Commit 30a2239b authored by nanahira's avatar nanahira

predata

parent 973f9365
--Odd-Eyes Arc Pendulum Dragon
--Script by nekrozar
function c100240003.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100240003,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_DESTROYED)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,100240003)
e1:SetCondition(c100240003.spcon)
e1:SetTarget(c100240003.sptg)
e1:SetOperation(c100240003.spop)
c:RegisterEffect(e1)
end
function c100240003.spfilter(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsPreviousSetCard(0x99)
and c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEUP)
end
function c100240003.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100240003.spfilter,1,nil,tp)
end
function c100240003.spfilter(c,e,tp)
return c:IsSetCard(0x99) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100240003.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100240003.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
end
function c100240003.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 or not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100240003.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
......@@ -4,6 +4,7 @@
function c100407007.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100407007,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
......
......@@ -42,7 +42,7 @@ function c100407008.initial_effect(c)
c:RegisterEffect(e4)
--spsummon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(91512835,0))
e5:SetDescription(aux.Stringid(91512835,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetRange(LOCATION_MZONE)
......
......@@ -15,7 +15,7 @@ function c100407014.initial_effect(c)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100407014,0))
e2:SetDescription(aux.Stringid(100407014,1))
e2:SetCategory(CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYED)
......
......@@ -21,7 +21,7 @@ function c100407021.initial_effect(c)
e2:SetCondition(c100407021.spcon)
e2:SetOperation(c100407021.spop)
c:RegisterEffect(e2)
--inactivate
--cannot activate
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
......@@ -30,7 +30,7 @@ function c100407021.initial_effect(c)
e3:SetTargetRange(0,1)
e3:SetValue(c100407021.aclimit)
c:RegisterEffect(e3)
--banish
--remove
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100407021,0))
e4:SetCategory(CATEGORY_REMOVE)
......@@ -44,14 +44,13 @@ function c100407021.initial_effect(c)
e4:SetTarget(c100407021.rmtg)
e4:SetOperation(c100407021.rmop)
c:RegisterEffect(e4)
--register summon
if not c100407021.global_flag then
c100407021.global_flag=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
ge1:SetOperation(c100407021.regop)
Duel.RegisterEffect(ge1,tp)
Duel.RegisterEffect(ge1,0)
end
end
function c100407021.regop(e,tp,eg,ep,ev,re,r,rp)
......@@ -67,7 +66,7 @@ function c100407021.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end
function c100407021.cfilter(c)
return c:IsFaceup() and c:IsFusionCode(84243274,73879377) and c:IsAbleToRemoveAsCost()
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsFusionCode(84243274,73879377) and c:IsAbleToRemoveAsCost()
end
function c100407021.fcheck(c,sg,g,code,...)
if not c:IsFusionCode(code) then return false end
......@@ -108,11 +107,12 @@ function c100407021.spop(e,tp,eg,ep,ev,re,r,rp,c)
end
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function c100407021.acfilter(c,cd)
return c:IsFaceup() and c:IsCode(cd)
function c100407021.acfilter(c,code)
return c:IsFaceup() and c:IsCode(code)
end
function c100407021.aclimit(e,re,tp)
return Duel.IsExistingMatchingCard(c100407021.acfilter,e:GetHandlerPlayer(),LOCATION_REMOVED,LOCATION_REMOVED,1,nil,re:GetHandler():GetCode())
and not re:GetHandler():IsImmuneToEffect(e)
end
function c100407021.rmcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
......@@ -124,8 +124,8 @@ function c100407021.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c100407021.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,nil)
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c100407021.rmop(e,tp,eg,ep,ev,re,r,rp)
......
