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ygopro-2pick
Commits
308f2f20
Commit
308f2f20
authored
Sep 07, 2017
by
nanahira
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update
parent
69db9e80
Changes
1
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1 changed file
with
19 additions
and
3 deletions
+19
-3
ocgcore/libduel.cpp
ocgcore/libduel.cpp
+19
-3
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ocgcore/libduel.cpp
View file @
308f2f20
...
...
@@ -1265,9 +1265,25 @@ int32 scriptlib::duel_shuffle_setcard(lua_State *L) {
int32
scriptlib
::
duel_change_attacker
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
target
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
duel
*
pduel
=
target
->
pduel
;
pduel
->
game_field
->
core
.
attacker
=
target
;
card
*
attacker
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
int32
ignore_count
=
FALSE
;
if
(
lua_gettop
(
L
)
>=
2
)
ignore_count
=
lua_toboolean
(
L
,
2
);
duel
*
pduel
=
attacker
->
pduel
;
if
(
pduel
->
game_field
->
core
.
attacker
==
attacker
)
return
0
;
pduel
->
game_field
->
core
.
attacker
=
attacker
;
attacker
->
attack_controler
=
attacker
->
current
.
controler
;
pduel
->
game_field
->
core
.
pre_field
[
0
]
=
attacker
->
fieldid_r
;
if
(
!
ignore_count
)
{
card
*
attack_target
=
pduel
->
game_field
->
core
.
attack_target
;
attacker
->
announce_count
++
;
attacker
->
announced_cards
.
addcard
(
attack_target
);
if
(
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE
)
{
attacker
->
attacked_count
++
;
attacker
->
attacked_cards
.
addcard
(
attack_target
);
}
}
return
0
;
}
int32
scriptlib
::
duel_change_attack_target
(
lua_State
*
L
)
{
...
...
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