup() and c:GetAttack()>0 and g:IsContains(c)
end
function c101003039.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local lg=e:GetHandler():GetLinkedGroup()
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(c101003039.atkfilter,tp,LOCATION_MZONE,0,1,nil,lg)
and Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELF)
local g=Duel.SelectTarget(tp,c101003039.atkfilter,tp,LOCATION_MZONE,0,1,1,nil,lg)
e:SetLabelObject(g:GetFirst())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO)
Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
end
function c101003039.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc1=e:GetLabelObject()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc2=g:GetFirst()
if tc1==tc2 then tc2=g:GetNext() end
if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc2:IsFaceup() and tc2:IsRelateToEffect(e) then
local atk=tc1:GetAttack()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-atk)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc2:RegisterEffect(e1)
end
end
--ティンダングル・アキュート・ケルベロス
--Tindangle Acute Cerberus
function c101003045.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x20b),3,3)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c101003045.atkcon)
e1:SetValue(3000)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c101003045.atkval)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003045,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c101003045.spcon)
e3:SetTarget(c101003045.sptg)
e3:SetOperation(c101003045.spop)
c:RegisterEffect(e3)
end
function c101003045.filter(c)
return c:IsFaceup() and c:IsCode(101003010)
end
function c101003045.atkcon(e,c)
if c==nil then return true end
if Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)<=0 then return false end
return Duel.GetMatchingGroup(Card.IsSetCard,c:GetControler(),LOCATION_GRAVE,0,nil,0x20b):GetClassCount(Card.GetCode)>=3
and Duel.IsExistingMatchingCard(c101003045.filter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,1,nil)
end
function c101003045.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x20b)
end
function c101003045.atkval(e,c)
local lg=c:GetLinkedGroup():Filter(c101003045.atkfilter,nil)
return lg::GetCount()*600
end
function c101003045.spcon(e,tp,eg,ep,ev,re,r,rp)
return aux.gbspcon(e,tp,eg,ep,ev,re,r,rp)
and e:GetHandler():GetBattledGroupCount()>0
end
function c101003045.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function c101003045.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,101003145,0x20b,0x4011,0,0,1,RACE_FIEND,ATTRIBUTE_DARK) then return end
local token=Duel.CreateToken(tp,101003145)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
--オルターガイスト・ヘクスティア
--Altergeist Hextia
--Scripted by Eerie Code
function c101003046.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x103),2,2)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c101003046.atkval)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101003046,0))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c101003046.discon)
e2:SetCost(c101003046.discost)
e2:SetTarget(c101003046.distg)
e2:SetOperation(c101003046.disop)
c:RegisterEffect(e2)
--search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101003046,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,101003046)
e3:SetCondition(c101003046.thcon)
e3:SetTarget(c101003046.thtg)
e3:SetOperation(c101003046.thop)
c:RegisterEffect(e3)
end
function c101003046.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x103) and c:GetBaseAttack()>=0
end
function c101003046.atkval(e,c)
local lg=c:GetLinkedGroup():Filter(c101003046.atkfilter,nil)
return g:GetSum(Card.GetBaseAttack)
end
function c101003046.discon(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainNegatable(ev)
end
function c101003046.cfilter(c,g)
return c:IsFaceup() and c:IsSetCard(0x103)
and g:IsContains(c) and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function c101003046.discost(e,tp,eg,ep,ev,re,r,rp,chk)
local lg=e:GetHandler():GetLinkedGroup()
if chk==0 then return Duel.CheckReleaseGroup(tp,c101003046.cfilter,1,nil,lg) end
local g=Duel.SelectReleaseGroup(tp,c101003046.cfilter,1,1,nil,lg)
Duel.Release(g,REASON_COST)
end
function c101003046.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c101003046.disop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
