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MyCard
ygopro-2pick
Commits
2645a02c
Commit
2645a02c
authored
Nov 29, 2012
by
Fluorohydride
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #353 from VanillaSalt/patch42
fix
parents
bd073551
53692950
Changes
15
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Inline
Side-by-side
Showing
15 changed files
with
83 additions
and
22 deletions
+83
-22
ocgcore/card.cpp
ocgcore/card.cpp
+12
-4
ocgcore/operations.cpp
ocgcore/operations.cpp
+4
-1
script/c14745409.lua
script/c14745409.lua
+4
-2
script/c15894048.lua
script/c15894048.lua
+28
-3
script/c38589847.lua
script/c38589847.lua
+1
-0
script/c39537362.lua
script/c39537362.lua
+1
-1
script/c52158283.lua
script/c52158283.lua
+2
-1
script/c52404456.lua
script/c52404456.lua
+1
-1
script/c52512994.lua
script/c52512994.lua
+1
-1
script/c62476197.lua
script/c62476197.lua
+0
-1
script/c83438826.lua
script/c83438826.lua
+4
-2
script/c87046457.lua
script/c87046457.lua
+4
-4
script/c92001300.lua
script/c92001300.lua
+1
-0
script/c96704018.lua
script/c96704018.lua
+4
-0
script/c97403510.lua
script/c97403510.lua
+16
-1
No files found.
ocgcore/card.cpp
View file @
2645a02c
...
...
@@ -1500,6 +1500,7 @@ int32 card::is_can_be_summoned(uint8 playerid, uint8 ignore_count, effect* peffe
}
int32
card
::
get_summon_tribute_count
()
{
int32
min
=
0
,
max
=
0
;
int32
minul
=
0
,
maxul
=
0
;
int32
level
=
get_level
();
if
(
level
<
5
)
return
0
;
...
...
@@ -1510,12 +1511,19 @@ int32 card::get_summon_tribute_count() {
effect_set
eset
;
filter_effect
(
EFFECT_DECREASE_TRIBUTE
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
count
;
++
i
)
{
if
((
eset
[
i
]
->
flag
&
EFFECT_FLAG_COUNT_LIMIT
)
&&
(
eset
[
i
]
->
reset_count
&
0xf00
)
==
0
)
continue
;
int32
dec
=
eset
[
i
]
->
get_value
(
this
);
min
-=
dec
&
0xffff
;
max
-=
dec
>>
16
;
if
(
!
(
eset
[
i
]
->
flag
&
EFFECT_FLAG_COUNT_LIMIT
))
{
if
(
minul
<
(
dec
&
0xffff
))
minul
=
dec
&
0xffff
;
if
(
maxul
<
(
dec
>>
16
))
maxul
=
dec
>>
16
;
}
else
if
((
eset
[
i
]
->
reset_count
&
0xf00
)
>
0
)
{
min
-=
dec
&
0xffff
;
max
-=
dec
>>
16
;
}
}
min
-=
minul
;
max
-=
maxul
;
if
(
min
<
0
)
min
=
0
;
if
(
max
<
min
)
max
=
min
;
return
min
+
(
max
<<
16
);
...
...
ocgcore/operations.cpp
View file @
2645a02c
...
...
@@ -1197,12 +1197,15 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
if
(
min
>
0
)
{
effect_set
eset
;
target
->
filter_effect
(
EFFECT_DECREASE_TRIBUTE
,
&
eset
);
int32
minul
=
0
;
for
(
int32
i
=
0
;
i
<
eset
.
count
;
++
i
)
{
if
(
!
(
eset
[
i
]
->
flag
&
EFFECT_FLAG_COUNT_LIMIT
))
{
int32
dec
=
eset
[
i
]
->
get_value
(
target
);
min
-=
dec
&
0xffff
;
if
(
minul
<
(
dec
&
0xffff
))
minul
=
dec
&
0xffff
;
}
}
min
-=
minul
;
for
(
int32
i
=
0
;
i
<
eset
.
count
&&
min
>
0
;
++
i
)
{
if
((
eset
[
i
]
->
flag
&
EFFECT_FLAG_COUNT_LIMIT
)
&&
(
eset
[
i
]
->
reset_count
&
0xf00
)
>
0
&&
eset
[
i
]
->
target
)
{
int32
dec
=
eset
[
i
]
->
get_value
(
target
);
...
...
script/c14745409.lua
View file @
2645a02c
...
...
