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ygopro-2pick
Commits
07cf4d44
Commit
07cf4d44
authored
Aug 05, 2017
by
nanahira
Browse files
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Plain Diff
update
parent
31916c5d
Changes
3
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Showing
3 changed files
with
17 additions
and
14 deletions
+17
-14
ocgcore/field.cpp
ocgcore/field.cpp
+9
-9
ocgcore/field.h
ocgcore/field.h
+4
-4
ocgcore/libduel.cpp
ocgcore/libduel.cpp
+4
-1
No files found.
ocgcore/field.cpp
View file @
07cf4d44
...
...
@@ -516,13 +516,13 @@ card* field::get_field_card(uint32 playerid, uint32 location, uint32 sequence) {
return
0
;
}
// return: the given slot in LOCATION_MZONE or all LOCATION_SZONE is available or not
int32
field
::
is_location_useable
(
uint32
playerid
,
uint32
location
,
uint32
sequence
)
{
uint32
flag
=
player
[
playerid
].
disabled_location
|
player
[
playerid
].
used_location
;
int32
field
::
is_location_useable
(
uint32
playerid
,
uint32
location
,
uint32
sequence
,
uint8
neglect_used
)
{
uint32
flag
=
player
[
playerid
].
disabled_location
|
(
neglect_used
?
0
:
player
[
playerid
].
used_location
)
;
if
(
location
==
LOCATION_MZONE
)
{
if
(
flag
&
(
0x1u
<<
sequence
))
return
FALSE
;
if
(
sequence
>=
5
)
{
uint32
oppo
=
player
[
1
-
playerid
].
disabled_location
|
player
[
1
-
playerid
].
used_location
;
uint32
oppo
=
player
[
1
-
playerid
].
disabled_location
|
(
neglect_used
?
0
:
player
[
1
-
playerid
].
used_location
)
;
if
(
oppo
&
(
0x1u
<<
(
11
-
sequence
)))
return
FALSE
;
}
...
...
@@ -546,11 +546,11 @@ int32 field::is_location_useable(uint32 playerid, uint32 location, uint32 sequen
// uplayer: request player, PLAYER_NONE means ignoring EFFECT_MAX_MZONE, EFFECT_MAX_SZONE
// list: store local flag in list
// return: usable count of LOCATION_MZONE or real LOCATION_SZONE of playerid requested by uplayer (may be negative)
int32
field
::
get_useable_count
(
card
*
pcard
,
uint8
playerid
,
uint8
location
,
uint8
uplayer
,
uint32
reason
,
uint32
zone
,
uint32
*
list
)
{
int32
field
::
get_useable_count
(
card
*
pcard
,
uint8
playerid
,
uint8
location
,
uint8
uplayer
,
uint32
reason
,
uint32
zone
,
uint32
*
list
,
uint8
neglect_used
)
{
if
(
core
.
duel_rule
>=
4
&&
location
==
LOCATION_MZONE
&&
pcard
->
current
.
location
==
LOCATION_EXTRA
)
return
get_useable_count_fromex
(
pcard
,
playerid
,
uplayer
,
zone
,
list
);
else
return
get_useable_count
(
playerid
,
location
,
uplayer
,
reason
,
zone
,
list
);
return
get_useable_count
(
playerid
,
location
,
uplayer
,
reason
,
zone
,
list
,
neglect_used
);
}
int32
field
::
get_spsummonable_count
(
card
*
pcard
,
uint8
playerid
,
uint32
zone
,
uint32
*
list
)
{
if
(
core
.
duel_rule
>=
4
&&
pcard
->
current
.
location
==
LOCATION_EXTRA
)
...
...
@@ -558,8 +558,8 @@ int32 field::get_spsummonable_count(card* pcard, uint8 playerid, uint32 zone, ui
else
return
get_tofield_count
(
playerid
,
LOCATION_MZONE
,
zone
,
list
);
}
int32
field
::
get_useable_count
(
uint8
playerid
,
uint8
location
,
uint8
uplayer
,
uint32
reason
,
uint32
zone
,
uint32
*
list
)
{
int32
count
=
get_tofield_count
(
playerid
,
location
,
zone
,
list
);
int32
field
::
get_useable_count
(
uint8
playerid
,
uint8
location
,
uint8
uplayer
,
uint32
reason
,
uint32
zone
,
uint32
*
list
,
uint8
neglect_used
)
{
int32
count
=
get_tofield_count
(
playerid
,
location
,
zone
,
list
,
neglect_used
);
int32
limit
;
if
(
location
==
LOCATION_MZONE
)
limit
=
get_mzone_limit
(
playerid
,
uplayer
,
LOCATION_REASON_TOFIELD
);
...
...
@@ -569,10 +569,10 @@ int32 field::get_useable_count(uint8 playerid, uint8 location, uint8 uplayer, ui
count
=
limit
;
return
count
;
}
int32
field
::
get_tofield_count
(
uint8
playerid
,
uint8
location
,
uint32
zone
,
uint32
*
list
)
{
int32
field
::
get_tofield_count
(
uint8
playerid
,
uint8
location
,
uint32
zone
,
uint32
*
list
,
uint8
neglect_used
)
{
if
(
location
!=
LOCATION_MZONE
&&
location
!=
LOCATION_SZONE
)
return
0
;
uint32
flag
=
player
[
playerid
].
disabled_location
|
player
[
playerid
].
used_location
;
uint32
flag
=
player
[
playerid
].
disabled_location
|
(
neglect_used
?
0
:
player
[
playerid
].
used_location
)
;
if
(
location
==
LOCATION_MZONE
)
flag
=
(
flag
|
~
zone
)
&
0x1f
;
else
...
...
ocgcore/field.h
View file @
07cf4d44
...
...
@@ -345,11 +345,11 @@ public:
void
move_card
(
uint8
playerid
,
card
*
pcard
,
uint8
location
,
uint8
sequence
,
uint8
pzone
=
FALSE
);
void
set_control
(
card
*
pcard
,
uint8
playerid
,
uint16
reset_phase
,
uint8
reset_count
);
card
*
get_field_card
(
uint32
playerid
,
uint32
location
,
uint32
sequence
);
int32
is_location_useable
(
uint32
playerid
,
uint32
location
,
uint32
sequence
);
int32
get_useable_count
(
card
*
pcard
,
uint8
playerid
,
uint8
location
,
uint8
uplayer
,
uint32
reason
,
uint32
zone
=
0xff
,
uint32
*
list
=
0
);
int32
is_location_useable
(
uint32
playerid
,
uint32
location
,
uint32
sequence
,
uint8
neglect_used
=
0
);
int32
get_useable_count
(
card
*
pcard
,
uint8
playerid
,
uint8
location
,
uint8
uplayer
,
uint32
reason
,
uint32
zone
=
0xff
,
uint32
*
list
=
0
,
uint8
neglect_used
=
0
);
int32
get_spsummonable_count
(
card
*
pcard
,
uint8
playerid
,
uint32
zone
=
0xff
,
uint32
*
list
=
0
);
int32
get_useable_count
(
uint8
playerid
,
uint8
location
,
uint8
uplayer
,
uint32
reason
,
uint32
zone
=
0xff
,
uint32
*
list
=
0
);
int32
get_tofield_count
(
uint8
playerid
,
uint8
location
,
uint32
zone
=
0xff
,
uint32
*
list
=
0
);
int32
get_useable_count
(
uint8
playerid
,
uint8
location
,
uint8
uplayer
,
uint32
reason
,
uint32
zone
=
0xff
,
uint32
*
list
=
0
,
uint8
neglect_used
=
0
);
int32
get_tofield_count
(
uint8
playerid
,
uint8
location
,
uint32
zone
=
0xff
,
uint32
*
list
=
0
,
uint8
neglect_used
=
0
);
int32
get_useable_count_fromex
(
card
*
pcard
,
uint8
playerid
,
uint8
uplayer
,
uint32
zone
=
0xff
,
uint32
*
list
=
0
);
int32
get_spsummonable_count_fromex
(
card
*
pcard
,
uint8
playerid
,
uint32
zone
=
0xff
,
uint32
*
list
=
0
);
int32
get_mzone_limit
(
uint8
playerid
,
uint8
uplayer
,
uint32
reason
);
...
...
ocgcore/libduel.cpp
View file @
07cf4d44
...
...
@@ -1759,10 +1759,13 @@ int32 scriptlib::duel_check_location(lua_State *L) {
uint32
playerid
=
lua_tointeger
(
L
,
1
);
uint32
location
=
lua_tointeger
(
L
,
2
);
uint32
sequence
=
lua_tointeger
(
L
,
3
);
uint32
neglect_used
=
0
;
if
(
lua_gettop
(
L
)
>=
4
)
neglect_used
=
lua_toboolean
(
L
,
4
);
if
(
playerid
!=
0
&&
playerid
!=
1
)
return
0
;
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
lua_pushboolean
(
L
,
pduel
->
game_field
->
is_location_useable
(
playerid
,
location
,
sequence
));
lua_pushboolean
(
L
,
pduel
->
game_field
->
is_location_useable
(
playerid
,
location
,
sequence
,
neglect_used
));
return
1
;
}
int32
scriptlib
::
duel_get_current_chain
(
lua_State
*
L
)
{
...
...
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