Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-2pick
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-2pick
Commits
13eea9a1
Commit
13eea9a1
authored
Apr 07, 2018
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' into server
parents
9a2c4b11
505e3772
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
0 additions
and
4 deletions
+0
-4
gframe/game.cpp
gframe/game.cpp
+0
-4
No files found.
gframe/game.cpp
View file @
13eea9a1
...
...
@@ -1741,10 +1741,6 @@ void Game::OnResize() {
wReplaySave
->
setRelativePosition
(
ResizeWin
(
510
,
200
,
820
,
320
));
stHintMsg
->
setRelativePosition
(
ResizeWin
(
500
,
60
,
820
,
90
));
//sound / music volume bar
scrSoundVolume
->
setRelativePosition
(
rect
<
s32
>
(
20
+
126
,
200
+
4
,
20
+
(
300
*
xScale
)
-
40
,
200
+
21
));
scrMusicVolume
->
setRelativePosition
(
rect
<
s32
>
(
20
+
126
,
230
+
4
,
20
+
(
300
*
xScale
)
-
40
,
230
+
21
));
//sound / music volume bar
scrSoundVolume
->
setRelativePosition
(
recti
(
20
+
126
,
200
+
4
,
20
+
(
300
*
xScale
)
-
40
,
200
+
21
));
scrMusicVolume
->
setRelativePosition
(
recti
(
20
+
126
,
230
+
4
,
20
+
(
300
*
xScale
)
-
40
,
230
+
21
));
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment