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ygopro-2pick
Commits
00bfdd04
Commit
00bfdd04
authored
Aug 10, 2017
by
nanahira
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add Duel.Exile
parent
cf2d9bb0
Changes
3
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3 changed files
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24 additions
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+24
-0
ocgcore/interpreter.cpp
ocgcore/interpreter.cpp
+1
-0
ocgcore/libduel.cpp
ocgcore/libduel.cpp
+22
-0
ocgcore/scriptlib.h
ocgcore/scriptlib.h
+1
-0
No files found.
ocgcore/interpreter.cpp
View file @
00bfdd04
...
@@ -354,6 +354,7 @@ static const struct luaL_Reg duellib[] = {
...
@@ -354,6 +354,7 @@ static const struct luaL_Reg duellib[] = {
{
"GetMasterRule"
,
scriptlib
::
duel_get_master_rule
},
{
"GetMasterRule"
,
scriptlib
::
duel_get_master_rule
},
{
"FilterPlayerEffect"
,
scriptlib
::
duel_filter_player_effect
},
{
"FilterPlayerEffect"
,
scriptlib
::
duel_filter_player_effect
},
{
"ReadCard"
,
scriptlib
::
duel_read_card
},
{
"ReadCard"
,
scriptlib
::
duel_read_card
},
{
"Exile"
,
scriptlib
::
duel_exile
},
{
"EnableGlobalFlag"
,
scriptlib
::
duel_enable_global_flag
},
{
"EnableGlobalFlag"
,
scriptlib
::
duel_enable_global_flag
},
{
"GetLP"
,
scriptlib
::
duel_get_lp
},
{
"GetLP"
,
scriptlib
::
duel_get_lp
},
...
...
ocgcore/libduel.cpp
View file @
00bfdd04
...
@@ -125,6 +125,28 @@ int32 scriptlib::duel_read_card(lua_State *L) {
...
@@ -125,6 +125,28 @@ int32 scriptlib::duel_read_card(lua_State *L) {
}
}
return args;
return args;
}
}
int32 scriptlib::duel_exile(lua_State *L) {
check_action_permission(L);
check_param_count(L, 2);
card* pcard = 0;
group* pgroup = 0;
duel* pduel = 0;
if(check_param(L, PARAM_TYPE_CARD, 1, TRUE)) {
pcard = *(card**) lua_touserdata(L, 1);
pduel = pcard->pduel;
} else if(check_param(L, PARAM_TYPE_GROUP, 1, TRUE)) {
pgroup = *(group**) lua_touserdata(L, 1);
pduel = pgroup->pduel;
} else
luaL_error(L, "Parameter %d should be \"Card\" or \"Group\".", 1);
uint32 reason = lua_tointeger(L, 2);
if(pcard)
pduel->game_field->send_to(pcard, pduel->game_field->core.reason_effect, reason, pduel->game_field->core.reason_player, PLAYER_NONE, 0, 0, POS_FACEUP);
else
pduel->game_field->send_to(&(pgroup->container), pduel->game_field->core.reason_effect, reason, pduel->game_field->core.reason_player, PLAYER_NONE, 0, 0, POS_FACEUP);
pduel->game_field->core.subunits.back().type = PROCESSOR_SENDTO_S;
return lua_yield(L, 0);
}
int32 scriptlib::duel_enable_global_flag(lua_State *L) {
int32 scriptlib::duel_enable_global_flag(lua_State *L) {
check_param_count(L, 1);
check_param_count(L, 1);
...
...
ocgcore/scriptlib.h
View file @
00bfdd04
...
@@ -25,6 +25,7 @@ public:
...
@@ -25,6 +25,7 @@ public:
static
int32
duel_get_master_rule
(
lua_State
*
L
);
static
int32
duel_get_master_rule
(
lua_State
*
L
);
static
int32
duel_filter_player_effect
(
lua_State
*
L
);
static
int32
duel_filter_player_effect
(
lua_State
*
L
);
static
int32
duel_read_card
(
lua_State
*
L
);
static
int32
duel_read_card
(
lua_State
*
L
);
static
int32
duel_exile
(
lua_State
*
L
);
//card lib
//card lib
static
int32
card_get_code
(
lua_State
*
L
);
static
int32
card_get_code
(
lua_State
*
L
);
...
...
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