function c101003046.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c101003046.thfilter(c)
return c:IsSetCard(0x103) and c:IsAbleToHand()
end
function c101003046.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101003046.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101003046.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101003046.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
......@@ -14,7 +14,7 @@ function c101003052.initial_effect(c)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_DRAGON))
e2:SetValue(300)
e2:SetValue(500)
c:RegisterEffect(e2)
--cannot link summon
local e3=Effect.CreateEffect(c)
......@@ -84,7 +84,7 @@ function c101003052.atktg(e,c)
return not c:IsType(TYPE_LINK)
end
function c101003052.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_CYBERSE) and c:IsType(TYPE_LINK)
return c:IsFaceup() and c:IsType(RACE_CYBERSE)
end
function c101003052.discon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetMatchingGroupCount(c101003052.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)>1
......@@ -97,5 +97,5 @@ function c101003052.limcon(e)
return Duel.GetMatchingGroupCount(c101003052.cfilter,e:GetHandler():GetControler(),LOCATION_MZONE,LOCATION_MZONE,nil)>1
end
function c101003052.atlimit(e,c)
return c:IsFaceup() and c:IsRace(RACE_CYBERSE)
return c:IsFaceup() and c:IsType(RACE_CYBERSE)
end
--栄光の聖騎士団
--Glory of the Noble Knights
--Script by nekrozar
function c101003059.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101003059+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c101003059.target)
e1:SetOperation(c101003059.activate)
c:RegisterEffect(e1)
end
function c101003059.filter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x107a)
and Duel.IsExistingMatchingCard(c101003059.eqfilter,tp,LOCATION_DECK,0,1,nil,c,tp)
end
function c101003059.eqfilter(c,tc,tp)
return c:IsType(TYPE_EQUIP) and c:CheckEquipTarget(tc) and c:CheckUniqueOnField(tp) and not c:IsForbidden()
end
function c101003059.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101003059.filter(chkc,tp) end
local ft=0
if e:GetHandler():IsLocation(LOCATION_HAND) then ft=1 end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>ft
and Duel.IsExistingTarget(c101003059.filter,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c101003059.filter,tp,LOCATION_MZONE,0,1,1,nil,tp)
end
function c101003059.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(tp) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectMatchingCard(tp,c101003059.eqfilter,tp,LOCATION_DECK,0,1,1,nil,tc,tp)
if g:GetCount()>0 then
Duel.Equip(tp,g:GetFirst(),tc)
end
end
end
--ダウンビート
--Downbeat
--Script by nekrozar
function c101003063.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101003063+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c101003063.cost)
e1:SetTarget(c101003063.target)
e1:SetOperation(c101003063.activate)
e1:SetLabel(0)
c:RegisterEffect(e1)
end
function c101003063.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
if chk==0 then return true end
end
function c101003063.costfilter(c,e,tp)
return c:GetOriginalLevel()>0 and Duel.IsExistingMatchingCard(c101003063.spfilter,tp,LOCATION_DECK,0,1,nil,c,e,tp)
end
function c101003063.spfilter(c,tc,e,tp)
return c:GetOriginalLevel()==tc:GetOriginalLevel()-1
and c:GetOriginalRace()==tc:GetOriginalRace()
and c:GetOriginalAttribute()==tc:GetOriginalAttribute()
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101003063.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()~=100 then return false end
e:SetLabel(0)
return e:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.CheckReleaseGroup(tp,c101003063.costfilter,1,nil,e,tp)
end
e:SetLabel(0)
local g=Duel.SelectReleaseGroup(tp,c101003063.costfilter,1,1,nil,e,tp)
Duel.Release(g,REASON_COST)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101003063.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101003063.spfilter,tp,LOCATION_DECK,0,1,1,nil,tc,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
......@@ -9,7 +9,7 @@ function c101003066.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c101003066.target)
e1:SetOperation(c101003066.operation)
e1:SetOperation(c101003066.activate)
c:RegisterEffect(e1)
--extra attack
local e2=Effect.CreateEffect(c)
......
--オルターガイスト・マテリアリゼーション
--Altergeist Materialization
--Scripted by Eerie Code
function c101003070.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c101003070.target)
e1:SetOperation(c101003070.operation)
c:RegisterEffect(e1)
--Destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetOperation(c101003070.desop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,101003070)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c101003070.thtg)
e3:SetOperation(c101003070.thop)
c:RegisterEffect(e3)
end
function c101003070.spfilter(c,e,tp)
return c:IsSetCard(0x103) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK)
end
function c101003070.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101003070.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101003070.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101003070.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c101003070.eqlimit(e,c)
return e:GetLabelObject()==c
end
function c101003070.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK)==0 then return end
Duel.Equip(tp,c,tc)
c:CancelToGrave()
--Add Equip limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c101003070.eqlimit)
e1:SetLabelObject(tc)
c:RegisterEffect(e1)
end
end
function c101003070.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=c:GetFirstCardTarget()
if tc and tc:IsLocation(LOCATION_MZONE) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c101003070.thfilter(c)
return c:IsType(TYPE_TRAP) and c:IsSetCard(0x103) and c:IsAbleToHand()
end
function c101003070.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101003070.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003070.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c101003070.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101003070.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--天空の使者 ゼラディアス
function c12171659.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(12171659,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCost(c12171659.cost)
e1:SetTarget(c12171659.target)
e1:SetOperation(c12171659.operation)
c:RegisterEffect(e1)
--self destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_SELF_DESTROY)
e2:SetCondition(c12171659.descon)
c:RegisterEffect(e2)
end
function c12171659.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() and c:IsDiscardable() end
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end
function c12171659.filter(c)
return c:IsCode(56433456) and c:IsAbleToHand()
end
function c12171659.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(c12171659.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c12171659.operation(e,tp,eg,ep,ev,re,r,rp,chk)
local tg=Duel.GetFirstMatchingCard(c12171659.filter,tp,LOCATION_DECK,0,nil)
if tg then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
end
end
function c12171659.descon(e)
return not (Duel.IsExistingMatchingCard(c12171659.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456))
end
function c12171659.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
--天空勇士ネオパーシアス
function c12510878.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c12510878.spcon)
e1:SetOperation(c12510878.spop)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(12510878,0))
e2:SetCategory(CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCondition(c12510878.condition)
e2:SetTarget(c12510878.target)
e2:SetOperation(c12510878.operation)
c:RegisterEffect(e2)
--pierce
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e3)
--update atk,def
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(c12510878.val)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e5)
end
function c12510878.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c12510878.spcon(e,c)
if c==nil then return true end
return Duel.CheckReleaseGroup(c:GetControler(),Card.IsCode,1,nil,18036057)
end
function c12510878.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectReleaseGroup(c:GetControler(),Card.IsCode,1,1,nil,18036057)
Duel.Release(g,REASON_COST)
end
function c12510878.condition(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c12510878.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c12510878.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
function c12510878.val(e,c)
if not (Duel.IsExistingMatchingCard(c12510878.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)) then return 0 end
local v=Duel.GetLP(c:GetControler())-Duel.GetLP(1-c:GetControler())
if v>0 then return v else return 0 end
end
--六武衆の真影
--Legendary Shadow of the Six Samurai
--Script by nekrozar
function c15327215.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(15327215,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,15327215)
e1:SetCondition(c15327215.spcon)
e1:SetTarget(c15327215.sptg)
e1:SetOperation(c15327215.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(15327215,1))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c15327215.cost)
e3:SetOperation(c15327215.operation)
c:RegisterEffect(e3)
end
function c15327215.cfilter(c,tp)
return c:IsFaceup() and c:GetSummonPlayer()==tp and c:IsSetCard(0x103d)
end
function c15327215.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c15327215.cfilter,1,nil,tp)
end
function c15327215.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c15327215.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c15327215.filter(c,mc)
return c:IsLevelBelow(4) and c:IsSetCard(0x3d) and c:IsAbleToRemoveAsCost()
and not (c:GetLevel()==mc:GetLevel() and c:IsAttribute(mc:GetAttribute()) and c:GetAttack()==mc:GetAttack() and c:GetDefense()==mc:GetDefense())
end
function c15327215.cost(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(c15327215.filter,tp,LOCATION_GRAVE,0,1,nil,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c15327215.filter,tp,LOCATION_GRAVE,0,1,1,nil,e:GetHandler())
Duel.Remove(g,POS_FACEUP,REASON_COST)
e:SetLabelObject(g:GetFirst())
end
function c15327215.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=e:GetLabelObject()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local lv=tc:GetLevel()
local att=tc:GetAttribute()
local atk=tc:GetAttack()
local def=tc:GetDefense()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL_FINAL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e2:SetValue(att)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_SET_ATTACK_FINAL)
e3:SetValue(atk)
c:RegisterEffect(e3)
local e4=e1:Clone()
e4:SetCode(EFFECT_SET_DEFENSE_FINAL)
e4:SetValue(def)
c:RegisterEffect(e4)
end
end
--大天使ゼラート
function c18378582.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c18378582.spcon)
e2:SetOperation(c18378582.spop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(18378582,0))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c18378582.descost)
e3:SetTarget(c18378582.destg)
e3:SetOperation(c18378582.desop)
c:RegisterEffect(e3)
end
function c18378582.rfilter(c,code)
return c:IsFaceup() and c:IsCode(code)
end
function c18378582.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c18378582.spcon(e,c)
if c==nil then return Duel.IsExistingMatchingCard(c18378582.envfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456) end
return Duel.CheckReleaseGroup(c:GetControler(),c18378582.rfilter,1,nil,66073051)
end
function c18378582.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectReleaseGroup(tp,c18378582.rfilter,1,1,nil,66073051)
Duel.Release(g,REASON_COST)
end
function c18378582.cfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsDiscardable() and c:IsAbleToGraveAsCost()
end
function c18378582.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c18378582.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c18378582.cfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c18378582.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c18378582.desop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsExistingMatchingCard(c18378582.envfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456) then
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.Destroy(g,REASON_EFFECT)
end
end
--奇跡の代行者 ジュピター
function c28573958.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(28573958,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c28573958.atcost)
e1:SetTarget(c28573958.attg)
e1:SetOperation(c28573958.atop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(28573958,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c28573958.spcon)
e2:SetCost(c28573958.spcost)
e2:SetTarget(c28573958.sptg)
e2:SetOperation(c28573958.spop)
c:RegisterEffect(e2)
end
function c28573958.cfilter1(c)
return c:IsSetCard(0x44) and c:IsAbleToRemoveAsCost()
end
function c28573958.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c28573958.cfilter1,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c28573958.cfilter1,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c28573958.filter1(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY)
end
function c28573958.attg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c28573958.filter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(c28573958.filter1,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c28573958.filter1,tp,LOCATION_MZONE,0,1,1,nil)
end
function c28573958.atop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(800)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function c28573958.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c28573958.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c28573958.envfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)
end
function c28573958.cfilter2(c)
return c:IsRace(RACE_FAIRY) and c:IsDiscardable()
end
function c28573958.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c28573958.cfilter2,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c28573958.cfilter2,1,1,REASON_COST+REASON_DISCARD)
end
function c28573958.filter2(c,e,tp)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c28573958.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c28573958.filter2(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c28573958.filter2,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c28573958.filter2,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c28573958.spop(e,tp,eg,ep,ev,re,r,rp)
if not (Duel.IsExistingMatchingCard(c28573958.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
......@@ -12,6 +12,9 @@ function c30907810.initial_effect(c)
e1:SetOperation(c30907810.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--activate from hand
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
......
--裁きの光
function c44595286.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetHintTiming(0,TIMING_TOHAND+0x1e0)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c44595286.condition)
e1:SetCost(c44595286.cost)
e1:SetTarget(c44595286.target)
e1:SetOperation(c44595286.activate)
c:RegisterEffect(e1)
end
function c44595286.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c44595286.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c44595286.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)
end
function c44595286.cfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsDiscardable() and c:IsAbleToGraveAsCost()
end
function c44595286.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c44595286.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c44595286.cfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c44595286.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD+LOCATION_HAND)>0 end
end
function c44595286.activate(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD)
