Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
W
windbot
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
windbot
Commits
fc10fcec
Commit
fc10fcec
authored
Nov 03, 2017
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
remove safe mode eventually
"catch when" was included in C#6.0, which shouldn't be neccessary
parent
c626f14f
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
83 additions
and
73 deletions
+83
-73
Program.cs
Program.cs
+83
-73
No files found.
Program.cs
View file @
fc10fcec
...
...
@@ -11,13 +11,6 @@ namespace WindBot
{
public
class
Program
{
// In safe mode, all errors will be catched instead of causing the program to crash.
#if DEBUG
public
static
bool
SafeMode
=
false
;
#else
public
static
bool
SafeMode
=
true
;
#endif
internal
static
Random
Rand
;
internal
static
void
Main
(
string
[]
args
)
...
...
@@ -89,85 +82,102 @@ namespace WindBot
Logger
.
WriteLine
(
"HTTP GET http://127.0.0.1:"
+
ServerPort
+
"/?name=WindBot&host=127.0.0.1&port=7911 to call the bot."
);
while
(
true
)
{
try
{
HttpListenerContext
ctx
=
MainServer
.
GetContext
();
#if !DEBUG
try
{
#endif
HttpListenerContext
ctx
=
MainServer
.
GetContext
();
WindBotInfo
Info
=
new
WindBotInfo
();
string
RawUrl
=
Path
.
GetFileName
(
ctx
.
Request
.
RawUrl
);
Info
.
Name
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"name"
);
Info
.
Deck
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"deck"
);
Info
.
Host
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"host"
);
string
port
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"port"
);
if
(
port
!=
null
)
Info
.
Port
=
Int32
.
Parse
(
port
);
string
dialog
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"dialog"
);
if
(
dialog
!=
null
)
Info
.
Dialog
=
dialog
;
string
version
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"version"
);
if
(
version
!=
null
)
Info
.
Version
=
Int16
.
Parse
(
version
);
string
password
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"password"
);
if
(
password
!=
null
)
Info
.
HostInfo
=
password
;
string
hand
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"hand"
);
if
(
hand
!=
null
)
Info
.
Hand
=
Int32
.
Parse
(
hand
);
WindBotInfo
Info
=
new
WindBotInfo
();
string
RawUrl
=
Path
.
GetFileName
(
ctx
.
Request
.
RawUrl
);
Info
.
Name
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"name"
);
Info
.
Deck
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"deck"
);
Info
.
Host
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"host"
);
string
port
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"port"
);
if
(
port
!=
null
)
Info
.
Port
=
Int32
.
Parse
(
port
);
string
dialog
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"dialog"
);
if
(
dialog
!=
null
)
Info
.
Dialog
=
dialog
;
string
version
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"version"
);
if
(
version
!=
null
)
Info
.
Version
=
Int16
.
Parse
(
version
);
string
password
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"password"
);
if
(
password
!=
null
)
Info
.
HostInfo
=
password
;
string
hand
=
HttpUtility
.
ParseQueryString
(
RawUrl
).
Get
(
"hand"
);
if
(
hand
!=
null
)
Info
.
Hand
=
Int32
.
Parse
(
hand
);
if
(
Info
.
Name
==
null
||
Info
.
Host
==
null
||
port
==
null
)
{
ctx
.
Response
.
StatusCode
=
400
;
ctx
.
Response
.
Close
();
}
else
{
try
{
Thread
workThread
=
new
Thread
(
new
ParameterizedThreadStart
(
Run
));
workThread
.
Start
(
Info
);
}
catch
(
Exception
ex
)
when
(
SafeMode
)
{
Logger
.
WriteErrorLine
(
"Start Thread Error: "
+
ex
);
}
ctx
.
Response
.
StatusCode
=
200
;
ctx
.
Response
.
Close
();
}
if
(
Info
.
Name
==
null
||
Info
.
Host
==
null
||
port
==
null
)
{
ctx
.
Response
.
StatusCode
=
400
;
ctx
.
Response
.
Close
();
}
catch
(
Exception
ex
)
when
(
SafeMode
)
else
{
Logger
.
WriteErrorLine
(
"Parse Http Request Error: "
+
ex
);
#if !DEBUG
try
{
#endif
Thread
workThread
=
new
Thread
(
new
ParameterizedThreadStart
(
Run
));
workThread
.
Start
(
Info
);
#if !DEBUG
}
catch
(
Exception
ex
)
{
Logger
.
WriteErrorLine
(
"Start Thread Error: "
+
ex
);
}
#endif
ctx
.
Response
.
StatusCode
=
200
;
ctx
.
Response
.
Close
();
}
#if !DEBUG
}
catch
(
Exception
ex
)
{
Logger
.
WriteErrorLine
(
"Parse Http Request Error: "
+
ex
);
}
#endif
}
}
}
private
static
void
Run
(
object
o
)
{
try
{
WindBotInfo
Info
=
(
WindBotInfo
)
o
;
GameClient
client
=
new
GameClient
(
Info
);
client
.
Start
();
Logger
.
DebugWriteLine
(
client
.
Username
+
" started."
);
while
(
client
.
Connection
.
IsConnected
)
{
try
{
client
.
Tick
();
Thread
.
Sleep
(
30
);
}
catch
(
Exception
ex
)
when
(
SafeMode
)
{
Logger
.
WriteErrorLine
(
"Tick Error: "
+
ex
);
}
}
Logger
.
DebugWriteLine
(
client
.
Username
+
" end."
);
}
catch
(
Exception
ex
)
when
(
SafeMode
)
#if !DEBUG
try
{
//all errors will be catched instead of causing the program to crash.
#endif
WindBotInfo
Info
=
(
WindBotInfo
)
o
;
GameClient
client
=
new
GameClient
(
Info
);
client
.
Start
();
Logger
.
DebugWriteLine
(
client
.
Username
+
" started."
);
while
(
client
.
Connection
.
IsConnected
)
{
Logger
.
WriteErrorLine
(
"Run Error: "
+
ex
);
#if !DEBUG
try
{
#endif
client
.
Tick
();
Thread
.
Sleep
(
30
);
#if !DEBUG
}
catch
(
Exception
ex
)
{
Logger
.
WriteErrorLine
(
"Tick Error: "
+
ex
);
}
#endif
}
Logger
.
DebugWriteLine
(
client
.
Username
+
" end."
);
#if !DEBUG
}
catch
(
Exception
ex
)
{
Logger
.
WriteErrorLine
(
"Run Error: "
+
ex
);
}
#endif
}
}
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment