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ygopro-2pick
Commits
029608bf
Commit
029608bf
authored
Aug 04, 2018
by
DailyShana
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Plain Diff
move common used macros in ocgcore to ocgcore/common.h
parent
6700122a
Changes
13
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13 changed files
with
15 additions
and
18 deletions
+15
-18
gframe/client_card.h
gframe/client_card.h
+1
-0
gframe/client_field.cpp
gframe/client_field.cpp
+1
-1
gframe/client_field.h
gframe/client_field.h
+1
-0
gframe/config.h
gframe/config.h
+1
-1
gframe/drawing.cpp
gframe/drawing.cpp
+1
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+2
-2
gframe/event_handler.cpp
gframe/event_handler.cpp
+2
-1
gframe/replay.cpp
gframe/replay.cpp
+1
-1
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+1
-2
gframe/single_duel.cpp
gframe/single_duel.cpp
+1
-3
gframe/single_mode.cpp
gframe/single_mode.cpp
+1
-2
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-3
ocgcore
ocgcore
+1
-1
No files found.
gframe/client_card.h
View file @
029608bf
...
@@ -4,6 +4,7 @@
...
@@ -4,6 +4,7 @@
#include "config.h"
#include "config.h"
#include <vector>
#include <vector>
#include <set>
#include <set>
#include <map>
#include <unordered_map>
#include <unordered_map>
namespace
ygo
{
namespace
ygo
{
...
...
gframe/client_field.cpp
View file @
029608bf
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
#include "image_manager.h"
#include "image_manager.h"
#include "game.h"
#include "game.h"
#include "materials.h"
#include "materials.h"
#include "../ocgcore/
field
.h"
#include "../ocgcore/
common
.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/client_field.h
View file @
029608bf
...
@@ -4,6 +4,7 @@
...
@@ -4,6 +4,7 @@
#include "config.h"
#include "config.h"
#include <vector>
#include <vector>
#include <set>
#include <set>
#include <map>
namespace
ygo
{
namespace
ygo
{
...
...
gframe/config.h
View file @
029608bf
...
@@ -68,7 +68,7 @@ inline int _wtoi(const wchar_t * s) {
...
@@ -68,7 +68,7 @@ inline int _wtoi(const wchar_t * s) {
#include "mysignal.h"
#include "mysignal.h"
#include "mythread.h"
#include "mythread.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/c
ard
.h"
#include "../ocgcore/c
ommon
.h"
using
namespace
irr
;
using
namespace
irr
;
using
namespace
core
;
using
namespace
core
;
...
...
gframe/drawing.cpp
View file @
029608bf
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
#include "deck_manager.h"
#include "deck_manager.h"
#include "sound_manager.h"
#include "sound_manager.h"
#include "duelclient.h"
#include "duelclient.h"
#include "../ocgcore/
field
.h"
#include "../ocgcore/
common
.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/duelclient.cpp
View file @
029608bf
...
@@ -4,11 +4,11 @@
...
@@ -4,11 +4,11 @@
#include "image_manager.h"
#include "image_manager.h"
#include "sound_manager.h"
#include "sound_manager.h"
#include "single_mode.h"
#include "single_mode.h"
#include "../ocgcore/field.h"
#include "../ocgcore/common.h"
#include "../ocgcore/duel.h"
#include "game.h"
#include "game.h"
#include "replay.h"
#include "replay.h"
#include "replay_mode.h"
#include "replay_mode.h"
#include <algorithm>
namespace
ygo
{
namespace
ygo
{
...
...
gframe/event_handler.cpp
View file @
029608bf
...
@@ -10,7 +10,8 @@
...
@@ -10,7 +10,8 @@
#include "replay_mode.h"
#include "replay_mode.h"
#include "single_mode.h"
#include "single_mode.h"
#include "materials.h"
#include "materials.h"
#include "../ocgcore/field.h"
#include "../ocgcore/common.h"
#include <algorithm>
namespace
ygo
{
namespace
ygo
{
...
...
gframe/replay.cpp
View file @
029608bf
#include "replay.h"
#include "replay.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/c
ard
.h"
#include "../ocgcore/c
ommon
.h"
#include <algorithm>
#include <algorithm>
#include "lzma/LzmaLib.h"
#include "lzma/LzmaLib.h"
...
...
gframe/replay_mode.cpp
View file @
029608bf
...
@@ -2,8 +2,7 @@
...
@@ -2,8 +2,7 @@
#include "duelclient.h"
#include "duelclient.h"
#include "game.h"
#include "game.h"
#include "single_mode.h"
#include "single_mode.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/common.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h"
#include "../ocgcore/mtrandom.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/single_duel.cpp
View file @
029608bf
...
@@ -2,9 +2,7 @@
...
@@ -2,9 +2,7 @@
#include "netserver.h"
#include "netserver.h"
#include "game.h"
#include "game.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/card.h"
#include "../ocgcore/common.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h"
#include "../ocgcore/mtrandom.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/single_mode.cpp
View file @
029608bf
#include "single_mode.h"
#include "single_mode.h"
#include "duelclient.h"
#include "duelclient.h"
#include "game.h"
#include "game.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/common.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h"
#include "../ocgcore/mtrandom.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/tag_duel.cpp
View file @
029608bf
...
@@ -2,9 +2,7 @@
...
@@ -2,9 +2,7 @@
#include "netserver.h"
#include "netserver.h"
#include "game.h"
#include "game.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/card.h"
#include "../ocgcore/common.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h"
#include "../ocgcore/mtrandom.h"
namespace
ygo
{
namespace
ygo
{
...
...
ocgcore
@
df9a103a
Subproject commit
7da0970abec7155fe7de65e86e905a971c56db79
Subproject commit
df9a103a856a1f7cc425feb9e50eb92ef2c343ed
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