--古代の機械超巨人
--Megaton Ancient Gear Golem
--Scripted by Eerie Code
function c100407031.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x7),3,true)
--multi attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c100407031.condition)
e1:SetOperation(c100407031.operation)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetValue(c100407031.valcheck)
e2:SetLabelObject(e1)
c:RegisterEffect(e2)
--actlimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,1)
e3:SetValue(c100407031.aclimit)
e3:SetCondition(c100407031.actcon)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100407031,0))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_LEAVE_FIELD)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e4:SetCondition(c100407031.spcon)
e4:SetTarget(c100407031.sptg)
e4:SetOperation(c100407031.spop)
c:RegisterEffect(e4)
end
function c100407031.valcheck(e,c)
e:GetLabelObject():SetLabel(c:GetMaterial():FilterCount(Card.IsCode,nil,83104731,95735217))
end
function c100407031.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c100407031.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=e:GetLabel()
if ct>=2 then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100407031,1))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(ct-1)
e1:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e1)
end
end
function c100407031.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c100407031.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c100407031.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_FUSION) and c:GetReasonPlayer()~=tp
and c:IsReason(REASON_EFFECT) and c:IsPreviousPosition(POS_FACEUP)
end
function c100407031.spfilter(c,e,tp)
return c:IsCode(12652643) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c100407031.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCountFromEx(tp)>0
and Duel.IsExistingMatchingCard(c100407031.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100407031.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCountFromEx(tp)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100407031.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
end
end
--古代の機械融合
--Ancient Gear Fusion
--Scripted by Eerie Code
function c100407032.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100407032.target)
e1:SetOperation(c100407032.activate)
c:RegisterEffect(e1)
end
function c100407032.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave()
end
function c100407032.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c100407032.filter2(c,e,tp,m,f,chkf,agc)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x7) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,agc,chkf)
end
function c100407032.agfilter(c,e,tp,m,m2,f,chkf)
if c:IsFacedown() or not c:IsCode(83104731,95735217) or not m:IsContains(c) then return false end
local g=m:Clone()
g:Merge(m2)
g:RemoveCard(c)
return Duel.IsExistingMatchingCard(c100407032.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,g,f,chkf,c)
end
function c100407032.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(c100407032.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf,nil)
if res then return true end
local mg2=Duel.GetMatchingGroup(c100407032.filter0,tp,LOCATION_DECK,0,nil)
res=Duel.IsExistingMatchingCard(c100407032.agfilter,tp,LOCATION_MZONE,0,1,nil,e,tp,mg,mg2,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c100407032.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf,nil)
end
end
return res
end
end
function c100407032.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c100407032.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c100407032.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf,nil)
local mg2=Duel.GetMatchingGroup(c100407032.filter0,tp,LOCATION_DECK,0,nil)
local sg2=Duel.GetMatchingGroup(c100407032.agfilter,tp,LOCATION_MZONE,0,nil,e,tp,mg1,mg2,nil,chkf)
local mg3=nil
local sg3=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg3=Duel.GetMatchingGroup(c100407032.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg2:GetCount()>0 and (sg1:GetCount()==0 or Duel.SelectYesNo(tp,aux.Stringid(100407032,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
local agc=sg2:Select(tp,1,1,nil):GetFirst()
mg1:Merge(mg2)
mg1:RemoveCard(agc)
local sg0=Duel.GetMatchingGroup(c100407032.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf,agc)
local sg=sg0:Clone()
if sg3 then sg:Merge(sg3) end
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg0:IsContains(tc) and (sg3==nil or not sg3:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,agc,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,agc,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
else
local sg=sg1:Clone()
if sg3 then sg:Merge(sg3) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg3==nil or not sg3:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
--究極宝玉神 レインボー・オーバー・ドラゴン
--Ultimate Crystal God Rainbow Over Dragon
--Scripted by Eerie Code
function c100407037.initial_effect(c)
--fusion summon
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1034),7,true)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.fuslimit)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(c100407037.hspcon)
e2:SetOperation(c100407037.hspop)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetDescription(aux.Stringid(100407037,0))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCost(c100407037.atkcost)
e3:SetOperation(c100407037.atkop)
c:RegisterEffect(e3)
--to deck
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100407037,1))
e4:SetCategory(CATEGORY_TODECK)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c100407037.tdcon)
e4:SetCost(c100407037.tdcost)
e4:SetTarget(c100407037.tdtg)
e4:SetOperation(c100407037.tdop)
c:RegisterEffect(e4)
end
function c100407037.hspfilter(c,tp,sc)
return c:IsSetCard(0x2034) and c:GetLevel()==10 and c:IsControler(tp) and Duel.GetLocationCountFromEx(tp,tp,sc,c)>0
end
function c100407037.hspcon(e,c)
if c==nil then return true end
return Duel.CheckReleaseGroup(c:GetControler(),c100407037.hspfilter,1,nil,c:GetControler(),c)
end
function c100407037.hspop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectReleaseGroup(tp,c100407037.hspfilter,1,1,nil,tp,c)
Duel.Release(g,REASON_COST)
end
function c100407037.cfilter(c)
return c:IsSetCard(0x1034) and c:GetAttack()>0 and c:IsAbleToRemoveAsCost()
end
function c100407037.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100407037.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c100407037.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
