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ygopro-2pick
Commits
2c266042
Commit
2c266042
authored
Aug 29, 2017
by
mercury233
Browse files
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Plain Diff
Merge branch 'sound' into link
parents
9b1a22fb
7ce71f11
Changes
5
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Inline
Side-by-side
Showing
5 changed files
with
28 additions
and
25 deletions
+28
-25
gframe/game.cpp
gframe/game.cpp
+4
-9
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+4
-4
gframe/replay.cpp
gframe/replay.cpp
+7
-0
gframe/replay.h
gframe/replay.h
+1
-0
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+12
-12
No files found.
gframe/game.cpp
View file @
2c266042
...
@@ -835,19 +835,14 @@ void Game::LoadExpansionDB() {
...
@@ -835,19 +835,14 @@ void Game::LoadExpansionDB() {
#else
#else
DIR
*
dir
;
DIR
*
dir
;
struct
dirent
*
dirp
;
struct
dirent
*
dirp
;
const
char
*
foldername
=
"./expansions/"
;
if
((
dir
=
opendir
(
"./expansions/"
))
!=
NULL
)
{
if
((
dir
=
opendir
(
foldername
))
!=
NULL
)
{
while
((
dirp
=
readdir
(
dir
))
!=
NULL
)
{
while
((
dirp
=
readdir
(
dir
))
!=
NULL
)
{
size_t
len
=
strlen
(
dirp
->
d_name
);
size_t
len
=
strlen
(
dirp
->
d_name
);
if
(
len
<
5
||
strcasecmp
(
dirp
->
d_name
+
len
-
4
,
".cdb"
)
!=
0
)
if
(
len
<
5
||
strcasecmp
(
dirp
->
d_name
+
len
-
4
,
".cdb"
)
!=
0
)
continue
;
continue
;
char
*
filepath
=
(
char
*
)
malloc
(
sizeof
(
char
)
*
(
len
+
strlen
(
foldername
)));
char
filepath
[
1000
];
strncpy
(
filepath
,
foldername
,
strlen
(
foldername
)
+
1
);
sprintf
(
filepath
,
"./expansions/%s"
,
dirp
->
d_name
);
strncat
(
filepath
,
dirp
->
d_name
,
len
);
dataManager
.
LoadDB
(
filepath
);
std
::
cout
<<
"Found file "
<<
filepath
<<
std
::
endl
;
if
(
!
dataManager
.
LoadDB
(
filepath
))
std
::
cout
<<
"Error loading file"
<<
std
::
endl
;
free
(
filepath
);
}
}
closedir
(
dir
);
closedir
(
dir
);
}
}
...
...
gframe/menu_handler.cpp
View file @
2c266042
...
@@ -306,11 +306,11 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -306,11 +306,11 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
myswprintf
(
infobuf
,
L"%d/%d/%d %02d:%02d:%02d
\n
"
,
st
->
tm_year
+
1900
,
st
->
tm_mon
+
1
,
st
->
tm_mday
,
st
->
tm_hour
,
st
->
tm_min
,
st
->
tm_sec
);
myswprintf
(
infobuf
,
L"%d/%d/%d %02d:%02d:%02d
\n
"
,
st
->
tm_year
+
1900
,
st
->
tm_mon
+
1
,
st
->
tm_mday
,
st
->
tm_hour
,
st
->
tm_min
,
st
->
tm_sec
);
repinfo
.
append
(
infobuf
);
repinfo
.
append
(
infobuf
);
wchar_t
namebuf
[
4
][
20
];
wchar_t
namebuf
[
4
][
20
];
BufferIO
::
CopyWStr
((
unsigned
short
*
)
&
ReplayMode
::
cur_replay
.
replay_data
[
0
],
namebuf
[
0
],
20
);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
0
]
);
BufferIO
::
CopyWStr
((
unsigned
short
*
)
&
ReplayMode
::
cur_replay
.
replay_data
[
40
],
namebuf
[
1
],
20
);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
1
]
);
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
{
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
{
BufferIO
::
CopyWStr
((
unsigned
short
*
)
&
ReplayMode
::
cur_replay
.
replay_data
[
80
],
namebuf
[
2
],
20
);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
2
]
);
BufferIO
::
CopyWStr
((
unsigned
short
*
)
&
ReplayMode
::
cur_replay
.
replay_data
[
120
],
namebuf
[
3
],
20
);
ReplayMode
::
cur_replay
.
ReadName
(
namebuf
[
3
]
);
}
}
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
if
(
ReplayMode
::
cur_replay
.
pheader
.
flag
&
REPLAY_TAG
)
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
namebuf
[
0
],
namebuf
[
1
],
namebuf
[
2
],
namebuf
[
3
]);
myswprintf
(
infobuf
,
L"%ls
\n
%ls
\n
===VS===
\n
%ls
\n
%ls
\n
"
,
namebuf
[
0
],
namebuf
[
1
],
namebuf
[
2
],
namebuf
[
3
]);
...
