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ygopro-2pick
Commits
1c8aa8a6
Commit
1c8aa8a6
authored
Aug 13, 2015
by
salix5
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parent
81604b4f
Changes
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2 changed files
with
1 addition
and
3 deletions
+1
-3
ocgcore/effect.cpp
ocgcore/effect.cpp
+1
-2
script/c99177923.lua
script/c99177923.lua
+0
-1
No files found.
ocgcore/effect.cpp
View file @
1c8aa8a6
...
@@ -205,8 +205,7 @@ int32 effect::is_activateable(uint8 playerid, const tevent& e, int32 neglect_con
...
@@ -205,8 +205,7 @@ int32 effect::is_activateable(uint8 playerid, const tevent& e, int32 neglect_con
&&
(
!
handler
->
is_position
(
POS_FACEUP
)
||
!
handler
->
is_status
(
STATUS_EFFECT_ENABLED
)))
&&
(
!
handler
->
is_position
(
POS_FACEUP
)
||
!
handler
->
is_status
(
STATUS_EFFECT_ENABLED
)))
return
FALSE
;
return
FALSE
;
if
(
!
(
type
&
(
EFFECT_TYPE_FLIP
|
EFFECT_TYPE_TRIGGER_F
))
if
(
!
(
type
&
(
EFFECT_TYPE_FLIP
|
EFFECT_TYPE_TRIGGER_F
))
&&
!
((
type
&
EFFECT_TYPE_SINGLE
)
&&
!
((
type
&
EFFECT_TYPE_SINGLE
)
&&
(
code
==
EVENT_TO_GRAVE
||
code
==
EVENT_DESTROYED
||
code
==
EVENT_SPSUMMON_SUCCESS
)))
{
&&
(
code
==
EVENT_TO_GRAVE
||
code
==
EVENT_DESTROYED
||
code
==
EVENT_SPSUMMON_SUCCESS
||
code
==
EVENT_TO_HAND
)))
{
if
((
code
<
1132
||
code
>
1149
)
&&
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE
&&
!
(
flag
&
EFFECT_FLAG_DAMAGE_STEP
))
if
((
code
<
1132
||
code
>
1149
)
&&
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE
&&
!
(
flag
&
EFFECT_FLAG_DAMAGE_STEP
))
return
FALSE
;
return
FALSE
;
if
((
code
<
1134
||
code
>
1136
)
&&
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE_CAL
&&
!
(
flag
&
EFFECT_FLAG_DAMAGE_CAL
))
if
((
code
<
1134
||
code
>
1136
)
&&
pduel
->
game_field
->
infos
.
phase
==
PHASE_DAMAGE_CAL
&&
!
(
flag
&
EFFECT_FLAG_DAMAGE_CAL
))
...
...
script/c99177923.lua
View file @
1c8aa8a6
...
@@ -6,7 +6,6 @@ function c99177923.initial_effect(c)
...
@@ -6,7 +6,6 @@ function c99177923.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCode
(
EVENT_DRAW
)
e1
:
SetCode
(
EVENT_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
c99177923
.
spcon
)
e1
:
SetCondition
(
c99177923
.
spcon
)
e1
:
SetCost
(
c99177923
.
spcost
)
e1
:
SetCost
(
c99177923
.
spcost
)
...
...
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