e:SetLabel(g:GetFirst():GetAttack())
end
function c100407037.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c100407037.tdcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c100407037.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c100407037.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c100407037.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
--虹の架け橋
--Rainbow Bridge
--Scripted by Eerie Code
function c100407038.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100407038.target)
e1:SetOperation(c100407038.activate)
c:RegisterEffect(e1)
end
function c100407038.filter(c)
return c:IsSetCard(0x34) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c100407038.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100407038.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100407038.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100407038.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--究極宝玉陣
--Ultimate Crystal Formation
--Scripted by Eerie Code
function c100407040.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(c100407040.condition)
e1:SetCost(c100407040.cost)
e1:SetTarget(c100407040.target)
e1:SetOperation(c100407040.activate)
c:RegisterEffect(e1)
--place
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c100407040.plcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100407040.pltg)
e2:SetOperation(c100407040.plop)
c:RegisterEffect(e2)
end
function c100407040.confilter(c,tp)
return c:IsPreviousSetCard(0x1034) and c:GetPreviousControler()==tp
end
function c100407040.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100407040.confilter,1,nil,tp)
end
function c100407040.cfilter(c)
return c:IsSetCard(0x1034) and (c:IsFaceup() or not c:IsLocation(LOCATION_ONFIELD)) and c:IsAbleToGraveAsCost()
end
function c100407040.exfilter(c,tp)
return Duel.GetLocationCountFromEx(tp,tp,Group.FromCards(c))>0
end
function c100407040.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c100407040.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND+LOCATION_DECK,0,nil)
if chk==0 then return g:GetClassCount(Card.GetCode)>=7
and (Duel.GetLocationCountFromEx(tp)>0 or g:IsExists(c100407040.exfilter,1,nil,tp)) end
local rg=Group.CreateGroup()
local ft=Duel.GetLocationCountFromEx(tp)
for i=1,7 do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tc=nil
if ft<1 then
tc=g:FilterSelect(tp,c100407040.exfilter,1,1,nil,tp):GetFirst()
ft=1
else
tc=g:Select(tp,1,1,nil):GetFirst()
end
if tc then
rg:AddCard(tc)
g:Remove(Card.IsCode,nil,tc:GetCode())
end
end
Duel.SendtoGrave(rg,REASON_COST)
end
function c100407040.filter(c,e,tp)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x2034) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
end
function c100407040.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100407040.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100407040.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCountFromEx(tp)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100407040.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
end
end
function c100407040.plcfilter(c,tp)
return c:IsPreviousSetCard(0x2034) and c:GetPreviousControler()==tp
and c:IsPreviousPosition(POS_FACEUP) and c:GetReasonPlayer()~=tp
and c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE)
end
function c100407040.plcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100407040.plcfilter,1,nil,tp)
end
function c100407040.plfilter(c)
return c:IsSetCard(0x1034) and c:IsType(TYPE_MONSTER) and not c:IsForbidden()
end
function c100407040.pltg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(c100407040.plfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,nil,1,tp,LOCATION_GRAVE)
end
function c100407040.plop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
if ft<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c100407040.plfilter,tp,LOCATION_GRAVE,0,1,ft,nil)
if g:GetCount()>0 then
local tc=g:GetFirst()
while tc do
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fc0000)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
Duel.RaiseEvent(g,EVENT_CUSTOM+47408488,e,0,tp,0,0)
end
end
--フレイム・アドミニスター
--Flame Administrator
--Scripted by Eerie Code
function c101003041.initial_effect(c)
c:EnableReviveLimit()
c:SetUniqueOnField(1,0,101003041)
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_CYBERSE),2,2)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_LINK))
e1:SetValue(800)
c:RegisterEffect(e1)
end
......@@ -43,14 +43,14 @@ function c101003046.atkfilter(c)
end
function c101003046.atkval(e,c)
local lg=c:GetLinkedGroup():Filter(c101003046.atkfilter,nil)
return g:GetSum(Card.GetBaseAttack)
return lg:GetSum(Card.GetBaseAttack)
end
function c101003046.discon(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end
return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainNegatable(ev)
end
function c101003046.cfilter(c,g)
return c:IsFaceup() and c:IsSetCard(0x103)
return c:IsFaceup() and c:IsSetCard(0x103)
and g:IsContains(c) and not c:IsStatus(STATUS_BATTLE_DESTROYED)
end
function c101003046.discost(e,tp,eg,ep,ev,re,r,rp,chk)
......
--アスポート
--Asport
--Scripted by Eerie Code
function c101003064.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c101003064.target)
e1:SetOperation(c101003064.activate)
c:RegisterEffect(e1)
end
function c101003064.filter(c)
return c:GetSequence()<5
end
function c101003064.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101003064.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101003064.filter,tp,LOCATION_MZONE,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(101003064,0))
Duel.SelectTarget(tp,c101003064.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c101003064.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) then return end
local seq=tc:GetSequence()
local flag=0
for i=0,4 do
if Duel.CheckLocation(tp,LOCATION_MZONE,i) then flag=bit.bor(flag,math.pow(2,i)) end
end
if flag==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,571)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,flag)
local nseq=math.sqrt(s)
Duel.MoveSequence(tc,nseq)
end
......@@ -20,7 +20,7 @@ function c101003071.initial_effect(c)
c:RegisterEffect(e2)
end
function c101003071.atkfilter(c)
return c:IsFaceup() and c:IsLevelBelow(6)
return c:IsFaceup() and c:IsLevelAbove(5)
end
function c101003071.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c101003071.atkfilter(chkc) end
......
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