...
gframe/replay.cpp
View file @
2c266042
...
@@ -202,6 +202,13 @@ bool Replay::ReadNextResponse(unsigned char resp[64]) {
...
@@ -202,6 +202,13 @@ bool Replay::ReadNextResponse(unsigned char resp[64]) {
pdata
+=
len
;
pdata
+=
len
;
return
true
;
return
true
;
}
}
void
Replay
::
ReadName
(
wchar_t
*
data
)
{
if
(
!
is_replaying
)
return
;
unsigned
short
buffer
[
20
];
ReadData
(
buffer
,
40
);
BufferIO
::
CopyWStr
(
buffer
,
data
,
20
);
}
void
Replay
::
ReadData
(
void
*
data
,
unsigned
int
length
)
{
void
Replay
::
ReadData
(
void
*
data
,
unsigned
int
length
)
{
if
(
!
is_replaying
)
if
(
!
is_replaying
)
return
;
return
;
...
...
gframe/replay.h
View file @
2c266042
...
@@ -36,6 +36,7 @@ public:
...
@@ -36,6 +36,7 @@ public:
bool
OpenReplay
(
const
wchar_t
*
name
);
bool
OpenReplay
(
const
wchar_t
*
name
);
static
bool
CheckReplay
(
const
wchar_t
*
name
);
static
bool
CheckReplay
(
const
wchar_t
*
name
);
bool
ReadNextResponse
(
unsigned
char
resp
[
64
]);
bool
ReadNextResponse
(
unsigned
char
resp
[
64
]);
void
ReadName
(
wchar_t
*
data
);
void
ReadHeader
(
ReplayHeader
&
header
);
void
ReadHeader
(
ReplayHeader
&
header
);
void
ReadData
(
void
*
data
,
unsigned
int
length
);
void
ReadData
(
void
*
data
,
unsigned
int
length
);
int
ReadInt32
();
int
ReadInt32
();
...
...
gframe/replay_mode.cpp
View file @
2c266042
...
@@ -61,16 +61,16 @@ int ReplayMode::ReplayThread(void* param) {
...
@@ -61,16 +61,16 @@ int ReplayMode::ReplayThread(void* param) {
int
seed
=
rh
.
seed
;
int
seed
=
rh
.
seed
;
rnd
.
reset
(
seed
);
rnd
.
reset
(
seed
);
if
(
rh
.
flag
&
REPLAY_TAG
)
{
if
(
rh
.
flag
&
REPLAY_TAG
)
{
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
hostname
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
hostname
);
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
hostname_tag
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
hostname_tag
);
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
clientname_tag
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
clientname_tag
);
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
clientname
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
clientname
);
mainGame
->
dInfo
.
isTag
=
true
;
mainGame
->
dInfo
.
isTag
=
true
;
mainGame
->
dInfo
.
tag_player
[
0
]
=
false
;
mainGame
->
dInfo
.
tag_player
[
0
]
=
false
;
mainGame
->
dInfo
.
tag_player
[
1
]
=
false
;
mainGame
->
dInfo
.
tag_player
[
1
]
=
false
;
}
else
{
}
else
{
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
hostname
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
hostname
);
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
clientname
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
clientname
);
}
}
set_script_reader
(
default_script_reader
);
set_script_reader
(
default_script_reader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
...
@@ -209,16 +209,16 @@ void ReplayMode::Restart(bool refresh) {
...
@@ -209,16 +209,16 @@ void ReplayMode::Restart(bool refresh) {
int
seed
=
rh
.
seed
;
int
seed
=
rh
.
seed
;
rnd
.
reset
(
seed
);
rnd
.
reset
(
seed
);
if
(
rh
.
flag
&
REPLAY_TAG
)
{
if
(
rh
.
flag
&
REPLAY_TAG
)
{
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
hostname
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
hostname
);
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
hostname_tag
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
hostname_tag
);
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
clientname_tag
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
clientname_tag
);
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
clientname
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
clientname
);
mainGame
->
dInfo
.
isTag
=
true
;
mainGame
->
dInfo
.
isTag
=
true
;
mainGame
->
dInfo
.
tag_player
[
0
]
=
false
;
mainGame
->
dInfo
.
tag_player
[
0
]
=
false
;
mainGame
->
dInfo
.
tag_player
[
1
]
=
false
;
mainGame
->
dInfo
.
tag_player
[
1
]
=
false
;
}
else
{
}
else
{
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
hostname
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
hostname
);
cur_replay
.
Read
Data
(
mainGame
->
dInfo
.
clientname
,
40
);
cur_replay
.
Read
Name
(
mainGame
->
dInfo
.
clientname
);
}
}
//set_card_reader((card_reader)DataManager::CardReader);
//set_card_reader((card_reader)DataManager::CardReader);
//set_message_handler((message_handler)MessageHandler);
//set_message_handler((message_handler)MessageHandler);
...
...
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