Commit b8556465 authored by 苍蓝's avatar 苍蓝

update

parent 917e0372
Pipeline #5890 passed with stage
in 36 seconds
...@@ -5,7 +5,7 @@ ...@@ -5,7 +5,7 @@
# flags (avail flags: SUPPORT_MASTER_RULE_3, SUPPORT_NEW_MASTER_RULE, SUPPORT_MASTER_RULE_2020) # flags (avail flags: SUPPORT_MASTER_RULE_3, SUPPORT_NEW_MASTER_RULE, SUPPORT_MASTER_RULE_2020)
!齿车戒龙 !齿车戒龙
Name=齿车戒龙 Deck=MokeyMokey Dialog=rd1 Name=齿车戒龙 Deck=MokeyMokey Dialog=rd-a
龙法卡组。 龙法卡组。
SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
......
#created by ... #created by ...
#main #main
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...@@ -43,7 +45,7 @@ ...@@ -43,7 +45,7 @@
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#extra #extra
!side !side
{ {
"welcome": [ "welcome": [
"你要注意,你的对手是史上最强的决斗者。", "你要注意,你的对手是史上最强的决斗者。",
"我已经预料到你下一步的行动了" "我已经预料到你下一步的行动了"
...@@ -8,7 +8,7 @@ ...@@ -8,7 +8,7 @@
], ],
"duelstart": [ "duelstart": [
"演出时间到!", "演出时间到!",
"我要用决斗带来笑容!" "用决斗带来笑容!"
], ],
"newturn": [ "newturn": [
"看好了,我华丽的抽卡!", "看好了,我华丽的抽卡!",
......
{ {
"welcome": [ "welcome": [
"你好,我是一个机器人。", "你好,我是一个机器人。",
"AI功能正在测试中,遇到问题请及时反馈。" "AI功能正在测试中,遇到问题请及时反馈。"
...@@ -13,7 +13,7 @@ ...@@ -13,7 +13,7 @@
"newturn": [ "newturn": [
"到我的回合了,抽卡!", "到我的回合了,抽卡!",
"我的回合,抽卡!", "我的回合,抽卡!",
"我抽了一张卡。" "我抽到5张卡。"
], ],
"endturn": [ "endturn": [
"回合结束。", "回合结束。",
......
...@@ -286,8 +286,19 @@ namespace WindBot.Game.AI.Decks ...@@ -286,8 +286,19 @@ namespace WindBot.Game.AI.Decks
} }
private bool 突击坦克Effect() private bool 突击坦克Effect()
{ {
//AI.SelectCard(GetBestEnemyCard_random()); foreach (ClientCard mon in Enemy.GetMonsters())
AI.SelectCard(Enemy.MonsterZone.GetHighestLevelMonster());; if (mon.Level >= 9)
AI.SelectNextCard(mon);
else if (mon.Level >= 8)
AI.SelectNextCard(mon);
else if (mon.Level >= 6)
AI.SelectNextCard(mon);
else if (mon.Level >= 4)
AI.SelectNextCard(mon);
else if (mon.Level >= 2)
AI.SelectNextCard(mon);
else if (mon.Level >= 1)
AI.SelectNextCard(mon);
return true; return true;
} }
private bool 突击坦克summon() private bool 突击坦克summon()
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
{ {
"name": "齿车戒龙", "name": "齿车戒龙",
"deck": "MokeyMokey", "deck": "MokeyMokey",
"dialog": "rd1" "dialog": "rd-a"
}, },
{ {
"name": "破坏剑士", "name": "破坏剑士",
......
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