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ygopro-2pick
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MyCard
ygopro-2pick
Commits
0a59d7f0
Commit
0a59d7f0
authored
Jul 08, 2019
by
mycard
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'server' of
https://github.com/purerosefallen/ygopro
parents
dc2e5561
c39fc021
Changes
17
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Showing
17 changed files
with
171 additions
and
191 deletions
+171
-191
cards.cdb
cards.cdb
+0
-0
gframe/client_field.cpp
gframe/client_field.cpp
+4
-62
gframe/client_field.h
gframe/client_field.h
+2
-5
gframe/duelclient.cpp
gframe/duelclient.cpp
+56
-28
gframe/duelclient.h
gframe/duelclient.h
+3
-1
gframe/event_handler.cpp
gframe/event_handler.cpp
+4
-4
gframe/game.cpp
gframe/game.cpp
+2
-2
gframe/netserver.cpp
gframe/netserver.cpp
+5
-0
gframe/network.h
gframe/network.h
+9
-1
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+14
-16
gframe/single_duel.cpp
gframe/single_duel.cpp
+38
-35
gframe/single_duel.h
gframe/single_duel.h
+0
-1
gframe/single_mode.cpp
gframe/single_mode.cpp
+2
-11
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+16
-18
gframe/tag_duel.h
gframe/tag_duel.h
+0
-1
premake/gframe/ygopro.rc
premake/gframe/ygopro.rc
+4
-4
strings.conf
strings.conf
+12
-2
No files found.
cards.cdb
View file @
0a59d7f0
No preview for this file type
gframe/client_field.cpp
View file @
0a59d7f0
...
...
@@ -1304,13 +1304,6 @@ bool ClientField::check_sum(std::set<ClientCard*>::const_iterator index, std::se
||
check_sum
(
index
,
end
,
acc
,
count
);
}
template
<
class
T
>
static
bool
is_declarable
(
T
const
&
cd
,
int
declarable_type
)
{
if
(
!
(
cd
.
type
&
declarable_type
))
return
false
;
return
cd
.
code
==
CARD_MARINE_DOLPHIN
||
cd
.
code
==
CARD_TWINKLE_MOSS
||
(
!
cd
.
alias
&&
(
cd
.
type
&
(
TYPE_MONSTER
+
TYPE_TOKEN
))
!=
(
TYPE_MONSTER
+
TYPE_TOKEN
));
}
template
<
class
T
>
static
bool
is_declarable
(
T
const
&
cd
,
const
std
::
vector
<
int
>&
opcode
)
{
std
::
stack
<
int
>
stack
;
for
(
auto
it
=
opcode
.
begin
();
it
!=
opcode
.
end
();
++
it
)
{
...
...
@@ -1451,57 +1444,12 @@ static bool is_declarable(T const& cd, const std::vector<int>& opcode) {
return
cd
.
code
==
CARD_MARINE_DOLPHIN
||
cd
.
code
==
CARD_TWINKLE_MOSS
||
(
!
cd
.
alias
&&
(
cd
.
type
&
(
TYPE_MONSTER
+
TYPE_TOKEN
))
!=
(
TYPE_MONSTER
+
TYPE_TOKEN
));
}
void
ClientField
::
UpdateDeclarableCodeType
()
{
const
wchar_t
*
pname
=
mainGame
->
ebANCard
->
getText
();
int
trycode
=
BufferIO
::
GetVal
(
pname
);
CardString
cstr
;
CardData
cd
;
if
(
dataManager
.
GetString
(
trycode
,
&
cstr
)
&&
dataManager
.
GetData
(
trycode
,
&
cd
)
&&
is_declarable
(
cd
,
declarable_type
))
{
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
mainGame
->
lstANCard
->
addItem
(
cstr
.
name
.
c_str
());
ancard
.
push_back
(
trycode
);
return
;
}
bool
try_cache
=
false
;
if
(
pname
[
0
]
==
0
)
{
try_cache
=
true
;
}
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
if
(
try_cache
&&
mainGame
->
dInfo
.
announce_cache
.
size
())
{
for
(
int
i
=
0
;
i
<
mainGame
->
dInfo
.
announce_cache
.
size
();
++
i
)
{
unsigned
int
cache_code
=
mainGame
->
dInfo
.
announce_cache
[
i
];
if
(
dataManager
.
GetString
(
cache_code
,
&
cstr
)
&&
dataManager
.
GetData
(
cache_code
,
&
cd
)
&&
is_declarable
(
cd
,
declarable_type
))
{
mainGame
->
lstANCard
->
addItem
(
cstr
.
name
.
c_str
());
ancard
.
push_back
(
cache_code
);
}
}
if
(
ancard
.
size
())
return
;
}
for
(
auto
cit
=
dataManager
.
_strings
.
begin
();
cit
!=
dataManager
.
_strings
.
end
();
++
cit
)
{
if
(
cit
->
second
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
||
mainGame
->
CheckRegEx
(
cit
->
second
.
name
,
pname
))
{
auto
cp
=
dataManager
.
GetCodePointer
(
cit
->
first
);
//verified by _strings
//datas.alias can be double card names or alias
if
(
is_declarable
(
cp
->
second
,
declarable_type
))
{
if
(
pname
==
cit
->
second
.
name
||
mainGame
->
CheckRegEx
(
cit
->
second
.
name
,
pname
,
true
))
{
//exact match
mainGame
->
lstANCard
->
insertItem
(
0
,
cit
->
second
.
name
.
c_str
(),
-
1
);
ancard
.
insert
(
ancard
.
begin
(),
cit
->
first
);
}
else
{
mainGame
->
lstANCard
->
addItem
(
cit
->
second
.
name
.
c_str
());
ancard
.
push_back
(
cit
->
first
);
}
}
}
}
}
void
ClientField
::
UpdateDeclarableCodeOpcode
()
{
void
ClientField
::
UpdateDeclarableList
()
{
const
wchar_t
*
pname
=
mainGame
->
ebANCard
->
getText
();
int
trycode
=
BufferIO
::
GetVal
(
pname
);
CardString
cstr
;
CardData
cd
;
if
(
dataManager
.