local g2=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
local opt=0
if g1:GetCount()>0 and g2:GetCount()>0 then
opt=Duel.SelectOption(tp,aux.Stringid(44595286,0),aux.Stringid(44595286,1))+1
elseif g1:GetCount()>0 then opt=1
elseif g2:GetCount()>0 then opt=2
end
if opt==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=g1:Select(tp,1,1,nil)
Duel.SendtoGrave(g,REASON_EFFECT)
elseif opt==2 then
Duel.ConfirmCards(tp,g2)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=g2:Select(tp,1,1,nil)
Duel.SendtoGrave(g,REASON_EFFECT)
Duel.ShuffleHand(1-tp)
end
end
--コーリング・ノヴァ
function c48783998.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(48783998,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(c48783998.condition)
e1:SetTarget(c48783998.target)
e1:SetOperation(c48783998.operation)
c:RegisterEffect(e1)
end
function c48783998.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE)
end
function c48783998.filter1(c,e,tp)
return c:IsAttackBelow(1500) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c48783998.filter2(c,e,tp)
return (c:IsCode(18036057) or (c:IsAttackBelow(1500) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY)))
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c48783998.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c48783998.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
if not (Duel.IsExistingMatchingCard(c48783998.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)) then
return Duel.IsExistingMatchingCard(c48783998.filter1,tp,LOCATION_DECK,0,1,nil,e,tp)
else
return Duel.IsExistingMatchingCard(c48783998.filter2,tp,LOCATION_DECK,0,1,nil,e,tp)
end
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c48783998.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=nil
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
if not (Duel.IsExistingMatchingCard(c91188343.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)) then
g=Duel.SelectMatchingCard(tp,c48783998.filter1,tp,LOCATION_DECK,0,1,1,nil,e,tp)
else
g=Duel.SelectMatchingCard(tp,c48783998.filter2,tp,LOCATION_DECK,0,1,1,nil,e,tp)
end
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--天空聖者メルティウス
function c49905576.initial_effect(c)
--recover&destroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVED)
e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c49905576.drop)
c:RegisterEffect(e1)
end
function c49905576.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c49905576.drop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not re:GetHandler():IsType(TYPE_COUNTER) or not c:IsLocation(LOCATION_MZONE) or not c:IsFaceup() then return end
Duel.Recover(tp,1000,REASON_EFFECT)
if not (Duel.IsExistingMatchingCard(c49905576.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.Destroy(g,REASON_EFFECT)
end
--マスター・ヒュペリオン
function c55794644.initial_effect(c)
--spsummon proc
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c55794644.hspcon)
e1:SetOperation(c55794644.hspop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(55794644,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c55794644.condition)
e2:SetCost(c55794644.cost)
e2:SetTarget(c55794644.target)
e2:SetOperation(c55794644.operation)
c:RegisterEffect(e2)
end
function c55794644.spfilter(c)
return c:IsSetCard(0x44) and c:IsAbleToRemoveAsCost() and (not c:IsLocation(LOCATION_MZONE) or c:IsFaceup())
end
function c55794644.hspcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=-1 then return false end
if ft<=0 then
return Duel.IsExistingMatchingCard(c55794644.spfilter,tp,LOCATION_MZONE,0,1,nil)
else return Duel.IsExistingMatchingCard(c55794644.spfilter,tp,0x16,0,1,nil) end
end
function c55794644.hspop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then
local g=Duel.SelectMatchingCard(tp,c55794644.spfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
else
local g=Duel.SelectMatchingCard(tp,c55794644.spfilter,tp,0x16,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
end
function c55794644.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c55794644.condition(e,tp,eg,ep,ev,re,r,rp)
if (Duel.IsExistingMatchingCard(c55794644.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)) then return e:GetHandler():GetFlagEffect(55794644)<2
else return e:GetHandler():GetFlagEffect(55794644)<1 end
end
function c55794644.costfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY) and c:IsAbleToRemoveAsCost()
end
function c55794644.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c55794644.costfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c55794644.costfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c55794644.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
e:GetHandler():RegisterFlagEffect(55794644,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
end
function c55794644.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--The splendid VENUS
function c5645210.initial_effect(c)
--atk,def
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(c5645210.target)
e1:SetValue(-500)
c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_DEFENSE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(c5645210.target)
e1:SetValue(-500)
c:RegisterEffect(e1)
--cannot disable
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_DISABLE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_ONFIELD,0)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e3:SetTarget(c5645210.distarget)
c:RegisterEffect(e3)
--inactivatable
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CANNOT_INACTIVATE)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(c5645210.effectfilter)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_CANNOT_DISEFFECT)
e5:SetRange(LOCATION_MZONE)
e5:SetValue(c5645210.effectfilter)
c:RegisterEffect(e5)
end
function c5645210.target(e,c)
return c:IsFaceup() and not c:IsRace(RACE_FAIRY)
end
function c5645210.effectfilter(e,ct)
local p=e:GetHandler():GetControler()
local te,tp,loc=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER,CHAININFO_TRIGGERING_LOCATION)
return p==tp and te:IsActiveType(TYPE_SPELL+TYPE_TRAP) and bit.band(loc,LOCATION_ONFIELD)~=0
end
function c5645210.distarget(e,c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
--ホーリー・ジェラル
function c84177693.initial_effect(c)
--recover
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(84177693,0))
e1:SetCategory(CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(c84177693.reccon)
e1:SetTarget(c84177693.rectg)
e1:SetOperation(c84177693.recop)
c:RegisterEffect(e1)
end
function c84177693.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c84177693.reccon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsReason(REASON_BATTLE) and (Duel.IsExistingMatchingCard(c84177693.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456))
end
function c84177693.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1000)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,1000)
end
function c84177693.recop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Recover(p,d,REASON_EFFECT)
end
--力の代行者 マーズ
function c91123920.initial_effect(c)
--immune spell
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c91123920.efilter)
c:RegisterEffect(e1)
--update atk,def
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c91123920.val)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
end
function c91123920.efilter(e,te)
return te:IsActiveType(TYPE_SPELL)
end
function c91123920.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c91123920.val(e,c)
local tp=c:GetControler()
if not (Duel.IsExistingMatchingCard(c91123920.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil) or Duel.IsEnvironment(56433456,tp)) then return 0 end
local v=Duel.GetLP(tp)-Duel.GetLP(1-tp)
if v>0 then return v else return 0 end
end
--神秘の代行者 アース
function c91188343.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(91188343,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c91188343.tg)
e1:SetOperation(c91188343.op)
c:RegisterEffect(e1)
end
function c91188343.filter1(c)
return c:IsSetCard(0x44) and c:GetCode()~=91188343 and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c91188343.filter2(c)
return ((c:IsSetCard(0x44) and c:GetCode()~=91188343 and c:IsType(TYPE_MONSTER)) or c:IsCode(55794644)) and c:IsAbleToHand()
end
function c91188343.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c91188343.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if not (Duel.IsExistingMatchingCard(c91188343.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)) then
return Duel.IsExistingMatchingCard(c91188343.filter1,tp,LOCATION_DECK,0,1,nil) end
return Duel.IsExistingMatchingCard(c91188343.filter2,tp,LOCATION_DECK,0,1,nil)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c91188343.op(e,tp,eg,ep,ev,re,r,rp)
local g=nil
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
if not (Duel.IsExistingMatchingCard(c91188343.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) or Duel.IsEnvironment(56433456)) then
g=Duel.SelectMatchingCard(tp,c91188343.filter1,tp,LOCATION_DECK,0,1,1,nil)
else g=Duel.SelectMatchingCard(tp,c91188343.filter2,tp,LOCATION_DECK,0,1,1,nil) end
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--裁きの代行者 サターン
function c91345518.initial_effect(c)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(91345518,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c91345518.damcost)
e1:SetTarget(c91345518.damtg)
e1:SetOperation(c91345518.damop)
c:RegisterEffect(e1)
end
function c91345518.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCurrentPhase()~=PHASE_MAIN2 and e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_BP)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
Duel.RegisterEffect(e1,tp)
end
function c91345518.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLP(tp)>Duel.GetLP(1-tp) end
Duel.SetTargetPlayer(1-tp)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,0)
end
function c91345518.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c91345518.damop(e,tp,eg,ep,ev,re,r,rp)
if not (Duel.IsExistingMatchingCard(c91345518.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,nil) or Duel.IsEnvironment(56433456,tp)) then return end
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local val=Duel.GetLP(1-p)-Duel.GetLP(p)
if val>0 then
Duel.Damage(p,val,REASON_EFFECT)
end
end
--死の代行者 ウラヌス
function c97750534.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c97750534.spcon)
c:RegisterEffect(e1)
--tograve
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(97750534,0))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(c97750534.tgtg)
e2:SetOperation(c97750534.tgop)
c:RegisterEffect(e2)
end
function c97750534.envfilter(c)
return c:IsFaceup() and c:IsCode(56433456)
end
function c97750534.spcon(e,c)
if c==nil then return Duel.IsExistingMatchingCard(c97750534.envfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
or Duel.IsEnvironment(56433456) end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c97750534.filter(c)
return c:IsSetCard(0x44) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function c97750534.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c97750534.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c97750534.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c97750534.filter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then
local lv=tc:GetLevel()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
end
end
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