@@ -36,7 +36,7 @@ function c14745409.initial_effect(c)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
14745409
,
0
))
e5
:
SetCategory
(
CATEGORY_EQUIP
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_CHAIN_UNIQUE
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_
DELAY
+
EFFECT_FLAG_
CHAIN_UNIQUE
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_TO_GRAVE
)
e5
:
SetCondition
(
c14745409
.
eqcon
)
...
...
@@ -47,6 +47,7 @@ function c14745409.initial_effect(c)
end
function
c14745409
.
eqlimit
(
e
,
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
not
Duel
.
IsExistingMatchingCard
(
c14745409
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
())
end
function
c14745409
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
14745409
)
...
...
@@ -105,7 +106,8 @@ function c14745409.eqfilter2(c)
end
function
c14745409
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c14745409
.
eqfilter2
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c14745409
.
eqfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c14745409
.
eqfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c14745409
.
eqfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
...
...
script/c15894048.lua
View file @
2645a02c
...
...
@@ -17,12 +17,37 @@ function c15894048.initial_effect(c)
e3
:
SetCondition
(
c15894048
.
facon
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
if
not
c15894048
.
global_check
then
c15894048
.
global_check
=
true
c15894048
[
0
]
=
0
c15894048
[
1
]
=
0
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
ge1
:
SetOperation
(
c15894048
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
Effect
.
CreateEffect
(
c
)
ge2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge2
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE
)
ge2
:
SetOperation
(
c15894048
.
clear
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
end
function
c15894048
.
filter
(
c
)
return
c
:
GetAttackAnnouncedCount
()
>
0
function
c15894048
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
if
c15894048
[
tc
:
GetControler
()]
==
0
then
c15894048
[
tc
:
GetControler
()]
=
1
tc
:
RegisterFlagEffect
(
15894048
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
)
elseif
tc
:
GetFlagEffect
(
15894048
)
==
0
then
c15894048
[
tc
:
GetControler
()]
=
2
end
end
function
c15894048
.
clear
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c15894048
[
0
]
=
0
c15894048
[
1
]
=
0
end
function
c15894048
.
facon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
not
Duel
.
IsExistingMatchingCard
(
c15894048
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
()
)
and
(
c15894048
[
tp
]
~=
2
or
e
:
GetHandler
():
GetFlagEffect
(
15894048
)
~=
0
)
end
script/c38589847.lua
View file @
2645a02c
...
...
@@ -15,6 +15,7 @@ function c38589847.initial_effect(c)
e2
:
SetCondition
(
c38589847
.
otcon
)
e2
:
SetTarget
(
c38589847
.
ottg
)
e2
:
SetOperation
(
c38589847
.
otop
)
e2
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_SET_PROC
)
...
...
script/c39537362.lua
View file @
2645a02c
...
...
@@ -25,8 +25,8 @@ function c39537362.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
CheckEvent
(
EVENT_ATTACK_ANNOUNCE
)
and
tp
~=
Duel
.
GetTurnPlayer
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
39537362
,
1
))
then
e
:
SetLabel
(
1
)
Duel
.
SetTargetCard
(
Duel
.
GetAttacker
())
else
e
:
SetLabel
(
0
)
end
Duel
.
SetTargetCard
(
Duel
.
GetAttacker
())
end
function
c39537362
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
~=
Duel
.
GetTurnPlayer
()
...
...
script/c52158283.lua
View file @
2645a02c
...
...
@@ -13,8 +13,9 @@ function c52158283.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
c52158283
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
52158283
)
==
0
and
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
Duel
.
RegisterFlagEffect
(
tp
,
52158283
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c52158283
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsLevelAbove
(
3
)
...
...
script/c52404456.lua
View file @
2645a02c
...
...
@@ -49,7 +49,7 @@ function c52404456.shtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c52404456
.
shop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
c52404456
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
e
:
GetHandler
())
then
return
end
if
not
Duel
.
IsExistingMatchingCard
(
c52404456
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c52404456
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
...
...
script/c52512994.lua
View file @
2645a02c
...
...
@@ -40,7 +40,7 @@ function c52512994.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c52512994
.
rfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_DECK
)
and
c
:
IsRace
(
RACE_ZOMBIE
)
and
bit
.
band
(
c
:
GetPreviousPosition
(),
POS_FACEUP
)
~=
0
return
c
:
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
and
c
:
IsRace
(
RACE_ZOMBIE
)
and
bit
.
band
(
c
:
GetPreviousPosition
(),
POS_FACEUP
)
~=
0
end
function
c52512994
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
e
:
GetHandler
())
...
...
script/c62476197.lua
View file @
2645a02c
...
...
@@ -4,7 +4,6 @@ function c62476197.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
62476197
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_CHAINING
)
...
...
script/c83438826.lua
View file @
2645a02c
...
...
@@ -32,7 +32,7 @@ function c83438826.initial_effect(c)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
83438826
,
1
))
e5
:
SetCategory
(
CATEGORY_EQUIP
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_CHAIN_UNIQUE
)
e5
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_
DELAY
+
EFFECT_FLAG_
CHAIN_UNIQUE
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_TO_GRAVE
)
e5
:
SetCondition
(
c83438826
.
eqcon
)
...
...
@@ -43,6 +43,7 @@ function c83438826.initial_effect(c)
end
function
c83438826
.
eqlimit
(
e
,
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
not
Duel
.
IsExistingMatchingCard
(
c83438826
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
())
end
function
c83438826
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
83438826
)
...
...
@@ -113,7 +114,8 @@ function c83438826.eqfilter2(c)
end
function
c83438826
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c83438826
.
eqfilter2
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c83438826
.
eqfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c83438826
.
eqfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c83438826
.
eqfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
...
...
script/c87046457.lua
View file @
2645a02c
...
...
@@ -54,11 +54,11 @@ function c87046457.desop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
end
end
function
c87046457
.
filter
(
c
,
e
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsPreviousLocation
(
LOCATION_GRAVE
)
and
(
not
e
or
c
:
IsRelateToEffect
(
e
))
function
c87046457
.
filter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PLANT
)
and
c
:
Is
Controler
(
tp
)
and
c
:
Is
PreviousLocation
(
LOCATION_GRAVE
)
and
(
not
e
or
c
:
IsRelateToEffect
(
e
))
end
function
c87046457
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
c87046457
.
filter
,
1
,
nil
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
c87046457
.
filter
,
1
,
nil
,
nil
,
tp
)
end
Duel
.
SetTargetCard
(
eg
)
end
function
c87046457
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -69,7 +69,7 @@ function c87046457.operation(e,tp,eg,ep,ev,re,r,rp)
c
:
RegisterFlagEffect
(
87046457
,
RESET_EVENT
+
0x1ff0000
,
0
,
1
)
atkg
:
Clear
()
end
local
g
=
eg
:
Filter
(
c87046457
.
filter
,
nil
,
e
)
local
g
=
eg
:
Filter
(
c87046457
.
filter
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
while
tc
do
tc
:
RegisterFlagEffect
(
87046457
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
...
...
script/c92001300.lua
View file @
2645a02c
...
...
@@ -35,6 +35,7 @@ function c92001300.initial_effect(c)
e4
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x7
))
e4
:
SetCondition
(
c92001300
.
sumcon
)
e4
:
SetOperation
(
c92001300
.
sumop
)
e4
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_SET_PROC
)
...
...
script/c96704018.lua
View file @
2645a02c
...
...
@@ -5,6 +5,7 @@ function c96704018.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
96704018
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetTarget
(
c96704018
.
target
)
e1
:
SetOperation
(
c96704018
.
operation
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
...
...
@@ -18,6 +19,9 @@ end
function
c96704018
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
5
)
end
function
c96704018
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c96704018
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c96704018
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c96704018
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
...
...
script/c97403510.lua
View file @
2645a02c
...
...
@@ -47,6 +47,21 @@ function c97403510.initial_effect(c)
e5
:
SetCondition
(
c97403510
.
atkcon
)
e5
:
SetOperation
(
c97403510
.
atkop
)
c
:
RegisterEffect
(
e5
)
if
not
c97403510
.
global_check
then
c97403510
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SSET
)
ge1
:
SetOperation
(
c97403510
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
c97403510
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
while
tc
do
tc
:
RegisterFlagEffect
(
97403510
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
tc
=
eg
:
GetNext
()
end
end
function
c97403510
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
...
...
@@ -56,7 +71,7 @@ function c97403510.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c97403510
.
filter
(
c
,
turn
)
return
c
:
GetTurnID
()
==
turn
and
c
:
IsAbleToRemove
()
return
(
c
:
IsLocation
(
LOCATION_MZONE
)
or
c
:
GetFlagEffect
(
97403510
)
~=
0
)
and
c
:
GetTurnID
()
==
turn
and
c
:
IsAbleToRemove
()
end
function
c97403510
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c97403510
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
Duel
.
GetTurnCount
())
end
...
...
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