GetString
(
trycode
,
&
cstr
)
&&
dataManager
.
GetData
(
trycode
,
&
cd
)
&&
is_declarable
(
cd
,
opcode
))
{
if
(
dataManager
.
GetString
(
trycode
,
&
cstr
)
&&
dataManager
.
GetData
(
trycode
,
&
cd
)
&&
is_declarable
(
cd
,
declare_opcodes
))
{
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
mainGame
->
lstANCard
->
addItem
(
cstr
.
name
.
c_str
());
...
...
@@ -1517,7 +1465,7 @@ void ClientField::UpdateDeclarableCodeOpcode() {
if
(
try_cache
&&
mainGame
->
dInfo
.
announce_cache
.
size
())
{
for
(
int
i
=
0
;
i
<
mainGame
->
dInfo
.
announce_cache
.
size
();
++
i
)
{
unsigned
int
cache_code
=
mainGame
->
dInfo
.
announce_cache
[
i
];
if
(
dataManager
.
GetString
(
cache_code
,
&
cstr
)
&&
dataManager
.
GetData
(
cache_code
,
&
cd
)
&&
is_declarable
(
cd
,
opcode
))
{
if
(
dataManager
.
GetString
(
cache_code
,
&
cstr
)
&&
dataManager
.
GetData
(
cache_code
,
&
cd
)
&&
is_declarable
(
cd
,
declare_opcodes
))
{
mainGame
->
lstANCard
->
addItem
(
cstr
.
name
.
c_str
());
ancard
.
push_back
(
cache_code
);
}
...
...
@@ -1529,7 +1477,7 @@ void ClientField::UpdateDeclarableCodeOpcode() {
if
(
cit
->
second
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
||
mainGame
->
CheckRegEx
(
cit
->
second
.
name
,
pname
))
{
auto
cp
=
dataManager
.
GetCodePointer
(
cit
->
first
);
//verified by _strings
//datas.alias can be double card names or alias
if
(
is_declarable
(
cp
->
second
,
opcode
))
{
if
(
is_declarable
(
cp
->
second
,
declare_opcodes
))
{
if
(
pname
==
cit
->
second
.
name
||
mainGame
->
CheckRegEx
(
cit
->
second
.
name
,
pname
,
true
))
{
//exact match
mainGame
->
lstANCard
->
insertItem
(
0
,
cit
->
second
.
name
.
c_str
(),
-
1
);
ancard
.
insert
(
ancard
.
begin
(),
cit
->
first
);
...
...
@@ -1541,12 +1489,6 @@ void ClientField::UpdateDeclarableCodeOpcode() {
}
}
}
void
ClientField
::
UpdateDeclarableCode
()
{
if
(
opcode
.
size
()
==
0
)
UpdateDeclarableCodeType
();
else
UpdateDeclarableCodeOpcode
();
}
void
ClientField
::
RefreshCardCountDisplay
()
{
ClientCard
*
pcard
;
for
(
int
p
=
0
;
p
<
2
;
++
p
)
{
...
...
gframe/client_field.h
View file @
0a59d7f0
...
...
@@ -61,14 +61,13 @@ public:
bool
select_panalmode
;
bool
select_ready
;
int
announce_count
;
int
declarable_type
;
int
select_counter_count
;
int
select_counter_type
;
std
::
vector
<
ClientCard
*>
selectable_cards
;
std
::
vector
<
ClientCard
*>
selected_cards
;
std
::
set
<
ClientCard
*>
selectsum_cards
;
std
::
vector
<
ClientCard
*>
selectsum_all
;
std
::
vector
<
int
>
opcode
;
std
::
vector
<
int
>
declare_opcodes
;
std
::
vector
<
ClientCard
*>
display_cards
;
std
::
vector
<
int
>
sort_list
;
std
::
map
<
int
,
int
>
player_desc_hints
[
2
];
...
...
@@ -113,9 +112,7 @@ public:
void
check_sel_sum_t
(
const
std
::
set
<
ClientCard
*>&
left
,
int
acc
);
bool
check_sum
(
std
::
set
<
ClientCard
*>::
const_iterator
index
,
std
::
set
<
ClientCard
*>::
const_iterator
end
,
int
acc
,
int
count
);
void
UpdateDeclarableCodeType
();
void
UpdateDeclarableCodeOpcode
();
void
UpdateDeclarableCode
();
void
UpdateDeclarableList
();
void
RefreshCardCountDisplay
();
...
...
gframe/duelclient.cpp
View file @
0a59d7f0
...
...
@@ -23,6 +23,7 @@ bufferevent* DuelClient::client_bev = 0;
char
DuelClient
::
duel_client_read
[
0x2000
];
char
DuelClient
::
duel_client_write
[
0x2000
];
bool
DuelClient
::
is_closing
=
false
;
bool
DuelClient
::
is_swapping
=
false
;
int
DuelClient
::
select_hint
=
0
;
int
DuelClient
::
select_unselect_hint
=
0
;
int
DuelClient
::
last_select_hint
=
0
;
...
...
@@ -958,7 +959,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
}
}
}
int
DuelClient
::
ClientAnalyze
(
char
*
msg
,
unsigned
int
len
,
bool
retry
)
{
int
DuelClient
::
ClientAnalyze
(
char
*
msg
,
unsigned
int
len
)
{
char
*
pbuf
=
msg
;
wchar_t
textBuffer
[
256
];
mainGame
->
dInfo
.
curMsg
=
BufferIO
::
ReadUInt8
(
pbuf
);
...
...
@@ -985,17 +986,56 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
}
if
(
mainGame
->
dInfo
.
time_player
==
1
)
mainGame
->
dInfo
.
time_player
=
2
;
if
(
is_swapping
)
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
dField
.
ReplaySwap
();
mainGame
->
gMutex
.
Unlock
();
is_swapping
=
false
;
}
switch
(
mainGame
->
dInfo
.
curMsg
)
{
case
MSG_RETRY
:
{
if
(
last_successful_msg_length
)
{
char
*
p
=
last_successful_msg
;
auto
last_msg
=
BufferIO
::
ReadUInt8
(
p
);
int
err_desc
=
142
2
;
int
err_desc
=
142
1
;
switch
(
last_msg
)
{
case
MSG_ANNOUNCE_CARD
:
case
MSG_ANNOUNCE_CARD_FILTER
:
err_desc
=
1421
;
//TODO: other cases
err_desc
=
1422
;
break
;
case
MSG_ANNOUNCE_ATTRIB
:
err_desc
=
1423
;
break
;
case
MSG_ANNOUNCE_RACE
:
err_desc
=
1424
;
break
;
case
MSG_ANNOUNCE_NUMBER
:
err_desc
=
1425
;
break
;
case
MSG_SELECT_EFFECTYN
:
case
MSG_SELECT_YESNO
:
case
MSG_SELECT_OPTION
:
err_desc
=
1426
;
break
;
case
MSG_SELECT_CARD
:
case
MSG_SELECT_UNSELECT_CARD
:
case
MSG_SELECT_TRIBUTE
:
case
MSG_SELECT_SUM
:
case
MSG_SORT_CARD
:
err_desc
=
1427
;
break
;
case
MSG_SELECT_CHAIN
:
err_desc
=
1428
;
break
;
case
MSG_SELECT_PLACE
:
case
MSG_SELECT_DISFIELD
:
err_desc
=
1429
;
break
;
case
MSG_SELECT_POSITION
:
err_desc
=
1430
;
break
;
case
MSG_SELECT_COUNTER
:
err_desc
=
1431
;
break
;
default:
break
;
}
...
...
@@ -2286,8 +2326,10 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
}
mainGame
->
WaitFrameSignal
(
11
);
}
for
(
auto
cit
=
mainGame
->
dField
.
hand
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
hand
[
player
].
end
();
++
cit
)
for
(
auto
cit
=
mainGame
->
dField
.
hand
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
hand
[
player
].
end
();
++
cit
)
{
(
*
cit
)
->
SetCode
(
BufferIO
::
ReadInt32
(
pbuf
));
(
*
cit
)
->
desc_hints
.
clear
();
}
if
(
!
mainGame
->
dInfo
.
isReplaySkiping
)
{
for
(
auto
cit
=
mainGame
->
dField
.
hand
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
hand
[
player
].
end
();
++
cit
)
{
(
*
cit
)
->
is_hovered
=
false
;
...
...
@@ -3608,8 +3650,10 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
}
case
MSG_ANNOUNCE_CARD
:
{
/*int player = */
mainGame
->
LocalPlayer
(
BufferIO
::
ReadInt8
(
pbuf
));
mainGame
->
dField
.
declarable_type
=
BufferIO
::
ReadInt32
(
pbuf
);
mainGame
->
dField
.
opcode
.
clear
();
int
count
=
BufferIO
::
ReadUInt8
(
pbuf
);
mainGame
->
dField
.
declare_opcodes
.
clear
();
for
(
int
i
=
0
;
i
<
count
;
++
i
)
mainGame
->
dField
.
declare_opcodes
.
push_back
(
BufferIO
::
ReadInt32
(
pbuf
));
if
(
select_hint
)
myswprintf
(
textBuffer
,
L"%ls"
,
dataManager
.
GetDesc
(
select_hint
));
else
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
564
));
...
...
@@ -3617,7 +3661,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
mainGame
->
gMutex
.
Lock
();
mainGame
->
ebANCard
->
setText
(
L""
);
mainGame
->
wANCard
->
setText
(
textBuffer
);
mainGame
->
dField
.
UpdateDeclarable
Code
();
mainGame
->
dField
.
UpdateDeclarable
List
();
mainGame
->
PopupElement
(
mainGame
->
wANCard
);
mainGame
->
gMutex
.
Unlock
();
return
false
;
...
...
@@ -3642,25 +3686,6 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
mainGame
->
gMutex
.
Unlock
();
return
false
;
}
case
MSG_ANNOUNCE_CARD_FILTER
:
{
/*int player = */
mainGame
->
LocalPlayer
(
BufferIO
::
ReadInt8
(
pbuf
));
int
count
=
BufferIO
::
ReadUInt8
(
pbuf
);
mainGame
->
dField
.
declarable_type
=
0
;
mainGame
->
dField
.
opcode
.
clear
();
for
(
int
i
=
0
;
i
<
count
;
++
i
)
mainGame
->
dField
.
opcode
.
push_back
(
BufferIO
::
ReadInt32
(
pbuf
));
if
(
select_hint
)
myswprintf
(
textBuffer
,
L"%ls"
,
dataManager
.
GetDesc
(
select_hint
));
else
myswprintf
(
textBuffer
,
dataManager
.
GetSysString
(
564
));
select_hint
=
0
;
mainGame
->
gMutex
.
Lock
();
mainGame
->
ebANCard
->
setText
(
L""
);
mainGame
->
wANCard
->
setText
(
textBuffer
);
mainGame
->
dField
.
UpdateDeclarableCode
();
mainGame
->
PopupElement
(
mainGame
->
wANCard
);
mainGame
->
gMutex
.
Unlock
();
return
false
;
}
case
MSG_CARD_HINT
:
{
int
c
=
mainGame
->
LocalPlayer
(
BufferIO
::
ReadInt8
(
pbuf
));
int
l
=
BufferIO
::
ReadInt8
(
pbuf
);
...
...
@@ -3945,6 +3970,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len, bool retry) {
}
return
true
;
}
void
DuelClient
::
SwapField
()
{
is_swapping
=
true
;
}
void
DuelClient
::
SetResponseI
(
int
respI
)
{
*
((
int
*
)
response_buf
)
=
respI
;
response_len
=
4
;
...
...
gframe/duelclient.h
View file @
0a59d7f0
...
...
@@ -29,6 +29,7 @@ private:
static
char
duel_client_read
[
0x2000
];
static
char
duel_client_write
[
0x2000
];
static
bool
is_closing
;
static
bool
is_swapping
;
static
int
select_hint
;
static
int
select_unselect_hint
;
static
int
last_select_hint
;
...
...
@@ -49,7 +50,8 @@ public:
static
void
ClientEvent
(
bufferevent
*
bev
,
short
events
,
void
*
ctx
);
static
int
ClientThread
(
void
*
param
);
static
void
HandleSTOCPacketLan
(
char
*
data
,
unsigned
int
len
);
static
int
ClientAnalyze
(
char
*
msg
,
unsigned
int
len
,
bool
retry
=
false
);
static
int
ClientAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
void
SwapField
();
static
void
SetResponseI
(
int
respI
);
static
void
SetResponseB
(
void
*
respB
,
unsigned
char
len
);
static
void
SendResponse
();
...
...
gframe/event_handler.cpp
View file @
0a59d7f0
...
...
@@ -91,8 +91,8 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
soundManager
.
PlaySoundEffect
(
SOUND_BUTTON
);
if
(
mainGame
->
dInfo
.
isReplay
)
ReplayMode
::
SwapField
();
else
if
(
mainGame
->
dInfo
.
player_type
==
7
)
mainGame
->
dField
.
ReplaySwap
();
else
if
(
mainGame
->
dInfo
.
player_type
==
7
)
DuelClient
::
SwapField
();
break
;
}
case
BUTTON_REPLAY_UNDO
:
{
...
...
@@ -965,7 +965,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
irr
:
:
gui
::
EGET_EDITBOX_CHANGED
:
{
switch
(
id
)
{
case
EDITBOX_ANCARD
:
{
UpdateDeclarable
Code
();
UpdateDeclarable
List
();
break
;
}
}
...
...
@@ -974,7 +974,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
irr
:
:
gui
::
EGET_EDITBOX_ENTER
:
{
switch
(
id
)
{
case
EDITBOX_ANCARD
:
{
UpdateDeclarable
Code
();
UpdateDeclarable
List
();
break
;
}
}
...
...
gframe/game.cpp
View file @
0a59d7f0
...
...
@@ -18,7 +18,7 @@
#include <regex>
#endif //YGOPRO_SERVER_MODE
unsigned
short
PRO_VERSION
=
0x134
A
;
unsigned
short
PRO_VERSION
=
0x134
B
;
namespace
ygo
{
...
...
@@ -153,7 +153,7 @@ bool Game::Initialize() {
SetWindowsIcon
();
//main menu
wchar_t
strbuf
[
256
];
myswprintf
(
strbuf
,
L"KoishiPro %X.0%X.%X
Saigetsu
"
,
PRO_VERSION
>>
12
,
(
PRO_VERSION
>>
4
)
&
0xff
,
PRO_VERSION
&
0xf
);
myswprintf
(
strbuf
,
L"KoishiPro %X.0%X.%X
Ayakashi
"
,
PRO_VERSION
>>
12
,
(
PRO_VERSION
>>
4
)
&
0xff
,
PRO_VERSION
&
0xf
);
wMainMenu
=
env
->
addWindow
(
rect
<
s32
>
(
370
,
200
,
650
,
415
),
false
,
strbuf
);
wMainMenu
->
getCloseButton
()
->
setVisible
(
false
);
btnLanMode
=
env
->
addButton
(
rect
<
s32
>
(
10
,
30
,
270
,
60
),
wMainMenu
,
BUTTON_LAN_MODE
,
dataManager
.
GetSysString
(
1200
));
...
...
gframe/netserver.cpp
View file @
0a59d7f0
...
...
@@ -117,7 +117,12 @@ void NetServer::StopServer() {
return
;
if
(
duel_mode
)
duel_mode
->
EndDuel
();
#ifdef YGOPRO_SERVER_MODE // For solving the problem of connection lost after duel. See https://github.com/Fluorohydride/ygopro/issues/2067 for details.
timeval
etv
=
{
0
,
1
};
event_base_loopexit
(
net_evbase
,
&
etv
);
#else
event_base_loopexit
(
net_evbase
,
0
);
#endif
}
void
NetServer
::
StopBroadcast
()
{
if
(
!
net_evbase
||
!
broadcast_ev
)
...
...
gframe/network.h
View file @
0a59d7f0
...
...
@@ -114,7 +114,7 @@ struct DuelPlayer {
class
DuelMode
{
public:
DuelMode
()
:
host_player
(
0
),
pduel
(
0
)
{}
DuelMode
()
:
host_player
(
0
),
pduel
(
0
)
,
duel_stage
(
0
)
{}
virtual
~
DuelMode
()
{}
virtual
void
Chat
(
DuelPlayer
*
dp
,
void
*
pdata
,
int
len
)
{}
virtual
void
JoinGame
(
DuelPlayer
*
dp
,
void
*
pdata
,
bool
is_creater
)
{}
...
...
@@ -146,6 +146,7 @@ public:
event
*
etimer
;
DuelPlayer
*
host_player
;
HostInfo
host_info
;
int
duel_stage
;
unsigned
long
pduel
;
wchar_t
name
[
20
];
wchar_t
pass
[
20
];
...
...
@@ -232,4 +233,11 @@ public:
#define MODE_SINGLE 0x0
#define MODE_MATCH 0x1
#define MODE_TAG 0x2
#define DUEL_STAGE_BEGIN 0
#define DUEL_STAGE_FINGER 1
#define DUEL_STAGE_FIRSTGO 2
#define DUEL_STAGE_DUELING 3
#define DUEL_STAGE_SIDING 4
#define DUEL_STAGE_END 5
#endif //NETWORK_H
gframe/replay_mode.cpp
View file @
0a59d7f0
...
...
@@ -101,6 +101,8 @@ int ReplayMode::ReplayThread(void* param) {
if
(
is_restarting
)
{
mainGame
->
gMutex
.
Lock
();
is_restarting
=
false
;
mainGame
->
dInfo
.
isReplaySkiping
=
true
;
Restart
(
false
);
int
step
=
current_step
-
1
;
if
(
step
<
0
)
step
=
0
;
...
...
@@ -109,10 +111,13 @@ int ReplayMode::ReplayThread(void* param) {
skip_step
=
0
;
int
len
=
get_message
(
pduel
,
(
byte
*
)
engineBuffer
);
if
(
len
>
0
)
{
mainGame
->
gMutex
.
Unlock
();
is_continuing
=
ReplayAnalyze
(
engineBuffer
,
len
);
mainGame
->
gMutex
.
Lock
();
}
}
else
{
ReplayRefreshDeck
(
0
);
ReplayRefreshDeck
(
1
);
ReplayRefreshExtra
(
0
);
ReplayRefreshExtra
(
1
);
}
if
(
step
==
0
)
{
Pause
(
true
,
false
);
...
...
@@ -175,14 +180,14 @@ bool ReplayMode::StartDuel() {
int
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
0
,
main
,
extra
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
)
,
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
1
,
main
,
extra
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
)
,
main
,
extra
);
}
else
{
int
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
...
...
@@ -190,7 +195,7 @@ bool ReplayMode::StartDuel() {
int
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
0
,
main
,
extra
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
0
)
,
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
0
,
LOCATION_DECK
);
...
...
@@ -203,7 +208,7 @@ bool ReplayMode::StartDuel() {
extra
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
extra
;
++
i
)
new_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
mainGame
->
dField
.
Initial
(
1
,
main
,
extra
);
mainGame
->
dField
.
Initial
(
mainGame
->
LocalPlayer
(
1
)
,
main
,
extra
);
main
=
cur_replay
.
ReadInt32
();
for
(
int
i
=
0
;
i
<
main
;
++
i
)
new_tag_card
(
pduel
,
cur_replay
.
ReadInt32
(),
1
,
LOCATION_DECK
);
...
...
@@ -271,13 +276,11 @@ void ReplayMode::Restart(bool refresh) {
//mainGame->dInfo.isReplay = true;
}
skip_turn
=
0
;
is_restarting
=
true
;
}
void
ReplayMode
::
Undo
()
{
if
(
skip_step
>
0
||
current_step
==
0
)
return
;
mainGame
->
dInfo
.
isReplaySkiping
=
true
;
Restart
(
false
);
is_restarting
=
true
;
Pause
(
false
,
false
);
}
bool
ReplayMode
::
ReplayAnalyze
(
char
*
msg
,
unsigned
int
len
)
{
...
...
@@ -771,13 +774,8 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
pbuf
+=
5
;
return
ReadReplayResponse
();
}
case
MSG_ANNOUNCE_CARD
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
4
;
return
ReadReplayResponse
();
}
case
MSG_ANNOUNCE_NUMBER
:
case
MSG_ANNOUNCE_CARD_FILTER
:
{
case
MSG_ANNOUNCE_CARD
:
case
MSG_ANNOUNCE_NUMBER
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
count
=
BufferIO
::
ReadUInt8
(
pbuf
);
pbuf
+=
4
*
count
;
...
...
gframe/single_duel.cpp
View file @
0a59d7f0
...
...
@@ -11,7 +11,6 @@ namespace ygo {
extern
unsigned
short
replay_mode
;
#endif
SingleDuel
::
SingleDuel
(
bool
is_match
)
{
game_started
=
false
;
match_mode
=
is_match
;
match_kill
=
0
;
for
(
int
i
=
0
;
i
<
2
;
++
i
)
{
...
...
@@ -199,7 +198,7 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
NetServer
::
StopServer
();
return
;
}
if
(
!
game_started
)
{
if
(
duel_stage
==
DUEL_STAGE_BEGIN
)
{
ready
[
host_pos
]
=
false
;
STOC_TypeChange
sctc
;
sctc
.
type
=
0x10
|
host_pos
;
...
...
@@ -213,7 +212,7 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
}
else
if
(
dp
->
type
==
NETPLAYER_TYPE_OBSERVER
)
{
#endif //YGOPRO_SERVER_MODE
observers
.
erase
(
dp
);
if
(
!
game_started
)
{
if
(
duel_stage
==
DUEL_STAGE_BEGIN
)
{
STOC_HS_WatchChange
scwc
;
scwc
.
watch_count
=
observers
.
size
();
if
(
players
[
0
])
...
...
