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ygopro-2pick
Commits
24ce974c
Commit
24ce974c
authored
Sep 19, 2018
by
mercury233
Browse files
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Plain Diff
Merge branch 'quick_anim' into test
parents
430f8f1c
5aa34780
Changes
7
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Showing
7 changed files
with
51 additions
and
7 deletions
+51
-7
gframe/client_field.cpp
gframe/client_field.cpp
+34
-4
gframe/drawing.cpp
gframe/drawing.cpp
+1
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+2
-2
gframe/event_handler.cpp
gframe/event_handler.cpp
+3
-0
gframe/game.cpp
gframe/game.cpp
+7
-0
gframe/game.h
gframe/game.h
+3
-0
strings.conf
strings.conf
+1
-0
No files found.
gframe/client_field.cpp
View file @
24ce974c
...
...
@@ -1424,8 +1424,23 @@ void ClientField::UpdateDeclarableCodeType(bool enter) {
ancard
.
push_back
(
trycode
);
return
;
}
if
((
pname
[
0
]
==
0
||
pname
[
1
]
==
0
)
&&
!
enter
)
return
;
if
((
pname
[
0
]
==
0
||
pname
[
1
]
==
0
)
&&
!
enter
)
{
std
::
vector
<
int
>
cache
;
cache
.
swap
(
ancard
);
int
sel
=
mainGame
->
lstANCard
->
getSelected
();
int
selcode
=
(
sel
==
-
1
)
?
0
:
cache
[
sel
];
mainGame
->
lstANCard
->
clear
();
for
(
const
auto
&
trycode
:
cache
)
{
if
(
dataManager
.
GetString
(
trycode
,
&
cstr
)
&&
dataManager
.
GetData
(
trycode
,
&
cd
)
&&
is_declarable
(
cd
,
declarable_type
))
{
ancard
.
push_back
(
trycode
);
mainGame
->
lstANCard
->
addItem
(
cstr
.
name
.
c_str
());
if
(
trycode
==
selcode
)
mainGame
->
lstANCard
->
setSelected
(
cstr
.
name
.
c_str
());
}
}
if
(
!
ancard
.
empty
())
return
;
}
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
for
(
auto
cit
=
dataManager
.
_strings
.
begin
();
cit
!=
dataManager
.
_strings
.
end
();
++
cit
)
{
...
...
@@ -1456,8 +1471,23 @@ void ClientField::UpdateDeclarableCodeOpcode(bool enter) {
ancard
.
push_back
(
trycode
);
return
;
}
if
((
pname
[
0
]
==
0
||
pname
[
1
]
==
0
)
&&
!
enter
)
return
;
if
((
pname
[
0
]
==
0
||
pname
[
1
]
==
0
)
&&
!
enter
)
{
std
::
vector
<
int
>
cache
;
cache
.
swap
(
ancard
);
int
sel
=
mainGame
->
lstANCard
->
getSelected
();
int
selcode
=
(
sel
==
-
1
)
?
0
:
cache
[
sel
];
mainGame
->
lstANCard
->
clear
();
for
(
const
auto
&
trycode
:
cache
)
{
if
(
dataManager
.
GetString
(
trycode
,
&
cstr
)
&&
dataManager
.
GetData
(
trycode
,
&
cd
)
&&
is_declarable
(
cd
,
opcode
))
{
ancard
.
push_back
(
trycode
);
mainGame
->
lstANCard
->
addItem
(
cstr
.
name
.
c_str
());
if
(
trycode
==
selcode
)
mainGame
->
lstANCard
->
setSelected
(
cstr
.
name
.
c_str
());
}
}
if
(
!
ancard
.
empty
())
return
;
}
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
for
(
auto
cit
=
dataManager
.
_strings
.
begin
();
cit
!=
dataManager
.
_strings
.
end
();
++
cit
)
{
...
...
gframe/drawing.cpp
View file @
24ce974c
...
...
@@ -1033,7 +1033,7 @@ void Game::PopupElement(irr::gui::IGUIElement * element, int hideframe) {
}
void
Game
::
WaitFrameSignal
(
int
frame
)
{
frameSignal
.
Reset
();
signalFrame
=
frame
;
signalFrame
=
(
gameConf
.
quick_animation
&&
frame
>=
12
)
?
12
:
frame
;
frameSignal
.
Wait
();
}
void
Game
::
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
,
bool
drag
)
{
...
...
gframe/duelclient.cpp
View file @
24ce974c
...
...
@@ -3382,7 +3382,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
gMutex
.
Lock
();
mainGame
->
ebANCard
->
setText
(
L""
);
mainGame
->
wANCard
->
setText
(
textBuffer
);
mainGame
->
dField
.
UpdateDeclarableCode
(
tru
e
);
mainGame
->
dField
.
UpdateDeclarableCode
(
fals
e
);
mainGame
->
PopupElement
(
mainGame
->
wANCard
);
mainGame
->
gMutex
.
Unlock
();
return
false
;
...
...
@@ -3421,7 +3421,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
gMutex
.
Lock
();
mainGame
->
ebANCard
->
setText
(
L""
);
mainGame
->
wANCard
->
setText
(
textBuffer
);
mainGame
->
dField
.
UpdateDeclarableCode
(
tru
e
);
mainGame
->
dField
.
UpdateDeclarableCode
(
fals
e
);
mainGame
->
PopupElement
(
mainGame
->
wANCard
);
mainGame
->
gMutex
.
Unlock
();
return
false
;
...
...
gframe/event_handler.cpp
View file @
24ce974c
...
...
@@ -1836,6 +1836,9 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return
true
;
break
;
}
case
CHECKBOX_QUICK_ANIMATION
:
{
mainGame
->
gameConf
.
quick_animation
=
mainGame
->
chkQuickAnimation
->
isChecked
()
?
1
:
0
;
}
}
break
;
}
...
...
gframe/game.cpp
View file @
24ce974c
...
...
@@ -287,6 +287,9 @@ bool Game::Initialize() {
posY
+=
30
;
chkWaitChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabHelper
,
-
1
,
dataManager
.
GetSysString
(
1277
));
chkWaitChain
->
setChecked
(
gameConf
.
chkWaitChain
!=
0
);
posY
+=
30
;
chkQuickAnimation
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabHelper
,
CHECKBOX_QUICK_ANIMATION
,
dataManager
.
GetSysString
(
1299
));
chkQuickAnimation
->
setChecked
(
gameConf
.
quick_animation
!=
0
);
//system
irr
::
gui
::
IGUITab
*
tabSystem
=
wInfos
->
addTab
(
dataManager
.
GetSysString
(
1273
));
posY
=
20
;
...
...
@@ -1089,6 +1092,7 @@ void Game::LoadConfig() {
gameConf
.
chkIgnoreDeckChanges
=
0
;
gameConf
.
defaultOT
=
1
;
gameConf
.
enable_bot_mode
=
0
;
gameConf
.
quick_animation
=
0
;
gameConf
.
enable_sound
=
true
;
gameConf
.
sound_volume
=
0.5
;
gameConf
.
enable_music
=
true
;
...
...
@@ -1168,6 +1172,8 @@ void Game::LoadConfig() {
gameConf
.
window_height
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"resize_popup_menu"
))
{
gameConf
.
resize_popup_menu
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"quick_animation"
))
{
gameConf
.
quick_animation
=
atoi
(
valbuf
);
#ifdef YGOPRO_USE_IRRKLANG
}
else
if
(
!
strcmp
(
strbuf
,
"enable_sound"
))
{
gameConf
.
enable_sound
=
atoi
(
valbuf
)
>
0
;
...
...
@@ -1244,6 +1250,7 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"window_width = %d
\n
"
,
gameConf
.
window_width
);
fprintf
(
fp
,
"window_height = %d
\n
"
,
gameConf
.
window_height
);
fprintf
(
fp
,
"resize_popup_menu = %d
\n
"
,
gameConf
.
resize_popup_menu
?
1
:
0
);
fprintf
(
fp
,
"quick_animation = %d
\n
"
,
gameConf
.
quick_animation
);
#ifdef YGOPRO_USE_IRRKLANG
fprintf
(
fp
,
"enable_sound = %d
\n
"
,
(
chkEnableSound
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"enable_music = %d
\n
"
,
(
chkEnableMusic
->
isChecked
()
?
1
:
0
));
...
...
gframe/game.h
View file @
24ce974c
...
...
@@ -42,6 +42,7 @@ struct Config {
int
chkIgnoreDeckChanges
;
int
defaultOT
;
int
enable_bot_mode
;
int
quick_animation
;
bool
enable_sound
;
bool
enable_music
;
double
sound_volume
;
...
...
@@ -264,6 +265,7 @@ public:
irr
::
gui
::
IGUICheckBox
*
chkRandomPos
;
irr
::
gui
::
IGUICheckBox
*
chkAutoChain
;
irr
::
gui
::
IGUICheckBox
*
chkWaitChain
;
irr
::
gui
::
IGUICheckBox
*
chkQuickAnimation
;
irr
::
gui
::
IGUICheckBox
*
chkHideSetname
;
irr
::
gui
::
IGUICheckBox
*
chkHideHintButton
;
irr
::
gui
::
IGUICheckBox
*
chkIgnoreDeckChanges
;
...
...
@@ -667,6 +669,7 @@ extern Game* mainGame;
#define BUTTON_WINDOW_RESIZE_M 366
#define BUTTON_WINDOW_RESIZE_L 367
#define BUTTON_WINDOW_RESIZE_XL 368
#define CHECKBOX_QUICK_ANIMATION 369
#define COMBOBOX_SORTTYPE 370
#define COMBOBOX_LIMIT 371
...
...
strings.conf
View file @
24ce974c
...
...
@@ -325,6 +325,7 @@
!
system
1296
完成选择
!
system
1297
切洗手卡
!
system
1298
辅助功能
!
system
1298
加快动画效果
!
system
1300
禁限卡表:
!
system
1301
卡组列表:
!
system
1302
保存
...
...
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