@@ -231,7 +230,7 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
}
NetServer
::
DisconnectPlayer
(
dp
);
}
else
{
if
(
!
game_started
&&
duel_count
==
0
)
{
if
(
duel_stage
==
DUEL_STAGE_BEGIN
)
{
STOC_HS_PlayerChange
scpc
;
players
[
dp
->
type
]
=
0
;
ready
[
dp
->
type
]
=
false
;
...
...
@@ -250,32 +249,34 @@ void SingleDuel::LeaveGame(DuelPlayer* dp) {
#endif
NetServer
::
DisconnectPlayer
(
dp
);
}
else
{
if
(
!
game_started
)
{
if
(
duel_stage
==
DUEL_STAGE_SIDING
)
{
if
(
!
ready
[
0
])
NetServer
::
SendPacketToPlayer
(
players
[
0
],
STOC_DUEL_START
);
if
(
!
ready
[
1
])
NetServer
::
SendPacketToPlayer
(
players
[
1
],
STOC_DUEL_START
);
}
unsigned
char
wbuf
[
3
];
wbuf
[
0
]
=
MSG_WIN
;
wbuf
[
1
]
=
1
-
dp
->
type
;
wbuf
[
2
]
=
0x4
;
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
wbuf
,
3
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
if
(
duel_stage
!=
DUEL_STAGE_END
)
{
unsigned
char
wbuf
[
3
];
wbuf
[
0
]
=
MSG_WIN
;
wbuf
[
1
]
=
1
-
dp
->
type
;
wbuf
[
2
]
=
0x4
;
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
wbuf
,
3
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
#ifdef YGOPRO_SERVER_MODE
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
#endif
EndDuel
();
NetServer
::
SendPacketToPlayer
(
players
[
0
],
STOC_DUEL_END
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
EndDuel
();
NetServer
::
SendPacketToPlayer
(
players
[
0
],
STOC_DUEL_END
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
#ifdef YGOPRO_SERVER_MODE
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
#endif
NetServer
::
StopServer
();
}
NetServer
::
DisconnectPlayer
(
dp
);
}
}
}
...
...
@@ -418,6 +419,7 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) {
NetServer
::
SendPacketToPlayer
(
players
[
tp_player
],
STOC_SELECT_TP
);
players
[
1
-
tp_player
]
->
state
=
0xff
;
players
[
tp_player
]
->
state
=
CTOS_TP_RESULT
;
duel_stage
=
DUEL_STAGE_FIRSTGO
;
}
}
else
{
STOC_ErrorMsg
scem
;
...
...
@@ -434,7 +436,6 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
return
;
NetServer
::
StopListen
();
//NetServer::StopBroadcast();
game_started
=
true
;
NetServer
::
SendPacketToPlayer
(
players
[
0
],
STOC_DUEL_START
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
{
...
...
@@ -457,6 +458,7 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
//reset 2pick deck
pick_deck_saved
[
0
]
=
false
;
pick_deck_saved
[
1
]
=
false
;
duel_stage
=
DUEL_STAGE_FINGER
;
}
void
SingleDuel
::
HandResult
(
DuelPlayer
*
dp
,
unsigned
char
res
)
{
if
(
res
>
3
)
...
...
@@ -487,21 +489,24 @@ void SingleDuel::HandResult(DuelPlayer* dp, unsigned char res) {
}
else
if
((
hand_result
[
0
]
==
1
&&
hand_result
[
1
]
==
2
)
||
(
hand_result
[
0
]
==
2
&&
hand_result
[
1
]
==
3
)
||
(
hand_result
[
0
]
==
3
&&
hand_result
[
1
]
==
1
))
{
NetServer
::
SendPacketToPlayer
(
players
[
1
],
CTOS_TP_RESULT
);
NetServer
::
SendPacketToPlayer
(
players
[
1
],
STOC_SELECT_TP
);
tp_player
=
1
;
players
[
0
]
->
state
=
0xff
;
players
[
1
]
->
state
=
CTOS_TP_RESULT
;
duel_stage
=
DUEL_STAGE_FIRSTGO
;
}
else
{
NetServer
::
SendPacketToPlayer
(
players
[
0
],
CTOS_TP_RESULT
);
NetServer
::
SendPacketToPlayer
(
players
[
0
],
STOC_SELECT_TP
);
players
[
1
]
->
state
=
0xff
;
players
[
0
]
->
state
=
CTOS_TP_RESULT
;
tp_player
=
0
;
duel_stage
=
DUEL_STAGE_FIRSTGO
;
}
}
}
void
SingleDuel
::
TPResult
(
DuelPlayer
*
dp
,
unsigned
char
tp
)
{
if
(
dp
->
state
!=
CTOS_TP_RESULT
)
return
;
duel_stage
=
DUEL_STAGE_DUELING
;
bool
swapped
=
false
;
mtrandom
rnd
;
pplayer
[
0
]
=
players
[
0
];
...
...
@@ -644,8 +649,10 @@ void SingleDuel::DuelEndProc() {
NetServer
::
ReSendToPlayer
(
*
oit
);
#ifdef YGOPRO_SERVER_MODE
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
#endif
NetServer
::
StopServer
();
#else
duel_stage
=
DUEL_STAGE_END
;
#endif
}
else
{
int
winc
[
3
]
=
{
0
,
0
,
0
};
for
(
int
i
=
0
;
i
<
duel_count
;
++
i
)
...
...
@@ -660,8 +667,10 @@ void SingleDuel::DuelEndProc() {
NetServer
::
ReSendToPlayer
(
*
oit
);
#ifdef YGOPRO_SERVER_MODE
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
#endif
NetServer
::
StopServer
();
#else
duel_stage
=
DUEL_STAGE_END
;
#endif
}
else
{
if
(
players
[
0
]
!=
pplayer
[
0
])
{
players
[
0
]
=
pplayer
[
0
];
...
...
@@ -704,6 +713,7 @@ void SingleDuel::DuelEndProc() {
NetServer
::
SendPacketToPlayer
(
players
[
tp_player
],
STOC_SELECT_TP
);
players
[
1
-
tp_player
]
->
state
=
0xff
;
players
[
tp_player
]
->
state
=
CTOS_TP_RESULT
;
duel_stage
=
DUEL_STAGE_FIRSTGO
;
}
}
}
...
...
@@ -1732,15 +1742,8 @@ int SingleDuel::Analyze(char* msgbuffer, unsigned int len) {
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
return
1
;
}
case
MSG_ANNOUNCE_CARD
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
WaitforResponse
(
player
);
pbuf
+=
4
;
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
return
1
;
}
case
MSG_ANNOUNCE_NUMBER
:
case
MSG_ANNOUNCE_CARD_FILTER
:
{
case
MSG_ANNOUNCE_CARD
:
case
MSG_ANNOUNCE_NUMBER
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
count
=
BufferIO
::
ReadUInt8
(
pbuf
);
pbuf
+=
4
*
count
;
...
...
gframe/single_duel.h
View file @
0a59d7f0
...
...
@@ -82,7 +82,6 @@ protected:
Replay
last_replay
;
bool
match_mode
;
int
match_kill
;
bool
game_started
;
unsigned
char
duel_count
;
unsigned
char
tp_player
;
unsigned
char
match_result
[
3
];
...
...
gframe/single_mode.cpp
View file @
0a59d7f0
...
...
@@ -683,17 +683,8 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
}
break
;
}
case
MSG_ANNOUNCE_CARD
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
4
;
if
(
!
DuelClient
::
ClientAnalyze
(
offset
,
pbuf
-
offset
))
{
mainGame
->
singleSignal
.
Reset
();
mainGame
->
singleSignal
.
Wait
();
}
break
;
}
case
MSG_ANNOUNCE_NUMBER
:
case
MSG_ANNOUNCE_CARD_FILTER
:
{
case
MSG_ANNOUNCE_CARD
:
case
MSG_ANNOUNCE_NUMBER
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
count
=
BufferIO
::
ReadUInt8
(
pbuf
);
pbuf
+=
4
*
count
;
...
...
gframe/tag_duel.cpp
View file @
0a59d7f0
...
...
@@ -11,7 +11,6 @@ namespace ygo {
extern
unsigned
short
replay_mode
;
#endif
TagDuel
::
TagDuel
()
{
game_started
=
false
;
for
(
int
i
=
0
;
i
<
4
;
++
i
)
{
players
[
i
]
=
0
;
ready
[
i
]
=
false
;
...
...
@@ -180,7 +179,7 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
NetServer
::
StopServer
();
return
;
}
if
(
!
game_started
)
{
if
(
duel_stage
==
DUEL_STAGE_BEGIN
)
{
ready
[
host_pos
]
=
false
;
STOC_TypeChange
sctc
;
sctc
.
type
=
0x10
|
host_pos
;
...
...
@@ -194,7 +193,7 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
}
else
if
(
dp
->
type
==
NETPLAYER_TYPE_OBSERVER
)
{
#endif //YGOPRO_SERVER_MODE
observers
.
erase
(
dp
);
if
(
!
game_started
)
{
if
(
duel_stage
==
DUEL_STAGE_BEGIN
)
{
STOC_HS_WatchChange
scwc
;
scwc
.
watch_count
=
observers
.
size
();
for
(
int
i
=
0
;
i
<
4
;
++
i
)
...
...
@@ -211,7 +210,7 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
}
NetServer
::
DisconnectPlayer
(
dp
);
}
else
{
if
(
!
game_started
)
{
if
(
duel_stage
==
DUEL_STAGE_BEGIN
)
{
STOC_HS_PlayerChange
scpc
;
players
[
dp
->
type
]
=
0
;
ready
[
dp
->
type
]
=
false
;
...
...
@@ -228,10 +227,11 @@ void TagDuel::LeaveGame(DuelPlayer* dp) {
NetServer
::
SendPacketToPlayer
(
replay_recorder
,
STOC_HS_PLAYER_CHANGE
,
scpc
);
#endif
NetServer
::
DisconnectPlayer
(
dp
);
}
else
{
}
else
if
(
duel_stage
!=
DUEL_STAGE_END
)
{
EndDuel
();
DuelEndProc
();
}
NetServer
::
DisconnectPlayer
(
dp
);
}
}
void
TagDuel
::
ToDuelist
(
DuelPlayer
*
dp
)
{
...
...
@@ -393,7 +393,6 @@ void TagDuel::StartDuel(DuelPlayer* dp) {
if
(
!
ready
[
0
]
||
!
ready
[
1
]
||
!
ready
[
2
]
||
!
ready
[
3
])
return
;
NetServer
::
StopListen
();
game_started
=
true
;
//NetServer::StopBroadcast();
for
(
int
i
=
0
;
i
<
4
;
++
i
)
NetServer
::
SendPacketToPlayer
(
players
[
i
],
STOC_DUEL_START
);
...
...
@@ -414,6 +413,7 @@ void TagDuel::StartDuel(DuelPlayer* dp) {
hand_result
[
1
]
=
0
;
players
[
0
]
->
state
=
CTOS_HAND_RESULT
;
players
[
2
]
->
state
=
CTOS_HAND_RESULT
;
duel_stage
=
DUEL_STAGE_FINGER
;
}
void
TagDuel
::
HandResult
(
DuelPlayer
*
dp
,
unsigned
char
res
)
{
if
(
res
>
3
||
dp
->
state
!=
CTOS_HAND_RESULT
)
...
...
@@ -447,19 +447,22 @@ void TagDuel::HandResult(DuelPlayer* dp, unsigned char res) {
}
else
if
((
hand_result
[
0
]
==
1
&&
hand_result
[
1
]
==
2
)
||
(
hand_result
[
0
]
==
2
&&
hand_result
[
1
]
==
3
)
||
(
hand_result
[
0
]
==
3
&&
hand_result
[
1
]
==
1
))
{
NetServer
::
SendPacketToPlayer
(
players
[
2
],
CTOS_TP_RESULT
);
NetServer
::
SendPacketToPlayer
(
players
[
2
],
STOC_SELECT_TP
);
players
[
0
]
->
state
=
0xff
;
players
[
2
]
->
state
=
CTOS_TP_RESULT
;
duel_stage
=
DUEL_STAGE_FIRSTGO
;
}
else
{
NetServer
::
SendPacketToPlayer
(
players
[
0
],
CTOS_TP_RESULT
);
NetServer
::
SendPacketToPlayer
(
players
[
0
],
STOC_SELECT_TP
);
players
[
2
]
->
state
=
0xff
;
players
[
0
]
->
state
=
CTOS_TP_RESULT
;
duel_stage
=
DUEL_STAGE_FIRSTGO
;
}
}
}
void
TagDuel
::
TPResult
(
DuelPlayer
*
dp
,
unsigned
char
tp
)
{
if
(
dp
->
state
!=
CTOS_TP_RESULT
)
return
;
duel_stage
=
DUEL_STAGE_DUELING
;
bool
swapped
=
false
;
mtrandom
rnd
;
pplayer
[
0
]
=
players
[
0
];
...
...
@@ -637,8 +640,10 @@ void TagDuel::DuelEndProc() {
NetServer
::
ReSendToPlayer
(
*
oit
);
#ifdef YGOPRO_SERVER_MODE
NetServer
::
ReSendToPlayers
(
cache_recorder
,
replay_recorder
);
#endif
NetServer
::
StopServer
();
#else
duel_stage
=
DUEL_STAGE_END
;
#endif
}
void
TagDuel
::
Surrender
(
DuelPlayer
*
dp
)
{
if
(
dp
->
type
>
3
||
!
pduel
)
...
...
@@ -1739,15 +1744,8 @@ int TagDuel::Analyze(char* msgbuffer, unsigned int len) {
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
return
1
;
}
case
MSG_ANNOUNCE_CARD
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
pbuf
+=
4
;
WaitforResponse
(
player
);
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
offset
,
pbuf
-
offset
);
return
1
;
}
case
MSG_ANNOUNCE_NUMBER
:
case
MSG_ANNOUNCE_CARD_FILTER
:
{
case
MSG_ANNOUNCE_CARD
:
case
MSG_ANNOUNCE_NUMBER
:
{
player
=
BufferIO
::
ReadInt8
(
pbuf
);
count
=
BufferIO
::
ReadUInt8
(
pbuf
);
pbuf
+=
4
*
count
;
...
...
gframe/tag_duel.h
View file @
0a59d7f0
...
...
@@ -70,7 +70,6 @@ protected:
unsigned
char
hand_result
[
2
];
unsigned
char
last_response
;
Replay
last_replay
;
bool
game_started
;
unsigned
char
turn_count
;
unsigned
short
time_limit
[
2
];
unsigned
short
time_elapsed
;
...
...
premake/gframe/ygopro.rc
View file @
0a59d7f0
1 ICON "ygopro.ico"
1 VERSIONINFO
FILEVERSION 1, 0, 34, 1
0
PRODUCTVERSION 1, 0, 34, 1
0
FILEVERSION 1, 0, 34, 1
1
PRODUCTVERSION 1, 0, 34, 1
1
FILEOS 0x4
FILETYPE 0x1
...
...
@@ -16,8 +16,8 @@ VALUE "InternalName", "YGOPRO Server Mode"
VALUE "LegalCopyright", "Copyright (C) 2018 Nanahira"
VALUE "OriginalFilename", "ygopro.exe"
VALUE "ProductName", "YGOPRO Server Mode"
VALUE "FileVersion", "
1.034.A.Koi
shi"
VALUE "ProductVersion", "
1.034.A.Koi
shi"
VALUE "FileVersion", "
Ayaka
shi"
VALUE "ProductVersion", "
Ayaka
shi"
END
END
BLOCK "VarFileInfo"
...
...
strings.conf
View file @
0a59d7f0
...
...
@@ -36,6 +36,7 @@
!
system
64
二重状态
!
system
65
使用效果
!
system
66
持续公开
!
system
67
原本持有者为对方
!
system
70
怪兽卡
!
system
71
魔法卡
!
system
72
陷阱卡
...
...
@@ -447,8 +448,17 @@
!
system
1418
额外卡组数量应不超过
15
张,当前卡组数量为%
d
张。
!
system
1419
副卡组数量应不超过
15
张,当前卡组数量为%
d
张。
!
system
1420
有额外卡组卡片存在于主卡组,可能是额外卡组数量超过
15
张。
!
system
1421
宣言的卡不符合条件,或无法被主机识别。
!
system
1422
操作无效,请重试。
!
system
1421
操作无效,请重试。
!
system
1422
宣言的卡不符合条件,或无法被主机识别。
!
system
1423
宣言的属性不符合条件。
!
system
1424
宣言的种族不符合条件
!
system
1425
宣言的数字不符合条件。
!
system
1426
选择的选项不符合条件
!
system
1427
选择的卡片不符合条件。
!
system
1428
选择的连锁不符合条件。
!
system
1429
选择的位置不符合条件。
!
system
1430
选择的表示形式不符合条件。
!
system
1431
选择的指示物不符合条件。
!
system
1450
卡包展示
!
system
1451
人机卡组
!
system
1452
未分类卡组
...
...
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